Glow Posted January 21, 2020 Share Posted January 21, 2020 Hi, Im doing a re-texture for gauges for Mustang (TF-51D I do not own P-51D yet) all looks good in editor. I made texture file, normal map and RoughMet file for it. All looks proper but when I load those textures on a cockpit model in TF-51D only few gauges are changed. It looks like other gauges are not from this file at all and I can't find the proper file with those non affected gauges. What I don't know here? Could someone point me in the right direction please? Those are thumbnails from my my textures: p51d-cpt07.dds p51d-cpt07_NRM.dds p51d-cpt07_RoughMet.dds This is screenshot, I emptied metashaders2 and fxo follders before installing mod: What is interesting, some gauges don't even look the same like on original texture: Climb indicator (witch one I mod little bit - no difference in game), Temps, RPM, MP all have green bars on a screenshot but not present on texture. Is there any other hidden texture for those gauges? I can't find it. Link to comment Share on other sites More sharing options...
MavenRaven Posted November 12, 2023 Share Posted November 12, 2023 (edited) I'm going to bump/necromancy this since I wanted to update the P51 gauges for myself and ran into similar issues. I wonder if the green bars are somehow a separate part of the 3D model and thus their texture could be like 3 green pixels on any of the texture sheets...that would be a bummer. BTW, bonus question: Is there a way to make a proper mod out of this? I mean one that installs into %userprofile% like liveries, rather than having to replace the original mods .zip file? Thanks for the help Edited November 12, 2023 by MavenRaven Link to comment Share on other sites More sharing options...
Recommended Posts