Vettefan Posted August 2, 2021 Share Posted August 2, 2021 (edited) On 8/1/2021 at 9:24 AM, Nealius said: Surprising they didn't implement the radio, as the mod's purpose is for carrier training, which requires ball calls to get a grade. Can't train very well if you can't get a grade. A workaround that works for me to get a grade even without the radio / ball-call: Take off / approach the carrier and perform a touch-and-go (Hook up)! This touch-and-go will go without grade... After this touch-and-go and once you now performed a bolter / proper landing, you will get the grade. Bottom-line: I always(!) need one touch-and-go in my landing practise to "activate" the grading, before my landing is graded... N.B.: After a couple tries (bolters), you may receive a constant wave-off, even on perfect approaches. My workaround for that is again a touch-and-go. After that, I can approach again without being constantly waved-off... (a working radio would of course be a lot easier... ) Edited August 2, 2021 by Vettefan 1 Link to comment Share on other sites More sharing options...
Nealius Posted August 3, 2021 Share Posted August 3, 2021 I've found that work-around as well, but if doing multiple traps/launches you have to do a hook-up bolter before every single trap. If you have an actual bolter between the hook-up bolter and the trap, the grade isn't populated. Link to comment Share on other sites More sharing options...
Vettefan Posted August 3, 2021 Share Posted August 3, 2021 Right. Also my observation: After each trap you need a hook-up bolter before another counted / graded trap can be performed (forgot to mention it in my previous reply ) Link to comment Share on other sites More sharing options...
Guy72230 Posted August 6, 2021 Share Posted August 6, 2021 (edited) Hello, I would like to put a check list for the T 45, but it doesn't recognise it. The name of the directory "Saved Games/DCS/mods/aircraft/VNAO_T45" is the same of "Saved Games/DCS/Kneeboard/VNAO_T45" Does someone have the solution ? Thx bonjour, je voudrais mettre une checklist pour le T 45, mais ce dernier ne la reconnait pas dans le kneeboard. Pour tant le nom du répertoire mods/aircraft/VNAO_T45 est le même que celui de Kneeboard/VNAO_T45 dans Saved Games/DCS. merci pour les réponses. Edited August 6, 2021 by Guy72230 Link to comment Share on other sites More sharing options...
MAXsenna Posted August 6, 2021 Share Posted August 6, 2021 Hello, I would like to put a check list for the T 45, but it doesn't recognise it. The name of the directory "Saved Games/DCS/mods/aircraft/VNAO_T45" is the same of "Saved Games/DCS/Kneeboard/VNAO_T45" Does someone have the solution ? Thx bonjour, je voudrais mettre une checklist pour le T 45, mais ce dernier ne la reconnait pas dans le kneeboard. Pour tant le nom du répertoire mods/aircraft/VNAO_T45 est le même que celui de Kneeboard/VNAO_T45 dans Saved Games/DCS. merci pour les réponses.Your VNAO-T45 folder in the Saved Games, you can call it whatever you want, but the module is recognised by DCS as T-45, (like in the input folder), so if it is a kneeboard checklist you're talking about, try T-45 as the folder.Hope this helps.Cheers! Sent from my MAR-LX1A using Tapatalk 1 Link to comment Share on other sites More sharing options...
Guy72230 Posted August 6, 2021 Share Posted August 6, 2021 Perfectt !! Thank you ! 1 Link to comment Share on other sites More sharing options...
Guy72230 Posted August 6, 2021 Share Posted August 6, 2021 1 hour ago, MAXsenna said: Your VNAO-T45 folder in the Saved Games, you can call it whatever you want, but the module is recognised by DCS as T-45, (like in the input folder), so if it is a kneeboard checklist you're talking about, try T-45 as the folder. Hope this helps. Cheers! Sent from my MAR-LX1A using Tapatalk Perfect !! Thank you ! 1 Link to comment Share on other sites More sharing options...
LordOrion Posted August 6, 2021 Share Posted August 6, 2021 Sorry, it's a while since I don't check the thread, any update of the module after version 1.0.1? Thanks RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!" My Blog (Italian): Notti a (Video)Giocare ~~~~~~~~~~~~~~~~~~~~~~~~~ CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 2x 970EVO Plus + 980 EVO Plus|HOTAS Warthog|TrackIR 5| Link to comment Share on other sites More sharing options...
Morpheus Posted August 7, 2021 Share Posted August 7, 2021 Just a simple question: is TACAN working with Super Carrier (can't make it working) ? Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted August 7, 2021 Share Posted August 7, 2021 Yes It is. Just be sure the first Super Carrier WP is in motion. Dont start It at zero speed. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Morpheus Posted August 7, 2021 Share Posted August 7, 2021 CNV run 18 kts, TACAN edited on CVN waypoint 0 with advanced parameters (frequency, call sign, unit linked), same in Caucasus, PG, ....... (first screen), in second screen aircraft is at Kobuleti, TACAN frequency for Batumi and display is ok (sorry for french DCS version) Link to comment Share on other sites More sharing options...
Morpheus Posted August 8, 2021 Share Posted August 8, 2021 Ok, build new mission, it seems it's working good on Caucasus, but, for me, not on PG and Mariana Islands, make tries again Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted August 8, 2021 Share Posted August 8, 2021 Add the mission file not working and i will take a look. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Morpheus Posted August 8, 2021 Share Posted August 8, 2021 Found the problem: CVN was in red coalition, in blue one no problem. 2 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted August 8, 2021 Share Posted August 8, 2021 Glad you sorted it, enjoy. 2 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
LCO489 Posted August 11, 2021 Share Posted August 11, 2021 (edited) HI all. With @MadMaxter authorization, i'm uploading to User Files https://www.digitalcombatsimulator.com/en/files/3317885/ , a suspension fix for the T-45. As you know it was siting too stretched. This temp fix make it look more realistic for user and AI. It shouldn't occur, but please let me know if you face some durability issues on landings on carrier wich are rough than airfield landings, for future adjustments. There's still some issues with wheels diging a bit on the ground when landing, so this is WIP, until a new official version of the mod is released. It can also be dowloaded here https://drive.google.com/file/d/1qBgjb6LbIdYodynKf0gf4B9t2BmN6MHB/view?usp=sharing Edited August 15, 2021 by LCO489 New download link 4 5 Link to comment Share on other sites More sharing options...
ColinM9991 Posted August 13, 2021 Share Posted August 13, 2021 Just had a quick scan through this thread and saw reference to Helios. Is there any way to export the MFDs to a second and third screen with the good ol' LEFT_MFD and RIGHT_MFD LUA setup? Link to comment Share on other sites More sharing options...
andyn Posted August 15, 2021 Share Posted August 15, 2021 We've had tons of fun in the DCS Finland community flying formation in the Midnight Hawks and FiAF Hawk 40th anniversary colors. A small bug, but reporting it regardless: Emergency gear handle position is not reset to the up position between respawns and L/G cannot be raised until the black and yellow handle has been cycled. Link to comment Share on other sites More sharing options...
lukas_lb Posted August 22, 2021 Share Posted August 22, 2021 Thank you for this great mod, its great to fly and makes so much fun! I have to questions: -I don't own the supercarrier, I tried to land on a CVN-74 John C Stennis (which should work without supercarrier) but sadly the hook doesn't connect. Is this just a matter of training and the right angle or is it impossible without paying? -The multicrew part is really interesting, I really want to try it out with a friend who is interested in DCS as a trainer, but from what I have seen in videos is that it is still buggy and doesn't synchronize very well. Is there a save way to learn my friend how to fly without getting frustrated? Maybe some Dos and Don'ts for a nice experience? Thank you! Link to comment Share on other sites More sharing options...
Essex Posted August 26, 2021 Share Posted August 26, 2021 On 8/22/2021 at 6:34 PM, lukas_lb said: -I don't own the supercarrier, I tried to land on a CVN-74 John C Stennis (which should work without supercarrier) but sadly the hook doesn't connect. Is this just a matter of training and the right angle or is it impossible without paying? Hi For me it works consistently with some missions, not at all with other missions. Have you tried the A4 or other carriers? Link to comment Share on other sites More sharing options...
Zyll Posted August 31, 2021 Share Posted August 31, 2021 I understand that DCS comms haven't been implemented, so we can't talk to Mother or an airfield, but is the comms with ground crew fully implemented? Sometimes it seems to work quite reliably, in that we can reload/rearm, and request launch from the supercarrier. Sometimes in the exact same session, we can't get the menus to come up at all. Some of us use Vaicom/VoiceAttack and it detects that we are trying to communicate with the ground crew (via a confirmation beep), but it does not pop anything up. Using the \ and whatever other keybinds also does not always bring up the menu. I'd say it works about 10% of the time. Wondering if others have encountered this issue as well. Link to comment Share on other sites More sharing options...
Dickie Posted September 7, 2021 Share Posted September 7, 2021 Hello Has anyone had any luck with icls, I don't get the option to select it on the mfd. I've already tried to turn it on at the control panel but it's difficult to know if you've got the correct position. Link to comment Share on other sites More sharing options...
DP Spaz Posted September 8, 2021 Share Posted September 8, 2021 (edited) On 9/7/2021 at 1:34 AM, Dickie said: Hello Has anyone had any luck with icls, I don't get the option to select it on the mfd. I've already tried to turn it on at the control panel but it's difficult to know if you've got the correct position. ICLS is not implemented in the T-45... and my understanding is its not part of the real aircraft. Its a day CQ training aircraft only very similar to the T-2C, not designed for advanced CQ training. Edited September 8, 2021 by DP Spaz Adding Quoted question Link to comment Share on other sites More sharing options...
OzDeaDMeaT Posted September 10, 2021 Share Posted September 10, 2021 Is there somewhere i can get a Tacview model for the T-45? CPU: i9-12900K @ 4.9Ghz M/B: MSI MEG z690 Ace RAM: 128GB Video Card: MSI RTX 4090 Suprim Liquid X VR: Varjo Aero Link to comment Share on other sites More sharing options...
Odirse Posted September 14, 2021 Share Posted September 14, 2021 (edited) We've been flying countless hours this aircraft since it's release in the squadron. Amazing work, can't actually believe it's a free mod even. The only thing that really annoy all of us, is a bug related to the canopy-glass texture, I think. For some weird reason, when the sun is down (Sunset or Dawn), you get a crazy reflection that doesn't allow you to see anything at all, with a huge glare. Weirdest thing is that this also happens if you're in a Hangar, you can actually see the sun through the walls. I know it has to be with the canopy-glass because the moment you open the canopy, the effect is gone. Does anyuone know if this will be fixed at all, at any point? It is the biggest flaw of the mod atm, as it makes it unflyable under certain conditions. The rest of the mod, apart from a few minor bugs here and there, is certainly awesome. Edit: I'm talking about this, altough in VR the effect is much much bigger, to the point that you can't actually see anything in that direction. It can't be really appreciated on the screenshot. With the canopy open: Other image: Edited September 14, 2021 by Odirse Adding images Link to comment Share on other sites More sharing options...
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