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"End Mission" Button


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debrief.logdcs.logAlso in 2.7 beta and had the same error. Also noticed that the debrief didn't even have my plane in it. Usually it shows me as 'Player' or something but I was nowhere to be found, as if I was never in the flight. Checked my debrief log and I see "Invalid pilotid" midway through, in case that's related.

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Same issue for me finishing A-10 Enemy Within 3.0,  Mission 6

I may have seen this once before a year ago.

 

On the debrief screen I did click a couple of filters to see if my aircraft had taken a hit. The display did hang at one point, but otherwise the debrief screen and buttons appeared interactive except clicking End Mission had no effect.

 

DCS 2.7.0.4625

logbook.lua debrief_bug_no_end_mission.log


Edited by DimSim
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I also got his bug in the campaign "Eastern Frienship Hornet Edition" at the end of mission 2 ( https://www.digitalcombatsimulator.com/fr/files/3301137/ ) with 2.7.

 

2021-04-21 22:00:17.615 INFO    LUA-TERRAIN: Init done
2021-04-21 22:00:20.763 ALERT   LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/me_logbook.lua"]:1118: attempt to index local 'unitTarget' (a nil value)
GUI debug.traceback: stack traceback:
    [C]: ?
    [string "./MissionEditor/modules/me_logbook.lua"]:1118: in function 'updateUserStatistics'
    [string "./MissionEditor/modules/me_debriefing.lua"]:359: in function 'updateStatistic'
    [string "./MissionEditor/modules/me_debriefing.lua"]:364: in function 'endMission'
    [string "./MissionEditor/modules/me_debriefing.lua"]:349: in function 'onChange'
    [string "./dxgui/bind/Button.lua"]:22: in function 'callback'
    [string "./dxgui/bind/Widget.lua"]:368: in function <[string "./dxgui/bind/Widget.lua"]:363>
2021-04-21 22:05:49.058 WARNING LOG: 38 duplicate message(s) skipped.

 

Here is my full log file.

dcs.log

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Same here ... reflew my last campaign mission hoping it was fixed with the new 2.7 ...... but nothing. Same issue. I guess all flights are on .... ice untill further updates. I must say though this is a serious issue and wondering why its still not fixed and added to this new update. It makes the new update kinda obsolete when we cant even enjoy a succesfull flown mission ! 

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I haven't re-played my endless mission. Instead I edited my log file to skip it. I also haven't flown another mission since.

Does this bug affect ALL subsequent missions, or just some, so playing the same mission is likely to fail the same way?

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For me it was just the one, and I could end the mission with the ESC key.

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3 hours ago, DimSim said:

Does this bug affect ALL subsequent missions, or just some, so playing the same mission is likely to fail the same way?

 

I believe it's a question of whether you have killed a unit (or a structure ?) that doesn't have an id, for some reason. So it may or may not happen during a mission and it may happen for potentially any mission, although I assume air-to-air would be fairly immune compared to air-to-ground.

 

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For me the earlier posted logbook file by Buzzline worked for me. I could finally end the mission.

 

I hope it will it will for the rest of you too

 

Greatfull for the solution ,

 

Thanks alot Buzzline !  

Well done !

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This consistently happens to me when I destroy a map static object/structure.  The latest was when I had to bomb a warehouse in Operation Pontus.

 

I'll try Buzzline's lua.  Hopefully that fixes it.

logbook.lua

 

EDIT: Just some missions which included destroying map objects.  Buzzline's lua fixed the issue.  


Edited by Eagle_01

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I encountered this bug in multiple campaigns ( Operation Pontus, Rising Squall). Please fix this. 

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@BuzzLine Thanks for the heads up. Will try it. My concern is me forgetting to remove it once it's fixed and introducing new problems :-). Hope the team has it on the radar.

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Install it with a mod manager... Then it's easy to back out

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49 minutes ago, fylzz said:

@BuzzLine Thanks for the heads up. Will try it. My concern is me forgetting to remove it once it's fixed and introducing new problems :-). Hope the team has it on the radar.

 

Gosh, I hope they have it on radar as it's flying high, straight and level, squawking 7700, and with all lights flashing. -sigh- 

 

Note that if you repair your install it should get rid of any user-generated modification, you don't even need a mod manager to revert to a pristine state. 

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I encountered this end mission bug on multiple campaigns. I am frustrated as hell. I tried same mission multiple times but stuck on end mission button. I will try @BuzzLine fix.  

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On 4/30/2021 at 2:07 PM, BuzzLine said:

 

Gosh, I hope they have it on radar as it's flying high, straight and level, squawking 7700, and with all lights flashing. -sigh- 

 

Note that if you repair your install it should get rid of any user-generated modification, you don't even need a mod manager to revert to a pristine state. 

 

I didn't see a change in the bugged file after update 2.7.0.5659 today so ... I guess they didn't pick it up. 😞    
No mention of the bug in the changelog either, so *maybe* they fixed it in a different way and just forgot to mention it, but I doubt it. -sigh-

 

Still, the good news is I believe my fix should remain relevant so there's that.

 

Cheers,

Buzz

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1 hour ago, BuzzLine said:

 

I didn't see a change in the bugged file after update 2.7.0.5659 today so ... I guess they didn't pick it up. 😞    
No mention of the bug in the changelog either, so *maybe* they fixed it in a different way and just forgot to mention it, but I doubt it. -sigh-

 

Still, the good news is I believe my fix should remain relevant so there's that.

 

Cheers,

Buzz

 

Amen to your SARS ! 💯

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