blkbeltolson Posted April 25, 2020 Share Posted April 25, 2020 What is up with the replay system. Sometimes it works, sometimes Its way off. For instance, I fly in VR and then try to record after with the track. I will fly in VR, blow up a airport by the shore of the ocean, and then when I play it back, my jet attacks the ocean, and is way off original course. Seems like its not doing to well at keeping your track at all. I have seen this happening for a while now. Does flying in VR mess it up, I don't get it. Will it ever be fixed? :cry: Link to comment Share on other sites More sharing options...
Tholozor Posted April 25, 2020 Share Posted April 25, 2020 Tracks in DCS have been a problem for years. The sim doesn't actually record what's happening, it only records input commands, which can lead to tracks that replay incorrectly if even just a small part of it was recorded wrong. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Fri13 Posted April 25, 2020 Share Posted April 25, 2020 Replay is like INS... It will start drifting at some point.... i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Sonoda Umi Posted April 25, 2020 Share Posted April 25, 2020 Tracks in DCS have been a problem for years. The sim doesn't actually record what's happening, it only records input commands, which can lead to tracks that replay incorrectly if even just a small part of it was recorded wrong. It is very likely that never can be fixed problem. Link to comment Share on other sites More sharing options...
blkbeltolson Posted April 25, 2020 Author Share Posted April 25, 2020 Bummer Link to comment Share on other sites More sharing options...
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