Viper101 Posted June 7, 2007 Share Posted June 7, 2007 Currently skinless but its being worked on a lot :) (additions, animations, fixes) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
sp0nge Posted June 7, 2007 Share Posted June 7, 2007 that looks sweet man! Keep us updated Is breaking the laws of gravity illegal? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Invicta Posted June 7, 2007 Share Posted June 7, 2007 Yup, sure looks sweet! Are you building it Viper101? Link to comment Share on other sites More sharing options...
Viper101 Posted June 7, 2007 Author Share Posted June 7, 2007 Yup, sure looks sweet! Are you building it Viper101? yes:smilewink: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
sv-rus Posted June 7, 2007 Share Posted June 7, 2007 fine! **** * ***** Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted June 7, 2007 Share Posted June 7, 2007 How many poly's you got there so far, looks quite high Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Viper101 Posted June 7, 2007 Author Share Posted June 7, 2007 looks quite high your right lol [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted June 7, 2007 Share Posted June 7, 2007 Looks great Viper... No longer active in DCS... Link to comment Share on other sites More sharing options...
Black_Hawk Posted June 7, 2007 Share Posted June 7, 2007 Great job! What program are you using? I saw that EDs plugins only work with 3DS MAX 7. But would they work on 3DS MAX 8? 159th GAR LockOnFiles CAW Team Link to comment Share on other sites More sharing options...
DPS Posted June 7, 2007 Share Posted June 7, 2007 Nice looking model. I've been playing around with gmax recently - I've still got a lot of work to do. Link to comment Share on other sites More sharing options...
USSR_Gys71 Posted June 7, 2007 Share Posted June 7, 2007 http://www.meshfactory.com/catalog/product_info.php?products_id=523 Link to comment Share on other sites More sharing options...
EscCtrl Posted June 7, 2007 Share Posted June 7, 2007 http://www.meshfactory.com/catalog/product_info.php?products_id=523 Is that the same model? Link to comment Share on other sites More sharing options...
USSR_Gys71 Posted June 7, 2007 Share Posted June 7, 2007 Ask Viper Link to comment Share on other sites More sharing options...
Viper101 Posted June 7, 2007 Author Share Posted June 7, 2007 Is that the same model? sorta of. It is the same "but" won't be once I am done with it due to copyright reasons.:noexpression: I will be applying my squads skins to it first because yea... From there if the community wants to use different squadron skins on it I guess I can do that :) P.S. If you read the first sentence when I posted this thread it says "fixes" and stuff (that would mean I am working and doing stuff to make it really good) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
EscCtrl Posted June 7, 2007 Share Posted June 7, 2007 sorta of. It is the same "but" won't be once I am done with it due to copyright reasons.:noexpression: I will be applying my squads skins to it first because yea... From there if the community wants to use different squadron skins on it I guess I can do that :) P.S. If you read the first sentence when I posted this thread it says "fixes" and stuff (that would mean I am working and doing stuff to make it really good) Ah right you're modifying it. Have you put it into lomac yet, surely with that many polygons it's a strain to play the game? Link to comment Share on other sites More sharing options...
Viper101 Posted June 7, 2007 Author Share Posted June 7, 2007 Ah right you're modifying it. Have you put it into lomac yet, surely with that many polygons it's a strain to play the game? the number of polygons is from 200,000-250,000 :P :lol: ehh, not much of a stress if you got a nice card:D [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
EscCtrl Posted June 7, 2007 Share Posted June 7, 2007 Meh read the wrong number. I bet it's a stress when your entire squad is flying formation over an active battlefield during a thunderstorm. Link to comment Share on other sites More sharing options...
Troffmeister Posted June 7, 2007 Share Posted June 7, 2007 sorry but this is sooo wrong on so many levels in my opinion 1 its not your model - you did not make it from scratch from schematic line drawings etc 2 copywrite etc - cough ?? 3 how about some consideration for those that run lomac on older pcs and video cards ? 4 you can make a very decent looking model at around or below 60000 polys , if you model cleanly and efficiently without hidden faces etc - sometimes less is more ! 1 Link to comment Share on other sites More sharing options...
JaNk0 Posted June 7, 2007 Share Posted June 7, 2007 Didn't Gys make a F-14 model? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Viper101 Posted June 8, 2007 Author Share Posted June 8, 2007 2 copywrite etc - cough ?? the copyright is only in consideration if I dont re-format the model and in which I did....so I am fine :) @Janko- Yes, and quit. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
zaelu Posted June 8, 2007 Share Posted June 8, 2007 Currently skinless but its being worked on a lot :) (additions, animations, fixes) ... ... ... Yup, sure looks sweet! Are you building it Viper101? yes:smilewink: sorta of. It is the same "but" won't be once I am done with it due to copyright reasons.:noexpression: ... P.S. If you read the first sentence when I posted this thread it says "fixes" and stuff (that would mean I am working and doing stuff to make it really good) Well, the first post could imply that you had been woking on it until only the "additions, animations, fixes" are left to do. You didn't tried to avoid the confusion. It needed that another forum member to point to the original model on meshfactory to make you clarify the things, the implications everybody is free to draw. I thought for a second at the guy that is always near the stories with Mozart... What was his name? ;) And about 200 000polys... buying a model this size to put it into a game, Lock On, that has a limit of 20 000polys is a big waste. Those big models are normaly used for movies. When you understand that a 200 000polys model need to be not only be skined in real time by the videocard but also illuminated, shaded and manytimes "postprocessed" by "shader programs" and then put in a world... a simulation world in which different things (aka other objects, maybe same plane ;) ) coexists and interacts (the CPU is still helping the VGA and is still crushed by Lock On)... then you realise that you don't have that VGA card just yet. Su-25T has about 20 000polys and is very beautiful. 200 000? In Lock On? Looks like a good joke. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
Troffmeister Posted June 8, 2007 Share Posted June 8, 2007 Well said ) Link to comment Share on other sites More sharing options...
Troffmeister Posted June 8, 2007 Share Posted June 8, 2007 60000 polys is the highest i have been modelling too i believe this is the optimal highest figure , but less is more and if i cam make a nice model below this , all the better for me 60k is the limit , not the target 60k could deliver a very nice originally modelled f14 tomcat for sure ) Link to comment Share on other sites More sharing options...
hitman Posted June 8, 2007 Share Posted June 8, 2007 @Janko- Yes, and quit. I wonder why. Link to comment Share on other sites More sharing options...
Viper101 Posted June 8, 2007 Author Share Posted June 8, 2007 I will try and see if I can do something about all the poly's.... @IguanaKing- the model is "Mine" now and hasnt broken any rules....we know what we are doing. And also, dont make me bring the topic of EricJ's F/A-18F into this because he purchased that model too. If you want to argue, then yell at both of us for no reason ;) I wonder why. what is that supposed to mean? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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