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VNAO T-45 Goshawk


MadMaxter

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VNAO has just released a new build. Version 1.01
https://www.mediafire.com/file/igxeyo81nx1i01w/VNAO_T45_v1.0.1.zip/file

Also, we feel that now is the time to release the long-awaited paint kit. 

https://www.mediafire.com/file/76e9i7ylzqx4dqc/VNAOSIM_T45C_paint_kit_v1.0.zip/file

 

Enjoy!

 

 

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[sIGPIC][/sIGPIC]Proud founder of VNAO and current deck jockey with VFA-103:pilotfly::pilotfly:

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Just now, DonJosh said:

Is there a changelog?


inside the file, got to download it first 😇

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Yes - look in the download file. ChangeLog_v1.0.1.txt

 


Edited by YSIAD_RIP
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| A-10C | P-51D | FC3 | F-86F | Ka-50 | SA342 | F-5E | UH-1H | F/A-18C | Supercarrier | F-14 | Christen Eagle II |F-16C | M-2000C | AJS-37 | AV-8B | MiG-19 | MiG-21 | I-16 | P-47D | C-101 | A-10C II | MiG-15 | L-39 | Spitfire | Mi-8MTV2 | Yak-52 | >> Ryzen7-5800X - 32GB - *Borrowed 5700XT* - X56 HOTAS - TrackIR 5 - Tobii 5C - JetPad FSE - <<

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Just in case you didn't want to update without knowing what it addressed.

 

v1.0.1
Fixed TACAN bug when there is a carrier with only 1 waypoint
Improved TACAN so it won't fail if carrier or mission isn't loaded correctly
Fixed AI getting stuck at end of catapult launch
Fixed Right MFD ADI roll pointer not showing up
Removed SRS script from download; the T-45 is now integrated into the latest SRS update
Fixed night instant action mission not showing up
Fixed rear MFD rocker controls only affecting right side
Fixed MFD alignment so right side isn't cut off
Fixed engine thrust not decreased enough at high altitude
Added/Fixed keybindings for:    
    - DEP/UFC
    - Battery switches
    - Engine switch
    - HYD 2 reset
    - Rudder pedals
    - Throttle
    - Gear down and up
    - Anti-skid
    - Hook
    - Launch bar
    - Canopy
    - Generator Switch
    - HUD power and brightness
Fixed ADI page slip ball moving too far
Improved HUD/MFD font
Added seat arming handle and ejection handle
Fixed External lights master switch
Fixed cabin altitude needle being incorrect
Fixed cage HUD button on MFD
Fixed rear seat altimeter knob
Revised Ejection seat materials to support seat arm
Added the revised ejection seat mats to the external model
Fixed ejection seats that would persist in the pit after ejection
Updated the clickable interaction on various knobs and switches that were incorrect
Revised the pit shadow shell to mask the external light leak into the pit more
Updated the overall pit base materials to be lighter so the pit isn't so dark in shadow
Updated the right console mats as they were missing the correct weathering and base mats

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Yep.... already added my key-bind change to the new version of the default.lua   Cheers and thanks @Particleman

| A-10C | P-51D | FC3 | F-86F | Ka-50 | SA342 | F-5E | UH-1H | F/A-18C | Supercarrier | F-14 | Christen Eagle II |F-16C | M-2000C | AJS-37 | AV-8B | MiG-19 | MiG-21 | I-16 | P-47D | C-101 | A-10C II | MiG-15 | L-39 | Spitfire | Mi-8MTV2 | Yak-52 | >> Ryzen7-5800X - 32GB - *Borrowed 5700XT* - X56 HOTAS - TrackIR 5 - Tobii 5C - JetPad FSE - <<

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On 4/26/2021 at 11:40 AM, nibbylot said:

Please do let me know if that works or not so we can confirm it for others


Installing this worked for me.

"The latest supported Visual C++ downloads" https://support.microsoft.com/en-us/topic/the-latest-supported-visual-c-downloads-2647da03-1eea-4433-9aff-95f26a218cc0 
 

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Cockpit lighting rotaries and HUD brightness can be bound to an axis also.  Lot's of nice ease of living features.  You guys should go pro, I'd gladly pay where this beauty is headed.

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4 hours ago, DonJosh said:

Is there a changelog?

Gesendet von meinem SM-G975F mit Tapatalk
 

On the first page

[sIGPIC][/sIGPIC]Proud founder of VNAO and current deck jockey with VFA-103:pilotfly::pilotfly:

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7 hours ago, MadMaxter said:

VNAO has just released a new build. Version 1.01
https://www.mediafire.com/file/igxeyo81nx1i01w/VNAO_T45_v1.0.1.zip/file

Also, we feel that now is the time to release the long-awaited paint kit. 

https://www.mediafire.com/file/76e9i7ylzqx4dqc/VNAOSIM_T45C_paint_kit_v1.0.zip/file

 

Enjoy!

 

 

 

Stellar job! Thank you so much for this great update. I am really, really happy about these improvements.

 

Cheers!

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Minor thing I noticed: All my flights are recorded as night-flights in the logbook (I actually flew 95% day and 5% night so far but day-flights shows 0).

Not a big deal for me but maybe a topic to be investigated for one of the next updates in future.

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This is really a superb addition to DCS and many thanks for the (obvious) huge amount of work you have put into this project.

 

Really pleased to see some of the key bindings reviewed; I was starting to think there was something wrong with my X-55 so I'll check them out and report.

 

One thing I haven't been able to do is arm the aircraft.  On clicking on the pylon boxes I don't get any options and the 'Select Loadout' only offers a 'empty' option.

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Just installed the new build and i now do not have the engine sounds, everything else can be heard, other aircraft all good and old build was deleted before install, any help folks?

FIXED ( took the aircraft out of the mission in ME then back in ) all good, great mod nice work VNAO


Edited by DOBBO45
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Very nice fixes in v1.01

 

I went ahead and created 4v4 ACM T-45C MP only mission with simulated Virtual Mission Training System (VMTS). I used my Top Gun ACMI pod code and bent it little to fit T-45C "lore". This time it is carrier based and uses Stennis so it can be run completely free.   

 

It is great fun to train dogfights with T-45C. See readme.txt and mission briefing how it works.

 

Enjoy!

 

http://www.prekladytextu.eu/DCS/T-45C_Virtual_Mission_Training_System_v1_00.zip

 

I saw three way switch was added for Flaps to handle Warthog Throttle three way switches. Please consider do same for Engine and Generator switches please. 

 

I am not sure if I did something wrong but I can't click seat arm in 3d cockpit and I can't find any key for it as well.

 

EDIT: just updated zip. Forgot 4th slot from red and blue team.


Edited by ataribaby
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Doing CQ is getting old, so I decided to try dogfighting in T-45 against an A-4 set as a "civilian" (i.e. with no weapons). The A-4 is AI controlled, set to "veteran". Well, I got my a** handed to me neatly. There was literally nothing I can do: The A-4 out-climbed me and out-rated me easily. I don't fly in MP, but I'm curious if anyone has tried dogfighting in the T-45 against any other airframe flown by a human opponent (obviously, no weapons - just chasing each other around). 

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| A-10C | P-51D | FC3 | F-86F | Ka-50 | SA342 | F-5E | UH-1H | F/A-18C | Supercarrier | F-14 | Christen Eagle II |F-16C | M-2000C | AJS-37 | AV-8B | MiG-19 | MiG-21 | I-16 | P-47D | C-101 | A-10C II | MiG-15 | L-39 | Spitfire | Mi-8MTV2 | Yak-52 | >> Ryzen7-5800X - 32GB - *Borrowed 5700XT* - X56 HOTAS - TrackIR 5 - Tobii 5C - JetPad FSE - <<

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Bremspropellor, I stand corrected. The RAF Hawk was not fully pressurised, and on a previous model in this sim you would have the effects of Hypoxia if you exceeded that height. Well done for reading the whole manual. So the USN must have put some big bucks in the update to the basic airframe, not sure we would have done that even with the latest version, MOD is noted for being penny wise but pound foolish as we say in the UK

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According to NATOPS, the T-45 is pressurised to a maximum differential of 4 psi. Which means that at the 40,000 ft ceiling you will need supplementary oxygen to keep the oxygen partial pressure up to safe levels, if I understand this correctly. The on-board oxygen generator system (OBOGS) provides this. 

 

From a brief search, it looks like the Hawk also had a maximum cabin pressure differential of 4 psi: see here, p. 37.

https://www.aerosociety.com/media/4842/the-hawk-story.pdf


Edited by AndyJWest
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Maybe they allready know, but Hook Bypass selector was working on 1.0 but on 1.0.1 didn't work anymore.

On multiplayer server when switching Throttle Finger Lift engine don't run up to 60& and stay on 20%.

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Ahh good, found ejection arm clickable hotstpot finally 🙂

Pretty please make VX-23 Salty Dogs with working dynamic bort numbers like default red livery 😉 

 

Edit: Ahh I see, it is one unique 205 blue airframe. I will probably use another colorful liveries for blue team.


Edited by ataribaby
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