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Detaching the flexible sight view from the VR headset


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In VR, the default behaviour of the flexible sight and door guns is to follow the head to aim.

 

This is a really awful way to control the sight in VR (in fact, it's against the first rule of game design in VR). Is there any way to turn this off? I tried the key bind to turn off head tracker aim, but that does not work in VR.

 

Thanks.

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