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[W.I.P]stereo_mode_use_shared_parser helps a lot with balancing CPU/GPU usage


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I was wondering if this could have anything to do with the fact trees are rendering in at different distances in each eye in my G2, and some distant terrain also looks 'odd'? I dont have the "options.graphics.stereo_mode_use_shared_parser = true/false" line in my autoexec.cfg file at all.

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I was wondering if this could have anything to do with the fact trees are rendering in at different distances in each eye in my G2, and some distant terrain also looks 'odd'? I dont have the "options.graphics.stereo_mode_use_shared_parser = true/false" line in my autoexec.cfg file at all.


Check your graphics lua in the main dcs folder

Vincent "Virus" DThe

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6 hours ago, VirusAM said:

 


Check your graphics lua in the main dcs folder

 

 

--in stereo and hmd mode you can try to use single parser for both eyes , by default is false , comment to enable it or set to true
stereo_mode_use_shared_parser = false

 

 

5 hours ago, captainHelmet said:

If you would like to test the feature I believe you can paste that line into your autoexec.cfg if it isn't already there.

I have tested this feature before, thanks thou.


Edited by VampireNZ

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--in stereo and hmd mode you can try to use single parser for both eyes , by default is false , comment to enable it or set to true
stereo_mode_use_shared_parser = false



Yeah...I know, I discovered this feature quite a long time ago.
I was just pointing out that in autoexec.cfg you need to put there yourself.
But in graphics.lua in the main dcs world install is there and should be false by default.

Vincent "Virus" DThe

PC: R9 5900x/RTX2080Ti, 64GB RAM.

Joystick bases: Virpil T-50CM2 with 20cm extension (Center)

Joystick grips: Realsimulator F18

Throttles: Winwing Super Taurus

Hardware: Saitek Combat Rudder, 4x Thrustmaster Cougar MFD, Logitech G13, Winwing Panels

VR: Valve Index 

Monitor: Samsung Odyssey G5, TrackIr v5

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1 hour ago, VirusAM said:

 


Yeah...I know, I discovered this feature quite a long time ago.
I was just pointing out that in autoexec.cfg you need to put there yourself.
But in graphics.lua in the main dcs world install is there and should be false by default.

 

NO.......I was quoting what you asked me to check, out of the graphics.lua. Figured since you were telling me to check it, you might recognise it...

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10 ore fa, VampireNZ ha scritto:

NO.......I was quoting what you asked me to check, out of the graphics.lua. Figured since you were telling me to check it, you might recognise it...

 

Oh yes...that is the option I mentioned...sorry didn' get you were quoting the comment in the file.

Vincent "Virus" DThe

PC: R9 5900x/RTX2080Ti, 64GB RAM.

Joystick bases: Virpil T-50CM2 with 20cm extension (Center)

Joystick grips: Realsimulator F18

Throttles: Winwing Super Taurus

Hardware: Saitek Combat Rudder, 4x Thrustmaster Cougar MFD, Logitech G13, Winwing Panels

VR: Valve Index 

Monitor: Samsung Odyssey G5, TrackIr v5

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Be careful with this option, it causes of it:

 

and this on water (white artefacts):

 

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