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Shaders mod for better VR performance (experimental)


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How are you measuring “improvement”, I typically see between 2 and 3ms improvement in GPU frame times

 

Mostly from what I see, the in game FPS counter, FPSVR(Steam), and the SteamVR headset GPU graph.

 

Just not that much difference in the counters (GPU & CPU). What is very noticeable is the jaggy/shimmery look with the mod applied. Shadows, top of the HUD have jagged edges... not to mention sitting on the runway looking toward buildings and parking area (Nellis)

AMD Ryzen R9 3900X | 32GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech RGB X 56 H.O.T.A.S.

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I was slightly frustrated with poor performance when playing in VR with the new deferred rendering engine, so I had a look what would be possible to remove/simplify from the shaders to improve the fra

For anyone interested, I've just tested DCS VR Shaders mod for 2.5.6.50321 (Clear Water, IC Pass) on the latest, Dec 17th 2.5.6.59398 Open Beta. Works perfectly on Caucasus and Syria !   Whi

Using the shader mod with the above fix solved the issue with the left panel in the A-10C for me. Thanks to @Taz1004 for making the fix and to @speed-of-heat for incorporating it in the consolidated v

If you have motion vectoring you will either get your frame rate or half of your frame rate; depending on how ylu have your vive configured thats likely 90/45.

 

as for jaggy/shimmery thats a problem at your end

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

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If you have motion vectoring you will either get your frame rate or half of your frame rate; depending on how ylu have your vive configured thats likely 90/45.

 

as for jaggy/shimmery thats a problem at your end

 

Do you mean "Motion Smoothing" in Steam VR? I do have that set per application/DCS

AMD Ryzen R9 3900X | 32GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech RGB X 56 H.O.T.A.S.

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Yes it as a few different names dependimf on how you set it...and if you steam vr, wmr, or oculus.

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

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no i didn't sorry, all you have to do is either add Taz's files in after the game is moded with the shaders, or if you want a single "file" just add Taz's files to my unzipped files. For reference you can't mod speedrees and get an IC Pass version

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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Gimmie a few ... i will update the files in my post

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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@whisky.actual i have added the files, to my sig block Kegety's version + Taz's fix and a Clear Water Version, note you cant have IC Pass and Taz;s fix

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SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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Ive been getting weird blocky vegetation in the PG map since the last update. Ill try to post a screen later.

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Utley | Yeast | 403 http://www.JTF13.com

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@speed-of-heat your sig is not visible still. Can you post link to your site to download the new fix

 

This. The new forums isnt showing the sig lines.

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@speed-of-heat your sig is not visible still. Can you post link to your site to download the new fix

 

Ok. I just found in my Settings that you have to enable "Show Signature" But it is there.

 

Thanks again @speed-of-heat

Intel i7 9700k, 64GB DDR4, Gigabyte Z390 Master, RTX 2080 Ti 11gb, 500GB Sabrent Rocket (System) 1TB XPG Gammix S11 Pro M.2 (DCS), Windows 10 64, Samsung 55" 4K UHD TV, Samsung Odyssey Plus

 

DCS OB 2.5.6, F-14B Tomcat, F-18C Hornet, F-16C Viper, A-10C Warthog, F-5 Tiger II, AV-8B Harrier, P-51D Mustang, FC3, Super Carrier

 

Thrustmaster Warthog Hotas, (3) Cougar MFD's, Logitech Pro Rudder Pedals, (2) Stream Decks, (1) Stream Deck XL, (1) Stream Deck Mini, Misc Button Boxes

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Ok. I just found in my Settings that you have to enable "Show Signature" But it is there.

 

Thanks again @speed-of-heat

 

you are welcome, as i said i'm just the butcher, but glad it helps!

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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I've noticed lately when the light is just right, as I'm flying around a target range the targets appear as tiny white dots in normal viewing. When I use VR zoom or spyglass zoom the dot effect goes away.

 

It's almost like a column of vehicles with their daytime running lights on.

 

 

Edit: Saw this is the recent change log post

  • night time unit visibility, flickering white dots - fixed.

 

 

AMD Ryzen R9 3900X | 32GB DDR4 3600| NVidia 1080 Ti | Samsung 970 Evo 1TB NVME | Vive Cosmos Elite | Logitech RGB X 56 H.O.T.A.S.

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I have mine set at .650

Intel 8086k o/c 5.4ghz | 32gb GSkill TridentZ DDR4 3200 ram | Asus Z370 Maximus X Formula| Zotac GTX 1080Ti | eVGA 1000w psu | MFG Crosswinds | Virpil T50CM2/T50 Throttle/warBRD base/TM Hornet | TM Cougar MFD | Dell 34" UHD Curved monitor | TrackIr 5/HP Reverb | Windows 10 Pro



Utley | Yeast | 403 http://www.JTF13.com

My wallpaper mods and skins

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I have mine set at .650

 

I concur with this. I also use that setting on my G1.

9900KS @ 5.2, MSI Gaming X Trio 2080TI @ 2070 and 7500 ram. 32GB of DDR3866, 3x 1TB ADATA NVME, HP Reverb G1v2, Virpil Alpha, Virpil Throttle v3, Shiit Hel External Amp, Philips X2HR Headphones, TrackIR v5

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From memory I ran mine at about 580

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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In 2.5.6 (I can't remember which exact version) you get transparent water, you can see this at beaches or over the Persian Gulf free flight missions when flying low, the base shaders mod, removes this for performance optimisation reasons. my clear water version of the mod puts it back...

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SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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