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DCS World Patch Notes Discussion Thread


BIGNEWY

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Hi all,

 

Just to keep you informed we are planning an open beta update for next week, depending on performance tests. We will pass on more news as we get closer.

 

Thank you

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Any chance to add it to the A-10C and Ka-50?

 

DCS 2.5.6.45317 Open Beta F-16C and F-18 by ED

"Added canopy and MFD reflections options"

 

Thank You ED Team!

 

+1

That was a pleasant surprise :thumbup:

 

Hi all,

 

Just to keep you informed we are planning an open beta update for next week, depending on performance tests. We will pass on more news as we get closer.

 

Thank you

 

:beer:

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache

 

System: Win 10 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - Oculus Rift S, using only the latest Open Beta DCS Settings PD 1.5

 

 

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Hi all,

 

Just to keep you informed we are planning an open beta update for next week, depending on performance tests. We will pass on more news as we get closer.

 

Thank you

 

Any news for a stable update?

Buzz

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Any news for a stable update?

 

Until 2.5.6 is in better shape we wont be updating stable version.

 

Hopefully the coming open beta patches will help and then we can think about updating stable version.

 

Thank you

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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Hi all,

 

Just to keep you informed we are planning an open beta update for next week, depending on performance tests. We will pass on more news as we get closer.

 

Thank you

 

 

Great, thanks for letting us know.

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Hi all,

 

Just to keep you informed we are planning an open beta update for next week, depending on performance tests. We will pass on more news as we get closer.

 

Thank you

 

Thank You BigNewy.

 

I've been on here everyday skimming for news. Next week cannot come soon enough... For so many reasons

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Where/what is the datalink pod you are referring to??

 

Here is a video showing the F18 using the datalink pod with a walleye bomb

 

 

The JF-17 also has a datalink pod that is used with CM-802AKG

 


Edited by Dusty44

If everything seems under control, you’re just not going fast enough.

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Don B

 

My VKB Gunfighter MK III Pro L Review

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Yep patch notes published servers will push the update out soon.

 

https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.5.6.45915/

 

DCS 2.5.6.45915 Open Beta 2020-03-31

 

 

 

DCS World

ME. Fixed Statics returning the 'Ammo' name in ME, name can now be set correctly.

Fixed Scripting Engine bug causing Airports to return random ID's they have been pounded back into submission and will now have the correct id number for their actual position.

ME. Adjusted Icons in ME and loadout screens to allow people to see which type of missile / ordnance they are loading when there are multiple versions of the same type.

VR. Medium water creates double vision for terrain - fixed.

VR. Fixed automatic use of headset audio for the outputs which are set to default device.

Aircraft carrier. Ejected pilot falls through all decks - fixed.

SCUD missile. Corrected skins.

MP. Added support for clients behind CG-NAT.

MP. Added packet stats to Ctrl-Pause info (up/down traffic, ping, packet loss).

Sound. Fixed theme music for ED/BST modules.

Sound. Added a sound mod example to Doc/Sounds.

Added correct drag for PGU 20 mm family and fine tuned M56 family.

Ingame rearm and refueling panel. Sliders disappear on the mouse cursor over it - fixed.

RIM-7 missile. Added self destruction after losing target.

Refactoring load images MM. Fix for some user’s that can't run DCS.

Adjusted radio for Al Dhafra.

AGM-88. Fixed crash that appeared in some conditions.

AGM-88. Zero-lift drag decreased according to CFD research.

SARH and ARH air-to-air missiles. Crash when a missile changes target - fixed.

Cruiser Moscow. Restored functionality of AK-630 30mm guns.

If a player exits the game after ejecting he got a death in the logbook - fixed.

Crash after landing on an airfield where there is no available parking - fixed.

 

Known issues:

Selection of audio devices disabled while in simulation.

Performance review ongoing.

 

Voice chat

 

Clients could not talk to each other - fixed.

Game log flooded by debug messages - fixed.

Servers do not need a separate port for voice chat anymore.

Known issue: VC availability is controlled by client’s setting only, ignoring server options.

 

DCS Mirage 2000c by RAZBAM

RWR contact display logic

RWR Brightness enabled

Magic MAV search enabled. It includes HUD TD updates..

Close Combat Mode Vertical Scan bug fix..

IP Bombing release bug fix.

Manual updated with Magic MAV search

 

M-2000C campaign:

Mission 05:

Chevy 11 blocked by humvee which refused to move: FIXED

 

Mission 12:

Messages play at the beginning of the mission: FIXED

 

 

DCS JF-17 by Deka Ironwork

Added AAR feature (some issue, please check Deka subforum for file patch)

Added digital clock/chrono

Updated external model (Texture still WIP)

Updated cockpit model (Texture still WIP)

JF-17 AI: can turn on AAR light when operate night air refuel

AAR probe: can be installed/removed via both ME and ground crew

Updated loading image

Fixed 802AK and JSOW turn point issue

Fixed AG radar moving/static detection in MAP/SEA1 modes

Fixed JSOW TAND/SBYS with IMP AZ

Fixed UFCP/AAP button light model flickering

Fixed external fuel imbalance bug

Added radar notch (WIP)

Added DPLAYER music player (User can change # of loaded audio file in Special Option, max is 30)

Added ground crew EN voiceover (voice actor Tony Lin/409)

Added mig-19p to EWS database (M19)

Added LD-10 ins drift

Improved radar TDC elev

Improved engine response

Added MasterArm toggle binding

Adjust 3-pos SW direction: (left-click: down/bwd; right-click: up/fwd)

Adjust shake amplitude

 

DCS C-101 Aviojet by AvioDev

Improvement of console lights visibility in external view

Improvement of stairs external and internal model

Several improvements in C-101CC cockpit textures

Change from white smoke to smoke with colorant and vice-versa is now continuous, without any gap

 

DCS Flaming Cliffs by ED

FC3 Multiplayer data link ghost contacts eliminated.

 

DCS Fw 190 D-9 by ED

R4M is incorrectly located on pylons and hangs in the air - fixed.

 

DCS Fw 190 A-8 by ED

Bombs added to the next missions:

Nevada - Range Target Strike.miz,

Normandy - Airfield Attack.miz,

Persian Gulf - Anti-Shipping Strike.miz.

Payloads drag for FW 190 A8 - fixed

 

DCS Spitfire IX by ED

Added correct ammo for Spitfire, adjusted dispersion.

 

DCS P-51 Mustang by ED

Ammo belts for P-51 - corrected

 

DCS A-10C by ED

GAU8 dispersion corrected.

 

DCS Flaming Cliffs by ED

A-10A. GAU8 dispersion corrected.

 

DCS F-86F by ED

Fixed missing argument for ARN-6 tuning crank.

 

DCS F/A-18C by ED

Major update of the German Hornet manual.

Plane acts in a strange way and explode after multiple usage of RAlt+J - Fixed

Client aircraft doesn't show in MSI in radar page - Fixed

Mk5 Rockets not available for the inner wing stations - Fixed

 

DCS F-16C by ED

Lesson 4 - Added CN localization.

Lesson 19 - Added DE Voice-Overs.

Bort number problems - Fixed

 

 

 

 

 

Campaigns

F-86F Hunters over the Yalu Campaign by Reflected Simulations.

Wake turbulence off enforced.

Player's flight engages the primary target.

Updated F-86F custom skins.

 

P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.

Campaign updated for the new Normandy map.

Wake turbulence off enforced.

Player's flight engages the primary target.

 

The Museum Relic Campaign by Apache600.

Every mission, in both campaigns, has been updated in some manner. (either to address bugs, unit placement due to trees and other factors, trigger issues, etc).

NDB morse code has been corrected on numerous briefing and kneeboard pages.

Grammatical errors fixed in briefing pages (though I'm sure some still exist).

 

M2000C Red Flag by Baltic Dragon.

Mission 5: removed a truck that refused to move and blocked Chevy 12.

Mission 9: fixed an issue with B1 that stops taxiing to the active.

​Mission ​14: intercepted F-16 will now land much quicker.

 

A-10C The Enemy Within 3 by Baltic Dragon.

Mission 9: fixed rare instance where several different messages with the attack outcome would play

Mission 10: updated behaviour of Falcons engaging targets at the range, they should now use 3 missiles instead of 4.

Mission 13: fixed issue with Special Forces exiting target building refusing to move.

Fixed issue with enemy MANPADs not moving after spawning and staying too close to the target building.

All missions: re-saved them under 2.5.6 in order to fix possible problems with ground units not moving.

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Reported login problems,

 

sometimes if the build is not set for public login it thinks you are trying to access a test build.

Wont be long before you can login again.

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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Reported login problems,

 

sometimes if the build is not set for public login it thinks you are trying to access a test build.

Wont be long before you can login again.

 

 

Champion thanks mate! Then I can get back to my hermit life in the mission editor :D

[sIGPIC][/sIGPIC]



104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad

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