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Airfield Static Templates for Caucasus Map


Rudel_chw

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Hi, I saw that some objects do not appear in game, for example some street lamps that are present in the template "VP-Lighting tower" "VP-Gotb 100m" etc... . What can it depend on?


Edited by Duster

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20 minutes ago, Duster said:

Hi, I saw that some objects do not appear in game, for example some street lamps that are present in the template "VP-Lighting tower" "VP-Gotb 100m" etc... . What can it depend on?

 


hi, 

 

are you using the latest version of the vpc mod?

It is this one:

 

https://1drv.ms/u/s!Ai6cuX3YQI26h4xg4260mM02r87dGQ?e=tcYq2X

 

 

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4 minutes ago, Rudel_chw said:


Ciao, 

 

stai usando l'ultima versione del mod vpc?

È questo:

 

https://1drv.ms/u/s!Ai6cuX3YQI26h4xg4260mM02r87dGQ?e=tcYq2X

 

Perfect!
Thanks a lot, with this link it works. I hadn't read that there was a replacement link.
Thank you

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CPU i7 7700K@4.5ghz * COOLER ARCTIC Freezer 13 CO * MB MSI Z270 Gaming M3 * RAM G.Skill 32GB DDR4-2400 DDR4 2400MHz * GPU Zotac GTX 1070Ti mini * SSD Samsung 850 EVO 500GB for S.O. * SSD Samsung 860 EVO 500GB for DCS * HDD 1TB WD Blue x2 * PSU Corsair CX650M * SO Windows 10 pro 64bit * TrackIR 5 * Saiteck x52 Pro

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Just now, Duster said:

Perfect!
Thanks a lot, with this link it works. I hadn't read that there was a replacement link.
Thank you

 

Yes, unfortunately on latest DCS the lighting effects of the VPC Mod caused crashes so I had to disable the lighting. Didn't remove the light towers from the Templates because I still hope that @voc (the Mod's author) will be able to fix it in the future 🙏

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

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  • 2 months later...

Is anybody else having issues with the static template for Kobuleti? I can load the template in mission editor but if I click on an object or load the mission to fly it I get an error and DCS crashes.  

This is the error message :

 

 

20210417_163608.jpg

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47 minutes ago, Bbow said:

Is anybody else having issues with the static template for Kobuleti? I can load the template in mission editor but if I click on an object or load the mission to fly it I get an error and DCS crashes.  

This is the error message :

 

Hello,

 

Unfortunately, DCS has renamed the files fake_omni_lights.fx and fake_spot_lights.fx, which on DCS 2.7 are named  fake_omni_lights2.fx and fake_spot_lights2.fx

 

The ideal solution would be to re-create the 50 or so objects of the Mod that include lighting to make use of the renamed files, but that is a lot of work and the Mod's author is not currently able to dedicate so much time to this; so an alternative solution is to copy those two files and give them the old names .. the end result looks like this:

 

M0pTmch.jpg

 

Fortunately, this fix does not break the integrity check in any way, but if you ever do a repair of DCS, the repair tool will delete them, so this fix would have to be re-done .. I will edit a small Mod in OvGME format and provide a link, so that it is easier to apply.

 

My thanks to the user that found this workaround @Shlee 👍

 

 

A nice side-effect of this fix is that it restores the lighting abilities of some objects, that was lost when DCS updated to 2.5.6

 

EHWSsTt.jpg

 

I will create a link with an updated version of the Mod, just give me a few hours to test it first.  The Static templates themselves do not need any update at all, since the VPC Mod is completely separated.

 

Best regards,

 

Eduardo

 


Edited by Rudel_chw
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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

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2 hours ago, Rudel_chw said:

 

Hello,

 

Unfortunately, DCS has renamed the files fake_omni_lights.fx and fake_spot_lights.fx, which on DCS 2.7 are named  fake_omni_lights2.fx and fake_spot_lights2.fx

 

The ideal solution would be to re-create the 50 or so objects of the Mod that include lighting to make use of the renamed files, but that is a lot of work and the Mod's author is not currently able to dedicate so much time to this; so an alternative solution is to copy those two files and give them the old names .. the end result looks like this:

 

M0pTmch.jpg

 

Fortunately, this fix does not break the integrity check in any way, but if you ever do a repair of DCS, the repair tool will delete them, so this fix would have to be re-done .. I will edit a small Mod in OvGME format and provide a link, so that it is easier to apply.

 

My thanks to the user that found this workaround @Shlee 👍

 

 

A nice side-effect of this fix is that it restores the lighting abilities of some objects, that was lost when DCS updated to 2.5.6

 

EHWSsTt.jpg

 

I will create a link with an updated version of the Mod, just give me a few hours to test it first.  The Static templates themselves do not need any update at all, since the VPC Mod is completely separated.

 

Best regards,

 

Eduardo

 

 

That fixed it!! Thank you.  But I dont get the lights at night time, not sure why. 

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2 minutes ago, Bbow said:

That fixed it!! Thank you.  But I dont get the lights at night time, not sure why. 

 

You probably have the version of the VPC Mod where I disabled its lightning to make it not crash on DCS 2.5.6 ... wait a few hours and I will upload a working version of the Mod.

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38 minutes ago, Rudel_chw said:

 

You probably have the version of the VPC Mod where I disabled its lightning to make it not crash on DCS 2.5.6 ... wait a few hours and I will upload a working version of the Mod.

 

Hello,

 

Please, for the VPC Mod to work on DCS 2.7, download the updated version that it's on this post:

 

👍

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  • 3 weeks later...
1 hour ago, Bog9y said:

The fix to get the lights to work was to put the lights in as a GROUND UNIT - FORTIFICATION, not as a static object.


My static templates are built that way, the units that have lighting are placed as fortifications rather than statics.

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

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  • 1 year later...

Gday

This looks like great work but unfortunately If I try to start a  mission with the templets loaded DCS crashes while loading & wants to send crash reports. I would say the mod used (VPC-Airfield Equipment 0.9.4 beta) is broken  


Edited by mrmat01
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27 minutes ago, mrmat01 said:

…  I would say the mod used (VPC-Airfield Equipment 0.9.4 beta) is broken  

 


I’d say that you are probably using an obsolete version of the Mod. This is the current one:

 

 

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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39 minutes ago, mrmat01 said:

That is the one I'm using.


Strange, it seems to work on my DCS .. this is a video of just one month ago:

 

 

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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  • 7 months later...
1 hour ago, dertien said:

I downloaded the old version which is great, but do you have a link to your latest one please?

 

Hi, not sure what you mean by "old version" ... my Templates have only one version, as I have not updated them since their creation. Maybe you mean the VPC Mod?

 

1 hour ago, dertien said:

The updated Caucasus in Blu and Red would be nice

 

Again, not sure exactly what do you mean here.

 

1 hour ago, dertien said:

other regions (syria) are a bonus.

 

I have not shared any airfield template for the Syria Map yet. 

Best regards.

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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