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Bankler's CASE 1 Recovery Trainer


Bankler

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That's why I advised against spending time to fix scripting until this big update stabilizes.
Good advice.

Things are a bit too volatile now with current open beta.

Mr Bankler updated from 5.00 to 5.10 on account of this issues and now some more heckups going to 5.10.

Let things settle somewhat.

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That's why I advised against spending time to fix scripting until this big update stabilizes.

 

Good advice.

Things are a bit too volatile now with current open beta.

Mr Bankler updated from 5.00 to 5.10 on account of this issues and now some more heckups going to 5.10.

Let things settle somewhat.

 

Actually, since we don't know what is causing the issue. I would leave it up to Bankler to decide whether it is too much trouble to fix now or not. If it is one simple thing, then fixing it a couple times and uploading the mission each time may not be too much to ask.

 

I, for one, use this mission most days to keep my skills up around the boat. I also find it fun just trying to get to 75/75.

 

It may be months before this latest patch is fixed. Or, it may be that whatever ED has done that causes this mission to break is done now, and will remain this way from here on out. Waiting to see if they change something else could take months too.

 

If it means a complete re-write, then maybe it is too much. Either way, it's not our call to make. I'm sure Bankler will take a look, and will decide the best course of action.

 

Just my 2 cents!

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  • 2 weeks later...

That's the safest bet. I tried to go to 2.5.6 once and couldn't even launch the game. After I reverted, I just decided to stay put until I hear enough people telling me it's stable on multiplayer and launching & recovering on a carrier.

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Bankler, I just changed the first two triggers from "Mission Start" to "Once", and it now works great so far in 2.5.6. Mind you, so far I've only done the Hornet air start slot, but it's all good so far.

 

Great find Sedlo!

 

I was also able to get the F-18 air start to work with 2.5.6, but for me the first 2 triggers were already set to "Once", and I had to change them to "Mission Start".

 

I haven't been able to get the F-14 air start to score me around the pattern yet though. But at least the errors are gone from the last time I tried it with 2.5.6

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Looking forward to doing this on the new Carriers when they arrive and having the extra support for Plat Cam and LSO Interaction will be great!

"There are only two types of aircraft, Fighters and Targets." Doyle "Wahoo" Nicholson

[sIGPIC][/sIGPIC]

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Heys guys could you upload it

 

The download link is in the first post of this thread

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Guess he meant the one with the working trigger?

 

There is no "fixed" mission as such. You have to fix that yourself in the mission editor like Sedlo posted (instructions in the next post) - Bankler said he's not going to fix the mission until DCS is stable again


Edited by kato217
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So to make the temporary fix for DCS 2.5.6...

 

1) Open Bankler's mission v05.10 in the mission editor

2) Click the 6th button down on the left column where it says "Set Rules For Trigger" to open up the available triggers (see pic)

3) Click the top trigger called "ONCE (Moose Run, ON MISSION START)"

4) Click the drop down box next to "Type" to see type options 1 through 4.

5) In my case, I changed it from "Once" to Mission Start"

6) Click the second trigger called "ONCE (Mission Script Run, ON MISSION START)"

7) In the drop down box change that from "ONCE" to "MISSION START"

8.) Optional... I use this as a single player mission rather than for multiplayer as this was designed for, so I have to change the first airborne "Client" F-18 to a "Player" F-18

9) Save Mission with a different name so that you still have the original if this doesn't work.

10 Fly good, don't suck!

 

 

Bankler_Instructions.jpg?dl=1

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So to make the temporary fix for DCS 2.5.6...

 

 

 

1) Open Bankler's mission v05.10 in the mission editor

 

2) Click the 6th button down on the left column where it says "Set Rules For Trigger" to open up the available triggers (see pic)

 

3) Click the top trigger called "ONCE (Moose Run, ON MISSION START)"

 

4) Click the drop down box next to "Type" to see type options 1 through 4.

 

5) In my case, I changed it from "Once" to Mission Start"

 

6) Click the second trigger called "ONCE (Mission Script Run, ON MISSION START)"

 

7) In the drop down box change that from "ONCE" to "MISSION START"

 

8.) Optional... I use this as a single player mission rather than for multiplayer as this was designed for, so I have to change the first airborne "Client" F-18 to a "Player" F-18

 

9) Save Mission with a different name so that you still have the original if this doesn't work.

 

10 Fly good, don't suck!

 

 

 

 

 

Bankler_Instructions.jpg?dl=1

Thanks Kato217.

Followed your method and Bankler carrier landing training mission works for me in 2.5.6.

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Thanks Kato217.

Followed your method and Bankler carrier landing training mission works for me in 2.5.6.

 

Great stuff - glad it helped - Thanks to Sedlo for figuring out the fix

 

Thanks..had done it earlier.

Sorry for not responding sooner.

 

Many thanks Kato

 

Hey NP - Glad you're up and running

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Once I am in the mission, I don't see a "mission editor. Only a "mission planner". How do I get to the editor? Never played with mission settings before.

Thanks,

TWC_SLAG

 

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Once I am in the mission, I don't see a "mission editor. Only a "mission planner". How do I get to the editor? Never played with mission settings before.

Thanks,

 

You get to the Mission Editor from the DCS Main Menu - the button is on on the right hand menu just above the "Exit" button.

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You get to the Mission Editor from the DCS Main Menu - the button is on on the right hand menu just above the "Exit" button.

 

Mission editor, never been there before. But, your instructions worked perfectly.

 

Thanks,

TWC_SLAG

 

Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.

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Mission editor, never been there before. But, your instructions worked perfectly.

 

Thanks,

 

Great - glad it helped :thumbup:

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Great - glad it helped :thumbup:

 

 

 

I am starting to get a popup, something about a script error. Sound familiar? It goes away when I hit Escape, and I can resume flying, but it returns 1-2min later.

TWC_SLAG

 

Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.

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I am starting to get a popup, something about a script error. Sound familiar? It goes away when I hit Escape, and I can resume flying, but it returns 1-2min later.

 

Yes, this is the error that we have been talking about - did you...

 

1) Change the two triggers from "Once" to "Mission Start" in the Mission Editor as I outlined in my instructions a few posts back?

 

2) If so, did you save the mission with a different name as in step "9"?

 

3) If so, when you got the error, did you load the mission you edited (as opposed to the original unedited mission)?

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Yes, this is the error that we have been talking about - did you...

 

1) Change the two triggers from "Once" to "Mission Start" in the Mission Editor as I outlined in my instructions a few posts back?

 

2) If so, did you save the mission with a different name as in step "9"?

 

3) If so, when you got the error, did you load the mission you edited (as opposed to the original unedited mission)?

 

 

I did everything right, except yesterday without thinking I loaded the original version, rather than the MOD version. :(

 

 

Thanks,

TWC_SLAG

 

Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.

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