I_Gamer Posted February 27, 2020 Share Posted February 27, 2020 Hey there community/ED Staff; Wanted to inquiry on a change a lot of us have noticed in regards to modding in DCS: World as of 2.5.6 The shared audio file structure has been hashed, and is no longer readable to anyone who browses the directory. Per-fidelity modules are still accessible, however, other audio files are no longer visible or accessible. This is a huge kick in the pants for some of us that have spent countless hours on projects to increase and enhance DCS as a product. Is there a reasonable explanation to this? How can modders move forward, and what type of actions are being taken so that the community engagement is grown - not hindered? The DCS modding community is extremely passionate, and DCS as a product will only grow as a result. Clear skies, -Intrepid - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
sora_061 Posted February 27, 2020 Share Posted February 27, 2020 I'm stuck with vanilla sounds in 5.6. I'll second that. Sent from my Redmi K20 Pro using Tapatalk Link to comment Share on other sites More sharing options...
I_Gamer Posted February 27, 2020 Author Share Posted February 27, 2020 I'm stuck with vanilla sounds in 5.6. I'll second that. Sent from my Redmi K20 Pro using Tapatalk I've heard that you can install sound mods now in the user > saved games mods directory - haven't tested myself so I can't confirm this... just curious about future mods, though, as this change really throws a wrench in development for future endeavours. - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
sora_061 Posted February 27, 2020 Share Posted February 27, 2020 I haven't got it to working yet. I copied the VMU mod of A-10c to Saved game folder, but it doesn't work. Sent from my Redmi K20 Pro using Tapatalk Link to comment Share on other sites More sharing options...
Chump Posted February 27, 2020 Share Posted February 27, 2020 https://forums.eagle.ru/showpost.php?p=4221958&postcount=11 The Saved Games directory does work for Speech mods as well. There was a redundant Sound directory that used to be in the path. Remove it and all is good. Link to comment Share on other sites More sharing options...
lee1hy Posted February 28, 2020 Share Posted February 28, 2020 No announcements about the livery issue of Modelviewer as well as the sound issue creator of ED's official F-16C liveries (WP,OS, 132nd, 152nd, 174th) AH-64D livery contest winner kim_123456#3214 My user files https://shorturl.at/cdKV5 Link to comment Share on other sites More sharing options...
sora_061 Posted February 28, 2020 Share Posted February 28, 2020 https://forums.eagle.ru/showpost.php?p=4221958&postcount=11 The Saved Games directory does work for Speech mods as well. There was a redundant Sound directory that used to be in the path. Remove it and all is good.Thx Chump that has fixed the problem. Sent from my Redmi K20 Pro using Tapatalk Link to comment Share on other sites More sharing options...
MoGas Posted February 28, 2020 Share Posted February 28, 2020 ED wanna maybe secure the "super carrier module" with the advanced radio. Link to comment Share on other sites More sharing options...
sora_061 Posted February 28, 2020 Share Posted February 28, 2020 Didn't thought about that. Editing those "Raaaawger Ball" would have been fun Sent from my Redmi K20 Pro using Tapatalk Link to comment Share on other sites More sharing options...
Ala12Rv-watermanpc Posted March 1, 2020 Share Posted March 1, 2020 Hey there community/ED Staff; Wanted to inquiry on a change a lot of us have noticed in regards to modding in DCS: World as of 2.5.6 The shared audio file structure has been hashed, and is no longer readable to anyone who browses the directory. Per-fidelity modules are still accessible, however, other audio files are no longer visible or accessible. This is a huge kick in the pants for some of us that have spent countless hours on projects to increase and enhance DCS as a product. Is there a reasonable explanation to this? How can modders move forward, and what type of actions are being taken so that the community engagement is grown - not hindered? The DCS modding community is extremely passionate, and DCS as a product will only grow as a result. Clear skies, -Intrepid As far as I can tell, sound mods (for planes at least), are no longer possible. The existing ones may work by installing them in the saved games location keeping the same file structure but as the new files are encrypted future sound mods are not possible. BRAVO ED!!! Im surprised they are claiming a lack of love from the community while slapping in the face to those who are willing to spend their free time improving the sim. Honestly, I wont be bothering anymore. Take a look at my MODS here Link to comment Share on other sites More sharing options...
hubson Posted March 1, 2020 Share Posted March 1, 2020 (edited) Relax, nothing will change apart from you not being able to actually use some of ED's audios. C0ff said that they will provide you with sdef librarys so you could be updated on samples names and folders structures. That is ALL you need to test, adjust, remove or replace audios. I know it is a bit of surprise from ED side, but, in all honesty, why wouldn't they want to protect their work? You must have noticed the improvements in sound quality, I imagine it takes a lot of resourses to provide the sim with the recordings of the real engines.. Anyway, heads up! Saved games folder works and you will be able to continue modding. Im surprised they are claiming a lack of love from the community while slapping in the face to those who are willing to spend their free time improving the sim. Honestly, I wont be bothering anymore. Edited March 1, 2020 by hubson Lettering Link to comment Share on other sites More sharing options...
lee1hy Posted March 1, 2020 Share Posted March 1, 2020 As far as I can tell, sound mods (for planes at least), are no longer possible. The existing ones may work by installing them in the saved games location keeping the same file structure but as the new files are encrypted future sound mods are not possible. BRAVO ED!!! Im surprised they are claiming a lack of love from the community while slapping in the face to those who are willing to spend their free time improving the sim. Honestly, I wont be bothering anymore. Hi!!! awesome your sound mod i hope update your sound mod :music_whistling::music_whistling: creator of ED's official F-16C liveries (WP,OS, 132nd, 152nd, 174th) AH-64D livery contest winner kim_123456#3214 My user files https://shorturl.at/cdKV5 Link to comment Share on other sites More sharing options...
I_Gamer Posted March 2, 2020 Author Share Posted March 2, 2020 Protecting their work is fine - but leaving the community high and dry about such a change isn't favorable. Least they could have done is explain briefly in their patch notes, and demonstrate how these mods are supposed to be installed with said new change. - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
ED Team c0ff Posted March 4, 2020 ED Team Share Posted March 4, 2020 Least they could have done is explain briefly in their patch notes, and demonstrate how these mods are supposed to be installed with said new change. Mods should've beed installed like that since 2.5.0. There was a thread about that. But since the old method still worked, nobody cared. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2. Link to comment Share on other sites More sharing options...
ED Team c0ff Posted March 13, 2020 ED Team Share Posted March 13, 2020 https://forums.eagle.ru/showpost.php?p=4244398&postcount=102 All updates will go to that thread. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2. Link to comment Share on other sites More sharing options...
ac5 Posted August 23, 2020 Share Posted August 23, 2020 In the meantime I have successfully changed the sounds of my A-10C copying the sounds of an old installation to: C:\Users\MyName\Saved Games\DCS\Sounds I did the same for the F-18, but in spite of trying several different folder structures such as: C:\Users\MyName\Saved Games\DCS\Mods\resource\aircraft\FA-18C\Sounds.edc C:\Users\MyName\Saved Games\DCS\Mods\resource\aircraft\FA-18C\Sounds C:\Users\MyName\Saved Games\DCS\Mods\aircraft\FA-18C\Sounds For the F-18 it does not work... What am I doing wrong? Why is this working for the A-10 and not for the F-18? Can somebody point me out please? Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair Dominator Platinum DDR4-3000 Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB Monitor ASUS PA 329 32" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 860 PRO 4 TB Windows 10 - 64 V. 2004 CH Pro combatstick, throttle and pedals Link to comment Share on other sites More sharing options...
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