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Dedicated server log is full of messages ending "can't find proto"


danvac
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Version: DCS/2.5.6.43503

 

Dedicated server log is full of messages ending "can't find proto"

 

 

2020-02-14 15:49:50.568 ERROR SOUND: source_add(host:woLA-16788225, proto:Aircrafts/Engines/F-14A/FrontEngine2, alt_proto:Aircrafts/Engines/F15FrontEngine2): can't find proto

2020-02-14 15:49:50.568 ERROR SOUND: source_add(host:woLA-16788225, proto:Aircrafts/Engines/F-14A/BackEngine, alt_proto:Aircrafts/Engines/F15BackEngine): can't find proto

2020-02-14 15:49:50.568 ERROR SOUND: source_add(host:woLA-16788225, proto:Aircrafts/Engines/F-14A/AroundEngine, alt_proto:Aircrafts/Engines/F15AroundEngine): can't find proto

2020-02-14 15:49:50.568 ERROR SOUND: source_add(host:woLA-16788225, proto:Aircrafts/F-14A/Engines/APUBegin, alt_proto:Aircrafts//Engines/APUBegin): can't find proto

2020-02-14 15:49:50.568 ERROR SOUND: source_add(host:woLA-16788225, proto:Aircrafts/F-14A/Engines/APU, alt_proto:Aircrafts//Engines/APU): can't find proto

2020-02-14 15:49:50.568 ERROR SOUND: source_add(host:woLA-16788225, proto:Aircrafts/F-14A/GearElectricLoop, alt_proto:Aircrafts//GearElectricLoop): can't find proto

dcs.zip

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+1 to this. Any time a new unit is spawned the log is filled with this and performance suffers to the point of the process becoming unresponsive and we're forced to kill it. We'll be rolling back our servers in the meantime.

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Our crash log...

 

# -------------- 20200215-031031 --------------

DCS/2.5.6.43503 (x86_64; Windows NT 10.0.14393)

C:\Windows\System32\KERNELBASE.dll

# E06D7363 at 60314C48 00:00000000

SymInit: Symbol-SearchPath: '.;D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server;D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Administrator'

OS-Version: 10.0.14393 () 0x110-0x3

0x0000000000034C48 (KERNELBASE): RaiseException + 0x68

0x0000000000004890 (VCRUNTIME140): (function-name not available) + 0x0

0x0000000000122ED3 (edCore): ED_luaopen_log + 0x3093

0x0000000000121CC1 (edCore): ED_luaopen_log + 0x1E81

0x00000000000CD71D (edCore): ed::BlockPool::alloc + 0x5D

0x0000000000100C25 (edCore): Mail::ByteWriter::end + 0x205

0x0000000000100A08 (edCore): Mail::ByteWriter::ByteWriter + 0x28

0x00000000008418CF (DCS): uiAsyncNet::onGameStop + 0xC0FF

0x00000000008465DE (DCS): uiAsyncNet::onGameStop + 0x10E0E

0x00000000008411B2 (DCS): uiAsyncNet::onGameStop + 0xB9E2

0x000000000086723F (DCS): uiAsyncNet::onGameStop + 0x31A6F

0x00000000008672BF (DCS): uiAsyncNet::onGameStop + 0x31AEF

0x00000000003F9EEB (DCS): woLA::loadNewInputLayout + 0x21DDB

0x00000000003F3653 (DCS): woLA::loadNewInputLayout + 0x1B543

0x0000000000103D60 (edCore): Mail::Reader::stream + 0x1410

0x000000000085451F (DCS): uiAsyncNet::onGameStop + 0x1ED4F

0x0000000000854AD1 (DCS): uiAsyncNet::onGameStop + 0x1F301

0x0000000000867DEB (DCS): uiAsyncNet::onGameStop + 0x3261B

0x00000000008467CE (DCS): uiAsyncNet::onGameStop + 0x10FFE

0x0000000000836622 (DCS): uiAsyncNet::onGameStop + 0xE52

0x00000000006ED244 (DCS): dDispatcher::InitDatabase + 0xE034

0x00000000006C3764 (DCS): woLA::loadNewInputLayout + 0x2EB654

0x00000000006C3B16 (DCS): woLA::loadNewInputLayout + 0x2EBA06

0x000000000033B02F (DCS): (function-name not available) + 0x0

0x000000000089B4EE (DCS): uiAsyncNet::onGameStop + 0x65D1E

0x00000000000084D4 (KERNEL32): (function-name not available) + 0x0

0x000000000006E8B1 (ntdll): (function-name not available) + 0x0


Edited by BoneDust
1st_CVW_EDsig.png.1f2be0eb45d45098d3777965a273c030.png
 

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Well, not sure it's related to this log filling bug report (although these messages appear in our logs) but the servers at VEAF did crash every 10-20 minutes even when there were only two players online.

We rolled back too.

Zip - VEAF :pilotfly:

 

If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum

If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !

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