ChuckJäger Posted May 8, 2019 Share Posted May 8, 2019 Would it be possible to recreate AAA fire randomly firing in the air like what was seen on the first night of Air Raids in the Gulf War? I have tried but not finding much luck... any help would be appreciated... VFA-113 | Stinger 307 | "Hank" USN OEF OIF Veteran i7-8700K OC'd 4800ghz | Gigabyte GeForce RTX 2080Ti OC'd | 32gb RAM | 2.5TB SSD | Odyssey + | TM Warthog HOTAS | Link to comment Share on other sites More sharing options...
shagrat Posted May 8, 2019 Share Posted May 8, 2019 (edited) Would it be possible to recreate AAA fire randomly firing in the air like what was seen on the first night of Air Raids in the Gulf War? I have tried but not finding much luck... any help would be appreciated...The closest approximation I could create, was with lots of distributed AAA and a couple "invulnerable" Predator drones, circling at 6500 - 7000 ft AGL. Give the AAA munition trucks and make two groups to switch between. Test time until AAA would reload and adjust with triggers to start second group (AI On/Off) and so on, for more or less continuous fire. For a short mission, it may be enough to time the Predators activate/or entering the area, shortly before your arrival. Looks quite spectacular through NVGs. Edited May 8, 2019 by shagrat Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VIRPIL CM 50 Stick & Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
ChuckJäger Posted May 8, 2019 Author Share Posted May 8, 2019 Thank you Shagrat! I will get to work trying this method out! VFA-113 | Stinger 307 | "Hank" USN OEF OIF Veteran i7-8700K OC'd 4800ghz | Gigabyte GeForce RTX 2080Ti OC'd | 32gb RAM | 2.5TB SSD | Odyssey + | TM Warthog HOTAS | Link to comment Share on other sites More sharing options...
shagrat Posted May 8, 2019 Share Posted May 8, 2019 Keep in mind you will still be shot at, when flying low, and during night you need to use Shilkas or add Sborka radars, as the Zsu-23-2 can't see you at night. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VIRPIL CM 50 Stick & Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
Hardcard Posted May 9, 2019 Share Posted May 9, 2019 (edited) If you have trouble getting the Immortal command in ME to work, the following script will do the trick (required field marked in red): local Immortal_Command = { id = 'SetImmortal', params = { value = true } } Unit.getByName("Unit name of the vehicle in ME"):getController():setCommand(Immortal_Command) Edited May 9, 2019 by Hardcard [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Recommended Posts