birdstrike Posted February 17, 2019 Share Posted February 17, 2019 well, i am mainly an online player, but as the one and only populated server is offline for ww2 currently, and there is just nothing to do online for us ww2 guys, i gave some self made dogfight missions a try again, and see whether i can get some fun out of it.... well... its frustrating to say at least. not because the AI uses a different FM, and not because they always follow the same stupid dogfight logics...but because 1) they are insane sharpshooters even when setting their skill level to minimum. its a bad joke really. and 2)they usually prefer to follow the human player, totally ignoring enemy AI fighters. so with a mission with lets say 20 vs 20 fighters in the air, you have good chances, that like half of the enemy fighters stay on your six, ignoring the other threads around. looks absolutely ludicrous dont get me wrong, there are many more issues with the AI, but really, if they could finally fix those two items, i could imagine to enjoy offline flying from time to time. Link to comment Share on other sites More sharing options...
Lixma 06 Posted February 17, 2019 Share Posted February 17, 2019 I can't disagree with any of that. I've been doing a lot of 1v1 stuff, flying the Dora against the Mustang, trying various tactics/techniques etc. But when you're 1.3km away and still getting shredded by .50s it gets old fast. Link to comment Share on other sites More sharing options...
River Posted February 17, 2019 Share Posted February 17, 2019 It's time to raise your game ED ! No offence but the core stuff needs some love. AI, weather, ATC, .... all abysmal. Sad but true. Link to comment Share on other sites More sharing options...
Rolds Posted February 17, 2019 Share Posted February 17, 2019 With point 2, it does seem like AI (I particularly notice this with warbirds but maybe it applies to all, and AAA?) might preferentially target human players over other AI. Link to comment Share on other sites More sharing options...
rogonaut Posted February 18, 2019 Share Posted February 18, 2019 This is also my main gripe, ai following player and the sharp shooting. +1 Link to comment Share on other sites More sharing options...
Captain Orso Posted February 18, 2019 Share Posted February 18, 2019 I can't say that I've noticed being singled out by AI. There's a mission that comes with the Spitfire called Battle of the Lake, that I modded to also use the P-51. I've flown it many times in Spitfire and Mustang, an never had the feeling that I was singled out. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1 Link to comment Share on other sites More sharing options...
gavagai Posted February 18, 2019 Share Posted February 18, 2019 Oh, the AI definitely singles out the player. I've observed this dozens of times. As for shooting, the AI can snipe you beautifully head-on, but it has a hell of a time with a simple deflection shot from the rear-quarter.:doh: P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria Link to comment Share on other sites More sharing options...
Captain Orso Posted February 19, 2019 Share Posted February 19, 2019 I think I got sniped head-on exactly one time. Since then, if the mission starts with a head-on pass I jink a bit to the side and start pulling up (in the P-51). I've never had an AI hit me like that, nor put any great effort into attempting to do so. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1 Link to comment Share on other sites More sharing options...
amazingme Posted February 19, 2019 Share Posted February 19, 2019 I think I got sniped head-on exactly one time. Since then, if the mission starts with a head-on pass I jink a bit to the side and start pulling up (in the P-51). I've never had an AI hit me like that, nor put any great effort into attempting to do so. Try it on vertical.. a head-on that is.. Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5 Link to comment Share on other sites More sharing options...
chaser Posted February 19, 2019 Share Posted February 19, 2019 for me I don't get why the replay is so badly broken surly its a fundamental thing to have working [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Captain Orso Posted February 19, 2019 Share Posted February 19, 2019 OMG I wish I knew how to get ED to make replay work, not only that it "works", but that it would work the way PLAYERS/USERS could use it the the greatest advantage, basically the same way TacView works, only in 3D, and with scrolling forwards and backwards. Play a Tacview recording with DCS Replay When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1 Link to comment Share on other sites More sharing options...
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