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Another one bites the dust - d3d11.dll


silentbob11
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Hi

 

sadly the track replay does not play correctly so could not try to reproduce.

 

The crash is a gpu driver crash

 

is your gpu overclocked? even factory overclocked?

 

 

 

2020-02-28 11:40:18.405 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2020-02-28 11:40:18.405 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG

2020-02-28 11:40:18.406 INFO EDCORE: try to write dump information

2020-02-28 11:40:18.408 INFO EDCORE: # -------------- 20200228-114018 --------------

2020-02-28 11:40:18.409 INFO EDCORE: DCS/2.5.6.43931 (x86_64; Windows NT 10.0.18362)

2020-02-28 11:40:18.410 INFO EDCORE: C:\Windows\SYSTEM32\d3d11.dll

2020-02-28 11:40:18.412 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 4EBCF4F0 00:00000000

2020-02-28 11:40:18.415 INFO EDCORE: SymInit: Symbol-SearchPath: '.;G:\DCS World OpenBeta\DCS World OpenBeta;G:\DCS World OpenBeta\DCS World OpenBeta\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Ilan'

2020-02-28 11:40:18.416 INFO EDCORE: OS-Version: 10.0.18362 () 0x100-0x1

2020-02-28 11:40:18.982 INFO EDCORE: 0x000000000011F4F0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0xD4F0

2020-02-28 11:40:18.983 INFO EDCORE: 0x0000000000006DE7 (dx11backend): RenderAPI::DX11Renderer::tesselatorIsActive + 0x737

2020-02-28 11:40:18.983 INFO EDCORE: 0x00000000000767D3 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x656F3

2020-02-28 11:40:18.984 INFO EDCORE: 0x00000000000C6E5F (edterrainGraphics41): createInstancerRenderable + 0x3459F

2020-02-28 11:40:18.984 INFO EDCORE: 0x00000000000C52D0 (edterrainGraphics41): createInstancerRenderable + 0x32A10

2020-02-28 11:40:18.984 INFO EDCORE: 0x00000000000C6520 (edterrainGraphics41): createInstancerRenderable + 0x33C60

2020-02-28 11:40:18.985 INFO EDCORE: 0x00000000000DC3F8 (edCore): ed::this_thread::yield + 0x318

2020-02-28 11:40:18.985 INFO EDCORE: 0x00000000000D3CDA (edCore): ed::make_main_thread_tasks + 0x1A

2020-02-28 11:40:18.985 INFO EDCORE: 0x00000000006ED438 (DCS): dDispatcher::InitDatabase + 0xE158

2020-02-28 11:40:18.985 INFO EDCORE: 0x00000000006C37A4 (DCS): woLA::loadNewInputLayout + 0x2EB644

2020-02-28 11:40:18.986 INFO EDCORE: 0x00000000006C3B69 (DCS): woLA::loadNewInputLayout + 0x2EBA09

2020-02-28 11:40:18.986 INFO EDCORE: 0x000000000167D000 (DCS): AmdPowerXpressRequestHighPerformance + 0xB02FFC

2020-02-28 11:40:18.986 INFO EDCORE: 0x000000000089D59E (DCS): uiAsyncNet::onGameStop + 0x673DE

2020-02-28 11:40:18.986 INFO EDCORE: 0x0000000000017BD4 (KERNEL32): BaseThreadInitThunk + 0x14

2020-02-28 11:40:18.986 INFO EDCORE: 0x000000000006CED1 (ntdll): RtlUserThreadStart + 0x21

2020-02-28 11:40:19.270 INFO EDCORE: Minidump created.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 10 Pro x64, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3000, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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I was getting exactly the same error on my RTX 2080, it was apparently due to my overclocking settings, setting back to factory OC settings appeared to cure the problem although I didn't have any issues on previous beta releases.

Windows 10 64 bit | Intel i5-9600k OC 5 Ghz | RTX 2080 |VENGEANCE® LPX 32GB DDR 4 OC 3200

 

Hotas Warthog | Logitech G Flight Rudder Pedals | Track IR 4

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Looks like the same GPU driver crash, I have tried to reproduce with your track replay but can not on my 2080Ti

 

is your card factory overclocked?

 

 

2020-02-28 17:21:25.117 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2020-02-28 17:21:25.117 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:370

2020-02-28 17:21:25.117 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2020-02-28 17:21:25.117 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:370

2020-02-28 17:21:25.127 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005

2020-02-28 17:21:26.587 WARNING LOG: 101 duplicate message(s) skipped.

2020-02-28 17:21:26.587 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2020-02-28 17:21:26.587 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:370

2020-02-28 17:21:26.587 INFO EDCORE: try to write dump information

2020-02-28 17:21:26.589 INFO EDCORE: # -------------- 20200228-172127 --------------

2020-02-28 17:21:26.590 INFO EDCORE: DCS/2.5.6.43931 (x86_64; Windows NT 10.0.18362)

2020-02-28 17:21:26.591 INFO EDCORE: C:\Windows\SYSTEM32\d3d11.dll

2020-02-28 17:21:26.593 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 4CC5F4F0 00:00000000

2020-02-28 17:21:26.595 INFO EDCORE: SymInit: Symbol-SearchPath: '.;G:\DCS World OpenBeta\DCS World OpenBeta;G:\DCS World OpenBeta\DCS World OpenBeta\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Ilan'

2020-02-28 17:21:26.596 INFO EDCORE: OS-Version: 10.0.18362 () 0x100-0x1

2020-02-28 17:21:26.974 INFO EDCORE: 0x000000000011F4F0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0xD4F0

2020-02-28 17:21:26.974 INFO EDCORE: 0x00000000000069D9 (dx11backend): RenderAPI::DX11Renderer::tesselatorIsActive + 0x329

2020-02-28 17:21:26.975 INFO EDCORE: 0x0000000000003F0F (GraphicsVista): Graphics::CustomMaterial_Impl::GetMaterialCaps + 0x72F

2020-02-28 17:21:26.975 INFO EDCORE: 0x0000000000031B71 (GraphicsVista): Graphics::RenderObject::render + 0x21

2020-02-28 17:21:26.975 INFO EDCORE: 0x0000000000237891 (CockpitBase): cockpit::ceSimpleLineObject::self_render + 0xA1

2020-02-28 17:21:26.975 INFO EDCORE: 0x000000000023FDC2 (CockpitBase): cockpit::ceSimple::draw + 0xE2

2020-02-28 17:21:26.976 INFO EDCORE: 0x000000000023FE50 (CockpitBase): cockpit::ceSimple::draw + 0x170

2020-02-28 17:21:26.976 INFO EDCORE: 0x000000000022CE30 (CockpitBase): cockpit::ccIndicatorPage::draw + 0x60

2020-02-28 17:21:26.976 INFO EDCORE: 0x0000000000226075 (CockpitBase): cockpit::ccIndicator::draw + 0x75

2020-02-28 17:21:26.976 INFO EDCORE: 0x000000000011BA3E (CockpitBase): cockpit::ccCockpitContext::draw + 0x6E

2020-02-28 17:21:26.977 INFO EDCORE: 0x000000000010B655 (CockpitBase): cockpit::ccIndicationRenderParser::clear_counter + 0x835

2020-02-28 17:21:26.977 INFO EDCORE: 0x000000000051983B (DCS): woLA::loadNewInputLayout + 0x1416DB

2020-02-28 17:21:26.977 INFO EDCORE: 0x000000000014011A (Visualizer): smSceneManager::CreateSceneManager + 0x726A

2020-02-28 17:21:26.977 INFO EDCORE: 0x00000000006DC0D7 (DCS): woLA::loadNewInputLayout + 0x303F77

2020-02-28 17:21:26.977 INFO EDCORE: 0x00000000006ED403 (DCS): dDispatcher::InitDatabase + 0xE123

2020-02-28 17:21:26.978 INFO EDCORE: 0x00000000006C37A4 (DCS): woLA::loadNewInputLayout + 0x2EB644

2020-02-28 17:21:26.978 INFO EDCORE: 0x00000000006C3B69 (DCS): woLA::loadNewInputLayout + 0x2EBA09

2020-02-28 17:21:26.978 INFO EDCORE: 0x000000000167D000 (DCS): AmdPowerXpressRequestHighPerformance + 0xB02FFC

2020-02-28 17:21:26.978 INFO EDCORE: 0x000000000089D59E (DCS): uiAsyncNet::onGameStop + 0x673DE

2020-02-28 17:21:26.978 INFO EDCORE: 0x0000000000017BD4 (KERNEL32): BaseThreadInitThunk + 0x14

2020-02-28 17:21:26.979 INFO EDCORE: 0x000000000006CED1 (ntdll): RtlUserThreadStart + 0x21

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 10 Pro x64, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3000, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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And ... how do I tone it down?

 

I am quite hesitant as to down clocking my card:

1. I don't know how

2. I play other games as well and wouldn't want to mess with their settings and performance

3. seems weird to to me that it didn't effect the stable version- just the 2.5.6

 

SB11

CPU: intel Core i7 9700K ~ 3.6 GHZ , nVidia RTX2060 SUPER, 32GB 3300 Mhz RAM, DELL 24" LED. Windows 10

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After further testing seems like the crashes are SSLR related...when it's ON the game crashes after few minutes of gameplay. When SSLR is OFF crashes seem to disappear. That's abit strange because my card is ray tracing compatible (RTX).

 

SB11

CPU: intel Core i7 9700K ~ 3.6 GHZ , nVidia RTX2060 SUPER, 32GB 3300 Mhz RAM, DELL 24" LED. Windows 10

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After further testing seems like the crashes are SSLR related...when it's ON the game crashes after few minutes of gameplay. When SSLR is OFF crashes seem to disappear. That's abit strange because my card is ray tracing compatible (RTX).

 

SB11

 

Thanks for letting us know we will try to reproduce

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 10 Pro x64, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3000, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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