obious Posted April 16, 2020 Share Posted April 16, 2020 Just wondering if the SC will have any wire physics at all (thinking rag doll-esk), such as when an aircrafts hook catches a wire, general play and slop will be observed rather than just a straight line being drawn from where the cable enters the ship to the tail hook of the aircraft? Thanks Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro AV8B N/A UFC Build Log AV8B N/A PCBs for sale Link to comment Share on other sites More sharing options...
GunSlingerAUS Posted April 17, 2020 Share Posted April 17, 2020 Bump? Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals Link to comment Share on other sites More sharing options...
kengou Posted April 17, 2020 Share Posted April 17, 2020 Personally I would doubt it for performance reasons. Virpil WarBRD | Thrustmaster Hornet Grip | Foxx Mount | Thrustmaster TWCS Throttle | Logitech G Throttle Quadrant | VKB T-Rudder IV | TrackIR 5 AMD Ryzen 5 3600 | Nvidia GTX 1060 6GB | 32GB DDR4 3200 | SSD Link to comment Share on other sites More sharing options...
Golo Posted April 18, 2020 Share Posted April 18, 2020 There are more pressing matters to resolve or features to add than wire curling that would only boost immersion by 0,021%, imho. Link to comment Share on other sites More sharing options...
obious Posted April 18, 2020 Author Share Posted April 18, 2020 There are more pressing matters to resolve or features to add than wire curling that would only boost immersion by 0,021%, imho. What part of anything I said makes you think I was asking for this right now? Also, I'd love to know how you quantified the inclusion of arrestor wire physics as adding 0.021% to someone's perception of immersion. Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro AV8B N/A UFC Build Log AV8B N/A PCBs for sale Link to comment Share on other sites More sharing options...
MonnieRock Posted April 18, 2020 Share Posted April 18, 2020 Obious, I for one would think it would look great being in the LSO/Air Boss position seeing something like you describe. As well as when the cable retracts back into position for the next aircraft. Happy Simming, Monnie Rack Rig: Rosewill RSV-L4000 | Koolance ERM-3K3UC | Xeon E5-1680 v2 @ 4.9ghz w/EK Monoblock | Asus Rampage IV Black Edition | 64GB 2133mhz | SLI TitanXP w/ EK Waterblocks | 2x Samsung 970 EVO Plus 1TB | Seasonic 1000w Titanium | Windows 10 Pro 64bit | TM Warthog HOTAS w/40cm Extension | MFG Crosswind Rudders | Obutto R3volution | HP Reverb Link to comment Share on other sites More sharing options...
Uxi Posted May 10, 2020 Share Posted May 10, 2020 (edited) Hoping broken wires are possible. Let's see who's ready to eject and/or if it's possible to bolter. Edited May 12, 2020 by Uxi Specs & Wishlist: Core i9 9900k 5.0Ghz, Asus ROG Maximus XI Hero, 64GB G.Skill Trident 3600, Asus RoG Strix 3090 OC, 2TB x Samsung Evo 970 M.2 boot. Samsung Evo 860 storage, Coolermaster H500M, ML360R AIO HP Reverb G2, Samsung Odyssey+ WMR; VKB Gunfighter 2, MCG Pro; Virpil T-50CM v3; Slaw RX Viper v2 Link to comment Share on other sites More sharing options...
diveplane Posted May 12, 2020 Share Posted May 12, 2020 nice if we get night time spark effects when hook strikes deck and wire .. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
obious Posted May 17, 2020 Author Share Posted May 17, 2020 Bump? Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro AV8B N/A UFC Build Log AV8B N/A PCBs for sale Link to comment Share on other sites More sharing options...
Oldfox Posted May 20, 2020 Share Posted May 20, 2020 (edited) Personally I would doubt it for performance reasons. Rope physics is not the hardest cpu hit you can have on earth. It is actually amonst the simplest stuff you can implement when coding a physic engine (I did it when I was young and strong :) ), and not that CPU demanding. That said multiplayer wise, the headache begins :) Wanna see a deck crew beheaded? https://www.falstad.com/loadedstring/ :p Edited May 20, 2020 by Oldfox Link to comment Share on other sites More sharing options...
Recommended Posts