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Shaders mod for better VR performance (experimental)


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can anyone guide as to how to open and edit a HLSL file to increase the MASKSIZE VALUE?


Edited by westr

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I was slightly frustrated with poor performance when playing in VR with the new deferred rendering engine, so I had a look what would be possible to remove/simplify from the shaders to improve the fra

For anyone interested, I've just tested DCS VR Shaders mod for 2.5.6.50321 (Clear Water, IC Pass) on the latest, Dec 17th 2.5.6.59398 Open Beta. Works perfectly on Caucasus and Syria !   Whi

Using the shader mod with the above fix solved the issue with the left panel in the A-10C for me. Thanks to @Taz1004 for making the fix and to @speed-of-heat for incorporating it in the consolidated v

Thanks for the mod, always appreciated.

Unfortunately I'm getting an error during initial bootup of DCS.

Any good ideas?

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I have noticed certain units cause a CTD with (what looks like) a shader error with glass_effects or something like that. I can get a screenshot when I get home from work. So far I noticed the Mirage 2000 and the SA-13 cause this.

 

HOWEVER, I am running so many mods that this could be on my end. Other than that, this mod has made VR smooth as silk for me....and I've got an old rig. This Mod is sheer genius.

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Why haven't the Eagle Dynamics team done something such as this?

It's a good and viable question.

(maybe because of too many other side effects, and not for everyone?).

 

But, would the Eagle Dynamics team push something such as this Shaders Mode out as a "VR Shaders Option" in the Beta version, if we ask nicely?

 

 

Thank you very much "Kegety" :thumbup:

Looking forward to playing around with your finding myself, whenever I can find the time, super busy with RL this month...:(


Edited by DigitalEngine

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Hi, I keep getting this error when joining servers or missions with all aircraft, what can I do to fix it?

download.thumb.png.344017f7bacd13d672242682b6158ef3.png

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This mod can only be used in single user mode, as it will fail the test for manipulation that Eagle dynamics has built into it.

My Rig: AMD Ryzen 9 3950X | 64GB DDR4-3200 Ram | NVIDIA GeForce RTX 2080 Ti | Thrustmaster Hotas Warthog | MFG Crosswind rudder pedals | HP Reverb

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This mod can only be used in single user mode, as it will fail the test for manipulation that Eagle dynamics has built into it.

 

Incorrect, for servers with the integrity check disabled you can still join.

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This mod can only be used in single user mode, as it will fail the test for manipulation that Eagle dynamics has built into it.

 

Not accurate. It can be used in MP servers with integrity check OFF.

Matthew 'Mags' Maclauchlan

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WoW eye of Columbus? I Will Try tonight. :D

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Only one word: amazing. Work like a charm for me and there is a lot of FPS improvement, Rift here. I have the border-glass effect, but I'll edit MASKSIZE.

 

 

I tried in Hornet and Viggen at the moment.

 

 

 

Thx for sharing! :)

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No improvement in performance, but better visuals on my computer. Tested with hand Made mission with f-18 on the gulf map. Better visuals are dir to the MSAA. But, you have to turn it one. Before it was impossible to run MSAA. Now I use x4.

I can clearly see that in the corner of my eye the city and the water is shimmering below, but in the middle of my vision, no shimmering.

In other words. This mod is a must have for any DCS user using VR.

 

Finally I can enjoy the gulf map is it was supposed to be.


Edited by kunterbunt

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good job, ED should implement it that way, so we can pass integrity checks,

hopefully this threads gets some attention by them

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good job, ED should implement it that way, so we can pass integrity checks,

hopefully this threads gets some attention by them

 

Well hope for the attention from ED for this one! Oops and how far is the Vulcan API now?

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Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:

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Sadly, don't work for me in MP. Not a IC error, it's a "glass_materials.fx failed to compile".

 

 

Tried in Aerobatics Online and Aerobatics Germany. I'll do more test...

 

Getting the same error, must be down to aircraft that are in the mission.

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At last some hope...

 

Kegetys, I cannot thank you enough for a variety of reasons. Probably the most important one is bringing back some hope to this slow new renderer. Your pipeline is just fantastic !

 

It just takes a man with brains and knowledge. And you clearly have both.

Do you mind sharing how much time it took you to do the mod ?

 

And here is a nice, nice chart (rest of the thread https://forums.eagle.ru/showthread.php?t=207002 )

 

 

attachment.php?attachmentid=189653&stc=1&d=1531243981

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:) Smile :)

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Wow! look at that, amazing! there is hope for VR!

 

Unfortunately it did not work for me with the Mirage in the Gulf map.

I get an error with the option to retry or cancel the glass shader... no bueno.

 

But still great work!

 

Is it possible to have some of the optimizations without the glass shader thing?

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great mod.

 

works well. I can turn the view range up and MSAA on.

 

Thank you.

Persian gulf looks great.

My Rig: i7 4930k 4.5Ghz, 16GB DDR3 2400, 2x SSD, EVGA 1080 Superclocked, Warthog Throttle and Stick, MFG Crosswinds, Oculus Rift.

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Can't even get the GUI up in VR with this mod.

Any ideas?

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Wow! look at that, amazing! there is hope for VR!

 

Unfortunately it did not work for me with the Mirage in the Gulf map.

I get an error with the option to retry or cancel the glass shader... no bueno.

 

But still great work!

 

Is it possible to have some of the optimizations without the glass shader thing?

 

You could try that for yourself, surely?

 

I would say delete the Bazar\shaders\model\functions\glass.hlsl file - or leave the original in there instead.

 

If still no worky, you probably know the answer :)

 

Might be nice to get together a list of modules people are having problems with?

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