SPAS79 Posted April 9, 2020 Share Posted April 9, 2020 Yeah that was it. Link to comment Share on other sites More sharing options...
Fiachra Posted April 9, 2020 Share Posted April 9, 2020 Explosions and aircraft damage animation improvements would be nice. Seriously, the current animations would look bad 10 years ago. Link to comment Share on other sites More sharing options...
SPAS79 Posted April 10, 2020 Share Posted April 10, 2020 Explosions and aircraft damage animation improvements would be nice. Seriously, the current animations would look bad 10 years ago. IMO that really is marginal. I would be more concerned with the EFFECT some explosives have. Like, AA missiles do bring down aircrafts alright (IDK if the "shrapnel" effect of some of them is modeled or not but they seem ok to me). The thing I can't really stand is the fact of having to place a Mk82 (we're talking about 200lbs of hi explosive) exactly down the exhaust of any armored vehicle, otherwise they just brush it off... even if it landed at, say, 15ft. Now, the veh could remain intact but the sheer overpressure and some fragmentation should render it inoperable, either through disabling the crew of some critical eqpt. I would like to see THAT modeled before any eye candy. Eye candy brought us where we are today, beautiful simulator that sometimes runs like a slideshow Link to comment Share on other sites More sharing options...
SPAS79 Posted April 10, 2020 Share Posted April 10, 2020 ... and I don't even want to go into rockets and 20/30mm gun effetcs, those are just ridiculous. Infantry that survives multiple close HE rocket (or HEI 30mm rounds) impacts is just. I would like some of that. What kinda armor are they wearing? Just pub chit chat though, I don't have any .trk evidence or videos to back this up, nor the inclination to go and do it. Link to comment Share on other sites More sharing options...
wilbur81 Posted April 10, 2020 Author Share Posted April 10, 2020 Explosions and aircraft damage animation improvements would be nice. Seriously, the current animations would look bad 10 years ago. Nonsense. i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display Link to comment Share on other sites More sharing options...
Notso Posted April 11, 2020 Share Posted April 11, 2020 Nonsense. Agreed. I find the explosion modelling to look quite accurate. System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB Link to comment Share on other sites More sharing options...
wilbur81 Posted April 11, 2020 Author Share Posted April 11, 2020 Agreed. I find the explosion modelling to look quite accurate. You're absolutely right. Especially with the heat-blur, shock wave effect. i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display Link to comment Share on other sites More sharing options...
blitze Posted April 11, 2020 Share Posted April 11, 2020 Current open beta is the first time I see volumetric clouds look decent in VR and not some glossy sprite with double vision. Got to fly some more in various weather but this is a first. Link to comment Share on other sites More sharing options...
Birko Posted April 11, 2020 Share Posted April 11, 2020 A fully working fast mission editor would be very very nice, and a nice stepping stone to dynamic campaign. Link to comment Share on other sites More sharing options...
Gryzor Posted April 12, 2020 Share Posted April 12, 2020 Current open beta is the first time I see volumetric clouds look decent in VR and not some glossy sprite with double vision. Got to fly some more in various weather but this is a first. What do you mean? in the latest 2.5.6 beta? Link to comment Share on other sites More sharing options...
dorianR666 Posted April 12, 2020 Share Posted April 12, 2020 Current open beta is the first time I see volumetric clouds look decent in VR and not some glossy sprite with double vision. Got to fly some more in various weather but this is a first. dcs doesnt have volumetric clouds. its just a bunch of sprites. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to comment Share on other sites More sharing options...
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