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HP Reverb G2 Announced - next Gen


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Yeah at 60% its not going to look fantastic. Is that pushing the limits of your system already? Did you check it for clarity at 300% just to make sure it can deliver?

 

Reverb G2 Resolution is off in Steam VR currently (bug). 50% is actual full resolution of Reverb G2. So 60% is probably like 120% resolution.

Hopefully Steam gets that sorted out. It is only the global resolution setting that is off like this, per game setting is ok.

Don B

 

My VKB Gunfighter MK III Pro L Review

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Had my G2 for a few days now, I am blown away by it.  First thing I noticed was how much smaller and lighter it was from my vive cosmos, it hardly feels like you are wearing it.    Reso

Open file config\views\snapviews.lua (either Saved Games or install folder) in Notepad++, NOT NOTEPAD. Scroll down to about line 2444 and find the view settings for FA-18C, then locate the settings fo

Yep, after a few hours further testing today, I am still not convinced. If I had never owned the G1, or if I laid G1 and G2 together, I would choose the G2. however, knowing what I know now, would I r

yes when the G1 was set to 100% it actually ran at near native resolution. Most of us would push it upto 150-200% You are correct that there is a bug with the G2 and yes 60% is indeed running some SS. I guess the point I was trying to make is resolutions near native aren't really that impressive which is why it was common to push the G1 to 200%. If you set the G2 to 95% you will be in that zone (180 to 200%ss) that many of us used for the G1

 

I also recommend pushing them to 300% still because it rules out hardware issues with HMD its self. There are many many ways for this system to encounter both optical and digital abnormalities during manufacturing that would be very easy to spot at 300% ss. That was the very first test I did when I got them running normally I went to check if any issues were present and at 300% they looked better than my monitor and I knew everything was fine from a HMD hardware standpoint.

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dburne, thanks for raising this. I've been doubting my own eyesight and reading up about VR focal distances because I would swear stuff that is close to my virtual eyes is being rendered at a higher resolution than stuff farther away. For example, the fine print on the bulkhead right next to my head is incredibly clear, whereas the gauges or digital readouts on the lower part of the instrument panel are much fuzzier than how they look in any through-the-lens videos I've seen (unless I zoom in, at which point they are tack sharp). I also have this experience in the other sim many of us fly.

 

I had thought it might be an artifact of reprojection, but turning it off didn't help. All of this is with Steam VR SS set at 50% to get close to the G2's native resolution. If most folks (and to Gun Jam's point, reviewers) are running much higher SS, that could well be the answer I suppose. I'll try upping it to 80 or 100 tonight. I've been reluctant to do that because I'm still driving a humble 1080 and i7 6700k at 4.8 Ghz, and I'm finding it hard to get DCS playable even at 50%. (As a point of comparison, my CPU frame times in that other sim never go above 10, and in DCS, with the VR graphics preset, they are in the 70s! I clearly need to work on my DCS settings more).

 

 

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You might try playing around with the DCS cross-eyes tool for WMR headsets too. I was messing with that yesterday and it made things clearer than they were at the default settings, but if you take things too far it distorts things and throws the world scale off. Still tweaking to find the optimal settings.

ASRock Z370 Professional Gaming i7, Intel i7 8700K Coffee Lake processor @4.7GHz, Corsair H105 Liquid Cooler, G.SKILL Ripjaws V Series 64GB DDR4 3400 memory, MSI GTX2080Ti Gaming X Trio 11GB video card, Samsung 840PRO 256MB SSD for Windows 10 64-bit OS, Samsung 850PRO 2TB SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2, HP Reverb Pro, and Oculus Rift CV1. Partridge and pear tree pending. pilotfly.gif

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You might try playing around with the DCS cross-eyes tool for WMR headsets too. I was messing with that yesterday and it made things clearer than they were at the default settings, but if you take things too far it distorts things and throws the world scale off. Still tweaking to find the optimal settings.

 

Interesting, thanks! This being my first WMR headset, I was unaware of that tool (it does not pop up for me by default, but I see from other threads like I can enable it in config file). I'll give it a try. I don't think it will fix the whole issue, as the fuzziness of objects more than a foot or so away from my virtual eyes is not unique to DCS. But it is one variable to eliminate, so very helpful.

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It is a shame HP did not also offer a 80 Hz refresh mode like the Rift S has. It would certainly help in the performance department.

I have tried 60 Hz and that is just too low for me, can't handle that.

Don B

 

My VKB Gunfighter MK III Pro L Review

EVGA Z390 Dark MB | i9 9900k CPU @ 5.2 GHz | EVGA RTX 3090 FTW3 Ultra | 32 GB G Skill Trident Z 3200 MHz CL14 | Corsair H150i Pro Cooler | Samsung 970 Pro, 970 Evo 1TB m.2 Nvme |VKB GF MK III Pro L Ultimate Grip| Virpil CM3 Throttle |Reverb G2 | 

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agreed on both counts; some people swear by 60hz; and best of "British to them", but its like looking at strobe show for me ... far far worse (foe me) than reprojection at 90hz

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

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yes some people seem to be able to adapt to it...

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

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Maybe I'm missing something obvious, but no microphone is visible to Windows, even when WMR is running. Voiceattack is also reporting there is no microphone.

 

Can anyone help with this issue?

 

I've also tried getting SteamVR to recognize the G2, but no dice so far.

 

Thanks

 

 

EDIT: Seems it doesn't like the USB C port on my motherboard. Using the USB A adapter and moving it around to different ports seemed to do the trick. SteamVR and VoiceAttack seem to work now. Now to just get it configured properly. :thumbup:

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Cockpit: MonsterTech MTX F, 42" 4K TV, HP Reverb G2, Oculus Rift S, PointCTRL

Controls: RS F16SGRH CE, RS F18CGRH, VPC T-50CM2, VFX, WarBRD (Grips); VPC T-50CM2, RS FSSB R3L (Bases); Winwing F/A-18C, VPC T-50CM3, VPC T-50CM, TM Warthog, Cougar (Throttles); VPC ACE2 (Rudders)

 

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Maybe I'm missing something obvious, but no microphone is visible to Windows, even when WMR is running. Voiceattack is also reporting there is no microphone.

 

Can anyone help with this issue?

 

I've also tried getting SteamVR to recognize the G2, but no dice so far.

 

Thanks

 

 

EDIT: Seems it doesn't like the USB C port on my motherboard. Using the USB A adapter and moving it around to different ports seemed to do the trick. SteamVR and VoiceAttack seem to work now. Now to just get it configured properly. :thumbup:

 

I wondered about that too. But my VA works just fine with the G2 headset, so there must be a built in microphone in the headset. Make sure you have headset audio selected in WMR. I don't recall the exact name of the setting, but go to WMR audio settings and it will be obvious.

System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB

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There was in g1, for va make sure it's set to Windows default, also note if you leave wmr, e.g, go back to the desktop and shut down wmr you will likely need to restart va.

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

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Thanks guys. I just had to find the right USB port to plug into and the microphone was recognized. I’m good. :thumbup:

 

I spent last night dialing in settings, will work on it again this afternoon after work.

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Systems: Falcon NW Talon: Ryzen 9 5950X @4.9GHz, 64GB DDR4, RTX 3090 FE; Falcon NW Mach V: Core i7 3930K @3.2GHz, 32GB DDR3, GTX 1080 FE

Cockpit: MonsterTech MTX F, 42" 4K TV, HP Reverb G2, Oculus Rift S, PointCTRL

Controls: RS F16SGRH CE, RS F18CGRH, VPC T-50CM2, VFX, WarBRD (Grips); VPC T-50CM2, RS FSSB R3L (Bases); Winwing F/A-18C, VPC T-50CM3, VPC T-50CM, TM Warthog, Cougar (Throttles); VPC ACE2 (Rudders)

 

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Cant believe people complaining about 60 Fps and not 90 fps. I consider myself a blessed man with 30 fps in my rift cv1. What i call unplayable is 15 fps or less.

 

 

Sent from my iPhone using Tapatalk

I'm with you. Its true there are people more sensitive to low fps/ghosting than others, also there are FPS snobs around. I'd also loved 90 stable FPS but it is what it is.

 

Enviado desde mi ELE-L29 mediante Tapatalk

 

 

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Hi all.

Old timer in DCS here, but never in VR.

I have a couple questions for you guys specialists of all things VR :-)

 

1) I am considering jumping in and perhaps buying the G2, is it the best choice?

2) Any drawbacks if I have to wear glasses?

3) I have quite a good processor (i9 9900) and a pretty good GPU (GTX 1080 FTW2 icx), is it going to work well?

 

thanks!

[sIGPIC][/sIGPIC]

In DCS I fly jets with thousands of pounds of thrust...

In real life I fly a humble Cessna Hawx XP II with 210 HP :D

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Cant believe people complaining about 60 Fps and not 90 fps. I consider myself a blessed man with 30 fps in my rift cv1. What i call unplayable is 15 fps or less.

 

 

Sent from my iPhone using Tapatalk

 

The screens in CV1 still refresh at 90hz, so no flickering like at 60

i5-4670K@4.5, 16GB DDR3, 1080ti, NVMe, W10pro, Warthog HOTAS, ButtKicker, G2

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Hi all.

Old timer in DCS here, but never in VR.

I have a couple questions for you guys specialists of all things VR :-)

 

1) I am considering jumping in and perhaps buying the G2, is it the best choice?

2) Any drawbacks if I have to wear glasses?

3) I have quite a good processor (i9 9900) and a pretty good GPU (GTX 1080 FTW2 icx), is it going to work well?

 

thanks!

 

I would invest in some custom lenses, for the G1 (I did ) VR Optician - Prescription Glasses for Virtual Reality Headsets, my glasses are more expensive than the headset so ... spending the extra makes a lot of sense, you dont mention if your processor is a K series or no but i would recommend over clocking if it is, the 1080 GTX FTW2 is a good GPU, but you will make some compromises in settings, i had to on the 1080TI FTW3 (see my setting below in my sig block)

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

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2) Any drawbacks if I have to wear glasses?

As speed-of-heat says, get some drop-ins. They don't cost that much and no hassle with your glasses. I have a VR Optician pair for my Rift-S and i consider it money well spend.

If you have someone over who like to try VR, you just flip'em out for the session and back in when you're done.

 

 

Win10 Pro 64-bit, i7-4770K @ 4.5 GHz, Corsair H100i, AsRock Extreme4, ASUS Strix 1080Ti OC 11GB, 32 GB DDR3 G.Skill 2400. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Oculus Rift S.

Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!

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Hi all.

Old timer in DCS here, but never in VR.

I have a couple questions for you guys specialists of all things VR :-)

 

1) I am considering jumping in and perhaps buying the G2, is it the best choice?

2) Any drawbacks if I have to wear glasses?

3) I have quite a good processor (i9 9900) and a pretty good GPU (GTX 1080 FTW2 icx), is it going to work well?

 

thanks!

 

I'm playing on a 1080 at present, and I have a lot of work to do still with adjusting settings in order get to anything playable on the G2. Whereas with my old Oculus Rift CV1 (which had a LOT fewer pixels to push) I could get playable frame rates in DCS without much tweaking, with the high resolution of the G2 my FPS is frequently dropping into 20s or even teens, even on free flight missions. When I can manage to stay in the 30s, it's a jumpy, inconsistent 30.

 

Like I said, more tweaking and optimizing of my setup is needed, but I would be careful about investing in a G2 unless you are willing to invest in a new graphics card at some point too. You may have a lot of work to do with DCS to get just a marginal visual experience. One plus: there are other sims (well, one) in which I'm getting a very playable 45 FPS with great visual quality. And that experience is a mind-blowing blast that is holding me over until the latest generation of video cards finally come widely into stock.

 

As to whether to make the VR leap at all, my first experiences with it in the CV1 were... underwhelming. The poor visuals for me offset the gain in immersion. It didn't seem to me to be worth the work. That's why I suggest you not try to make the G2 work in DCS on a 1080... it may put you off of VR unnecessarily. The G2 (at least in the other sim) is finally giving me that "Oh WOW" factor that makes people never want to play on a monitor again, and I think DCS will be twice as cool, once I retire the 1080.

 

Hope that helps!

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Hi all.

Old timer in DCS here, but never in VR.

I have a couple questions for you guys specialists of all things VR :-)

 

1) I am considering jumping in and perhaps buying the G2, is it the best choice?

2) Any drawbacks if I have to wear glasses?

3) I have quite a good processor (i9 9900) and a pretty good GPU (GTX 1080 FTW2 icx), is it going to work well?

 

thanks!

 

Yep.

I would consider a GPU upgrade also though when you can.

I don't wear glasses but seems the G2 has some good space in it for that.

Don B

 

My VKB Gunfighter MK III Pro L Review

EVGA Z390 Dark MB | i9 9900k CPU @ 5.2 GHz | EVGA RTX 3090 FTW3 Ultra | 32 GB G Skill Trident Z 3200 MHz CL14 | Corsair H150i Pro Cooler | Samsung 970 Pro, 970 Evo 1TB m.2 Nvme |VKB GF MK III Pro L Ultimate Grip| Virpil CM3 Throttle |Reverb G2 | 

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Woot! got my G2 today! Hoping to pickup my RTX3090FE on Friday, (via BB).

 

Should I hang tight until I have the 3090? Or just launch in tonight with my EVGA GTX1080SC for the shake down? :)

Gigabyte Z390 Aorus Ultra, i7-9700k (4.9ghz all cores), NH-D15 cooler, 64 GB CL-14 3200mhz RAM, RTX3090FE, Soundblaster Z, Yamaha 5.1 A/V Receiver, 2x 512GB Samsung NVMe, 1x 1TB Samsung NVMe, 2TB Samsung SSD, Win 10 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, JetSeat KW-908, Reverb G2, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro Full Tower Case, Seasonic Prime 750W Titanium PW Supply, PointCTRL, Buttkicker 2 , K-51 Helicopter Collective Control

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Hi all.

Old timer in DCS here, but never in VR.

I have a couple questions for you guys specialists of all things VR :-)

 

1) I am considering jumping in and perhaps buying the G2, is it the best choice?

2) Any drawbacks if I have to wear glasses?

3) I have quite a good processor (i9 9900) and a pretty good GPU (GTX 1080 FTW2 icx), is it going to work well?

 

thanks!

 

I can't speak to question #2. But I think you can get prescription inserts if necessary. But that's true of any VR HMD, not just the G1/G2.

 

As to the other two questions - yes after doing lots of research - I do think the G2 is the best choice out there for DCS. It has the highest resolution on the market and resolution is king in DCS VR.

 

I also have a i9-9900K but I have a 2080 ti, so your graphics card will likely be your limfac. I am able to run mine with high settings and still get good frametimes and very smooth play. I have heard of other with 1080s also run the reverb just fine but maybe with some settings turned down a bit.

 

If you're considering switching from flat screen to VR, do it. Don't hesitate. You won't regret it at all. The immersion is worth the little bit of resolution you might give up over a 4k monitor. Once you go VR, you can never go back to flatlandia again.

System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB

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Woot! got my G2 today! Hoping to pickup my RTX3090FE on Friday, (via BB).

 

Should I hang tight until I have the 3090? Or just launch in tonight with my EVGA GTX1080SC for the shake down? :)

 

Run it now so you can tell us the amazing difference with the 3080 ;)

System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB

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Got my G2 today came from the original oculus rift, wow what a difference - it's as clear as looking at it on my monitors. I wish I could use reshade though, having some issue getting it to run right though will post in a separate thread. I've only seen oculus cv1 and reverb g2, no comparison the g2 blows it away beyond any expectation I had for clarity.

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