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Do you mean windows wmr for steam VR? I've also never heard of MRP.

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I had tracking problems recently and that trick helped me. A lot.   I had no changes in the rooms lighting or furnishing. I had quite much lights, always on when gaming. I did not use room boundari

What Ive seen that works right now is launching Windows Mixed Reality portal from the start menu and then launching DCS through the DCS updater utility. It automatically starts SteamVR and then the sim launches automatically from there on. Launching SteamVR first and then Windows MRP gives me 2 missing axies. I dont know why this is, but thats what I just learned this evening.

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Yes, I agree. The only sure way of getting it all working for me is to put on the headset, get all sorted and synced in Cliff House and then run DCS from Skate’s utility. I do that from inside Cliff House. Always works.

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Yes, I agree. The only sure way of getting it all working for me is to put on the headset, get all sorted and synced in Cliff House and then run DCS from Skate’s utility. I do that from inside Cliff House. Always works.

 

+1, actually i find just putting on the head set launches the WMR portal

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Yes, I agree. The only sure way of getting it all working for me is to put on the headset, get all sorted and synced in Cliff House and then run DCS from Skate’s utility. I do that from inside Cliff House. Always works.
Same thing I do too except I don't have that utility. Haven't had any issues like this assuming I have proper lighting. My desk is also in front of a large window.

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Yes, I agree. The only sure way of getting it all working for me is to put on the headset, get all sorted and synced in Cliff House and then run DCS from Skate’s utility. I do that from inside Cliff House. Always works.

 

how do you run it from the cliff house?

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Do you mean windows wmr for steam VR? I've also never heard of MRP.

 

mixed reality portal. if I say something like that (MRP, WM**FYCN) just assume its more windows related crap.

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how do you run it from the cliff house?
You just put the headset on and wait for wmr portal to start up. From within the headset you can use your mouse to open the desktop app and it will pull up your desktop in VR and from there you can double click your dcs shortcut. It will start steam VR too and launch dcs.

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how do you run it from the cliff house?

 

When I go into Cliff House, I have a big desktop screen right in front of me, so I just click on Skatezilla's launch icon with my mouse and go!

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Has anyone tried creating a nvidia profile for WMR/SteamVr processes? While tuning for Alyx I noticed those other processes uses more VRAM than DCS and has been using GPU times. I ran DCS, open monitor GPU time and VRAM in task manager (steamVR,Compositor,etc.) I then created Nvidia profile for each and set all setting to off or performance. I figure those uses GPU they don’t need the filters again when they’ve already get them from DCS processes.

 

It may have been placebo effect, but it somehow feel smoother. And that was the other day before the update

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I just have a start up checklist for DCS. A row of icons on my taskbar

 

Start WMR

Start SteamVR

Start SimShaker for Aviators

Start Vaicom

Start DCS

 

I am sure I could automate it but it would feel like cheating :)

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For the last few weeks, I've been having tracking issues and I don't know why. When I start up WMR/SteamVR/fpsVR my fps is 90 and in the house I don't have tracking issues. However, when I start up DCS my fps drops to 45 and when in cockpit I start having tracking issues, mainly when looking to my right. When I look left, it actually centers everything. I haven't changed any bulbs or other lighting in the room. I'm using a ceiling fan lighting and I even put a lamp to my right side with & without the shade and tracking still messes up. Could this be a sign that the headset is going bad? I'm already on my second Reverb.

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For the last few weeks, I've been having tracking issues and I don't know why. When I start up WMR/SteamVR/fpsVR my fps is 90 and in the house I don't have tracking issues. However, when I start up DCS my fps drops to 45 and when in cockpit I start having tracking issues, mainly when looking to my right. When I look left, it actually centers everything. I haven't changed any bulbs or other lighting in the room. I'm using a ceiling fan lighting and I even put a lamp to my right side with & without the shade and tracking still messes up. Could this be a sign that the headset is going bad? I'm already on my second Reverb.
Do you have tracking issues in other VR games ? Or is it only DCS?

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Do you have tracking issues in other VR games ? Or is it only DCS?

Thanks for the reply. I only play DCS. I guess I can figure out a way to test other scenarios. I assumed since it doesn't happen in the House, it's only in DCS, but I can do more tests to confirm.

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I'm using a ceiling fan lighting and I even put a lamp to my right side with & without the shade and tracking still messes up. Could this be a sign that the headset is going bad? I'm already on my second Reverb.

 

I use multiple lights in the room. In the ceiling a quite bright obe with 3 bulbs, GU10 still old halogen ones, and also 3 other, one office lamp on the desktop and also one lamp in each window.

 

I have found when using all three other plus the ceiling lamp there is never any issues but if only the bright one in the ceiling is lighted, I might get tracking issues.

The Reverb inside out really needs light. First to check would be to get it light enough to be sure its not that, before searching for other issues.

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I use multiple lights in the room. In the ceiling a quite bright obe with 3 bulbs, GU10 still old halogen ones, and also 3 other, one office lamp on the desktop and also one lamp in each window.

 

I have found when using all three other plus the ceiling lamp there is never any issues but if only the bright one in the ceiling is lighted, I might get tracking issues.

The Reverb inside out really needs light. First to check would be to get it light enough to be sure its not that, before searching for other issues.

Thank you. Does the Reverb need light directly in front? I added a lamp to the right, so I need more lamps? I never had this issue before.

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Thank you. Does the Reverb need light directly in front? I added a lamp to the right, so I need more lamps? I never had this issue before.
Depends on the room...if you have any windows or doors near. The cameras looks for certain things to set scale. I only use one lamp and it's not that bright. But I haven't seen too many tracking issues.

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I only have one 60W light on the left hand side of my desk, and the Reverb syncs about 9 times out of 10 first time.

Interesting that all our experiences are so different.

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Thank you. Does the Reverb need light directly in front? I added a lamp to the right, so I need more lamps? I never had this issue before.

 

I havent searched for the minimum lighting. From 3 years of Rift gaming I always had a quite dark environment when gaming. After I got the Reverb, I knew from the beginning that lighting is needed. I began with only the ceiling light, and found it not enough for perfect tracking so I started using all lamps in the gaming room. When all is lighted, never any problem.

I have forgotten the other light a few times in the beginning, and found tracking issues, mostly I get 3DOF(can turn the head ion all directions but not move it).

 

So after e few fails I alway turn on all four lights and then it ALWAYS tracks 100%.

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I havent searched for the minimum lighting. From 3 years of Rift gaming I always had a quite dark environment when gaming. After I got the Reverb, I knew from the beginning that lighting is needed. I began with only the ceiling light, and found it not enough for perfect tracking so I started using all lamps in the gaming room. When all is lighted, never any problem.

I have forgotten the other light a few times in the beginning, and found tracking issues, mostly I get 3DOF(can turn the head ion all directions but not move it).

 

So after e few fails I alway turn on all four lights and then it ALWAYS tracks 100%.

 

 

 

I use mini leds attached on my desk.

And also without the room main lights tracking is ok.

This is with rift s not reverb, tracking system is similar but ritf s has more tracking cameras

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Question after receiving replacement reverb.

 

 

 

I had a cable issue with my reverb and HP sent a whole new unit. I use the long cable over headphones too (which I dont use) So the issue was apparently on the HMD side and not the PC cable side.

 

 

It took several weeks to get the replacement unit. There is one thing that I noticed right away as being quite different. I used FPSVR to show frame rate and temps. I have the floating panel on the left side low it moves a bit with my head movements. Previously despite being about the same distance away as the airspeed indicator on the f14 it looked blurry and was a bit difficult to focus on as if it were much closer to my face than the air speed indicator.

 

 

 

Now with the new headset its very easy to focus on and is not blurry. its focus distance is about that of the airspeed indicator.

 

 

 

Is this because of the new headset or the new updates? Anyone else notice this?

 

 

Thanks!

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most likely because of the new headset, but then again Ive only had mine for about a week.

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My solution ended up being adhesive-backed foam weather stripping. It was a cheap solution that was really easy to apply.

 

You are a genious, thanks !!!!! Reverb will stop torturing my nose !!!!


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Looks like you have whatever facial issue it is that I have. For some reason, where the Reverb naturally settles into my face, it gets the lenses too close to my eyes and I end up seeing this distorted blue halo which is the most visible at the bottom. I tried adjusting the straps too, and it only helped a little bit. My solution ended up being adhesive-backed foam weather stripping. It was a cheap solution that was really easy to apply. Try loading up DCS in the Reverb and then slowly pull the Reverb straight away from your eyes. If your problem is the same as mine was, you'll see the distortion at the bottom go away, and will probably see the whole image get even clearer than it already was by a small amount.

 

That actually sounds like a good idea. Might have to give this a shot too since I wear glasses and Im waiting on a set of prescription lenses to come.

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I have been with my reverb since January, and I came across a bit of advice that seems incredibly obvious... “if it feels too tight on your face... loosen the straps... people tend to wear them too tight”...

 

I know it sounds daft, but I used to have discomfort in my nose eyebrows and eyes .i also wear the prescription lenses from vr opticians... but readjusting the straps works like a charm... no more discomfort...

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