Maxim76 Posted November 9, 2019 Share Posted November 9, 2019 Hello, I use 3ds max to create the 3D models and I would like to know how to set up transparency with an opacity map for my propeller. I am using a diffuse map and an opacity map but I do not know if it is correct and what attribute to put in the Material Attributes of EDM Tool in 3ds max. I don't use photoshop. DIFFUSE MAP : OPACITY MAP : Thanks. Link to comment Share on other sites More sharing options...
freebirddz Posted November 10, 2019 Share Posted November 10, 2019 (edited) Hello, check on bottom of you material Misc -> Opacity -> blend Edited November 10, 2019 by freebirddz Link to comment Share on other sites More sharing options...
Maxim76 Posted November 11, 2019 Author Share Posted November 11, 2019 Hello, check on bottom of you material Misc -> Opacity -> blend Ok thanks but I don't know what I have to select in "Material". (Glass, color, default, mirror, phosphor ...) ? Link to comment Share on other sites More sharing options...
freebirddz Posted November 11, 2019 Share Posted November 11, 2019 Ok thanks but I don't know what I have to select in "Material". (Glass, color, default, mirror, phosphor ...) ? just make it default. Link to comment Share on other sites More sharing options...
Maxim76 Posted November 11, 2019 Author Share Posted November 11, 2019 just make it default. Ok. Thanks. In the settings of "Bitmap Parameters", I put Mono Channel Output on Alpha and Alpha Source on RGB Intensity for the diffuse and for the opacity map? Link to comment Share on other sites More sharing options...
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