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HP's Reverb VR Pro Headset


nervousenergy

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I've noticed when running SS at 200% I occasionally get a massive GPU overload. My frametime shoots up to above 70ms and fps drops to the teens and usage is 99%. I have to alt-tab out of the game and wait until the frames get back to normal and alt-tab back into the game. It doesn't happen with SS at 150%.

 

 

I was getting this last night during my testing, once it happens even the menus are stuttering, as the GPU is being hammered. No idea why it happens, maybe the VRAM cache not clearing properly?

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Nick Jennings

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Let me put another point of view.

 

I would always recommend using SteamVR beta, as it gets updated with new options and features regularly, sometimes weeks before they hit the release version. In addition, if there is something you don’t get on with, it takes less than a minute to go back to the release version, so, no big deal.

 

Although it’s true that 100% gives you native res, 150% is the default, which you can see from the little vertical line on the SS slider. (As an aside, 150% is equivalent to PD of 1.2 in DCS.)

 

I find it rather surprising that Gizzy sees no benefit running higher SS. To me, the difference between 200% and 100% is huge. Just look at the Hornet cockpit dials. The question is however, can your system take it? SS takes a lot of resources, and, like everything DCS VR related, it’s all about compromise and getting the balance that suits you. That applies to SS, MSAA, shadows, etc. The whole thing is very much down to the individual’s preferences. ....

 

 

There are many, many factors interacting between systems - none are the same unless built the same.

 

Surprising or not, the stock SteamVR software settings shown (100%) give me pinsharp cockpit dials through all all models and no side stutters and so far decent FPS in 2.5.6 - MP has yet to be explored ha ha.... but of course YMMV

 

Me, I would always suggest standard software and only seek alternatives if I cannot achieve a result that I expect... Experiment sure, but it is easy to get into a mess if settings are not all restored to defaults when you tinker again...

 

Often the latest NVidea drivers often screw up my FPS and introduce side stutters..... lo and behold 1 week later a hot fix appears...

 

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In case anyone else has questions...

 

Below is a graphic of all the settings, PC, DCS, SteamVR, NVidea etc.

In addition I made 2 rough videos capturing the VR screen without a mirror so it is rough rough but the DCS FPS counter and the topography can be seen. Unfortunately I use a SW 3440 x x1440 monitor but I resized the vid to HD but you'll get the gist okay. Hornet / Harrier / Mi8 PG map built up, very low to a few thous etc...1 day 10am June so shadows will be generated, and the other 2359. FPS was basically the same day or night and for all 3 aircraft 40 - 45 FPS down low with an occasional dip but then I was 500 knots between the skyscrapers... and 60 - 70+ at a few thousand feet.

 

Anyway this is just to get an idea.

 

 

 

It is all very subjective... what is butter smooth to me may be margarine or cooking fat to others ha ha...

 

Here are the 2 miz files I used. Just 3 A/C in PG... simples... https://www.dropbox.com/s/3pey0gs7bp8pvke/graphic%20test.zip?dl=0

 

 

settin10.png

 

 

 

 

 

 

 

 

 

 

Hope this helps.... YMMV though....

 

Watched the first vid and the video seemed very stuttery. Do you notice the same thing when watching that clip? It's strange, as YouTube generally smooths that out with its motion interpolation.

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Watched the first vid and the video seemed very stuttery. Do you notice the same thing when watching that clip? It's strange, as YouTube generally smooths that out with its motion interpolation.

 

 

Other than to see the indicated FPS as shown by the DCS overhead in 2.5.6 you can NOT use that vid as an indication of smoothness.. 2 Plus 2 make Seven etc...

 

 

It was recorded by shadow NVidea in 3440 x 1440 at 60 frames per second and stepped down by an ancient free MOVIEMAKER to HD 1920x1080 but at 30 frames / second to save space on upload then fired up to YouTube who do their own magic reducing it further... to a lower spec. So forget about doing a smoothness comparison.

 

If you want to dig that deep into the video smoothness view the original NVIDEA file on a 3440 x x1440 monitor and you will get a better idea but again not exact.. I have copied the original file into a dropbox account for direct download... use a decent viewer such as VLC media in original format... :thumbup:

 

 

 

https://www.dropbox.com/s/p1in8wcl9n469uh/Digital%20Combat%20Simulator%20%20Black%20Shark%202020.02.18%20-%2014.47.12.02.mp4?dl=0

 

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If you want to dig that deep into the video smoothness view the original NVIDEA file on a 3440 x x1440 monitor and you will get a better idea but again not exact.. I have copied the original file into a dropbox account for direct download... use a decent viewer such as VLC media in original format... :thumbup:

 

/QUOTE]

 

Thanks for taking the time to record and upload that file. I checked it out on my 3440 x 1440 monitor, and noticed stuttering/chug resulting from the low framerate. I know that many people don't see this though; I think 20 years of testing TVs, monitors and projectors, as well as using a 144Hz display every day, has made me overly sensitive to lower fps. It sucks, but there's not much I can do about it.

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Gotcha... As previously said it all very subjective... everyone has to find their own settings to give, to them, an acceptable balance between FPS and graphics.

 

Luckily for me Reverb VR experience was not compromised going from 2.5.5 > 2.5.6 - others were not so lucky.

 

That's all my inputs in this post were about - showing my settings and giving some idea of an output - it might help some...

 

Of course the visuals in the Reverb can't compare with my Acer Predator 34" 3440x1440 GSynch which with the same settings comes in around 120FPS.... but then your neck would get a tadge sore with 2 of these strapped to your head LOL...

 

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It was recorded by shadow NVidea in 3440 x 1440 at 60 frames per second and stepped down by an ancient free MOVIEMAKER to HD 1920x1080 but at 30 frames / second to save space on upload then fired up to YouTube who do their own magic reducing it further... to a lower spec. So forget about doing a smoothness comparison.

 

If you want to dig that deep into the video smoothness view the original NVIDEA file on a 3440 x x1440 monitor and you will get a better idea but again not exact.. I have copied the original file into a dropbox account for direct download

 

Recording of one frame rate with another that is not a multiple of the former will induce un-smoothness. The lower the frame rate and the smaller the difference between these to framerates the worse the not smooth movie will result.

 

I tried filming 90fps vr with 120hz gopro and it made it better than regular 60fps but there still is introduced non-smoothness that isnt there when looking in the VR for yourself.

 

I made a test and did set the Reverb to 60fps and recorded this, and result was perfectly smooth movie as long as the frame rate was kept at 60(enough computer power to keep 60).

Suggest using this tecnique when showing a ”non stuttering VR setup for example on youtube.

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How are you able to get 3440 x 1440?

 

It’s not the resolution of his reverb, but his display

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1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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Can you guys help me out please?

I just received my new HP reverb pro and I looked at the tag on the inside left of the mask.

It says “SN#8CCOO3ZO1B”

Above that is says “Model VR1000”

If I’ve done my homework correctly I am to assume this model was produced in 2020 and should be version 2? What is confusing is why it does NOT say “Model VR1000-200”.

Bought from amazon so I can send it back if I received version 1.

It did come with the clip for the cords so that would suggest version 2. What confuses me is why the tag on the inside only says “VR-1000”.

 

Any ideas?

image.thumb.jpg.297c7e4b5ad0f9246eada382c0b5d783.jpg


Edited by Lanzfeld113
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Can you guys help me out please?

I just received my new HP reverb pro and I looked at the tag on the inside left of the mask.

It says “SN#8CCOO3ZO1B”

Above that is says “Model VR1000”

If I’ve done my homework correctly I am to assume this model was produced in 2020 and should be version 2? What is confusing is why it does NOT say “Model VR1000-200”.

Bought from amazon so I can send it back if I received version 1.

It did come with the clip for the cords so that would suggest version 2. What confuses me is why the tag on the inside only says “VR-1000”.

 

Any ideas?

 

It looks like you have V2, but if you want to check send a private message to Voodooimaxx on Reddit with your serial number and he will check for you, he is a HP employee

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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Can you guys help me out please?

I just received my new HP reverb pro and I looked at the tag on the inside left of the mask.

It says “SN#8CCOO3ZO1B”

Above that is says “Model VR1000”

If I’ve done my homework correctly I am to assume this model was produced in 2020 and should be version 2? What is confusing is why it does NOT say “Model VR1000-200”.

Bought from amazon so I can send it back if I received version 1.

It did come with the clip for the cords so that would suggest version 2. What confuses me is why the tag on the inside only says “VR-1000”.

 

Any ideas?

 

Pretty sure they all are VR-1000, aren’t they?

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I read several places that people have “VR1000-200” on the inside of version 2.

 

Any USA version 2 guys could confirm?

 

Sorry, I misread the post!

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All you reverb guys, can you please jump in on this issue I'm having with my new 1-day old Reverb headset. Thanks

 

https://forums.eagle.ru/showthread.php?p=4223082#post4223082

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All you reverb guys, can you please jump in on this issue I'm having with my new 1-day old Reverb headset. Thanks

 

https://forums.eagle.ru/showthread.php?p=4223082#post4223082

 

Stuart is already answering all your questions.

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Stuart is already answering all your questions.

 

I see that now, thank you.

System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB

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What is the best place to order the reverb prescription snap on lenses? Last year I used Widmovr's site for the Odyssey. But it doesn't look like they have them for the Reverb.

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I am very happy with my VR Optician lenses .

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I got mine from VR Optician as well. Quality made in Germany:

 

https://vroptician.com/prescription-lens-inserts/hp-reverb/

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I got mine from VR Optician as well. Quality made in Germany:

 

https://vroptician.com/prescription-lens-inserts/hp-reverb/

 

+1

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