Shimonu Posted October 18, 2019 Share Posted October 18, 2019 I like watching the bombs release sometimes using the F2 view. Since the update it's not working anymore. No release but the HUD symbology if I go back into the cockpit shows the TIT countdown. Link to post Share on other sites
NineLine Posted October 18, 2019 Share Posted October 18, 2019 o you have a track you can share? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to post Share on other sites
swing Posted October 18, 2019 Share Posted October 18, 2019 I am also having trouble releasing GBU-12s from the inside. SWING i7 4790K/32GB DDR3/GTX1070/TrackIR5/TM Hotas Warthog - DCS 2.5/Warthog/Hornet/Viper Link to post Share on other sites
Kappi Posted October 18, 2019 Share Posted October 18, 2019 GBUs are not releasing no matter which view. You get the TTI but there's nothing falling. All stores stay as they are. Seems like the pickle mechanics got a blow. ___________________________________________ [sIGPIC][/sIGPIC] Looking forward to it, Belsimtek!:thumbup: Link to post Share on other sites
sabre.86 Posted October 18, 2019 Share Posted October 18, 2019 Same here, GBUs not releasing after new update. Link to post Share on other sites
Valk Posted October 18, 2019 Share Posted October 18, 2019 Had the same problem initialy. But you have to make sure that the middle of the VVI intersects with the bomb drop line. There's no room for error anymore. Be really accurate and then the bombs should come of. Works for me with GBU-12 and Mk83 in Auto mode. Link to post Share on other sites
NineLine Posted October 18, 2019 Share Posted October 18, 2019 Reported, thanks! As mentioned above, dropping in a different mode than CCIP seems to work. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to post Share on other sites
Knock-Knock Posted October 18, 2019 Share Posted October 18, 2019 GBU-38 not releasing As with the GBU-12's, the GBU-38's wont release. TOO mode, cold start. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | MSI Z87-G45 Gaming | i5-4670K @ 4.3Ghz | 16Gb DDR3 1600 | Asus GTX 1070 Strix OC | Samsung 850 Evo 250 & 500Gb | 40" Sony FullHD | Oculus Rift CV1 | Thrustmaster Warthog Stick (19.5cm extension) & Throttle | MFG Crosswind | Windows 7-64 | Link to post Share on other sites
Cueball Posted October 18, 2019 Share Posted October 18, 2019 Walleye won't release? I have tried both Nevada and Cacas' maps. Also tried with and without datalink pod. It will lock, it will cage and uncage. When it come time to let it go, nothing drops. Master are is on along with A-G mode. I have started both from cold and hot starts. Other weapons release but the AGM 62 just wont release. Any help is appreciated. Link to post Share on other sites
JayBird Posted October 18, 2019 Share Posted October 18, 2019 Have you tried from an airborne start? I've heard grumblings the Walleye only works in air start... F-14 | F/A-18C | F-16C | AJS-37 | M-2000C | A-10C | UH-1H | F-5E | P-51 | Bf 109 Nevada | Persian Gulf | Normandy | Supercarrier YouTube | Steam | Discord: JayBird#4400 i7-7700K | GTX 980 | 32gb RAM | 500gb SSD | 2TB HDD| Track IR | TM Warthog HOTAS | Logitech Pro Pedals Link to post Share on other sites
Kim Jong-un Posted October 18, 2019 Share Posted October 18, 2019 I have tried both Nevada and Cacas' maps. Also tried with and without datalink pod. It will lock, it will cage and uncage. When it come time to let it go, nothing drops. Master are is on along with A-G mode. I have started both from cold and hot starts. Other weapons release but the AGM 62 just wont release. Any help is appreciated. No it does not work from grnd start Supreme leader Link to post Share on other sites
Kim Jong-un Posted October 18, 2019 Share Posted October 18, 2019 MK 82 LSR Wont come of the rail I follow all the steps unless i miss something obvious. Track File: https://we.tl/t-TqHguEZTTU Supreme leader Link to post Share on other sites
atazar Posted October 18, 2019 Share Posted October 18, 2019 CCIP broken? Does anyone else have problems in CCIP to drop bombs with the latest update? The MK-83 do not leave their pylons, do not obey the pulsation to drop bomb. Link to post Share on other sites
Phantom_Mark Posted October 18, 2019 Share Posted October 18, 2019 Pretty much all A2G weapons won't release most of the time, completely broken and untested before releasing the patch it seems ! Link to post Share on other sites
Ziptie Posted October 18, 2019 Share Posted October 18, 2019 I had issues with the Rockeye not dropping as well - and now that I think about it...... I dropped two in AUTO mode, after designating a target with the TGP - which resulted in a missed hit and didn’t even see them detonate. So tried it in CCIP, for the remaining 6 on board and couldn’t get them to leave the aircraft. Seems CCIP does have an issue. Cheers, Don i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x400 gig SSD drives (one soley for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to post Share on other sites
wolle Posted October 18, 2019 Share Posted October 18, 2019 I have the same problem: can't drop if I do takeoff from runway, but can drop when I do an airstart:( [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro Link to post Share on other sites
Ziptie Posted October 18, 2019 Share Posted October 18, 2019 (edited) CCIP bomb drop function is broken I had issues with the Rockeye not dropping as well - and now that I think about it...... I dropped two in AUTO mode, after designating a target with the TGP - which resulted in a missed hit and didn’t even see them detonate. So tried it in CCIP, for the remaining 6 on board and couldn’t get them to leave the aircraft. Seems CCIP does have an issue as I went for CCRP/AUTO the next time and it worked. Possibly related to “ripple” release as they did work initially with a single drop - but after setting up a QTY 2 MULT 1 INT 100ft - they were unable to release from aircraft. The CCIP drop line would just “blink/flash” upon weapon release toggle/input. Need a hot fix for this pretty bad bug. Easy to replicate, and all my track files are from numerous hours of flying. Please assist. Cheers, Don Edited October 18, 2019 by Ziptie i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x400 gig SSD drives (one soley for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to post Share on other sites
atazar Posted October 18, 2019 Share Posted October 18, 2019 Thank you very much for the quick answer. Link to post Share on other sites
Ziptie Posted October 18, 2019 Share Posted October 18, 2019 Thank you very much for the quick answer. I posted in the BUG section as well - seems any different types of A/G functionality has been impacted unfortunately. Cheers, Don i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x400 gig SSD drives (one soley for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to post Share on other sites
evilnate Posted October 18, 2019 Share Posted October 18, 2019 CCIP - Fails after rip interval input Loadout consists of 8 Mk20. In CCIP, everything works well until I set ripple interval. As soon as I press ENT the piper bomb fall line goes horizontal. Tried different things to get it to go back to vertical, but no joy.ccip_bug.trk Link to post Share on other sites
syncs Posted October 19, 2019 Share Posted October 19, 2019 GBU-12's not releasing GBU-12's not releasing in any mode. TTI shows normally but ordinance are still on stores. Heatblur F-14 Tomcat | DCS F/A-18C Hornet | DCS A-10C II Warthog | BelSimTek UH-1H RTX 2080 Super, i7 8700K @ 4.9Ghz, 16gb 2400Mhz DDR4, Asus Z370F, Corsair H115i Pro Link to post Share on other sites
Warmbrak Posted October 19, 2019 Share Posted October 19, 2019 I just came here to see if anyone has posted something about it. I have the exact same issue. Suspect ground crew forgot to pull a safety pin somewhere. If this is a bug I hope there will be a hotfix as a week without GBU-12's is a week without, well, GBU-12's... Link to post Share on other sites
bfr Posted October 19, 2019 Share Posted October 19, 2019 Same with any GBU I think. I think I was carrying 10s when I first noticed. Link to post Share on other sites
Oceandar Posted October 19, 2019 Share Posted October 19, 2019 Its indeed a bug and need to get fix ASAP. It deserves a hotfix. It ruins the gameplay. Mastering others is strength. Mastering yourself is true power. - Lao Tze Link to post Share on other sites
BIGNEWY Posted October 19, 2019 Share Posted October 19, 2019 Hi all we have reported this to the team. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 10 Pro x64, NVIDIA MSI RTX 2080Ti VENTUS GP, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3000, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to post Share on other sites
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