mastercosta Posted April 1, 2019 Share Posted April 1, 2019 i am stuck in ARGO campaign mission 4 because in 2.5 is the lack of "power/distance" of the searchlight and landing light... we have to navigate in pitch black (even in 3.4 gamma) is really "impossible" ... i only see my searchlight if i am really close to land... i never drive a real heli but i believe this is not very accurate judge by footage in tv news and movies. OZOMASTER A10C||F-14C||F-16C||F/A-18C||AV-8B||ASJ37||M-2000C||MIG15||MIG19||MIG21||F5-E||F86||FC3||P51D||Fw190||Fw190 A8||Bf109 D9||Spitfire||UH-1H||Mi8||GAZELLE||BShark2||CA||YAK52||CEagle2||L39||C101||i16||Supercarrier|| ---------------------------------------------------------------------------------------------- WINDOWS10 HOME ||asus GTX 1080|| 3440x1440 34' ||sixcore i7-3930k 3.2GHz || asus sabertooth x79 || 32GbRAM 2133Mhz || TM warthog || saitek cessna pedals || trackIR 5 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted April 1, 2019 ED Team Share Posted April 1, 2019 I believe this is reported a while ago, but I will check on it again. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Aginor Posted April 3, 2019 Share Posted April 3, 2019 If you are flying over water: It was reported several years ago. On land: that's rather new. DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
vvince Posted April 3, 2019 Share Posted April 3, 2019 Yes, same here : the mission is unplayable at the moment, you see nothing if flying at more than 2m above ground (in which case you'll collide with trees or power line). Hope the lighting will be fixed soon in DCS World 2.5 Cheers Vvince Link to comment Share on other sites More sharing options...
mastercosta Posted April 4, 2019 Author Share Posted April 4, 2019 I believe this is reported a while ago, but I will check on it again. thanks a lot, it will be great if they fix this, HUEY DESERVE IT ;) ...and i don't want to skip this mission. OZOMASTER A10C||F-14C||F-16C||F/A-18C||AV-8B||ASJ37||M-2000C||MIG15||MIG19||MIG21||F5-E||F86||FC3||P51D||Fw190||Fw190 A8||Bf109 D9||Spitfire||UH-1H||Mi8||GAZELLE||BShark2||CA||YAK52||CEagle2||L39||C101||i16||Supercarrier|| ---------------------------------------------------------------------------------------------- WINDOWS10 HOME ||asus GTX 1080|| 3440x1440 34' ||sixcore i7-3930k 3.2GHz || asus sabertooth x79 || 32GbRAM 2133Mhz || TM warthog || saitek cessna pedals || trackIR 5 Link to comment Share on other sites More sharing options...
Shadow KT Posted April 5, 2019 Share Posted April 5, 2019 I'd say the light issues is a global DCS issue 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
DeTesla Posted April 5, 2019 Share Posted April 5, 2019 The emitters of light is outdated in DCS. We need a rework of the lighting system aswell as new sprites. Norwegian Rotorhead w\ All Helicopters Watercooled AMD FX-8350 | Geforce 1060 6GB | 16 GiG DDR3 | Warthog Everything w/ pendulum pedals | Rift VR Watercooled AMD Ryzen 9500X | RTX 3080 12GB | 64 GB DDR4 3600mhz | Warthog Everything w/Pendulum Pedals | Rift VR (CV1) Link to comment Share on other sites More sharing options...
smallberries Posted April 5, 2019 Share Posted April 5, 2019 Mi-8 lights are the same afaik. Link to comment Share on other sites More sharing options...
mastercosta Posted April 10, 2019 Author Share Posted April 10, 2019 Should we report this bug, was a general DCS World 2.5 Light Problem? OZOMASTER A10C||F-14C||F-16C||F/A-18C||AV-8B||ASJ37||M-2000C||MIG15||MIG19||MIG21||F5-E||F86||FC3||P51D||Fw190||Fw190 A8||Bf109 D9||Spitfire||UH-1H||Mi8||GAZELLE||BShark2||CA||YAK52||CEagle2||L39||C101||i16||Supercarrier|| ---------------------------------------------------------------------------------------------- WINDOWS10 HOME ||asus GTX 1080|| 3440x1440 34' ||sixcore i7-3930k 3.2GHz || asus sabertooth x79 || 32GbRAM 2133Mhz || TM warthog || saitek cessna pedals || trackIR 5 Link to comment Share on other sites More sharing options...
deathbysybian Posted May 10, 2019 Share Posted May 10, 2019 Presently, it's like one of those single-AA battery wide beam flashlights you get in the grocery store check out line. Link to comment Share on other sites More sharing options...
Sandman1330 Posted May 11, 2019 Share Posted May 11, 2019 In real life, the searchlight is effective to about 200ft AGL, any more and it disperses quite quickly. I haven’t tested in DCS to see if it meets this metric or not, but FYI. Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2 Link to comment Share on other sites More sharing options...
beerfly Posted June 3, 2019 Share Posted June 3, 2019 Can you not use nvg's? Link to comment Share on other sites More sharing options...
flappybird Posted June 4, 2019 Share Posted June 4, 2019 I have experienced this as well, and stuck at the same point. I traversed the narrow water ways or canyon in search of refugees, but my search light seemed like it needed new batteries (LOL) I could not tell if it was on only a few feet from the ground or water. Link to comment Share on other sites More sharing options...
tlgibson97 Posted January 29, 2020 Share Posted January 29, 2020 The Argo missions don't allow NVG's unfortunately. When the Argo missions first came out, I was able to play through and the lights worked. Now I can't get through this mission because the light doesn't work for me at all. I switch to the outside view to ensure it is pointing in the right direction but nothing ever illuminates on the ground. Only the landing light shows. But it is only good within a few feet of the ground. This mission is pretty difficult without light. You're in a valley between mountains with trees, power lines, and buildings. But pretty much the only thing giving you ground reference is the cars on the road. Link to comment Share on other sites More sharing options...
BlacleyCole Posted January 31, 2020 Share Posted January 31, 2020 Maybe a time for nvgs BlackeyCole 20years usaf XP-11. Dcs 2.5OB Acer predator laptop/ i7 7720, 2.4ghz, 32 gb ddr4 ram, 500gb ssd,1tb hdd,nvidia 1080 8gb vram New FlightSim Blog at https://blackeysblog.wordpress.com. Go visit it and leave me feedback and or comments so I can make it better. A new post every Friday. Link to comment Share on other sites More sharing options...
MeerCaT Posted January 31, 2020 Share Posted January 31, 2020 I've recently played through that campaign too and yes I recall some difficulty with the first few night missions. Luckily though NVGs are not prohibited for the entire campaign, they become available a little later on. As suggested by someone else in this thread, a small 'cheat' that made the mission possible for me was to increase the "Gamma" value in the DCS settings. It wasn't necessary for me, but bear in mind you could also adjust the settings on your physical montor too (brightness, contrast, gamma). Keep us posted on what, if anything, works for you in the end. Link to comment Share on other sites More sharing options...
Babok Posted April 29, 2020 Share Posted April 29, 2020 these thing do not work over 20feet with low gamma, they are just powerful taxi lamp :( Link to comment Share on other sites More sharing options...
DeTesla Posted April 30, 2020 Share Posted April 30, 2020 The searchlights\landing lights are currently useless, and they have been useless since release. The same goes for the nav-lights and anti-coll light which sprites are currently going through the fuselage and illuminating inside the cabin.. My hope is that ED has fixed this when they release multi-crew now in May. Norwegian Rotorhead w\ All Helicopters Watercooled AMD FX-8350 | Geforce 1060 6GB | 16 GiG DDR3 | Warthog Everything w/ pendulum pedals | Rift VR Watercooled AMD Ryzen 9500X | RTX 3080 12GB | 64 GB DDR4 3600mhz | Warthog Everything w/Pendulum Pedals | Rift VR (CV1) Link to comment Share on other sites More sharing options...
ED Team NineLine Posted May 1, 2020 ED Team Share Posted May 1, 2020 The searchlights\landing lights are currently useless, and they have been useless since release. The same goes for the nav-lights and anti-coll light which sprites are currently going through the fuselage and illuminating inside the cabin.. My hope is that ED has fixed this when they release multi-crew now in May. Searchlights are a WIP addition, we thought people would appreciate having them early, even if they were not 100% ready for prime time, I guess not everyone feels that way. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Thick8 Posted May 1, 2020 Share Posted May 1, 2020 (edited) Searchlights are a WIP addition, we thought people would appreciate having them early, even if they were not 100% ready for prime time, I guess not everyone feels that way. With the addition of a collective the SL feature is pretty neat. I too wish it were brighter (It’s nice to know that it will be) but it’s fun to play with. I’ve been practicing keeping it locked on a moving target while orbiting that target. Maybe I’ll get decent at it before it’s fully implemented :music_whistling: Edited May 1, 2020 by Thick8 Asus ROG C6H | AMD Ryzen 3600 @ 4.2Ghz | Gigabyte Aorus Waterforce WB 1080ti | 32Gb Crucial DDR4/3600 | 2Tb Intel NVMe drive | Samsung Odyssey+ VR | Thrustmaster Warthog | Saitek pedals | Custom geothermal cooling loop with a homemade 40' copper heat exchanger 35' in the ground Link to comment Share on other sites More sharing options...
rimmer66 Posted May 1, 2020 Share Posted May 1, 2020 Searchlights are a WIP addition, we thought people would appreciate having them early, even if they were not 100% ready for prime time, I guess not everyone feels that way. searchlights have been a feature of the huey since it was launched , so how is that a WIP addition? Link to comment Share on other sites More sharing options...
Shadow KT Posted May 2, 2020 Share Posted May 2, 2020 There are also AI units like the UH-60, which have a real torch light 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
ED Team NineLine Posted May 2, 2020 ED Team Share Posted May 2, 2020 Searchlights are a WIP addition, we thought people would appreciate having them early, even if they were not 100% ready for prime time, I guess not everyone feels that way. Sorry guys, was a long night last night that night and I thought this was in reference to the new WWII searchlights. My bad. The Huey ones do need love for sure, and I know for a fact it is reported. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Northstar98 Posted May 2, 2020 Share Posted May 2, 2020 Just one small thing, I wonder if the searchlight moving in a jittery fashion will be corrected? Or does it really move like that? At least on the 2.5.5 stable, the Mi-8's searchlights move smoothly, whereas the UH-1's do not. Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Grajo Posted May 3, 2020 Share Posted May 3, 2020 Hi, I hope Huey and Mi-8 searchlights get a nice update at some point. It would make night flying a lot more interesting. I understand that they should be a lot more powerful, so they cover at least 10 times the distance they do now. That way we can really use them for what they are meant in real life. If the increase of "power" of these lights causes some kind of big performance issues them I would understand that their update could take some time, but if it is just about editing a couple of text files... then I would really appreciate a hot fix before 2.5.6 arrives to stable. Thanks! Link to my MODs - So far... Link to comment Share on other sites More sharing options...
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