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Dynamic Mission based on Type of Aircraft and Amount of Players


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Hey guys I made this dynamic mission in which the enemy units and types varies based on how many people are playing and what aircraft they select.

 

Because of this, it's capable of being flown solo all the way up to 36 people and the difficulty will adjust based on this.

 

While the fun will increase with the more people/groups you have, I wanted a mission that could adapt to how many people can fly with you at any one particular time, along with what they're capable of flying. Below are details of how it works:

 

ATTACK AIRCRAFT:

If you or your group is only flying ATTACK aircraft (e.g. A10, AJS37, AV-8B) and there's no other players, then no major SAMs will spawn throughout the mission. A tanker will spawn after certain mission objectives are reached.

-WP3: Regain comms contact with AXEMAN 1 on the ground who may need assistance.

-WP4: Destroy any armor at Gudauta airbase so our friendlies can secure the area

-WP5: Destroy the munitions and fuel refineries at Sochi airbase

 

SEAD/CAP:

If you or your group is only flying SEAD/CAP (F/A-18 Stennis 1 and/or 2) and there's no other players, then only SAMS and various bandits will spawn when various timers/triggers have been struck. A tanker will spawn after SAMs are cleared.

WP 2-3: Conduct SEAD and destroy any SAMs on the shorelines

WP 4-5: Conduct CAP and maintain air superiority within target area.

 

ESCORT/SUPPORT:

 

If you or your group want to fly ESCORT/SUPPORT, you MUST have at least 1x Attack aircraft player and various timers/triggers may spawn enemy interceptors that will attempt to take out the friendly ATTACK aircraft flight.

*If you also have SEAD/CAP flying, this role can be used to assist them.

WP3: Escort/Support your Attack flight

WP4: Escort/Support your Attack flight

WP5: Escort/Support your Attack flight

 

HUEY:

If you or your group want to fly the HUEY, and there's no other players, then no SAMs or major armor will spawn. You're mission is to deliver supplies to ROME FOB and you might encounter a surprise mission :). The success of your supplies mission will send reinforcements to help the ATTACK flight if applicable.

 

If multiple people are flying multiple groups, then any combination of above can be true at once (e.g. if someone is flying SEAD/CAP and ATTACK, then the SEAD/CAP must destroy the SAMS before the ATTACK can get to target area or if people are flying SEAD/CAP, ATTACK, ESCORT, and HUEY, then all above will be true (e.g. SEAD/CAP must take out the SAMS, ATTACK mission is armor and munitions plant, ESCORT needs to protect the ATTACK, and the HUEY can deliver reinforcements to assist the ATTACK group)).

 

In addition, each person added to a group has the potential to change the type and quantity of enemy units (with the exception of the ESCORT/SUPPORT aircraft - they are based on groups, not individual players).

 

***SEAD/CAP***

8x FA18: Carrier

 

***ATTACK***

4x A10

4x AV-8B

4x AJS37

 

***ESCORT/SUPPORT***

*Requires at least 1 ATTACK aircraft player to fly this role

4x FA18 (Kobuletti)

2x F-15

2x F-5E

4x M-2000

 

***TRANSPORT***

4X HUEY

 

Each group has their own mission/objective, but each group can affect the mission of other groups based on objective(s) reached.

 

 

*****************************IMPORTANT**************************

 

IN ORDER FOR THE MISSION TO WORK, PLEASE ENSURE YOU PAY ATTENTION TO THE **ONBOARD COLUMN** WHEN SELECTING YOUR ROLE/SEAT! YOU MUST OCCUPY THE SEATS IN NUMERIC ORDER TO ENSURE YOUR GROUP'S MISSION SUCCESSFULLY TRIGGERS ON MISSION START! THIS APPLIES TO ALL AIRCRAFT.

 

For example:

 

FA18 - Onboard 060:

FA18 - Onboard 061:

FA18 - Onboard 062:

FA18 - Onboard 063:

 

Onboard 060 should be occupied first if you're flying solo. If others are joining you on that flight, the next seat that should be used is 061. If you have a 3rd person, he should take 062. Then the last person should occupy 063.

 

*********************************DO:*******************************

FA18 - Onboard 060: Bobby Joe

FA18 - Onboard 061: Stan Lee

FA18 - Onboard 062:

FA18 - Onboard 063:

 

OR

 

FA18 - Onboard 060: Bobby Joe

FA18 - Onboard 061:

FA18 - Onboard 062:

FA18 - Onboard 063:

 

******************************DON'T*******************************

FA18 - Onboard 060:

FA18 - Onboard 061: Stan Lee

FA18 - Onboard 062:

FA18 - Onboard 063: Bobby Joe

 

OR

 

FA18 - Onboard 060:

FA18 - Onboard 061:

FA18 - Onboard 062:

FA18 - Onboard 063: Bobby Joe

 

*FOR SOME REASON ENFIELD 1 IS THE ONLY GROUP OUT OF ORDER. SO IT APPEARS SIMILAR TO BELOW (IN THIS CASE MAKE SURE TO SELECT THE LOWEST NUMBER FIRST):

FA18 - Onboard 062:

FA18 - Onboard 060: Choose this seat

FA18 - Onboard 063:

FA18 - Onboard 061:

 

***FAILURE TO SELECT THE PROPER ONBOARD SEATS IN NUMERIC ORDER CAN CAUSE THE ENTIRE MISSION TRIGGERS FOR YOUR GROUP TO FAIL UPON START OF THE MISSION AND THE ENTIRE MISSION WILL NEED TO BE RESTARTED FOR YOUR GROUP'S MISSION WORK PROPERLY.***

 

 

You'll know the mission triggered successfully upon start if you receive a message of the proper amount of people flying any one particular group upon mission start.

 

 

*For example, if 2 people join the F/A-18 Carrier group and 3 in the Attack Group (any combination of A10, AJS37, or AV-8B), then you'll receive a message on mission start that states:

 

 

"2 Player F/A-18 SEAD/CAP Mission Activated"

"3 Player Attack Aircraft Mission Activated"

 

If you do NOT receive the message upon mission start stating the proper amount of players in groups, someone selected the wrong numerical seat.

 

Because the mission is too large to upload here (it's above 10mb), I've placed it in a Google Drive:

 

Mission Updated V2.0 (03/11/19): https://drive.google.com/open?id=1hq5T4ZrJbobG4Q-QJfgtiZMs8_goEVU0

 

PLEASE leave any comments, suggestions, or improvements you might have.


Edited by tyleru7d894
Updated Version of Mission and mission details
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Thanks for sharing!

 

What he said. TYVM.:joystick:

Cheers

Rotor57

My Rig; Intel i7 3770K @ 3.5_32GB RAM_GTX 1080 _X55 Rhino Throttle_TM_Warthog Flight Stick_TM Pedals_28" 4K Eyeball Bleeding Monitor::doh:

Take off is optional, landing is not::pilotfly:

FC3; CA; NTTR; P51; Spitfire; F86F; Mig15; F5; KA-50; AJS 37 Viggen; UH-1H; F18C; A10-C;M2000;AV8B-N/A;Christen Eagle;

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  • 2 weeks later...

Very cool. Thanks.

 

 

Hey guys I made this dynamic mission in which the enemy units and types varies based on how many people are playing and what aircraft they select.

 

Because of this, it's capable of being flown solo all the way up to 36 people and the difficulty will adjust based on this.

 

While the fun will increase with the more people/groups you have, I wanted a mission that could adapt to how many people can fly with you at any one particular time, along with what they're capable of flying. Below are details of how it works:

...

 

Because the mission is too large to upload here (it's above 10mb), I've placed it in a Google Drive:

 

Mission Updated V2.0 (03/11/19): https://drive.google.com/open?id=1hq5T4ZrJbobG4Q-QJfgtiZMs8_goEVU0

 

PLEASE leave any comments, suggestions, or improvements you might have.

[sIGPIC][/sIGPIC]

 

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