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MAC (Modern Air Combat) Discussion


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It's been radio silence on the subject for a little while, I didn't know if there was any new information on the new title. Any updates would be appreciated. Kind of looking forward to seeing what they do with it.

 

I mean, 14 planes to fly sounds like an awful lot of fun.

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You might be overthinking it, there are many people that are more into FC level aircraft, and the options to have quick and easy modern combat will have an appeal to many.   People short of time and

this illusory target audience of people who are 'not ready for dcs' will never play mac because their pride and vanity will never allow them to suffer what they will see as the indignity of a downgrad

The continued success of il2 supports this. Some people want to enjoy flight simming without a few months of study to use systems effectively...i mean, that mastery is rewarding but if youre long on r

Maybe you should sign up for the Weekly News Letter.

 

Chances are good they would give updates there if they have anything to share.

 

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It's been radio silence on the subject for a little while, I didn't know if there was any new information on the new title.

 

No info, but on this video you can see that Matt Wagner already is testing some Mac aircrafts, watch his dcs home icons:

 

eRfdCHcBWLk

 

So, its a matter of just being patient.

 

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I'm hungry for updates myself - it is the product I'm excited about.

 

I do hope they will revise the weapon release for existing aircraft though (e.g. being able to set burst heights for cluster bombs, ripples for MDBs - even if it can only be done by ground crews it is necessary for effective employment - especially as cluster bombs get different default settings to suit the F/A-18c, A-10C etc. - planes that can configure them in flight).

 

There is also hope that the success of MAC could lead us to see some new aircraft that won't get full fidelity models soon (e.g. Russian aircraft are deprioritised, as are Eurocanards - which can't really be modelled at full fidelity for legal reasons).

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I’m interested to see how MAC turns out. The extended dev time also makes me think a lot of effort is going into it which is nice. I’d imagine attracting more casual players would have to mean pushing the VR aspect considering DCS VR is so awesome. The irony is that in VR a clickable cockpitis preferred so you don’t have a large amount of key binds.

 

Mind you with the new Jester F-14 UI being so good it would begreat if they implemented something similar in MAC. Maybe pushing the menu button just highlights different areas in the cockpit to turn your head to to active in a simplified menu form. That would keep things casual but at least move peopleinto the concept of working the panel areas should they move to DCS.

 

With low fidelity I would hope they can give us more modern craft. I imagine there are less restrictions when you dont need to have such detailed documentationon each aircrafts systems to model. I presume that more modern aircraft don’t give that info out so easily.

 

Id love to see them also do a helicopter version of MAC though :) I remember Gunship 2000 and Janes Longbow too fondly lol

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It seems it hasn't been mentioned here yet, but in his guest appearance on the Alert 5 podcast Wags stated quite unambiguously, that MAC will be a standalone product.

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It seems it hasn't been mentioned here yet, but in his guest appearance on the Alert 5 podcast Wags stated quite unambiguously, that MAC will be a standalone product.

 

Meaning that it has nothing to do with the DCS World? Not a module like FC3 but a standalone product?

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It seems it hasn't been mentioned here yet, but in his guest appearance on the Alert 5 podcast Wags stated quite unambiguously, that MAC will be a standalone product.

 

Not here but it's nothing new:

https://forums.eagle.ru/showthread.php?t=228251

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Release is planned, but I believe that they have time delays because all the modules that are going to be included in MAC, is required to be fixed before they can release MAC.

 

Like example look at the MiG-21Bis status, and you can see that it is not near the completed status. Lots of problems with flight modeling, weapons systems, targeting systems etc.

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Cant remember if I read it somewhere or heard on a podcast, but Wags said that MAC has taken on a life of its own, and grown a lot from what was initially planned. And more importantly, MAC will not be part of DCS, it will be its own thing.

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This is my understanding also. MAC3 is a standalone game addressed to those new comers who are overwhelmed by DCS complexity. It will not be integrated in the DCS World, and I think this is a fair approach.

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Was the Alert5 podcast with the Wags interview

https://alert5podcast.podbean.com/e/scramble-04-matt-wags-wagner/

45:02 minute mark.

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MAC 3? Shouldn't they release MAC 1 (and 2) first, before making MAC 3? huh.gif

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If they do it as own separate product that doesn't allow operating with DCS world, then I think they went totally wrong direction with it.

 

Why?

 

DCS world requires new players, there are many who want to do it but thinks FC3 to be too old as they look it's release date.

 

And while it is true that DCS editor has serious problems in UI and scripting as well AI automation in basic level, IMHO it doesn't mean that MAC should be totally separated.

 

I have no reasons to buy it to anyone if it is not compatible with DCS world.

 

It would come with own menu, own missions and stories etc, more like a Combat Ace series, but all should be possible install it view DCS world as module as well, as a standalone.

 

So I believe they mean that you can install it separately without installing DCS world first, but you can install it as module as well....

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While MAC could be a good opportunity to increase DCS World users mass directly, it can also add a new level of exploits by having easier to manage planes. How wil youl be able when you see a Mig21 for example, to diferentiate if it is the full module or the easy one? this could add an extra level of complexity which I don't think will be well received by older DCS fans.

 

On the other hand some tips could be left on their modules withh messages like... for full features go to DC World" :).

 

This will also need to have an affordable price to counter the quite high number of arcade games which are at 1999 level of play but with some better graphics. Again, in this context MAC might be able to cannibalize DCS World by adding a large number of planes at a lower price, so that no one will be interested anymore in full flavour modules.

 

These are some aspects that I think ED also assessed and even they've been rushed last year to announce it, they understood the cons of integration with DCS and they had act accordingly.

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Update

 

The release has been announced for autumn 2018...but there is utter silence from ED ever since...

 

Is there a release in planning at all???

 

 

Sent from my iPhone using Tapatalk

 

Well it is not MAC3. The game will be Modern Air Combat, yes a separate game as posted by others already.

 

Here is the update ED gave at the end of 2018:

 

"Modern Air Combat (MAC) Update

Since the announcement of MAC, we have been listening to customer feedback and we have been busy expanding the product to maximize your enjoyment. In addition to the 14 aircraft and four maps, we’ve been engaged with the following features that will bring the product to the next level flight game entertainment:

A redesigned Mission Generator that allows you to easily create exciting missions based on a selected mission type. This will provide a much more focused and fun gameplay experience that is designed around action and fun.

An entirely new interface. MAC will feature a very modern, intuitive and beautiful interface that will feel at home in 2018!

Taking advantage of the new Dedicated Server system, MAC will allow you to earn accomplishments and points that you can then use to purchase DCS World products. The new system has a detailed point-earning system that is also tied to leader boards and record scores.

Enhanced assists to help new players will come with MAC like auto-trim, navigation and target marker locations, and unified control inputs.

All of this will result in a much better product, but it has extended our development time. We look forward to bringing you MAC in the 2019!"

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I will definitely purchase it. While I enjoy DCS as a SP guy I find it somewhat lacking, plus spending all the time necessary to even properly learn a module enough to be able to fly combat with it. I currently have way more modules than I will ever have time to learn.

 

I want something I can easily learn and be able to fly SP campaigns in without having to spend months trying to learn all the systems and nuances of a single plane.

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I have no reasons to buy it to anyone if it is not compatible with DCS world.

 

Agree

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They said...

 

So I believe they mean that you can install it separately without installing DCS world first, but you can install it as a module as well....

 

They confirmed already it will not be a DCS module but a separate product.

Do you remember LO:MAC? At some point, ED introduced DCS as a separate product where you would not need to install LO:MAC first to install Flaming Cliffs as it was designed initially.

Now, they are addressing the old LO:MAC users with the new MAC. Nothing wrong there.

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