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Gloveless hand tracking: Leap Motion emulating Index Controllers


mhe
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So we do have motion controller support in DCS, now there is the missing link that bridges the gap to make Leap Motion usable with that:

 

 

I haven't had the chance to try this in DCS, but I can't wait to.

 

Link to the software here, it is a SteamVR plugin: https://github.com/SDraw/driver_leap

 

I still have some days to go without access to my flight rig, so anybody with practical experience on this, please share!

| i9 7900X @4.5GHz |  32GB DDR4-3600 | STRIX GTX 2080Ti OC | LG 38GN950 38" |

| Hanns-G HT225HPB | TIR 5 & Vive Pro 2 | Virpil Throttle & Stick | TM TPRs | Obutto r3v |

 

You don't stop playing because you grow old, you grow old because you stop playing.

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this has been a thing for awhile now with the vive controller emulation with leap motion. which looks good in these videos but in a cockpit full of switches i found it is not good due to 1 point of tracking so if u turn your hand and your leap looses view of your fingers it flips out on you and hits a bunch of switches.

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Anyone confirm this even works in dcs?

 

DCS supports VR hand controllers (Rift, Index, Vive etc), so emulating one of these should work with DCS. How well, I am here to find out. Can only start testing once I managed to print a Leap mount for my Index.

| i9 7900X @4.5GHz |  32GB DDR4-3600 | STRIX GTX 2080Ti OC | LG 38GN950 38" |

| Hanns-G HT225HPB | TIR 5 & Vive Pro 2 | Virpil Throttle & Stick | TM TPRs | Obutto r3v |

 

You don't stop playing because you grow old, you grow old because you stop playing.

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