Noam Belder Posted April 13, 2020 Share Posted April 13, 2020 Any textures coming out ? Link to comment Share on other sites More sharing options...
delande Posted April 28, 2020 Share Posted April 28, 2020 Great job! I got fun with this mod! It will be cool to have some addition textures to it! :thumbup: Link to comment Share on other sites More sharing options...
rato65 Posted May 1, 2020 Share Posted May 1, 2020 WOW! This is really a great contribution, thank you VERY much. Already flyable, but also a great template to understand how things work. Really really appreciated! Link to comment Share on other sites More sharing options...
rato65 Posted May 1, 2020 Share Posted May 1, 2020 do you think you can include a draw argument to make the loadout section toggle visible/invisible to allow a civil aircraft? youalready did with the ammo box... Link to comment Share on other sites More sharing options...
rato65 Posted May 1, 2020 Share Posted May 1, 2020 if you need some support for the textures I coud try to help out if you like. however it would need mapping unwrap or material assignment from the original model. did you model in 3D max? which version. I could also do the argument to hide the loadout. Link to comment Share on other sites More sharing options...
nibbylot Posted June 16, 2020 Author Share Posted June 16, 2020 (edited) I've uploaded a new version to the original post. Most of the changes were moving systems from lua to EFM but I've also decreased the pitch force when at high speed. Changelog: 0.2 16 June 2020 - Added M880 digital clock display - Removed some unused key commands + fixed missing view commands for joystick - Moved engine and electric system from lua to EFM to provide better working example - Reduced pitch back at high speed - Cleaned up source code and reorganized - Updated DCS API (wHumanCustomPhysicsAPI) with newest version There is someone who is currently in the process of texturing the external but no time frame on when that could be done. Edited June 16, 2020 by nibbylot Link to comment Share on other sites More sharing options...
Grajo Posted June 16, 2020 Share Posted June 16, 2020 (edited) Hi nibbylot, Thanks for all the hard work so far. Having a Helicopter EFM Open Source is such a great thing! Pretty sure you have many contributors or people that wanna help in this project :]. If any other aid in shading and texturing is necessary, I would be happy to collaborate in case my help is also welcome :]. Best Edited June 17, 2020 by Grajo Link to my MODs - So far... Link to comment Share on other sites More sharing options...
delande Posted June 17, 2020 Share Posted June 17, 2020 Hello, nibbylot! Thanks for your grate job! I found some sadly bug: when Increase N1 RPM to 100% and get above 100%, the N1 RPM return to 60%. With it go down the power of engine. And some one else: when Increase N1 RPM to 100%, the chopper begin turn on the spot. But the engine control knob stay on start position (by 0). I'm looking forward next update your great mod! Link to comment Share on other sites More sharing options...
1d100 Posted June 18, 2020 Share Posted June 18, 2020 installation on stable release 2.5.6.49798 Hello, Thank you for your job. I put the folder in my saved game/..... like other mod. But it won't appear in the editor. Is there any problem with the last stable DCS's version? thank you 1d100 Living together is the greatest challenge of the human Link to comment Share on other sites More sharing options...
czesiek77 Posted June 18, 2020 Share Posted June 18, 2020 Hello there :) Love your work and and I am very happy that someone is making a mod that can help other people start modding DCS. Have you ever thought about starting community guide for DCS modding? Something similiar that ARMA community has, a wiki where everyone could check different aspects of modding DCS. If such a thing exists already, sorry for me not knowing about it :) Link to comment Share on other sites More sharing options...
joey45 Posted June 18, 2020 Share Posted June 18, 2020 There was a guide made a few years back. But a wiki would be far more better than guides I think. 1 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
petsild Posted June 18, 2020 Share Posted June 18, 2020 Hi, I'm really glad that the project is in development. How to create a basic template? Please add control the RPM on the axis. Thank you for the update of the AH-6J. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium. Link to comment Share on other sites More sharing options...
FST_Bearcat Posted June 18, 2020 Share Posted June 18, 2020 Thank you for this great mode. The modification make it even more realistic. I will follow your progress Link to comment Share on other sites More sharing options...
Rick50 Posted June 18, 2020 Share Posted June 18, 2020 this is pretty sweet project! Link to comment Share on other sites More sharing options...
shu77 Posted June 19, 2020 Share Posted June 19, 2020 (edited) Just took my first Helo flight in this, have to say it was great. couple things I noticed: I cant get the ground crew to rearm on the instant action missions, is this a limitation of the lack of access to the comms SDK? -Figured out I need to shut down. Theres no axis for throttle. If you throttle over 100% it reverts to 50% this can be embarrassing. Having never flown a helo before I couldnt comment too much on the flight model beyond once I got it going forward it was great fun and showed that my collective works nicely so I will be doing some more time in your Littlebird until the Kiowa launches Edited June 19, 2020 by shu77 Stuff I worked out Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools Link to comment Share on other sites More sharing options...
shu77 Posted June 19, 2020 Share Posted June 19, 2020 So having not flown any of the other DCS Helo modules I would be very interested how this compares to something like the Huey or MI8 from someone thats flown both, Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools Link to comment Share on other sites More sharing options...
Egon Vindex Posted June 19, 2020 Share Posted June 19, 2020 (edited) Cannot get this bird to fly, collective do not lift the choper whereas it moves well in cockpit Edit : Page UP/DOWN to manage RPM Edited June 19, 2020 by Egon Vindex Link to comment Share on other sites More sharing options...
nibbylot Posted June 20, 2020 Author Share Posted June 20, 2020 Thanks for the input guys, here's a patch to fix the throttle bug and adds an axis for the throttle: https://drive.google.com/file/d/1diOAuKyncwGkvqk99rM9qJM-dEqH5MWJ/view?usp=sharing Also note that the throttle is clickable on the collective. Link to comment Share on other sites More sharing options...
petsild Posted June 20, 2020 Share Posted June 20, 2020 (edited) Throttle already can be assigned the axis, it works.thank you. A little fly in the Littlebird, and I have to commend the flight model on the early version behaves :thumbup: impressively. Vaidug7zwac Edited June 20, 2020 by petsild MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium. Link to comment Share on other sites More sharing options...
1d100 Posted June 20, 2020 Share Posted June 20, 2020 great job!! So nice, a very beautifull chopper! I notice when i use machine gun a very effect with the chopper, and the same thing with rocket. I don't now, if it is realistic but very difficult to shot anything. thank you again for the job Living together is the greatest challenge of the human Link to comment Share on other sites More sharing options...
shu77 Posted June 21, 2020 Share Posted June 21, 2020 Throttle already can be assigned the axis, it works.thank you. A little fly in the Littlebird, and I have to commend the flight model on the early version behaves :thumbup: impressively. Vaidug7zwac Hey thanks for showing me that this does actually work well if you know what you are doing! Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools Link to comment Share on other sites More sharing options...
delande Posted June 21, 2020 Share Posted June 21, 2020 nibbylot, thank you for your patch! Now it work very well! I have feeling that the piloting is more obedient ;-) Link to comment Share on other sites More sharing options...
mr_mojo97 Posted June 21, 2020 Share Posted June 21, 2020 Can't contribute anything other than moral support. This is a great mod and thanks fore sharing. The controls are excellent, 100 times better than the gazelle around the centre of the stick - I can actually feel like I can control this. Well done, lad MSI M5 z270 | Intel i5 7600k (OC) 4.8GHz | MSI GTX1080ti Gaming X 11Gb | 500gb Samsung 970 Evo NVME M.2 (DCS World) | 500gb Samsung 850 Evo SSD (OS and Apps) | 32Gb 2400MHz DDR4 - Crucial Ballistix | Be Quiet Silent Loop 240mm | NZXT H440 case | Thrustmaster Warthog - 47608 with Virpil Mongoose joystick base | MFG Crosswinds - 1241 | Westland Lynx collective with Bodnar X board | Pilot's seat from ZH832 Merlin | JetSeat | Oculus Rift S | Windows 10 | VA | Link to comment Share on other sites More sharing options...
MAXsenna Posted June 21, 2020 Share Posted June 21, 2020 Tried this now! Thanks, was really cool. Was a bit unusual without trimming, but worked really well non centered with my MS SW FFB2 Sent from my ANE-LX1 using Tapatalk Link to comment Share on other sites More sharing options...
shu77 Posted June 21, 2020 Share Posted June 21, 2020 (edited) I have to say I found I spent my weekend taking this for flights around the maps and spotting all sorts of details I never noticed at 350knots while I practiced my transitions to and from hover and fine detail stuff like trying to 'taxi' to the runway for a departure or threading between smoke stacks. Its really starting to tempt me to just to buy the Huey as a next step while I wait for the Kiowa. ED should seriously consider it as an 'official' free module to get people started on Helicopters. most of my work is in documentation for DCS, but would be quite happy to dive into some code to try and assist if you are looking at progressing the module along. Things I would suggest for the dev list: Further Engine management. Refined damage model Pilot model Trim/autopilot features. obviously would be nice if ED would make you official and give you access to the SDK for comms. but this has been the most fun I've had with DCS for a long while. Some cockpit references that seem to reflect your model Though I have to say I like this version: Edited June 22, 2020 by shu77 Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now