Cobra847 Posted August 28, 2018 Share Posted August 28, 2018 Dear All, Over the past few months we've been fairly silent due to the ongoing pre-release crunch on the F-14. During this time however, the Viggen team has continued to improve the aircraft as we head towards release status and total feature completion. We still expect this to happen this year, and do not foresee any changes in this schedule. Over the next several patches we will be introducing some of the final "major" items remaining: e.g.: the Ram Air Turbine, in-cockpit pilot, PBR overhaul of both cockpit and exterior, new custom soundset, new missions and campaigns, performance improvements, and plenty more. Once the F-14 launches, we'll also be working on backporting several new, exciting features that we've built for the F-14. We're excited to reveal these together with the F-14 - and we feel that they will bring the Viggen to another level. For now, however, the next beta branch patch will launch a number of new, work in progress features and bugfixes: Changes for next patch Fixes to generated data cartridge, including: only planning for non-infantry units and fixes to broken SKU-planning. New! Flight planner now also uses terrain to plan for least exposed approach to target while still allowing for pop-up maneuvers. New WiP Feature! generated data cartridges after ELINT has been collected. Is selectable in kneeboard and will generate a flight plan with a search pattern for the radar transmitter. You can select a stand-off range or to overfly the area. Sidewinder fix: T1 to Radar-lock instead of TV, and the missile is now not re-caged when setting safety armed. Fix to the HUD presenting wind compensation incorrectly when in a bank. New! Callsigns (including your own) are now displayed in the kneeboard. RPM in outside view adjusted to say 100% when at max RPM instead of 97%. Corrected AI Afterburner sounds. Fixed flight-envelope values for AI. Introduced a weight on wheels workaround to fix thrust reverser issues. Corrected ability to re-fix MÅL-points. Changes for patch after next For the subsequent major patch, we will be introducing a significant number of art changes! Chief among them: New: New and Improved Afterburner Effects We've done a stop-gap pass (until F-14 developments are backported) on our afterburner effects for the Viggen! These now look far more realistic, are appropriately scaled and bright. The afterburner will now also cast light inside the exhaust as well as on surrounding objects and terrain. Click to enlarge New: RAT (Ram Air Turbine) This little spinny boi can help keep you alive in a pinch! This has actually been active in our simulation since launch, but we've been lagging behind on implementing the visuals. Cute, isn't it? Click to enlarge New: Original, 32bpp uncompressed normalmaps! We felt that VRAM was at a great premium on the launch of our Viggen. Lately, however, we've reevaluated VRAM usage of the Viggen and the impact on performance. This has allowed us to now ship uncompressed, high quality normalmaps for the exterior. This change has also been necessary due to the discontinuing of support for swizzled XY BC5 normalmaps in the core engine. Enjoy those sculpted rivets in all of their glory! Click to enlarge Other Changes The current, non-exhaustive (this will grow) list of changes due for that patch is as follows; Exterior mirrors now reflect the environment Fixed various clipping and shine-through issues in exterior (esp. Cockpit) Sculpted new normalmap for exhaust nozzle and area Sculpted new normalmap for exterior exhaust shell Added RoughMet textures for the exhaust shell Added turbine texture for better deep engine detail Metal elements on wings now have appropriate material definitions Animated engine exhaust fan New! Significantly improved visual fidelity of afterburner Afterburner now cast lights inside engine exhaust pipe Afterburner now cast lights on surrounding objects and terrain Corrected afterburner z-fighting Afterburner planes do not render at high viewing angles. Corrected afterburner self-illumination Fixed glass in LoD (distant) models turning opaque and bright. New! Added significantly better quality uncompressed normal maps for entire exterior Light domes are now appropriately shiny Fixed wheel/tire animation values so they spin at correct speeds. Latest Changes And in case you missed it; the latest patchnotes for the Viggen were as follows: SPA-mode: Fix of adding more than 9 MALs should reset count + manually entered MALs shouldn’t be overwritten. SPA-mode: Info about fix (target heading and speed) wasnt displayed after a SKU-fix was taken and then it was also immediately overwritten in AKTPOS. Other various fixes to SPA-mode Bombing: Added bomb-rate "catch-up" on first bomb impulses: improves bombing accuracy Bombing: DYK/dive bombing mode changed so release is begun at later time making the sight more centered in view and easier to use Custom cartridges: Automatically generated mission plans improved with additional info in kneeboard Custom cartridges: ability to automatically generate mission for MÅL and SKU targets by landing and setting master mode BER. Custom cartridges: for dynamically generated cartridges the time-on-target can be changed with key command. Other custom cartridge fixes Added Quick Missions for Persian Gulf Map. Changes to AI RB-04E definitions. AI now fire RB-04 and break away. Updated RB04 / RB15 Warhead Tweaked RB04E motor burntime. As always, thanks for your support. We'll be working very hard and diligently to meet our goals for the Viggen and it's full completion by the end of 2018. Sincerely, The Heatblur Viggen team Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
QuiGon Posted August 28, 2018 Share Posted August 28, 2018 (edited) Awesome news! Many thanks to you guys for the ongoing work on the Viggen and the continuing commitment to this bird!! :thumbup: Once the F-14 launches, we'll also be working on backporting several new, exciting features that we've built for the F-14. We're excited to reveal these together with the F-14 - and we feel that they will bring the Viggen to another level. Edited August 28, 2018 by QuiGon Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Shrike88 Posted August 28, 2018 Share Posted August 28, 2018 Excellent Update and again thank you so much with communicating with the community. Your hard work will soon pay off! Cannot wait for the Tomcat. Thank you also for posting your changelogs and what your currentl changes were, and as well as what your currently working on. Much of the development community can follow this example! Thank your whole team for your hard work and time! Link to comment Share on other sites More sharing options...
microvax Posted August 28, 2018 Share Posted August 28, 2018 Great updates. Viggenlyfe will be even better then it already is. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
heroe Posted August 28, 2018 Share Posted August 28, 2018 thank you very much Link to comment Share on other sites More sharing options...
Knock-Knock Posted August 28, 2018 Share Posted August 28, 2018 Dayum, the updated visuals and afterburner effects, look sweet as **** :thumbup: - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
sc_neo Posted August 28, 2018 Share Posted August 28, 2018 Your are the salesman :)...the good kind of salesman that is! Any details about this campaign forthcoming? Link to comment Share on other sites More sharing options...
MrDieing Posted August 28, 2018 Share Posted August 28, 2018 Oof I love you guys. This will totally get me back in the Viggen! ''Greed is a bottomless pit which exhausts the person in an endless effort to satisfy the need without ever reaching satisfaction.'' Erich Fromm Link to comment Share on other sites More sharing options...
SVgamer72 Posted August 28, 2018 Share Posted August 28, 2018 Time to do a happy dance!!!! Viggen - The module I never knew I wanted, yet stole my heart like no other. Link to comment Share on other sites More sharing options...
Spathiphyllum Posted August 28, 2018 Share Posted August 28, 2018 Wow! Link to comment Share on other sites More sharing options...
rrohde Posted August 28, 2018 Share Posted August 28, 2018 :thumbup: PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
Red Dragon-DK Posted August 28, 2018 Share Posted August 28, 2018 Great update :thumbup: Intel I7 4770K, Evga 1080 FE, win10 64Pro, 32GB ram, TracIR 5, Hotas Warthog, MFD Cougar x2, MFG Crosswind Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 28, 2018 Share Posted August 28, 2018 (edited) Thanks a lot for keeping us updated ... I flew the Viggen a lot on its first 8 months since release, but afterwards turned my focus to other modules .. will have to check back on the Viggen and re-learn her :) Edited August 28, 2018 by Rudel_chw For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
ndecaro Posted August 28, 2018 Share Posted August 28, 2018 And the Viggen keeps getting better. Thanks guys! Link to comment Share on other sites More sharing options...
svaty Posted August 28, 2018 Share Posted August 28, 2018 Great news! Link to comment Share on other sites More sharing options...
RED Posted August 28, 2018 Share Posted August 28, 2018 Thank you for the update, Cobra! Link to comment Share on other sites More sharing options...
HawkDCS Posted August 28, 2018 Share Posted August 28, 2018 Incredible work! Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog Link to comment Share on other sites More sharing options...
SacredRaziel Posted August 28, 2018 Share Posted August 28, 2018 Thanks for the update No word on the bk90 though... would you mind dropping one or two words on those? Gesendet von meinem SM-G935F mit Tapatalk Link to comment Share on other sites More sharing options...
funkyfranky Posted August 28, 2018 Share Posted August 28, 2018 Cool stuff, guys! A warrior's mission is to foster the success of others. i9-12900K | MSI RTX 3080Ti Suprim X | 128 GB Ram 3200 MHz DDR-4 | MSI MPG Edge Z690 | Samung EVO 980 Pro SSD | Virpil Stick, Throttle and Collective | MFG Crosswind | HP Reverb G2 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss Link to comment Share on other sites More sharing options...
DackSter94 Posted August 28, 2018 Share Posted August 28, 2018 But when we gonna be able to climb to flight ceiling without flaming at at 13km?? LOOK MA, NO HOOK Link to comment Share on other sites More sharing options...
Xordus Posted August 28, 2018 Share Posted August 28, 2018 How does the RAT work? I thought it would deploy when the engine fails to offer electrical power. If that's true is it run by passing air? Link to comment Share on other sites More sharing options...
ikonane Posted August 28, 2018 Share Posted August 28, 2018 Great news! Thanks! Link to comment Share on other sites More sharing options...
Repth Posted August 28, 2018 Share Posted August 28, 2018 How does the RAT work? I thought it would deploy when the engine fails to offer electrical power. If that's true is it run by passing air? That's correct. In fact; that's exactly what RAT stands for. Ram. Air. Turbine. :) Link to comment Share on other sites More sharing options...
Kozality Posted August 28, 2018 Share Posted August 28, 2018 Amazing update. I'm gonna have to be "That guy" as well though....can we get some words on the status of the Bk90? Kozality Vargar 1-2 107th JAS http://throughtheinferno.com/ Link to comment Share on other sites More sharing options...
Kenta Posted August 28, 2018 Share Posted August 28, 2018 (edited) [Nope. Be nice.] -Cobra847 Feel free to remove the post if it's not appropriate @moderators Edited August 28, 2018 by Cobra847 Failure is the mother of all success. Link to comment Share on other sites More sharing options...
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