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Next HB aircraft module (corrected list)


Leviathan667

Next HB aircraft module (corrected list)  

460 members have voted

  1. 1. Next HB aircraft module (corrected list)

    • Blackburn Buccaneer
      4
    • English Electric Lightning
      9
    • Gloster Javelin (not sure it is a complex aircraft)
      1
    • Panavia Tornado
      141
    • SEPECAT Jaguar (not sure it is a complex aircraft)
      13
    • Grumman A-6
      215
    • General Dynamics F-111
      35
    • Lockheed F-117 (nobody ever mentions this one)
      17
    • Sukhoi Su-24 (not sure it is a complex aircraft)
      18
    • Mikoyan Gurevich MiG-27 (not sure it is a complex aircraft)
      8


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Just my two cents: a-6 and f-111 have side by side cockpits. Are we sure there's already the tech to develop It in dcs? Uh-1h Is long waiting multicrew, maybe this year we Will eventually have It, and It Will be the First. I doubt a 3rd party Will Jump on side by side functionality without ED testing and refinement of the developer's kit. Tornado would be easier to develop, a-6 and f-111 maybe for a later time.

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I think some education is in order here. The Intruder made 560 knots on the deck and contrary to most other aircraft, it retained much of its performance even when loaded up with ordinance. In practice, it moved around at low level at about the same speeds as most other strike aircraft.

 

Also :)

 

Intruder actually carried Sidewinders into combat in the 1980s off Libya. The idea was when Intruders were striking Libyan missile boats, should they get off an anti-ship missile, the A-6 would try to shoot it down.

 

 

Also, come on people. I too come to these forums for good laughs and i do know we all have our favorites and that Tornado is a well beloved plane that flew with at least 4 countries but......it would seam some have gone well overboard with ...... stuff.....

 

Or do you people really think that strapping on a couple of SRAAM's on a plane make it a multi role? Or that putting a cannon/gun on a plane with no air-to-air radar (let alone ACM/CQ radar modes) and lead computing gun sight is more reliable method of self defense then heat seeking missiles? Are you guys making all this up or are you just poking fun? Just asking.....ya know....for a friend? Or in just in case this is all no nonesence, what does this make the A-10 and the AV-8 then? Air superiority fighters? ;)

 

 

If you look at the avionics in the following pictures to the A-6, you can see how close it resembles the F-14. No to mention it fits all the characteristics of what HB have said they are looking for in the next module. I am also very aware HB stated they had every intention on making this a full module if they could acquire the license agreement. I am super fired up about this one.

 

Indeed. Take a good look just at the graphical resources one can reuse. :thumbup:

Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache

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https://forums.eagle.ru/showthread.php?p=3612905#post3612905...We just don't have such a statement for any other aircraft from HB. Ofcourse, everything is subject to change....

 

Very true. I just wonder how reasonable the community is to equate desire to reality. Who but HB know :)

 

And what evidence do we have that the Tornado is being made on the other hand? As far as I am aware, the Tornado has not been mentioned by Heatblur ever. We do have a statement of intent for the Intruder.

 

Oh, absolutely none! It's just been picked as the 'best fit' (I'm excluding the AI A-6) to the, admittedly very scanty, information we have. That's why I orginally posted - the Tonka has been picked ahead of all others on this basis, by quite a margin according to the poll. But I wonder what we might have missed. If you flip it the other way round, would we ever have picked up on that HB were making a Viggen? We have no evidence for them making anything just yet, I wonder what the other 'best fit' options are apart from the Tornado and F-111

 

...and, frankly, what good is a long-range strike aircraft on 500km maps?

 

Erm, I hope for the same thing as you do, but as I highlighted in your text:

 

1st: We don't know how many of their already-developed tech they are going to use and

2nd: What do they consider self-developed. Is Thrust Reverser really a technologie, or is it just some additional lines of code? etc...

 

I suspect the A-6 also has an A-G radar, as it has some kind of radar and it is most likely no A-A radar..

 

All agreed! What do you take to be HB's self-developed technologies?

 

Just my two cents: a-6 and f-111 have side by side cockpits. Are we sure there's already the tech to develop It in dcs? Uh-1h Is long waiting multicrew, maybe this year we Will eventually have It, and It Will be the First. I doubt a 3rd party Will Jump on side by side functionality without ED testing and refinement of the developer's kit. Tornado would be easier to develop, a-6 and f-111 maybe for a later time.

 

Interesting point I'd not considered, thank you.

 

Very unique aircraft with a very specific mission, just like the Viggen.

 

This! This is where I'd love to see DCS heading. I can see multirole being great for an individual - lots of bang for buck - but it's easy to be just alright at lots of things. Dedicated roles for aircraft do limit scope for varied tasking, but also encourage expertise to be developed and a role for everyone (and every aircraft) in online and the upcoming dynamic campaign, giving a much better sense of being a small part of a large whole. And with aircraft developed to HB's standard, every time you light the fires will be an interesting and varied experience :)

 

Cheers all

Nah, I've only just met 'er...:pilotfly:

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Just my two cents: a-6 and f-111 have side by side cockpits. Are we sure there's already the tech to develop It in dcs? Uh-1h Is long waiting multicrew, maybe this year we Will eventually have It, and It Will be the First. I doubt a 3rd party Will Jump on side by side functionality without ED testing and refinement of the developer's kit. Tornado would be easier to develop, a-6 and f-111 maybe for a later time.

Since multi-crew works in Tomcat there's absolutely no difference wherever the other guy sits. For a game and rendering engine these are just objects and coordinates. This would work as long as performance allows seeing basically two cockpits at once.

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Just my two cents: a-6 and f-111 have side by side cockpits. Are we sure there's already the tech to develop It in dcs? Uh-1h Is long waiting multicrew, maybe this year we Will eventually have It, and It Will be the First. I doubt a 3rd party Will Jump on side by side functionality without ED testing and refinement of the developer's kit. Tornado would be easier to develop, a-6 and f-111 maybe for a later time.

 

What has the graphical representation of a cockpit to do with its functionality?!?!?

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  • 2 weeks later...

This is from my WHY YOU NEED THE F111 IN DCS post.

 

The F111 Aardvark. "The PIG". Strategic or Strike Bomber? Interdictor or Interceptor? Fighter or Recon? ..or all of those?

 

The more i read about this aircraft.. the more Awestruck I become. There are several factors that make a DCS plane a Hit.

Looks, Ability, Multirole Capability and Factors Unique to the Airframe.

 

 

Here is a list.. of reasons the F111 Aardvark was the Titan of the Air.

And why DCS should Love It.

 

 

It WAS a Pinpoint Bomber, Nuclear Bomber, Fighter, Bomber Escort,ECM Platform, Recon & Interdiction craft

When the Aarvark was was replaced its void was filled by 2 aircraft. the F15 and the B1. Still the F111 was faster than the F15, and did everything a B1 couldnt. Its hitting power was immense. Due to this it flew with B52s as a bomber AND as an escort! But it wasnt limited to heavy duty.

 

 

It has an Internal Canon

Completely Modular, the bomb bay could carry all sorts of goodies. The B Variant carried Phoenix missiles. Its wings are Sweeping, but they Carry Pylons that swivel, so the munition always points forward. Im trying to confirm the use of Helmet Displays and over the shoulder A2A deployment. It had a modular INTERNAL CANNON. 2,100 rounds worth of 20mm ammunition. The F14 carries 676 rounds.

2,100 rounds rivals the Warthog in capacity..

 

 

It has TWICE the Bomb-Load of an A10-Warthog

It could carry *48 bombs.. 8-10 CBU's, or it could carry 20 Rockeyes. 100,000/lbs. Max Weight Yes. You read that right. It had a 30,000/lb Payload Capacity. The F111 had an internal bomb-bay and a dedicated laser. Its LOS was not impeded by airframe like the TGP lightning pod or the Elint.Fantasma. The target stays painted until impact no matter what orientation the plane is in. Although it has moving swept wings like an F14, its had 4 FIXED wing spars. Which brings up the next point.

Its a Super Sonic Warthog

*PICTURE BELOW

 

 

Its FAST. Mach 2.5 with Moving Swept Wings, and range

Its faster than the F15 and the F16. Its faster than the F4 Phantom. With a range twice that of the Phantom. 4,200 miles. The frame was so well built the only limiting factors were how good the engines were and.. the melting temp of metal

 

This would make the F111 the fastest plane in the game

 

These are reasons the "Pig" is Unique

 

It flew so fast.. IT WOULD MELT

The Aardvark was so fast, they put a special Alarm in the Cockpit. That would Countdown in Flight. Count down to when the plane would Melt. When the alarm when off, you cut the engines. I dont know about you.. but i would buy a Module just because it COULD melt itself mid air. Model THAT.

 

 

It could blow FLAMES out of its tail 50 meters long. As bright as a FLARE

The move was called the Dump and Burn. Pilots could dump fuel and light it with Afterburners. The fireball was twice the length of the Plane and So bright. it would light up the night.

Thats actual footage.

This is another thing People Would Buy the Module For. Id love to see it modelled like the SUU-25 Flares. I would. Wouldnt you fly a module that was so bright it lit up the DCS battle field like a parachute flare?

*PICTURE BELOW

 

 

THE ENTIRE COCKPIT EJECTED

In an emergency the crew compartment shoots out of the plane under rocket power! A Capsule instead of an ejection seat. The Frame was so rigid.. the cockpit is CUT off the frame by shaped charges! 3 seconds later the Ejection Pod POPS CHAFF! So missiles dont tract the Capsule. Amazing. I buy the plane just so i could eject.. just so i could see it happen. Here is video of the Ejection Capsule

*PICTURE BELOW

 

 

The Aardvark had a RIO

Just like Heatblurs Tommie.. this aircraft had a Weapons ECM Radar officer. This opens up possibility for Multiplayer play and the AI RIO weve all be talking about so much.

 

 

It HAD A HOOK. Thats right, it Can Land on an Aircraft Carrier

the F111 was built on a principle set forth by R.Macnamara. "80% Commonality" The tailhook is part of the basic design of the Aardvark. Even though the Navy B variant (6-8 planes) never saw service. Arresting gear was standard, as you cant jettison super heavy megaton weapons.

Here is a C model, using it arresting hook during an accident

 

the plane had a max taxoff weight of 100,000lbs! The Navy needed it under 70,000lbs, the aircrafts dry weight is 45,000lbs.

Bottom line is.. the Pig comes with a Hook.. where theres a hook, theres a way.

 

 

It could Maintain a 3G turn at Super Sonic Speeds

This information came from a Pig pilot. I didnt read it anywhere, so its anecdotal, but i believe the Pilot. He also said that Crews got the Aardvark/Pig well above mach 2.5, and closer to mach 3!

 

 

It could drop munitions at mach

This is another anecdotal point i heard, but fairly straight forward. the Pigs unique Ground Following Avionics and utterly, unfettered, scathing speed.. allowed dropping munition at very high speed

 

 

It was only recently Retired

in regard to Production. There are Pigs still flying, there are many Pigs on display. There are plenty of Living Pilots who still have a few teeth and some sense. The company who built them is still around. Its doubtful that a license would be denied, given that its not in use. Yet there are still plenty of People who worked and flew around the Aardvark.

 

 

but the best reason of all is

 

ITS ABSOLUTELY AWESOME LOOKING

6526fdae499fb17dd9bc5efd18677996--frogs-air-planes.jpg

 

The Plane had a bad reputation in regard to 3 things.

Money. It was Expensive to operate.

Weight. Despite its arresting gear, it was very heavy for Carrier Operations

Maintenance. For every flight hour, there were many Maintenance hours.

Thank Heavens.. DCS doesnt model any of those variable

 

 

How can you not Fall in Love with the PIG after hearing all that?

A 2 Player, Super Sonic Warthog, with twice the bomb-load, with Sweeping Wings, Faster than anything in DCS.. with an 'Im Melting' alarm and 50 meter flames belching from the rear.. it shoots, it nukes, it strikes, it carpetbombs, has a Rocket Propelled Escape Pod and can Land On a Carrier.

 

 

THANK YOU FOR READING THIS. PLEASE COMMENT BELOW, AND LET ME KNOW WHAT YOU THINK

 

Bart

 

 

 

 

Aardvark.. doing the Dump and Burn. People say they can feel the heat on the ground.

night-dumb-and-burn-735x413.jpg

 

GROUND CONTROL TO MAJOR PIG! (notice flotation bags, its had landing airbags too)

9f76d51f9bb7dcd4f4b6bb17ee3d762e.jpg

 

48 Bombs on the Py-Lons

8aac14c35ed2b2431b392b732361e0ff.jpg

 

One Last Pic.. for the Beauty (Air to Air Refueling plumbing visible)

f-111.jpeg?itok=Odfz-Adp

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Since multi-crew works in Tomcat there's absolutely no difference wherever the other guy sits. For a game and rendering engine these are just objects and coordinates. This would work as long as performance allows seeing basically two cockpits at once.

 

Actually thats not correct. There are serious MP desynch issues with side by side cockpits vs front/back pits in DCS. Unless that has been solved VERY recently.

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Actually thats not correct. There are serious MP desynch issues with side by side cockpits vs front/back pits in DCS. Unless that has been solved VERY recently.

 

That's because of different code by different devs, not by "physical" pilots' placement.

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Anyone ever wonder if the F-4 Phantom II might be the next aircraft? I know it has not been mentioned, but another close relative of the Tomcat and similar in all avionics aspects. Also twin seat and designed as a fighter/bomber for the USN. This I would love to see.

 

38dd58905054c1477f085ac2790ce4b2.jpg

VF-151-Vigilantes-009.jpg

ergfwegfw.png

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That's because of different code by different devs, not by "physical" pilots' placement.

 

Its a universal netcode problem AFAIK. It sucks less for front/back crews is all.

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Anyone ever wonder if the F-4 Phantom II might be the next aircraft? I know it has not been mentioned, but another close relative of the Tomcat and similar in all avionics aspects. Also twin seat and designed as a fighter/bomber for the USN. This I would love to see.

 

38dd58905054c1477f085ac2790ce4b2.jpg

VF-151-Vigilantes-009.jpg

ergfwegfw.png

 

giphy.gif?cid=19f5b51a0a53358bbb9d4b2cd5c75b7c5ec6093c48399f48&rid=giphy.gif

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giphy.gif?cid=19f5b51a0a53358bbb9d4b2cd5c75b7c5ec6093c48399f48&rid=giphy.gif

 

I was about to write something witty along those lines, but as they say.....a picture is worth a 1000 words! :thumbup:

 

P.S. by Phantom has to be a naval one! :pilotfly:

Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache

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This is from my WHY YOU NEED THE F111 IN DCS post.

 

The F111 Aardvark. "The PIG". Strategic or Strike Bomber? Interdictor or Interceptor? Fighter or Recon? ..or all of those?

 

Thanks for the info. You made me want an F-111, after we get a Tornado :)

Wishlist: Tornado ADV/IDS, Blackburn Buccaneer, Super Mystère B2, Saab J 35 Draken,

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I will also admit, that after having read alittle more about the F-111, I'd be quite happy if it were to be the next Module HB did. That said, I'd be just as happy with some more European aircraft all the same. In particular the Tornado or Buccaneer. One thing's for sure is that DCS could certainly use more low ground attack/interdictor class aircraft.

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Module Wishlist | Blackburn Buccaneer | Panavia Tornado | F-111 Aardvark | F-4 Phantom

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It could blow FLAMES out of its tail 50 meters long. As bright as a FLARE

The move was called the Dump and Burn. Pilots could dump fuel and light it with Afterburners. The fireball was twice the length of the Plane and So bright. it would light up the night.

Thats actual footage.

This is another thing People Would Buy the Module For. Id love to see it modelled like the SUU-25 Flares. I would. Wouldnt you fly a module that was so bright it lit up the DCS battle field like a parachute flare?

*PICTURE BELOW

 

Aardvark.. doing the Dump and Burn. People say they can feel the heat on the ground.

night-dumb-and-burn-735x413.jpg

We can already do a dump and burn with the F-14. That said, the effects clearly need some polish.

 

b4b82d7572c7d9b411a1fdf8cc176a6d.jpg

Real

 

BLUR-47.jpeg

DCS

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Thanks for the info. You made me want an F-111, after we get a Tornado :)

 

I love that plane as much as the next person does, but don't let that post fool you.....fighter it never was. Even though the very earliest versions had radar modes to support AIM-7's, they never actually were equipped with any.

 

And the interceptor missileer that was to be the F-111B never became operational. So if we ever get an F-111, it won't be an interceptor either.

 

Never heard of any winders being hung on it, but even if they were, at most they'd be purely for self defense. Which would be kind of useless anyways as this plane's best defense is running. Running fast and low. Short of an F-14, there is hardly anything that could even chase it (let alone catch it) down there.

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I would sell my soul to the devil to be able to fly the all finished modules

cpu:I7-6700k Z170 16GB Ram DDR4 Gtx 1080 8Gb DDR5 11GBs SSD 500 Gb 2 HDD 1Tb Evga supernova G2 850w Case Bequiet series 800 Silent base Win 10 pro 64 bit

 

My wishlist: F-35/B-17G/F4U Corsair/Yak-3/P-40B Tomahawk

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In reply to the F111 talk:

 

the Aussies F111 were a good example of Air to Air capability. When they adopted the F111 they had 4 options available. US Sidewinder (3 variants), the ASRAAM, the Israeli Python, and the 530. The Australians went with the Sidewinder, and chose the Aim9M/L over the G, H,&J variant (perfect for DCS!) The first F111 loadouts in the 70's also carried the HARM, HARPOON and POPEYE. What munitions the Aussies were using when she was retired im not sure. But i sure would like to know.

 

The Australian Sidewinders were cleared for the airframe in AUG/OCT1987. With live fire tests at Woomera. According to Historian Mark Lax. the F111C Pig.. had the expressed role of Interceptor. Readopting the B variants charge.

 

The last of the F111 F's and the Aussie C's, carried systems and munitions common in DCS. Including MFDs, updated avionics, GPS, and modern alternative to PAVETACK. (although it would be interesting to play with a low-fi laser targeting system)

 

I do know the F111c was as modular as it ever was. and the RAAF had the modules at their expense. From gun to bomb load.

 

I love that plane as much as the next person does, but don't let that post fool you.....fighter it never was. Even though the very earliest versions had radar modes to support AIM-7's, they never actually were equipped with any.

 

And the interceptor missileer that was to be the F-111B never became operational. So if we ever get an F-111, it won't be an interceptor either.

 

Never heard of any winders being hung on it, but even if they were, at most they'd be purely for self defense. Which would be kind of useless anyways as this plane's best defense is running. Running fast and low. Short of an F-14, there is hardly anything that could even chase it (let alone catch it) down there.

---------------------------------------------------------------------------------------------------------

 

 

The F111 Pig was a side by side cockpit. The beauty about this, the game wouldnt have to rebuild a new cockpit to switch. The Pilot & 2nd seat are looking at the same panel. It could be as simple as Snap-View. The right seat was equipped to fly the plane. You dont lose perspective

 

Id like to mention at this point the Last of the American F's and the Aussie C's had MFDs! Im trying to find out if they were MFCD's. Anything with a TAD/ESHD type system :)

 

What has the graphical representation of a cockpit to do with its functionality?!?!?

----------------------------------------------------------------------------------------------------------

 

 

This! I have to remind myself im talking about a Tactical Bomber. The frame was so versatile, people compare it with Fighters (and in some cases it surpasses them). But it needs to be compare to the FrogFoot and the Warthog. What i love about the F111 (and the Tornado) is that they are DCS friendly. It has a gun for fun, can carpetbomb, has missiles, but its versatile enough to play with. After all its a game. I cant wait to land on a carrier.

 

I will also admit, that after having read alittle more about the F-111, I'd be quite happy if it were to be the next Module HB did. That said, I'd be just as happy with some more European aircraft all the same. In particular the Tornado or Buccaneer. One thing's for sure is that DCS could certainly use more low ground attack/interdictor class aircraft.

----------------------------------------------------------------------------------------------------------

 

 

 

YES!!! see that exciting. :D thats the first time ive even heard of that! Does it light up the ground? the need to model it like a flare.

 

We can already do a dump and burn with the F-14. That said, the effects clearly need some polish.

 

BLUR-47.jpeg

DCS

 

Thanks guys for keeping the interest in the F111 alive. ive been banging this drum for a year now. Nice to see like minded folk :)

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In reply to the F111 talk:

 

the Aussies F111 were a good example of Air to Air capability. When they adopted the F111 they had 4 options available. US Sidewinder (3 variants), the ASRAAM, the Israeli Python, and the 530. The Australians went with the Sidewinder, and chose the Aim9M/L over the G, H,&J variant (perfect for DCS!)

 

Oh man, if you consider those Winders as anything more but last ditch self defense weapons, the guys at the open servers (even the just dogfights) are gonna have a field day when you finally take this baby for a ride in DCS :music_whistling:

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  • 2 months later...

The Australian F111c's were given the option to use the French Super530s. I assume being courted by arms manufacturers. At the end of it, they went with Sidewinders. I cant find anyone to ask about the Pig, what the long distance option they used.

The F111 was built to carry the Phoenix, but im not sure if the Radar suite and WSO/RIO seat was equipped beyond the F111b. All the Aardvarks had state of the art radar, it was one of the strengths. But i dont know about the munitions.

 

As for getting ass kicked in multiplayer.. dont forget this is equivalent to the Warthog. Actually, Twice the Warthog. Its a bomber. It just does Jet stuff. It will sustain a 3g turn at mach. That just below black out. AND its faster than anything in the game. thats pretty awesome, and certainly quickly into the notch.

 

Most importantly though.. this is a 100,000 lb. plane. with reduced fuel, 2 2.8 mach engines, and 100,000 lb wings out.. i bet this thing would turn like the tomcat. if you stepped on the flaps. Similar style of turn.

 

Thats how good the F111 is.. we compare it to fighters.

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