FlightControl Posted October 21, 2018 Share Posted October 21, 2018 Cargo classes provide enhanced means to handle cargo transportation. Cargo requires a bit more explanation. MOOSE has implemented a separate system for cargo handling. It combines the capabilities of DCS world to combine infantry groups, cargo static objects and static objects as “cargo” objects. It also provides you with AI cargo transportation classes, and Tasking classes for human players, to transport cargo as part of a mission goal. In order to use these MOOSE cargo facilities, you’ll have to declare those groups and static objects in a special way within your scripts and/or within the mission editor. It is not a rocket science, but requires a bit of reading to learn this new method. Once you’ve learned this, a new world will open :-) Add the cargo capabilities, so that your mission scenarios are dynamically managing the combat resources. https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Moose_Cargo.html We would be interested to learn how you use this stuff in your missions. FC and FF [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE] Link to comment Share on other sites More sharing options...
FlightControl Posted October 21, 2018 Author Share Posted October 21, 2018 A small example using APCs...AID-CGO-160 - APC - Spawning of cargo objects.miz [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE] Link to comment Share on other sites More sharing options...
Rudel_chw Posted October 25, 2018 Share Posted October 25, 2018 Thanks for the example .. will give it a try, tough I'm happy with just using RAT to provide atmosphere to my missions :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
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