StarLightPL Posted December 17, 2020 Share Posted December 17, 2020 (edited) Eh, I recently reported that as a bug... From the controls section there is no way to tell it would behave that way. Adding my vote in this, would be nice QoL. +1 Edited December 17, 2020 by StarLightPL i7-9700k, RTX 3080, 32GB RAM, Valve Index how to make Kegetys VR performance mod OvGME compatible || Valve Index masksize for Kegetys mod StarLightPL on Twitch || StarLightPL on YouTube || StarLightPL on Twitter Link to post Share on other sites
Brun Posted January 15 Share Posted January 15 The problem was asking for this as an option is that you can't use an absolute axis to control multiple sensors in the way that the Hornet is designed, everything will get out of sync. For example if you were to use an absolute axis to change the radar elevation and then switch to the targeting pod, what happens with the zoom level when it doesn't match the axis position? 1 9900K | 32GB Corsair XMS | 3080FE | Reverb G2 | VPC MongoosT-50CM2 + TM Grips | Warthog Throttle | MFG Crosswind Pedals Link to post Share on other sites
Machalot Posted January 15 Share Posted January 15 3 hours ago, Brun said: The problem was asking for this as an option is that you can't use an absolute axis to control multiple sensors in the way that the Hornet is designed, everything will get out of sync. For example if you were to use an absolute axis to change the radar elevation and then switch to the targeting pod, what happens with the zoom level when it doesn't match the axis position? I currently do this in the Viper. I have a slider for MAN RANGE (aka TGP zoom), and the same slider with a modifier key for radar elevation. When they are out of sync it just stays that way until I touch the slider, then it just snaps to the updated position. Similar to how the throttle works on a hot start jet when you first spawn in. "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to post Share on other sites
Mower Posted February 25 Share Posted February 25 yes please. My monitor replacement fundraiser...PayPal mech.driver@rogers.com Link to post Share on other sites
Hulkbust44 Posted April 8 Share Posted April 8 I currently do this in the Viper. I have a slider for MAN RANGE (aka TGP zoom), and the same slider with a modifier key for radar elevation. When they are out of sync it just stays that way until I touch the slider, then it just snaps to the updated position. Similar to how the throttle works on a hot start jet when you first spawn in. Well yeah, in the Viper man range and antenna elevation are axis in the Viper. In the Hornet the antenna elevation is a relative return to center axis, basically acts like a button push.Sent from my SM-G955U using Tapatalk Link to post Share on other sites
Machalot Posted April 8 Share Posted April 8 20 minutes ago, Hulkbust44 said: Well yeah, in the Viper man range and antenna elevation are axis in the Viper. In the Hornet the antenna elevation is a relative return to center axis, basically acts like a button push. Sent from my SM-G955U using Tapatalk I know all that. I can't tell what your point is. "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to post Share on other sites
Recommended Posts