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sea and channel colour alteration


snowsniper

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I would like to alterate a bit the blue saturation of channel sea on Normandy map.

don't want to use reshade as it occurs bugs with campaigns save.

 

Is there a way in map lua files to alterate a bit colours ?

 

for exemple in CLOD channels colours are perfectly rendered with a bit of green grey and far less saturated blue.

 

I can find this :

in folder shading options of stock map :

 

water =

{

}; field empty

 

could maybe use something like :

 

['surfaceColorGain'] =

{

['1'] = 1;

['4'] = 1;

['3'] = 1;

['2'] = 1;

['surfaceColorBias'] =

{

['1'] = 0;

['4'] = 0;

['3'] = 0;

['2'] = 0;

 

 

but no success so far in game.

 

Any idea ?

as anyone ever test this with succes ? :pilotfly:

 

 i7-10700KF CPU  3.80GHz - 32 GO Ram - - nVidia RTX 2070 -  SSD Samsung EVO with LG  TV screen 40"  in 3840x2150 -  cockpit scale 1:1

- MS FFB2 Joystick  - COUGAR F16 throttle  - Saitek Pro Flight Rudder Pedals

 

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great link. thank you.

 

 i7-10700KF CPU  3.80GHz - 32 GO Ram - - nVidia RTX 2070 -  SSD Samsung EVO with LG  TV screen 40"  in 3840x2150 -  cockpit scale 1:1

- MS FFB2 Joystick  - COUGAR F16 throttle  - Saitek Pro Flight Rudder Pedals

 

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unfortunaltly terrain.cfg.lua seems crypted and protected now.

 

 i7-10700KF CPU  3.80GHz - 32 GO Ram - - nVidia RTX 2070 -  SSD Samsung EVO with LG  TV screen 40"  in 3840x2150 -  cockpit scale 1:1

- MS FFB2 Joystick  - COUGAR F16 throttle  - Saitek Pro Flight Rudder Pedals

 

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