Sabre-TLA Posted March 21, 2020 Author Share Posted March 21, 2020 We did make some changes to improve the performance. You can read some user feedback here. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Teriander Posted March 23, 2020 Share Posted March 23, 2020 Has anyone had an issue with waypoints ranges not decreasing when flying to them? Link to comment Share on other sites More sharing options...
Bloodhound57 Posted March 23, 2020 Share Posted March 23, 2020 This just happened to me also. I quit flying this campaign when the INS went wacky, I thought it was fixed? ____________________________________________________ PC: ASROCK Z370 Gaming K6 | Intel i7 8700K | GeForce 2080TI | 32GB GeSkill 3200 RAM | GeForce 2080TI | 500GB Samsung 850 EVO M.2 | 1TB Samsung 860 EVO M.2 ____________________________________________________ FLIGHT STUFF: Rift S | Warthog Base | Virpil Base | Hornet Grip | A-10 Grip | Cougar Grip | Virpil F-14 Grip | Cougar MFD's | A-10C UFC | Saitek Flight Panels | MFG Crosswind Rudder Pedals Link to comment Share on other sites More sharing options...
SkaldDKO Posted March 29, 2020 Share Posted March 29, 2020 Hi! In first BFM mission F5 & F16 went under the hard deck quite quickly and were claimed agressor's victories. Then I shot down F15. In the debrief was said that i did not kill all the bandits and major is disappointed. And the mission is marked as partial success. Any chance to count hard deck as a victory? Also is there any way to prevent UZI 2.1 from messing during approach and landing? Intel Core i5 7600k, 16 GB RAM, GeForce GTX 1070, SSD VKB Gunfighter Mk. III + MCG PRO, Saitek X52PRO, Saitek Flight Rudder Pedals FC3, Fw 190D, P-51D, BS2, A-10C, F-86F, MiG-21Bis, Mi-8MTV, UH-1H, Bf 109K-4, MiG-15Bis, Spitfire LF Mk. IX, F/A-18C, F-16C, AV-8B Link to comment Share on other sites More sharing options...
Sabre-TLA Posted March 29, 2020 Author Share Posted March 29, 2020 We thought about that but decided we really want to count the player kills as real shoot-downs instead of some AI driver not paying attention. If the AI improves we will consider changing that perspective. Hopefully ED will implement a Hard Deck limit for the AI someday so it can be a programmed limit. As for UZI 2-1 on approach he should peel off when you get to the race track. If he is not doing that can you post a trk or video and we can investigate further. Thanks for the feedback! MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
SkaldDKO Posted March 30, 2020 Share Posted March 30, 2020 We thought about that but decided we really want to count the player kills as real shoot-downs instead of some AI driver not paying attention. If the AI improves we will consider changing that perspective. Hopefully ED will implement a Hard Deck limit for the AI someday so it can be a programmed limit. As for UZI 2-1 on approach he should peel off when you get to the race track. If he is not doing that can you post a trk or video and we can investigate further. Thanks for the feedback! I see! Maybe that time I've turned to runway before the race track and that was a problem. UZI 2-1 peels off above the track. Also had problems with TACAN on Arco tanker. The same channel is used on the ground near the route of the tanker. And my plane captures the ground station, not the tanker. Intel Core i5 7600k, 16 GB RAM, GeForce GTX 1070, SSD VKB Gunfighter Mk. III + MCG PRO, Saitek X52PRO, Saitek Flight Rudder Pedals FC3, Fw 190D, P-51D, BS2, A-10C, F-86F, MiG-21Bis, Mi-8MTV, UH-1H, Bf 109K-4, MiG-15Bis, Spitfire LF Mk. IX, F/A-18C, F-16C, AV-8B Link to comment Share on other sites More sharing options...
pokeraccio Posted March 30, 2020 Share Posted March 30, 2020 I see! Maybe that time I've turned to runway before the race track and that was a problem. UZI 2-1 peels off above the track. Also had problems with TACAN on Arco tanker. The same channel is used on the ground near the route of the tanker. And my plane captures the ground station, not the tanker. Did you select A/A for the tanker freq? Sent from my iPhone using Tapatalk Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio Link to comment Share on other sites More sharing options...
SkaldDKO Posted March 31, 2020 Share Posted March 31, 2020 Did you select A/A for the tanker freq? Sent from my iPhone using Tapatalk My fault! Thanks! Intel Core i5 7600k, 16 GB RAM, GeForce GTX 1070, SSD VKB Gunfighter Mk. III + MCG PRO, Saitek X52PRO, Saitek Flight Rudder Pedals FC3, Fw 190D, P-51D, BS2, A-10C, F-86F, MiG-21Bis, Mi-8MTV, UH-1H, Bf 109K-4, MiG-15Bis, Spitfire LF Mk. IX, F/A-18C, F-16C, AV-8B Link to comment Share on other sites More sharing options...
pokeraccio Posted March 31, 2020 Share Posted March 31, 2020 My fault! Thanks! :thumbup: Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio Link to comment Share on other sites More sharing options...
Airbusjoerg Posted April 13, 2020 Share Posted April 13, 2020 (edited) Could it be that the INS alignment bug is still present (April 2020) ?! Edit: found the workaround (and by the way learnt something new) Edited April 13, 2020 by Airbusjoerg Best regards Jörg Link to comment Share on other sites More sharing options...
ChrisX73 Posted May 19, 2020 Share Posted May 19, 2020 Same, I found an INS bug with the waypoints seq not moving (after confirming INS & waypoints still works in cold&dark), then found post #49 just now so will try that, but yes it seems there's still a bug. Link to comment Share on other sites More sharing options...
Xov Posted May 26, 2020 Share Posted May 26, 2020 before I get a refund... I can't get the waypoints to update so I can't even finish the NTTR mission properly. I get to waypoint GARTH and then am repeatedly told to stay in the track. Can anyone describe the "INS bug"... I looked at post 49 and the youtube video, but that doesn't tell me much about the issue or how to remediate. Link to comment Share on other sites More sharing options...
=Panther= Posted May 26, 2020 Share Posted May 26, 2020 I can't get the waypoints to update so I can't even finish the NTTR mission properly. I get to waypoint GARTH and then am repeatedly told to stay in the track. Can anyone describe the "INS bug"... I looked at post 49 and the youtube video, but that doesn't tell me much about the issue or how to remediate. A trk file would help. There is no "INS Bug" the actual issue is redair doesn't use GPS for alignment. So the manual mode to align is highlighted in post 49 and several other post in this thread. If your waypoint data appears to be frozen as you're flying, then you didn't align manually as instructed. However, we don't really know without a trk file. Fly the mission, and when you get the issue, exit out and hit the save track option on the debrief screen. Share it here for others to review and try to duplicate the issue. Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP Link to comment Share on other sites More sharing options...
Xov Posted May 26, 2020 Share Posted May 26, 2020 Thanks for your offer of help. Turns out it was post 44 and it does mention how to set the first waypoint if the bird hasn't moved: 1. Coordinates of the first waypoint can be used to set own coordinates after INS align completed a) on HSI page choose wpt 0 using PB12 "up" or PB13 "dn", then press PB14 "WPDSG" b) on HSI page press PB7 "UPDT", press PB7 "DSG", press PB6 "ACPT" That did the trick for me, so all is good now. My track is 32MB, which exceeds the file size limits. Link to comment Share on other sites More sharing options...
=Panther= Posted May 26, 2020 Share Posted May 26, 2020 Glad it is sorted. Regarding size of track, most use a cloud to upload it temporarily. Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP Link to comment Share on other sites More sharing options...
Yuriks Posted September 6, 2020 Share Posted September 6, 2020 I can not move past first training flight with F5. After it ends for whatever reason, there is a command "recycle India". I circle it forever but the next training flight, with F-16, does not start. Any advice? :noexpression: Link to comment Share on other sites More sharing options...
Sabre-TLA Posted September 8, 2020 Author Share Posted September 8, 2020 Did you call "Ready"? When you are within 5nm of the the India WP you should get a message to call "Ready" to start the engagement. If it's not happening please post a trk file and we can investigate. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Yuriks Posted September 21, 2020 Share Posted September 21, 2020 (edited) Yes, "ready" appears before F5, after that only "copy" is availble Track is attachted. Got a little bored by the end here circuling India :pilotfly: Edited September 21, 2020 by Yuriks Link to comment Share on other sites More sharing options...
hrnet940 Posted December 24, 2020 Share Posted December 24, 2020 Hi Everyone, I just finished reading all of the prior posts and don't see any answer to my question. After I check in on my approach to GATE 1 I am told to SQUAWK MODE 3 TACTICAL. What code is this to punch into the IFF mode 3. I can't find this anywhere. This is the first campaign that I purchased and starting to work my way through as time here permits. Thanks in Advance, Wayne Wayne Wilson AKA: hrnet940 Alienware Aurora R3, i7 3820 3.5GHz(4.2GHz setting) processor, EVGA Nvidia RTX 2070 8GB Graphics, 16GB Ram, 1TB SSD. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 24, 2020 Author Share Posted December 24, 2020 (edited) Sorry we didn't notice your earlier question. This request to squawk mode 3 tactical was heard from actual Red Flag controllers so we included it in the mission, however the IFF is not fully modeled in the sim so it doesn't have any actual usage. To simulate it you could enter the aircraft's pressure altitude: https://en.wikipedia.org/wiki/Aviation_transponder_interrogation_modes https://code7700.com/transponder.htm Mode 3 (Military) / Mode C (Civilian) Provides the aircraft's pressure altitude, sometimes called "Mode 3C." Edited December 24, 2020 by Sabre-TLA MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
hrnet940 Posted December 24, 2020 Share Posted December 24, 2020 Thanks. I will enter in 1200 to simulate VFR and accept 'VFR MY SEPeration' rules. Thanks, Wayne Wayne Wilson AKA: hrnet940 Alienware Aurora R3, i7 3820 3.5GHz(4.2GHz setting) processor, EVGA Nvidia RTX 2070 8GB Graphics, 16GB Ram, 1TB SSD. Link to comment Share on other sites More sharing options...
third_man Posted February 16, 2021 Share Posted February 16, 2021 Hey guys, I think you should see this: Recorded during the second attempt to the first mission of the practice campaign. Got killed by him in the first flight. RTB and landing is of course optional here but practice campaign is just a partial copy of the main one I suppose, so it might happen there too. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted February 16, 2021 Author Share Posted February 16, 2021 Unfortunately the AI does some funny behaviors at times. It is still a work in progress. We will see if we can have him break-away earlier to try and avoid that rubber banding visible in the video. 1 MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Kaitsu Posted March 11, 2021 Share Posted March 11, 2021 On 9/6/2020 at 7:33 PM, Yuriks said: I can not move past first training flight with F5. After it ends for whatever reason, there is a command "recycle India". I circle it forever but the next training flight, with F-16, does not start. Any advice? I also tried this and have the same problem. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted March 14, 2021 Author Share Posted March 14, 2021 Once you get back to India you need to issue the "Ready" command via F10 menu to get the next engagement started. This tells the controllers that you are ready for the next engagement. You should see the Ready command appear in the F10 menu when you are a within a couple of nautical miles from the waypoint. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
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