BuzzU Posted October 28, 2020 Share Posted October 28, 2020 2 major patches slated this year? Where did you get that info from? They said one patch a month and there are two months left. Buzz Link to comment Share on other sites More sharing options...
Flamin_Squirrel Posted October 28, 2020 Share Posted October 28, 2020 Wouldn't it be 3? We've not had October's update yet. Although that should mean we see something today, but it's been rather quiet... Link to comment Share on other sites More sharing options...
BuzzU Posted October 28, 2020 Share Posted October 28, 2020 The next one is Nov 5th. Zip for Oct. Buzz Link to comment Share on other sites More sharing options...
Flamin_Squirrel Posted October 28, 2020 Share Posted October 28, 2020 Damnit. Where'd you see that? Link to comment Share on other sites More sharing options...
BuzzU Posted October 28, 2020 Share Posted October 28, 2020 Damnit. Where'd you see that? Post #11. https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-a-10c-ii-tank-killer/288715-dcs-a-10c-ii-tank-killer-faq-and-updates Buzz Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted October 30, 2020 ED Team Share Posted October 30, 2020 (edited) I have deleted the disrespectful posts to other users and us. If you want to post treat everyone with respect, including us. Patch status posts is here for the next patch date https://forums.eagle.ru/forum/englis...4-patch-status Hornet mini updates are here https://forums.eagle.ru/forum/englis...-updates/page7 We will also share news in the newsletter if we have some. When we have news to share and features to release we will update these posts, its that simple. Thanks Edited October 30, 2020 by BIGNEWY 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
wilbur81 Posted November 1, 2020 Share Posted November 1, 2020 WOW! Just watched Wag's November OB update video for the Hornet. It's easy to take this sim for granted... but the Hornet is absolutely unbelievable as is and it is getting better and better! Well done, team. 3 i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display Link to comment Share on other sites More sharing options...
kotor633 Posted November 3, 2020 Share Posted November 3, 2020 It's really great to see what's going on with the FA-18C right now. Together with the supercarrier, it is increasingly becoming my favorite module. I hope that DCS will update the manual with the new features as soon as possible. Then all the other modules are initially of no interest to me. Keep it up! ************************************** DCS World needs the Panavia Tornado! Really! ************************************** Link to comment Share on other sites More sharing options...
wilbur81 Posted November 5, 2020 Share Posted November 5, 2020 Wow! What an update! The Hornet has never sounded better! That new in-cockpit M61 sound rocked me on first hearing. Great job, ED team! 1 i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display Link to comment Share on other sites More sharing options...
Skysurfer Posted November 5, 2020 Share Posted November 5, 2020 Very good update indeed! However, I'd really like to see this "Update flight model for ground effect, takeoff pitch effects, auto-pilot based on FPM, touch and go handling, and other remaining flight model issues" being adressed and fixed for the next and probably last major update this year. The ground effect fix is nice but the go-around pitching moment, and flap induced pitching moment are still fairly significant. 1 Link to comment Share on other sites More sharing options...
Swift. Posted November 5, 2020 Share Posted November 5, 2020 Very good update indeed! However, I'd really like to see this "Update flight model for ground effect, takeoff pitch effects, auto-pilot based on FPM, touch and go handling, and other remaining flight model issues" being adressed and fixed for the next and probably last major update this year. The ground effect fix is nice but the go-around pitching moment, and flap induced pitching moment are still fairly significant. And most notably the Ground Effect at slow speeds is still reversed, so you will still see the AOA dumping out just before landing as the nose is sucked into the deck. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
hein22 Posted November 5, 2020 Share Posted November 5, 2020 And most notably the Ground Effect at slow speeds is still reversed, so you will still see the AOA dumping out just before landing as the nose is sucked into the deck. That's the FCS magic. Watch real life landings and you'll see that exact same behavior. Stay safe Link to comment Share on other sites More sharing options...
oldcrusty Posted November 6, 2020 Share Posted November 6, 2020 That's the FCS magic. Watch real life landings and you'll see that exact same behavior. It's DCS magic. It's not common practice for USN/USMC pilots but you should be able to hold the nose up for few seconds... if you wanted to. It reminds me of F15's from early Lockon days. We used to land them the Hornet way. There was no way to flare the nose for more then a second. It was pulled down to the runway like there was some sort of 'landing script' running. Nowadays, the DCS Eagle is a different story. I flew it today just to check up on it. When landing I was able to hold the nose up till 98 knots, with the speedbrake fully extended. Actually, I did see couple of Rhinos not that long ago landing with flare. Well, the nose was up about half the the Eagle's attitude but still. Link to comment Share on other sites More sharing options...
falcon_120 Posted November 7, 2020 Share Posted November 7, 2020 It's DCS magic. It's not common practice for USN/USMC pilots but you should be able to hold the nose up for few seconds... if you wanted to. It reminds me of F15's from early Lockon days. We used to land them the Hornet way. There was no way to flare the nose for more then a second. It was pulled down to the runway like there was some sort of 'landing script' running. Nowadays, the DCS Eagle is a different story. I flew it today just to check up on it. When landing I was able to hold the nose up till 98 knots, with the speedbrake fully extended. Actually, I did see couple of Rhinos not that long ago landing with flare. Well, the nose was up about half the the Eagle's attitude but still.Its not common practice but it should be totally possible. Spanish air force hornet flares the nose quite a lot to increase operational hours on the airframes. Its true though that they are always land based, and are f18A with indigenous FCS and other OFP changes developed by Spanish CLAEX (kind of a weapons research center). Enviado desde mi ELE-L29 mediante Tapatalk Link to comment Share on other sites More sharing options...
Swift. Posted November 8, 2020 Share Posted November 8, 2020 That's the FCS magic. Watch real life landings and you'll see that exact same behavior. I think you misunderstand me. What I'm describing definitely does not happen IRL Watch the end of this video to see the correct behaviour (E bracket stays pinned to the VVI until MLG touchdown) And see here for how it is in DCS, note the E bracket starts to rise before the MLG TD: The E bracket shooting up like that is an indication that the AOA is rapidly reducing, which in this case is caused by the nose of the jet being sucked into the ground. aka the reverse ground effect. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
hein22 Posted November 8, 2020 Share Posted November 8, 2020 I think you misunderstand me. What I'm describing definitely does not happen IRL Watch the end of this video to see the correct behaviour (E bracket stays pinned to the VVI until MLG touchdown) And see here for how it is in DCS, note the E bracket starts to rise before the MLG TD: The E bracket shooting up like that is an indication that the AOA is rapidly reducing, which in this case is caused by the nose of the jet being sucked into the ground. aka the reverse ground effect. Sorry I don't see it. What are we supposed to see in that video that doesn't happen in DCS? Stay safe Link to comment Share on other sites More sharing options...
Swift. Posted November 8, 2020 Share Posted November 8, 2020 Sorry I don't see it. What are we supposed to see in that video that doesn't happen in DCS? The E bracket not moving upwards moments before touchdown. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
BuzzU Posted November 8, 2020 Share Posted November 8, 2020 Yes, I see the difference. What's that thumping sound? The pilot's heart beat? Buzz Link to comment Share on other sites More sharing options...
Raisuli Posted November 8, 2020 Share Posted November 8, 2020 I think you misunderstand me. What I'm describing definitely does not happen IRL The other thing that doesn't happen IRL, and I really wish DCS could fix this, is my wife suddenly deciding something has to be done right now when I'm on short final, or in the middle of the groove, or trying to reverse a bandit, or... I tried doing an F-16 landing in the F-18 (thumb got tired holding the speed brake out). Went level 13 feet over the runway weighing just under 32,000. Finally touched down at 10.1 AOA doing 118 knots with a VV of -180, full back on the stick but the nose dropped like a rock and hit at 115 knots. Not convinced aero-braking is much of a thing in the hornet, not to mention the planing link which probably isn't modeled. 1 Link to comment Share on other sites More sharing options...
Swift. Posted November 8, 2020 Share Posted November 8, 2020 The other thing that doesn't happen IRL, and I really wish DCS could fix this, is my wife suddenly deciding something has to be done right now when I'm on short final, or in the middle of the groove, or trying to reverse a bandit, or... I tried doing an F-16 landing in the F-18 (thumb got tired holding the speed brake out). Went level 13 feet over the runway weighing just under 32,000. Finally touched down at 10.1 AOA doing 118 knots with a VV of -180, full back on the stick but the nose dropped like a rock and hit at 115 knots. Not convinced aero-braking is much of a thing in the hornet, not to mention the planing link which probably isn't modeled. Not sure what you mean with the speedbrake there, but carrying on. Aerobraking in hornet is restricted for the risk of the stabs hitting the ground, its allowed on rhino however. The planing link thing btw, is a DCSism. That's not a thing that's talked about IRL (as I've been told). 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Raisuli Posted November 8, 2020 Share Posted November 8, 2020 Not sure what you mean with the speedbrake there, but carrying on. Aerobraking in hornet is restricted for the risk of the stabs hitting the ground, its allowed on rhino however. The planing link thing btw, is a DCSism. That's not a thing that's talked about IRL (as I've been told). This poor guy did his master's thesis on it: https://trace.tennessee.edu/cgi/viewcontent.cgi?article=1110&context=utk_gradthes` Mover once said in passing you don't want to feather an F-18 too lightly or you run the risk of failure. My knowledge is asymptotic to zero, so take all this for what it's worth. Link to comment Share on other sites More sharing options...
Swift. Posted November 9, 2020 Share Posted November 9, 2020 This poor guy did his master's thesis on it: https://trace.tennessee.edu/cgi/viewcontent.cgi?article=1110&context=utk_gradthes` Mover once said in passing you don't want to feather an F-18 too lightly or you run the risk of failure. My knowledge is asymptotic to zero, so take all this for what it's worth. In this game of Pilot-emon, mine says otherwise. Anyway, the thesis you linked is about planing link failures in general, which I'm not denying happen. I'm speaking specifically about planing link failure caused by reduced descent rate landings. Even in the thesis linked it says: 'Although multiple theories exist on the cause of the PMA failures, the exact chain of events is still unconfirmed at this time and a specific cause can’t be identified.' So it would seem the cause is unclear, I have just been told that they aren't taught that flared landings will cause this failure. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Raisuli Posted November 9, 2020 Share Posted November 9, 2020 <snip> I'm speaking specifically about planing link failure caused by reduced descent rate landings. Even in the thesis linked it says: <snip> I have just been told that they aren't taught that flared landings will cause this failure. You may very well be correct, enough so I'll stop suggesting otherwise without more data to support the idea (besides, I like greased landings. Thudding into the ground is really bad for your neck! :thumbup: ). Hopefully DCS never gets to a point where they model this stuff; far too many, more important projects. Sheep. Link to comment Share on other sites More sharing options...
Harker Posted December 13, 2020 Share Posted December 13, 2020 Seeing as we're close to the end of 2020, I think the community would appreciate an update of the features that are still planned to be delivered before the end of the year. With the exception of the SLAM-ER being moved to January, to what extent is the rest of the 2020 list still valid? 1 The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
Joni Posted December 13, 2020 Share Posted December 13, 2020 (edited) 29 minutes ago, Harker said: Seeing as we're close to the end of 2020, I think the community would appreciate an update of the features that are still planned to be delivered before the end of the year. With the exception of the SLAM-ER being moved to January, to what extent is the rest of the 2020 list still valid? Yeah, I'd like that as well. Maybe goals are not going to be made but an update will provide ease to the community. Edited December 13, 2020 by Joni dumb post Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5 Link to comment Share on other sites More sharing options...
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