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Damage model


Coxy_99
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I noticed an exploit or damage model is wrong but no other module does this:

 

You get hit with guns or even missiles in certain conditions, If you stay full mil OR in gate you keep you engines, Even tho your hit, IF however you idle or throttle down your engines die, Ive noticed this alot if your hit just stay full mil to gate and you live no other module does this can someone look into it?

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Out of curiosity, what makes you think this is incorrect? Simply because other modules don't do it? Are you familiar with how a jet engine works? If so, I think you'd find that it's very possible that this is a realistic implementation.

Flying the DCS: F-14B from Heatblur Simulations with Carrier Strike Group 2 and the VF-154 Black Knights!

 

I also own: Ka-50 2, A-10C, P-51D, UH-1H, Mi-8MTV2, FC3, F-86F, CA, Mig-15bis, Mig-21bis, F/A-18C, L-39, F-5E, AV-8B, AJS-37, F-16C, Mig-19P, JF-17, C-101, and CEII

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Because it does the same thing everytime? Under the conditions its hit maybe? Try it.

 

This video is perfect example of gate/full mil after being hit it just carries on as long as he dont idle it keeps going meme

 


Edited by Coxy_99
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I can post tacview and hopefully track file if its not broke also. And thank you Ironmike.

 

 

Tacview is nice for visualization, but if you could produce a short track that would be tremendously helpful! Thanks a ton buddy!

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