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DCS World 2.5 Changelog and Updates of Stable Version


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  • ED Team
[B]DCS 2.5.2.18736.400[/B] DCS F/A-18C Hornet and The Persian Gulf map is available. Added CVN-74 J.C.Stennis aircraft carrier. L-39 Kursant Campaign and F-15C Aggressors BFM Campaign is available The first version of the video memory manager is presented, which will purge the video memory when the video memory budget allocated by Windows is reached. The resources that were not used in the last 10 seconds are first to be purged. New OFFLINE mode is now implemented. User can turn on OFFLINE mode that allows the game to be used without internet identification and without a time limit. Note: user must turn off OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user's login. [B]DCS World[/B] [LIST] [*]Kh-25 and Kh-29 will follow the laser beam target point of the Su-25/25T optical station when player to shift the target point after launch. [*]Aircraft AI will be changing altitude between waypoints less aggressively. [*]Removing scenery objects via trigger will not be stay in the invisible mode, they will be removed completely. [*]MP. Added additional list of checkboxes for advanced IC server options: require pure textures, require pure models and require pure clients. [*]If an airbase has multiple runways in parallel the ATC will indicate which runway the player should take. [*]GUI. Input window. Device names in Input table can be customized. [*]Added China Asset Pack. [*]AI helo crew will not sink into FARP surface. [*]StaticObject.destroy() on cargo object will removes the cargo instead of killing it. [*]MP. Client will not gets wrong briefing from last played single player mission instead of the right briefing from current MP mission. [*]Fixed crash with Transport.dll [*]F10 map. labels in high resolution (1440p, 2160p etc) with turned on Scale GUI option will be in correct position on the map. [*]Fixed crash when briefing is set by trigger. [*]LAU-61 and LAU-3 rocket launcher will not looks empty when rockets in the tubes. [*]Multi Display. Fixed some freezes in 140 degrees FOV. [*]Deferred Shading render locked in the game and can not be turned off. DCS ceased support of old graphic render without Deferred Shading. [*]The SF key linked to user's account can't be activated with another account. [*]A-10A, A-10C. Corrupted TV display fixed. [*]Fixed CTD when Helicopter AI group landing on the ground.. [*]The sun will not shine through the rearview mirrors. [*]ME maps. Fixed the captions that could be corrupted by zoom and moving. [*]MP. Changed the order of server IC options on client. [*]The player will not have the opportunity to see the usermarks of the opposite coalition. [*]Added option to use built-in to VR device mic and speakers or not. [*]The aircraft will not ignores the task via triggered action for changing waypoint. [*]Restored moonlight in the night. [*]ME. MLRS FDDM vehicle has been moved to Artillery category. [*]ME. Fixed GUI Error after deleting a unit when using the list box. [*]MiG-29S. The old R-77 launcher replaced with corrected new one. [*]ARM Kh-25MP. Minimum range was increased. [*]ARM AGM-45. Minimum range was increased. [*]Added new warning window with switching to OFFLINE mode. [*]AA missile R-77. Corrected data for launch zone calculation, turn off the loft maneuver. [*]Fixed incockpit heavy breath sound at high G. [*]ME. Fixed error caused using the list box of vehicles with appointed target mark. [*]Su-25T: training mission CN voiceover fixed [*]In-cockpit mirrors will not have red outline. [*]Sound - reworked guns sources loading routine to allow aircraft-module-specific samples to be used. [*]Restored texture of KDO G40 [*]Added scripting functions for airbase parking data (true/false parameter). [*]Group list immediately shows changes which user made in unit panel [*]Airlifted troopers will not ignore point and radius zone of embarking. [*]Aircraft with "uncontrolled" setting will not damages aircraft carrier. [*]Aircraft will not takeoff from an unactivated aircraft carrier. [*]Graphic options. SSAA disabled above 1080P. [*]Updater updated (worked with 'deltas') [*]Spawn cold aircraft on ship deck with folded wings. [*]If the unit being followed is destroyed DCS crashes - fixed. [*]ME. Added feature of static templates. [*]JTAC radios comms error due to SA-18 fixed. [*]ME. Ground/water units numeration corrected. [*]The modulation of shipborne radios set to AM by default. [*]MP. Server will show a warning to clients who do not have a map used in the mission. [*]NVG brightness adjustment is over sensitive - corrected. [*]AI armed speed boats. Corrected performing turns in the formation. [*]Mi-8MTV2. Rear gunner will be removed when cargo doors are disabled. [*]Western aircraft RWR's will not be pick up the FA-18C Lot 20 as Unknown. [*]Chinese J-11 will shows up as 29 on RWR. [*]Corrected a supersonic sound Mach cone of the missiles. [*]The radars of SA-3 will be displayed on RWR: P-19 Flat Face radar - FF, [*]SNR S-125 Neva Low Blow radar - LB. [*]Long radio subtitles are superimposed with triggered messages - fixed. [*]Radio subtitles will not appear if you are not on the same frequency. [/LIST] [B]DCS Flaming Cliffs[/B] [LIST] [*]MiG-29. R-27R aligned on launcher. [*]MiG-29A fuel tanks position corrected. [*]MiG-29. External light adjustments, headlight color tuned. [*]Corrected carrier arresting cables physics. Su-33 will not explodes if arresting hook contact with cable in backward move. [*]J-11A. Corrected pilot suit skin. Different skins will have its own pilot skin in F1 view. [*]J-11A. The HUD symbols will not place out of glass borders. [*]J-11A. The HUD language will depend by selected language in the options. [*]J-11A. Will be displayed on the RWRs of western aircraft as Su-27. [*]J-11A. Added customized cockpit support for J-11A [*]J-11A. AI and Flyable have no Su-27 sound effect fixed. [*]FC3: added A-10A CN flight manual [*]Su-27. Slat indicator will works. [*]Su-27. Fuel level gauge fixed. [*]Mig-29. An instrument and flashlights lighting corrected. [/LIST] [B]DCS Hawk T1 by VEAO[/B] [LIST] [*]First round of changes to the FM behaviour. [*]Improvements to departure from flight logic. [*]Improvements to electrical system logic. [*]Fix for the taxi bug. [*]Improvements to AoA calculations. [*]System damage improvements. [*]PBR improvements to the external model and skins. [/LIST] [B]DCS AV-8B N/A by RAZBAM[/B] [LIST] [*]EHSD Moving Map Enabled [*]EHSD Data pages [*]DMT axis control enabled [*]ECS System operational (oxygen and cabin pressure logic) [*]Hypoxia modeling enabled [*]Auto-start functional (deployed with EHSD updates) [*]Auto-stop functional (deployed with EHSD updates) [*]SAS Pitch, Roll, Yaw WCA indications functional [*]DEP RES WCA indication functional [*]Radios functional in non-easy comm (only controllable from UFC/ODU currently) [*]Added KC-135 Drogue Tanker AI [*]AG master mode selection improvements [*]USS Tarawa TACAN enabled [*]Armament control panel improvements and corrections [*]STRS Page update [*]Laser code input updated [*]AGM-65E handler enabled (WIP) [*]IRMV Sensor select bug fixed [*]TPOD THC select bug fixed [*]DMT sensor movement in LSS [*]Vapor effects initial implementation [*]ACNIP and Radio Control Set (Backup Radio Control functionality) [*]Cold cockpit switch position corrections [*]MPCD brightness glow/reflection added [*]EDP brightness knob functional [*]Cleaned up cockpit command params of unused duplicates [*]Engine stress damage overhaul (better indications as damage occurs, correct resetting of damage, more dynamic modeling of damage through RPM range) [*]Corrected inertia modeling of weight and balance with respect to fuel consumption and refueling [*]Corrected actuator movement rate of flight controls actuators [*]Corrected aileron effectiveness coefficients [*]Corrected COMM2 UFC knob not animating correctly and tied with water flow light on EDP [*]Added LODs for external model for optimization [*]Optimized collision model [*]IR Maverick slew and lock updates [*]Stabilator indicator correction [*]Corrected water flowing on and off rapidly in Landing STO mode [*]Corrected MPCD glow not going off when MPCD goes off after being on [*]Corrected minor shake due to gear model when not moving with parking brake [*]Increase canopy open/close speed to match video references [*]Canopy open/close keyboard shortcut now automatically performs unlock handle [*]Corrected Radio COMM 2 not working in UFC mode [*]Corrected ARBS/DMT TDC bug. [*]IR/TV Mavs launch constrain keyhole is now active. [*]AGM-65Es are now active. [*]MPCD behavior after firing a Maverick has been updated. [*]IR/TV Mavs axis slew is now active. [*]STRS Page WPN FAIL message bug is now fixed. (The bug appears when using mavericks). [*]Weapon AUTO (CCRP) release mode improved logic, cues, and accuracy [*]Weapon CIP (CCIP) release mode is upgraded. Still WiP. [*]NVG Brightness control [*]Altitude Sensor Selector preventing use of IRMAVs bug fixed. [*]Updated KC-135B model [*]Updated UFC font [/LIST] [B]DCS M-2000C by RAZBAM[/B] [LIST] [*]Added 9 Training Missions for NTTR from Baltic Dragon [*]Corrected overall hydraulic logic and fix loss of control when engine going off and using emergency hydraulics [*]Corrected control surface hard-over when on ground for high AOA (tail wind on aircraft when sitting on deck) [*]Corrected fuel pump switch being able to move when engine start cover it [*]Corrected Gun ARM, else SAFE joystick abstraction not working when going back into SAFE [*]Corrected transfer light not coming on during refuel [*]Vortices/vapor effects [*]Cockpit clock bug fix. [*]Vortices/vapor effects [*]Corrected issue when on engine idle on ground and subsystems not receiving power correctly [*]Corrected endless refueling when on ground and requesting less internal fuel than currently in aircraft [*]Corrected AI main gear pos contact point slightly above ground [*]Corrected linearity in pitch control for consistent pitch down response [*]Caucasus campaign bug fixes for Mission 01 and Mission 13. [/LIST] [B]DCS SA342 by Polychop Simulations[/B] [LIST] [*]Added SA342Minigun module [*]Added SA342Minigun addendum.txt file in module Doc folder [*]Corrected PBR textures, no more "roughmet" textures are used, according to particular light conditions some issues may still show [*]Multicrew mode, Nadir use has been moved to copilot, pilot is no more able to use the Nadir if a copilot is aboard. [*]Corrected Rockets range and effect [*]Corrected Mistral missile, now it's all aspects and 7km range [*]Corrected HOT3 effect regarding unarmoured vehicles (infantry, trucks ...) [*]Added Copilot Intercom functionality [*]Corrected Cockpit glasses [*]Reworked Gyro and AP logic [*]In order to prevent conflicts between the main joystick and a possible second joystick when targeting with the camera, a new option has been added in Options/Special/SA342 named "SECOND JOYSTICK FOR CAMERA", it has to be unchecked if you don't use a second joystick for the Camera (Viviane or else) and it has to be checked if you use a second joystick. [*]Due to latency issues, ability for the copilot to pilot the helicopter in multicrew mode has been removed. [*]Added missing keyboard or joystick assignments in controls, Warning, Due to new input additions, it could be needed to re-assign some inputs. [*]Restored behavior at ground, the helicopter will begin to roll or pitch around 45% torque [*]Corrected controls position for FFB or non-FFB sticks, including diamond, 3d stick in cockpit view, 3d stick in external view [*]Corrected ADF guage CAP flag [*]Cockpit lights have been fixed including writings flickering, issues may persist under specific light conditions [*]Replaced "Improve your skill" mission 2.5.0 version [*]Corrected sun glasses [*]A new document has been added to the module doc folder, named "Gazelle Multicrew 24-04-2018.txt" talking about multicrew limitations. [*]Damages due to negative g has been added [*]FM has been refined in some areas [*]Corrected camera control when in slaved mode [*]NADIR, Auxiliaries will display continuously i.e "AUX 1-6". Pressing AUX key again or using the EFF long key press will revert to previous display. [*]Weapons training missions changed for Caucasus and Nevada. [*]Minigun gunner animation is still WIP and will be corrected [*]The Gazelle module goes out of beta state, potential still existing issues will be corrected in time. [*]Gazelle TV black screen fixed [/LIST] [B]DCS A-10C[/B] [LIST] [*]Adjusted default VR View. [*]A-10A, A-10C. Corrupted TV display fixed. [*]Datalink restored. [*]A-10C: training mission CN voiceover fixed. [*]Internal cockpit flood lights restored. [/LIST] [B]DCS Combined Arms[/B] [LIST] [*]UNCONTROLLED checkbox will disabled control of ground forces from F10 map for all roles except Game Master. [*]Briefing panel can be called in the game. [/LIST] [B]DCS Ka-50[/B] [LIST] [*]Fixed crash in the Beslan airport when user asked taxiing. [/LIST] [B]DCS F-5E[/B] [LIST] [*]Taxi/Landing lights corrected. [/LIST] [B]DCS F-86F[/B] [LIST] [*]Corrected missions: training F-86F Bomb and 4 singleplayer Street Sweeper, Flight Suit Attitude, Sabre Strike, First Jet Strike Fighter. [/LIST] [B]DCS NS430[/B] [LIST] [*]fixed backwards scrolling breaks autofill/info for App/Dep [*]fixed NRST USR WPT screen not working. [*]fixed Night time kills pop out window. [*]Right Knob scrolling through letters randomly - fixed. [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Updated CN localization. [*]Updated external model with new nose shape as it was too sharp. [*]FD command bars will stay in view with FD powered off only when battery power is available. Kneeboard: [*]Solved the inability to assign page up and page down to kneeboard both with keyboard and joystick. [*]Solved the inability to assign shortcuts to kneeboard both with keyboard and joystick. [*]Solved the inability to mark current position in kneeboard map with joystick. Inputs: [*]Fixed possibility to assign HSI Course and Heading Knobs to keyboard and joystick. [*]Fixed possibility to assign Speed Bug to keyboard and joystick. [*]Fixed possibility to assign Altimeter Pressute Setting to keyboard and joystick. [*]Updated EB keyboard and joystick input files. Multiple corrections and additions plus added rear cockpit. [*]Fixed TACAN range. [*]Fixed helmet glass in VR. [/LIST] [B]DCS MiG-21Bis by Magnitude 3 LLC[/B] [LIST] [*]DCS MiG-21Bis by Magnitude 3 LLC [*]Updated instrument needles to stop Z buffering. [*]Fixed ADI tape’s animation and 3D mesh. [*]Fixed textures on English ASP switches and other objects. [*]Adjusted phosphor green glow to be brighter. [*]Adjusted red flood-lights to be brighter. [*]Created new indicator lights. [*]Corrected SPO's center area not to rotate when switching between night/day modes. [*]Corrected Russian text on the T-10 indicators and radar lights. [*]Corrected radio channel numbers and Russian text on list. [*]Corrected material attribute on mirror. [*]Removed duplicate 3D mesh objects in cockpit. [*]Added raindrop effect. [*]HUD glass changed for visual enjoyment. [*]Fixed missing kneeboard maps. [*]Chinese cockpit added by uboats. [*]Fixed landing gear strut lights from being on constantly. [*]Fixed material attributes on RN-24/28 bombs and APU-13MT rail. [*]Fixed 3D mesh vertical tail top section to be more curved. [*]Adjusted landing and taxi lights as a temporary fix to prevent cockpit bleed-through. [*]Corrected materials on LOD4 causing objects to be invisible. [*]Corrected UVs on tac-numbers. [*]Added DPRK 2016 livery. (Based on #42) [*]Added PLAAF white livery by uboats. [*]Added Slovakia, Iran, Iraq and Syria liveries by Jack [*]Fixed a bug that caused small errors in aerodynamic forces calculation for the landing gear. [*]Slight improvements in "Game Flight Mode" and/or "Simplified Engine Management" when on. [*]Engine won't shut down on high lateral or high negative longitudinal acceleration (such are in spins) [*]Engine won't stop at low oil pressure time trigger. [*]Engine won't shut down at low fuel pressure. [*]Added RSBN frequencies for Persian Gulf. [*]Updated mission folder structure. [*]Added Chinese localization for missions. [/LIST] [B]DCS Mi-8MTV2 by BST[/B] [LIST] [*]Corrected training mission MI-8MTV2-Training-Weapons. [*]Corrected instant missions Mi-8MTV2-QS-Convoy Raid and Mi-8MTV2-QS-Target Practice. [/LIST] [B]DCS MiG-15bis by BST[/B] [LIST] [*]Corrected cockpit white lamps. [*]Corrected training missions. [/LIST] [B]DCS L-39[/B] [LIST] [*]The behaviour of CB "МРП-РВ" when mission started first time corrected. [/LIST] [B]DCS UH-1[/B] [LIST] [*]Added new Instant action missions for Persian Gulf. [*]Player aircraft will be able to born on the ramp of carrier. [/LIST] [B]DCS Spitfire IX[/B] [LIST] [*]Tail wheel animation corrected. [/LIST] [B]DCS Normandy 1944[/B] [LIST] [*]More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces [*]Removal of permanent structures from ALG airfields [*]Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere [*]Shallow water zones along the coastal areas [*]New stone bridges [*]More structures like farm houses outside the detailed areas of the map [*]Added more objects like windmills [/LIST] [B]WWII Assets pack[/B] [LIST] [*]New units added: [*]M12 gun motor carriage [*]M30 cargo carrier [*]M2A1/M3 halftrack [*]StuG IV [*]Sd.Kfz. 234/2 "Puma" [*]Sd.Kfz. 7 artillery tractor [*]Sd.Kfz. 251 [*]Sd.Kfz. 2 Kettenkrad [*]Horch staff car [*]Barrage balloons [*]LCVP Higgins boats [*]UK soldier [/LIST] [B]Campaigns[/B] [LIST] [*]A-10C BFT Campaign. BFT01 - Some minor vehicle updates. BFT02 - Corrected voice over. BFT04, BFT09 - Corrected bug after missed approach. Adjusted the altitude triggers make them work better. [*]F-15C The Georgian War - missions 2, 11, 12 updated. [*]Mi-8MTV2 The Border - missions 6, 11, 13 updated. [*]A-10C Sturmovik - missions 7, 10 fixed. [*]A-10C The Enemy Within Campaign - missions 7 and 17 corrected. [*]UH-1H Argo Campaign - some missions corrected. [*]A-10C Advanced Campaign - corrected missions AAT10 - AG Missile Employment. [*]Mi-8MTV2 Oilfield Campaign - fixed conditions of landing in missions 10 and 14. [*]Mi-8MTV2 Spring Tension Campaign - fixed condition of landing in missions from 1 to 9. [*]BS2 Republic Campaign - added CN localization. [*]A-10C NTTR Red Flag Campaign - added CN localization. [/LIST] New Skins: F-86F IIAF Imperial Iranian by carss. KC-135 Turkish Air Force by c@sper. F-5E IRIAF 43rd Tactical Fighter Squadron by jponti. F-5E IRIAF by drPhibes. MiG-29A IRIAF Sand-Blue skin by bounj. Mi-8MTV2 NAJA Special Police by OfficerAMR. Mi-8MTV2 Islamic Revolutionary Guard Corps Blue by OfficerAMR. Mi-8MTV2 Islamic Revolutionary Guard Corps Sand by OfficerAMR. Edited by BIGNEWY
edited MIG-21 list on dev request
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DCS 2.5.2.19273.411 Update 1 [B]DCS 2.5.2.19273.411[/B] New build of Normandy 1944 map with all additions and corrections. Added Spitfire IX clipped wings version. Added bombs and external fuel tanks for Spitfire. [B]DCS World[/B] [LIST] [*] ME. Payload panel. The payload can be renamed in all cases. [*] ME. Carrier COMM FREQ can be assigned for each ship. [*] ME. New a unit's 2D view on the map. Units to always appear above / on top of static objects. [*] ME. New a unit's 2D view on the map. New button (tank in plan view) was added to lower bar in ME for show the unit models. [*] ME. Ships. TACAN can be assigned to exact ship, not whole group. [*] Doors of hangar don't open after spawn the plane - fixed. [*] Fixed crash that caused by helicopter spawn on carrier. [*] Incorrect route for AI when parking in a hangar - fixed. [*] The AI aircraft will not eject after takeoff if the carrier is deactivated. [*]Corrected Italy chevrons script for logbook by Automan. [*]Added F-86F RSAF skin made by CHSubZero based on PSD of Skatezilla. [*]Carrier doesn't raise shield when client borned on catapult - fixed. [*]After saving a static template, the names of objects on the map are changed to DictKey_GroupName - fixed. [*]Module manager. Disable useless tabs in offline mode. [*]GUI. Error when trying to save template with an invalid file name - fixed. [/LIST] [B]DCS F/A-18C[/B] [LIST] [*]Added carrier cold start instant action missions [*]Nose gear shuttle will be attach to catapult correctly. [*]Gear strut uncompression corrected. [*]The aiming of CBU corrected. [*]Waypoint number can be changed on Waypoint Data page. [*]MDI's blank when trying to export to other displays - fixed. [*]Removed 2*Mk-83 from center pylon. [*]Unable to select AG weapon after launching AIM-7 - fixed. [*]Carrier deck. After connecting launch bar to the shuttle, player can disconnect with second key U press. [*]TACAN TTG indication errors - fixed. [*] "AA Gun and AIM-9 Sidewinder" mission corrected. [*]Course line disappears with 5 and 10 scales - fixed. [*]Added abeam distance to course line. [*]Gen Tie fixed. [*]Added third option for throttle afterburner detent. [*]UFC doesn't display TACAN channel and status when it's OFF - fixed. [*]TACAN callsign is missing on DDI and HUD until TCN audio volume is greater than zero - fixed. [*]Selective jettison releases rack instead stores - fixed. [*]Holes in gear bays - fixed. [*]Corrected fuel tanks pressurization cautions. [*]Mk-82 Snakeye bomb always releases retarded - fixed. [*]Caution EXT XFER is missing when external fuel available with BINGO state - fixed. [*]Rocket pods can't be jettisoned without BRU-33 - fixed. [*]Rocket pods can't be jettisoned from BRU-33 after rocket launch - fixed. [*]AIM-7 on LAU-115 jettison - corrected. [*]LAU-115 can't be normally jettisoned after missile launch - fixed. [*]Single bomb can't be jettisoned with RACK/LCHR option selected - fixed. [*]Current weapon is deselected after priority weapon has been jettisoned - fixed. [*]Priority weapon station doesn't save - fixed. [*]Radar too easily losing contacts - fixed. [*]Systems still energized by external power despite ExtPWR switches are disabled - fixed. [*] AI F/A-18C will not try to taxi to catapult occupied by player. [*]Trigger error in Nevada FA-18C AA Gun and AIM-9 quickstart mission - fixed. [*]While internal wing tanks are disabled, aircraft doesn't send to tanker event for terminate refueling process - fixed. [*]Engine Anti-Ice system, doesn't cause caution/advisories - fixed. [*]Missing DUD cue restored. [*]Reflected CUE for CCIP bombing is mechanized correctly. [*]Break X/Pull Up cue is displaying when the aircraft is not pointed at the ground - fixed. [/LIST] [B]DCS CA[/B] [LIST] [*]Incorrect position vehicles sight when GUI scale option is ON - fixed [/LIST] [B]DCS A-10C[/B] [LIST] [*]Datalink work restored. [/LIST] [B]DCS Flaming Cliffs[/B] [LIST] [*]J-11A input missing command fixed [/LIST] [B]DCS Black Shark[/B] [LIST] [*]Datalink work restored. [/LIST] [B]DCS Spitfire LF Mk IX[/B] [LIST] [*]Drop tank can't be connected to fuel pipeline - fixed. [/LIST] [B]DCS Bf 109 K-4[/B] [LIST] [*]MW-50 restored. [/LIST] [B]DCS Fw 190 D-9[/B] [LIST] [*]MW-50 restored. [/LIST] [B]DCS UH-1H[/B] [LIST] [*]Fixed crash on repair. [/LIST] [B]DCS AV-8B N/A by Razbam Simulations LLC[/B] [LIST] [*]Fixed external lights flashing inside of cockpit (disco strobe issue) [*]UFC Waypoint edit and data entry logic [*]Waypoint edit via moving map and TDC [*]MPCD Compass radio logic [*]Updated LHA Tarawa model and collision model [*]Corrected braking force that was causing movement during 60% RPM engine check [*]Add keybindings for anti-ski and electrical from community (Peagle) [*]Added further keybindings and switch abstractions from community (LeCurvier and Nero.ger) [*]Removed duplicate and unused Engine Start and Engine Stop keybind, to initiate auto-start or auto-stop sequence use the commands in the "Cheat" section (default Win+Home and Win+End) [*]Training missions in Caucasus [*]Rain falling on HUD glass fixed [/LIST] [B]DCS AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Fixed crashing issue on aircraft re-initialization (respawn, refly) [*]Reworked overall Sidewinder seeker behaviour. [*]Increased Rb-74 (AIM-9L) all-aspect capabilities. [*]Fixed RB24J (AIM-9P) to be properly rear-aspect. [*]Added Next Missile selector (FRAMSTEGN IRRB) button to bindable controls. [*]Re-added kneeboard settings page [*]Fixed trim on ground start - now defaults to 3 degrees [/LIST] [B]DCS M-2000C by Razbam Simulations LLC[/B] [LIST] [*]Strobe lights too bright fixed [*]Rain falling on HUD glass fixed [/LIST] [B]Campaigns[/B] [LIST] [*] Campaigns DCS NTTR A-10C Red Flag, DCS NTTR F-15C Red Flag, F-5E ACM, F-5E BFM, Spitfire IX Epsom was transferred to keyless DRM. [*] Su-27 Ultimate Argument added CN localization [*] F-15C The Georgian War - corrected all missions. [*] M-2000C Red Flag Campaign - added documents. [*] A-10C Shturmovik - no progress in 11th mission fixed. [/LIST] Edited by NineLine
[B]El pueblo unido jamás será vencido[/B] [URL="https://forums.eagle.ru/showthread.php?t=205737"]DCS World 2.5: Часто задаваемые вопросы[/URL]
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DCS 2.5.2.19682 Update 7 [b]DCS 2.5.2.19682 Update 7[/b] Updater ver. 2.9.4.76: ‘settings’ option is available in command line [b]DCS World[/b] [list] [*]All terrains are updated. [*]Planes AI B-17G - collision during landing fixed. [*]RBK-500AO picture for all locales is added [*]Clouds generator changed to match Mission Editor settings more correctly [*]Radiomenu crash after triggered removing descent fixed [*]GUI error when loading template with linked unit fixed [*]Fixed crash when the ship with the task Attack group destroys the target [*]Error in radiomessages for USSR country fixed [*]Target attributes added to ‘Search and engage’ and ‘Search and engage in zone’ tasks [/list] [b]Persian Gulf[/b] [list] [*]Shiraz city, international airport and area added [*]Kerman city, airport and area added [*]Unique Gate Hotel Dubai added [*]New trees introduced [/list] [b]Ka-50[/b] [list] [*]Night vision FOV shift with SSAA fixed [*]Trigger UHF_FREQ fixed [/list] [b]F/A-18C[/b] [list] [*]Second (third, fourth) client now can be spawned on 2nd (3rd, 4th) catapult when 1st CAT is busy [*]Radar in STT mode will not jump to another target without players action [*]Radar SIL and STBY modes realized [*]S (single) and R (Ripple) weapons loading options added [*]Selected A/A weapon is no more displayed on radar page in RWS mode [*]Night vision goggles added [*]COMM: Manually entered frequency will no more appears in channels settings [*]Random crash when F/A-18C spawned on carrier catapult in multiplayer fixed [*]Carrier ICLS system realized [*]Radar: roll and pitch stabilization system improved when user changes elevation by discrete button commands [/list] [b]DCS C-101 by AvioDev[/b] [list] [*]Fixed autostart for SFM (engine was not starting). [*]Added Persian Gulf Quick Start and Single missions [*]Solved nav radio issues. Several nav equipment boxes were not working. [/list] [B]DCS AJS-37 Viggen by Heatblur Simulations[/B] [LIST] [*]Fixed crashing issue on aircraft re-initialization (respawn, refly) [*]Fixed crashing issue due to ELINT page dump [*]Fixed crashing issue due to Radar texture memory issues [*]Reworked overall Sidewinder seeker behaviour. [*]Increased Rb-74 (AIM-9L) all-aspect capabilities. [*]Fixed RB24J (AIM-9P) to be properly rear-aspect. [*]Added Next Missile selector (FRAMSTEGN IRRB) button to bindable controls. [*]Re-added kneeboard settings page [*]Fixed trim on ground start - now defaults to 3 degrees [*]Added realtime mirror rendering [*]Added clickable helpers to disable mirrors [*]Completed release candidate of flight manual [*]Viggen canopy glass now uses glass shader - compatability with Kegety's VR mod [*]Viggen canopy glass raindrop effect added [*]Overhauled night lighting [*]Improved accuracy of bombing sights [/LIST] [B]DCS NS430[/B] [LIST] [*]NS430 Navigation System added in Flat mode to all DCS aircraft (excluding A-10C, F/A-18C and Ka-50) [*]NS430 Navigation System integrated into L-39 3D cockpit [/LIST] [b]Campaigns[/b] [list] [*]‘A-10C Shturmovik’ 11th mission fixed, targets can be destroyed more easy [*]‘Mi-8MTV2 Oilfield’: fixed bug with crashing of cargoes [/list]
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DCS 2.5.2.20143 Update Introduced DCS: Yak-52 [B]DCS World[/B] [LIST] [*]Corrected an airdrome surface marking in the ME satellite view. [*]The helicopters will landing on the CVN-70 deck. [*]The helicopter doesn't perform the task Ground Escort in some cases - fixed. [*]MP. Net phantom long teleportation for new client - partially fixed (WIP). [*]Eliminated the strange maneuvers of AI aircraft after attack a target in group. [*]SAM and AA missiles. The system of variable coefficients of proportional navigation is implemented. Only for MIM-104 Patriot so far. WIP. [*]4th client will not explodes when appears on carrier deck. [*]ME. Added option to select which CAT a client or player spawns on. [/LIST] [B]DCS F/A-18C Hornet[/B] [LIST] [*]When Using Custom Cockpit Livery other than Default, the Default will not to Load simultaneously. [*]HUD glass has become lighter. [*]Corrected Radar Page TDC Control. [*]Implemented the Maximum aspect cue. [*]Corrected AIM-120 HUD symbol. [*]Added Rmin, Rne, and Rmax indications on radar display. [*]Missing AIM-120 loading options - fixed. [*]Corrected AIM-120 loadout mass and drag. [*]Wings will be folded in the spawn on the carrier parking hot. [/LIST] [B]DCS AJS-37 Viggen by Heatblur Simulations[/B] [LIST] [*]Fixed crashing issue on aircraft re-initialization (respawn, refly) [*]Fixed crashing issue due to ELINT page dump [*]Fixed crashing issue due to Radar texture memory issues [*]Reworked overall Sidewinder seeker behaviour. [*]Increased Rb-74 (AIM-9L) all-aspect capabilities. [*]Fixed RB24J (AIM-9P) to be properly rear-aspect. [*]Re-added kneeboard settings page [*]Fixed trim on ground start - now defaults to 3 degrees [*]Added realtime mirror rendering [*]Added clickable helpers to disable mirrors [*]Completed release candidate of flight manual [*]Viggen canopy glass now uses glass shader - compatibility with Kegety's VR mod [*]Viggen canopy glass raindrop effect added [*]Overhauled night lighting [*]Improved accuracy of all bombing modes/sights (sans Dive bombing) [/LIST] [B]DCS Hawk T1 by VEAO[/B] [LIST] [*]New cockpit 3D model Info on missing files for this update: [url]https://forums.eagle.ru/showthread.php?t=217162[/url] [*]NOTE: Parking brake has moved to right hand panel towards the rear behind the map box. [*]New PBR cockpit textures [*]Cockpit night lighting bug fix [*]Cockpit performance tweaks (better FPS) [*]Cockpit further enhancements for VR [*]Keyboard and Joystick Controls updated for night lighting [/LIST] [B]DCS Spitfire IX[/B] [LIST] [*]When you call the Input Panel in the game will open the correct profile of the Spitfire modification. [/LIST] [B]DCS Ka-50[/B] [LIST] [*]Training missions added CN voiceover [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Added new cockpit 3D model and textures. [/LIST] [B]Campaigns[/B] [LIST] [*]A-10C Operation Piercing Fury - Mission 08: Removed some trees blocking target view. Mission 14: Removed trees, adjusted AI helicopter landing logic, adjusted enemy vehicle waypoint logic. Mission 15: Removed trees along main road, fixed friendly helicopter landing / timing, and bomb in zone for bridge trigger (GBU-12). [*]P-51D Charnwood Campaign - added RU localization. [*]Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing. [*]Viggen Red Flag Campaign. Update to lineup cards for mission 2-10. [/LIST] Edited by Chizh
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DCS 2.5.2.20601 Update 9 The next modules was migrated to new keyless DRM copy protection system. [LIST] [*]Nevada [*]Normandy [*]WWII Asset Pack [*]Spitfire [*]Su-33 [*]AJS-37 Viggen [*]Mirage-2000 [/LIST] [B]DCS World[/B] [LIST] [*]Added South Africa (ME, logbook) [*]Don't work pre-planned failures on some planes - fixed. [*]Fighters taking off from CV drift to the right - fixed. [*]VR. The problem with second mission launch on ATI video cards fixed. [*]Fixed Error appears when you try to add a input key commands after switching between different modules. [*]DCS won't start after cleaning list of coalitions - fixed. [*]P-51D added to China. [*]F-14A added to Iran. [*]Added units to Oman and UAE. [*]Added to Iran missed earlier SA-10 CP 54K6. [/LIST] [B]DCS F/A-18C Hornet[/B] [LIST] [*]Eliminated slides on deck. [*]Added AIM-9X Air-to-Air missile. [*]Added indication and sounds for EW. [*]Added FLOOD mode for AIM-7. [*]Added max target aspect cue на DDI (Radar format) [*]TOF issues for AIM-7/120 fixed. [/LIST] [B]DCS AJS 37 Viggen by Heatblur Simulations[/B] [LIST] [*]Exterior mirrors now reflect the environment [*]Fixed various clipping and shine-through issues in exterior (esp. Cockpit) [*]Sculpted new normal map for exhaust nozzle and area [*]Sculpted new normal map for exterior exhaust shell [*]Added RoughMet textures for the exhaust shell [*]Added static turbine texture for better deep engine detail [*]Metal elements on wings now have appropriate material definitions [*]SPA-mode: Fix of adding more than 9 MALs should reset count + manually entered MALs shouldn’t be overwritten. [*]SPA-mode: Info about fix (target heading and speed) wasnt displayed after a SKU-fix was taken and then it was also immediately overwritten in AKTPOS. [*]Other various fixes to SPA-mode [*]Bombing: Added bomb-rate "catch-up" on first bomb impulses: improves bombing accuracy [*]Bombing: DYK/dive bombing mode changed so release is begun at later time making the sight more centered in view and easier to use [*]Custom cartridges: Automatically generated mission plans improved with additional info in kneeboard [*]Custom cartridges: ability to automatically generate mission for MÅL and SKU targets by landing and setting master mode BER. [*]Custom cartridges: for dynamically generated cartridges the time-on-target can be changed with key command. [*]Other custom cartridge fixes [*]Added Quick Missions for Persian Gulf Map. [*]Changes to AI RB-04E definitions. AI now fire RB-04 and break away. [*]Updated RB04 / RB15 Warhead [*]Tweaked RB04E motor burntime.. [/LIST] [B]DCS Yak-52[/B] [LIST] [*]3 blade propeller skin corrected. [*]Animation of priming plunger corrected. [*]Throttles visuals sync in both cockpits. [*]The flaps control is available for solo flight. [*]Fixed ARK-15M control light not showing status upon mission start. [*]Changed ejection order so that trainee ejects first. [*]Added Bare Metal skin for all countries. [*]Maximum nose wheel deflection angle corrected. [*]The setup radio frequency in the ME will be shown on the cockpit radio correctly. [*]Set trim analog axis to be bi-directional. [*]Added a properly sized oil cooler. [*]Implemented hide stick option. [*]Major improvement of input terms and cockpit tooltips. [/LIST] [B]DCS FC3[/B] [LIST] [*]Su-27/J-11A. AI intake FOD shields not retract after takeoff corrected. [*]J-11A. Engine sound corrected. [*]Su-25T. Very bright screen of Shkval corrected. [*]Su-33. Corrected an AI deck takeoff procedure without strange movements. [*]Su-27. Fuel increases after maneuver if "Unlimited Fuel" is checked - fixed. [/LIST] [B]DCS Spitfire IX[/B] [LIST] [*]Spitfire CW liveries LODs corrected. [*]Reworked drop tank jettison so it pulls on attached drop tank only. [/LIST] [B]DCS F-5E[/B] [LIST] [*]TACAN Volume Knob axis fixed. [*]Restored animation of TDC. [/LIST] [B]DCS Persian Gulf[/B] [LIST] [*]Corrected Sirri Island VOR wrong frequency in map [/LIST] [B]Missions[/B] [LIST] [*]Mi-8MTV2 - added Instant Action missions for Persian Gulf. [*]Ka-50 - added Instant Action missions for Persian Gulf. [*]FC3 - added Instant Action missions for Persian Gulf. [*]F/A-18C - added new Instant Action missions, gate flight, 8 vs 8 battle and two Case III landing. [*]Yak-52 - Added Instant Action missions for Nevada, Persian Gulf and Normandy maps. [/LIST] [B]Campaigns[/B] [LIST] [*]F-15C Red Flag Campaign added CN localization [/LIST] [B]Skins[/B] L-39C skins: [INDENT]French EC24 by NOiD. German Bundeswehr 28+53 by Papacharly. [/INDENT]P-51D skins (China Asset Pack): [INDENT]PLAAF by zj_561[/INDENT] F/A-18C skins: [INDENT]Turkey 162nd Sq by c@sper[/INDENT]
"You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
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DCS 2.5.2.20785 [LIST] [*]Fixed crash with AGM-65E missile on the AV-8B Harrier [*]Some improvements into input localisation [/LIST]
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DCS 2.5.3.21708 Mi-8MTV2 and Ka-50: Memory of Hero campaign added Added Helicopters Ops mission dedicated to start of sales the Helicopters bundle (Ka-50, Mi-8MTV2, UH-1H, SA342) [B]DCS World[/B] [list] [*]GUI Error when using task ‘Embark’ to transport for vehicle fixed [*]GUI Error when user tries to open tab Stop Condition after add waypoint fixed [*]Aircraft initial speed calculated based on optimal cruise values [*]Rain droplets option listbox replaced with checkbox [*]MSAA 8x option removed [*]F10 view can be unzoomed now when mission saved with maximal zoom in ME [*]Box for ‘Time left’ text expanded (offline mode) [*]BRU-42 weight is corrected [*]Ground units are no more moved out of the bridge being attacked [*]Mouse camera control now works after mission change [*]Smoke from generators no more displayed after aircraft damaged [*]F10 map will center on players aircraft at first entering [*]‘Twin S-25OFM’ payload weight corrected [*]DCS crash when user lands on carrier in VTOL aircraft fixed [*]Flight model updated for all AIM-7 family [*]Rain droplets artifacts fixed for all cockpits [*]Dust and smoke atmosphere effect added to Mission Editor [*]New label option added: Off, Full, Abbreviated, and Dot Only [*]AV-8B AGM-65E CTD fixed [*]VR glitch with modal windows fixed [*]Unit icons on F10 view fixed for multimonitor configurations (note: second screen doesn’t cleared after switching to F10 view) [*]GUI Error when try to load some static templates fixed [*]GUI Error when selecting a group of units after loading a template fixed [*]Senaki parking positions fixed in "FC3-Su-27-Blockade.miz" mission [*]Wrong mission texts in no-EN locales for "SoH-F-15C-IA - BFM" Quick Start mission fixed [*]Mission Editor crash fixed [*]Multimonitor configurations: picture on second monitor now cleared when user switches to F10 map [*]Fixed crash at start mission in the Persian Gulf and Normandy. [*]Fixed issue of Oculus Rift with Asynchronous Spacewarp mode. [*]Corrected GUI panels behaviour. Panels will be automatically closed when player opening new panel. [*]MP. Intermittent Multiplayer Server Crash VCRUNTIME140.dll on F/A-18С rearming - fixed. [*]Fixed crash with multi-monitor setup procedure. [*]VR. Fixed issue when some menu items are unreachable at high main monitor resolution. [*]VR. Cursor stretching in VR with windows cursor scale - fixed. [*]ME. The high default speed of helicopters at initial WP - fixed. [*]ME. Removed Double dots appears near the pasted unit on the map. [*]A-10C "Stone Shield' campaign: CN localization added. [*]Normandy: terrain shining removed [*]Old style Labels option recognized incorrect fixed [*]GUI Error when trying to paste a linked unit fixed [*]Fixed a rare sound-related startup freeze [*]Controls in the window bottom now accessible in 4k resolution [*]Uncontrolled HAI falls through the ship fixed [*]MP. Network: receiving max ping fixed [*]MP. Chat Window key bindings fixed [/list] [B]FC3[/B] [list] [*]No more HUD avionics freeze when Mer*6 Fab-100 jettisoned [*]Su-27 SoH BFM mission will not required installed F/A-18C module. [*]Added czech localization to missing FC3 instant action missions. [*]FC3 and Su-33: added missing filename extensions [*]Su-33: twin rocket blocks moved from 4,9 to 3,10 pylons [/list] [B]Yak-52 [/B] [list] [*]max weight is corrected [*]Engine damage appears when player exceeds max possible RPM [*]Engine start sequence is corrected [*]‘Fighter’ aircraft icon replaced [*]Logbook will work with Yak-52. [*]Yak-52 input russian localization corrected for undercarriage commands [/list] [B]F/A-18C[/B] [list] [*]AIM7 FLOOD mode corrected [*]PRF selection label by OSB 1 changed to PDI cannot be changed unless the lock is dropped [*]Hornet PAI will now engage targets with radar-guided missiles [*]Power Up sound, EW Tones and Lights added [*]HSI brightness now can be adjusted [*]Corrected AIM-9X search tone [*]Over-wing vapor added [*]AIM-9X HOBS extended to 90 degrees [*]New EW symbols added [*]ACM indication error when select AA weapon fixed [*]Carrier catapults will work correctly at low and high temperature of the environment. [*]Added missing Pulse Repetition Frequency (PRF) for RWS. [*]Fix radar boresight mode. Now scan range is equal 10 Nm. [*]Incorrect radar azimuth coverage after lock-on - fixed. [*]HSI waypoint will be the incorrect location on moving map. [*]F/A-18 Lesson_2 Cold Start mission corrected (static object moved from of aircraft) [/list] [B]L-39C[/B] [list] [*]Gunsight option for L-39 moved to the Mission Editor, aircraft panel [/list] [B]F-5E[/B] [list] [*]RWR intensity knob now rotates smooth [*]F-5E Chinese cockpit texture added [*]Trimmer reverse in pitch channel fixed [*]Flight manual CN added. [/list] [B]Mi-8[/B] [list] [*]Mi-8MTV2 Chinese cockpit texture updated [/list] [b]MiG-15[/b] [list] [*]Throttle sticking in max and min positions when controlled by keyboard fixed [*]Nose light cone from landing light will not be seen if battery depleted. [/list] [B]DCS Combined Arms[/B] [LIST] [*]M1A1 sound issue with error message - fixed. [/LIST] [B]DCS UH-1H[/B] [LIST] [*]Corrected cockpit glass transparency. [/LIST] [B]China Asset Pack[/B] [list] [*]Surface-To-Air missile parameters updated [/list] [B]Campaigns[/B] [list] [*]Mi-8 Oilfield: Mission 12 improved, APA-80 starts after switching off the external power [/list] [B]Known Issues[/B] Input commands disappears at some multimonitor configurations ScaleUI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution Custom labels in mission container doesn't applies in simulation Edited by Chizh
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DCS 2.5.3.22176 New free mini campaign of F/A-18C. Persian Gulf map update 2. Added a few landmarks: Aldar Headquarters building, Sheikh Zayed Grand Mosque etc. Fix coastline. Corrected terrain mesh. [B]DCS World[/B] [LIST] [*]Tanker and AWACS callsigns missing option to set flight number - fixed. [*]Custom labels in mission container doesn't applies in simulation (single and multiplayer) - fixed. [*]Options - Input texts disappears in some multimonitor configurations - fixed. [*]Scale UI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution - fixed. [*]ME. When set to Imperial units the dust-storm setting still uses metric - fixed. [*]Fog and Dust settings will reset on creation of new mission. [*]Stennis. AI will abort landing if other AI spawn on catapults 3 and 4. [*]Stennis. Corrected AI spawn positions. [*]Mk-20 Rockeye. Increased cumulative factor of Mk118 submunitions. [*]R-77 AA missile. Was added the adaptive proportional navigation factors. [*]P-19 surveillance radar added to countries that have SA-2. [*]Added new units: SAM SA-2, SAM Rapier, ASM HY-2 Silkworm, Oil platform, Gas platform. [/LIST] [B]DCS F/A-18C[/B] [LIST] [*]Added Hornet mini-campaign and single missions from the campaign. [*]Flashing X on radar page, little refactoring. [*]Sometimes radar can't lock the target and beam oscillate near target position - fixed. [*]Added Mk-82Y (high drag with ballute) added to the Hornet inventory. [*][I]Note: while the radar is much improved, there are some b-sweep oddities are still addressing.[/I] [/LIST] [B]DCS Flaming Cliffs[/B] [LIST] [*]MiG-29 and Su-27 keyboard rudder control improved. Pressing the opposite key will now stop the rudder at the current position. [/LIST] [B]Combined Arms[/B] [LIST] [*]Manpad Igla. The constantly shake of Igla sight is removed. [/LIST] [B]Yak-52[/B] [LIST] [*]Training missions added CN localization [/LIST] [B]DCS: MiG-21Bis by Magnitude 3 LLC[/B] [LIST] [*]Fixed PRMG localizer needles' animations. [*]Corrected canopy glass normal map texture - Huge sun glare removed. [/LIST] [B]DCS: AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Added possibility to load Bx, RUTA points etc from saved-games folder ini-file. A sample cartridge is in mods-folder. [*]Added Bx6-9 targeting data for Rb15 to autogenerated attack-missions. [*]Auto generated attack missions now plans for highest concentration of enemy units instead of closest units. [*]Increased available attack plans to 5 and added some extra info to differentiate them. [*]Added possibly to disable cartridges in Mission Editor. [*]Filter out non-airbases among reference data points in CK37 and kneeboard. This solves the issue where 80+ FARPs in the mission resulted in CTD and when FARPs close to spawn point would be set as take-off point for CK37. [*]Added T1-fix for two-stage triggers. [/LIST] [B]Campaigns[/B] The Enemy Within: important update to M19. M-2000C Red Flag: updates to M02 and M10. Memory of a Hero. Corrected most missions. M-2000C Red Flag campaign: Mission 3: updated erroneous kneeboard (wrong frequency listed fixed), Mission 4: bug with disappearing MiG-29s fixed.
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DCS 2.5.3.22877 Introduced the new Professional FM of MiG-29. [B]DCS World[/B] [LIST] [*]MP. The MP server panel can be closed by press to X in the upper-right corner. [*]Antiship missile HY-2 range extended to 100 km. [*]F10 map. Corrected Chinese char display in online mode. [*]Fixed GUI error when use ship task Attack Group to static object. [*]VR. Weapons pop-up menu in ME is cut on edge of screen - fixed. [*]ME. With copy-paste operation it is possible to make mission with several Player roles - fixed. [*]Reloading time has been defined for HY-2 and SA-2. [*]Ticonderoga. Increased the missiles launch rate of VLS to 1 launch every 2 sec. [*]Stennis. AI will not taxi into you If path blocked. [*]KJ-2000 will shows as A50 on Western RWR [*]Attributes list of new Surface to Surface missile corrected. [*]UH-60A AI will not crashes into ground when trying to landing to Novorossiysk. [*]Fixed issue that caused an unable to rearm of ground AI from warehouses. [*]Windsock shows incorrect wind direction with dynamic weather - fixed. [*]Fixed ME error when you try to add suppliers after change ship type. [*]AIM-9M/L major FM update. Adjusted lift and drag curves, motor performance, DLZ. [*]Input. The default device profiles will no longer creating conflicts with load along with the player profiles. The default device profiles can be loaded only manually via the LOAD PROFILE button in the input panel. [*]ME. Part of the ship's tab Suppliers incorrectly displayed in ME - fixed. [*]ME. A-10. Corrected weight of the double launcher of AIM-9. [*]ME. Fixed GUI Error when player try to scaling map after use Mission generator in some case. [*]CHN ground crew voiceover updated [/LIST] [B]DCS AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Fix to airfields not appearing in kneeboard and CK37 in Nevada. [*]Removed smoke when afterburner engaged. [*]Axis command for master mode selector added. [*]Parking brake in correct visual position on spawn. [*]Data-rotary command clockwise/counterclockwise added, default data-rotary position set to AKTPOS. [*]Weapon interval selector clickability reversed so right-click = clockwise. [*]Seat adjustment command reversed. [*]Dynamically generated attack missions egress-speed set to M0.8. [*]Fix to .ini custom cartridge not being selectable. [*]More descriptions in sample cartridge. [*]Seriestrim (transsonic autotrim) was disabled when autopilot was on so when having autopilot on and accelerating through subsonic to supersonic and then disabling autopilot would result in a pitch-yank, often blacking out the pilot. [*]Modified high-drag bombs ballistics for easier usage. [*]Various bug-fixes. [/LIST] [B]DCS MiG-21Bis by Magnitude 3 LLC[/B] [LIST] [*]Fixed ASO device initialization. [*]Fixed pneumatic pressure gauge from constantly reading zero. [*]Fixed SARPP from not recording all flight information. [*]Reversed DA-200 bank indicator animation [*]Reversed NPP localizer bar animation [*]Reversed UVW for air pressure gauge warning colors [/LIST] [B]DCS F/A-18C Hornet[/B] [LIST] [*]Hotfix B-sweep no longer renders outside the radar tactical area. [*]Corrected the drag value of TCTS Pod. [*]TDC cursor position maintains location after target breaks lock. [*]Aerial refueling Instant Action missions have been corrected. [*]B-Sweep no longer hangs when radar loses lock. This issue is still being worked on for an undesignate button break lock. [*]Hornet Campaign add CN localization [/LIST] [B]DCS L-39[/B] [LIST] [*]Added Instant Action missions for Persian Gulf. [*]Corrected RSBN training mission. [/LIST] [B]DCS F-5E[/B] [LIST] [*]Added Instant Action missions for Normandy map [/LIST] [B]DCS FC3[/B] [LIST] [*]Su-27. Corrected Su-27 leading edge flaps net synchronization for the clients. [*]MiG-29. Incorrect display of aircraft model in mirrors - fixed. [*]New Instant Action missions for MiG-29A and MiG-29S on Caucasus. [*]MiG-29. Updated textures of cockpit. [*]MIG-29. Corrected input profile. [*]MiG-29. Added EN and RU flight manuals. [*]Su-33 at T/O position 3 will not take-off earlier than 1 & 2 on Kuznetsov deck. [/LIST] [B]DCS Black Shark[/B] [LIST] [*]ME. Ka-50. Fix GUI Error when select INU FIX Point for helicopter copy. [*]ME. Ka-50. INU FIX Point and Navigation target points tab will not remains after change helicopter type from Ka-50 to any other. [/LIST] [B]Campaigns[/B] Memory of Hero - updated most of missions.
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DCS 2.5.3.23225 Added support of the new Spitfire IX The Big Show Campaign by Reflected Simulations. [B]DCS World[/B] [LIST] [*]Fixed crash when using a trigger with event "On mission ends" and some action. [*]ME. Added C-130 and F-4E to Iran. [*]ME. Added missed aircraft and ground units to Serbia. [*]MP. Added corresponding message if the client was be disconnected from server by Integrity check failure. [*]Vehicle does not follow to assigned WP from task 'go to waypoint' - fixed. [/LIST] [B]DCS AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Correction to wind compensation for bombs and rockets. [*]Popup points inputted without trailing zeros supported. [*]Corrected high-altitude non-after burning fuel scheduling. [*]Updated training missions for ARAK and RB05 to remove forest around target area. [*]Tweaked BK90 warheads. [*]Updated RB74 with ED AIM-9L changes. [*]Tweaked explosive mass of Mingr 55 30 mm shells in the gunpod. [*]Tweaked recoil coefficient on AKAN m/55. [*]Updated, and added new quick start missions for Caucasus and Persian Gulf. [*]Fix to bombs not releasing when carrying half-load. [*]Automatically generated cartridges are exported to .ini - files for inspection in third party software or to make changes which then can be loaded again in sim. Ability to have multiple .ini files to choose from. [*]Exterior mirrors now reflect the environment [*]Fixed various clipping and shine-through issues in exterior (esp. Cockpit) [*]Sculpted new normal map for exhaust nozzle and area [*]Sculpted new normal map for exterior exhaust shell [*]Added RoughMet textures for the exhaust shell [*]Added turbine texture for better deep engine detail [*]Metal elements on wings now have appropriate material definitions [*]Animated engine exhaust fan [*]Interior engine sounds now loop properly [*]New! Improved visual fidelity of afterburner [*]Afterburner now cast lights inside engine exhaust pipe [*]Afterburner now cast lights on surrounding objects and terrain [*]Corrected afterburner z-fighting [*]Afterburner planes do not render at high viewing angles. [*]Corrected afterburner self-illumination [*]Fixed glass in LoD (distant) models turning opaque and bright. [*]New! Added significantly better quality uncompressed normal maps for entire exterior [*]Light domes are now appropriately shiny [*]Fixed wheel/tire animation values so they spin at correct speeds. [/LIST] Changes in last Tuesday’s patch: [LIST] [*]Fix to popup-point switching logic. [*]Rb15 group target fix. [*]U22 and U22/A is no longer turned on when starting cold. [*]Fix to U22/A listening even though it was turned off. [*]Suspension for main landing gear softened to allow earlier rotation. [*]Both brakes on same axis fixed. [*]Fix to target ring not displaying with sidewinders. [*]Reverted smoke-in-AB-fix because it turned off sound, not sure how to fix this. [/LIST] [B]DCS FC3[/B] [LIST] [*]MiG-29. Tuning Flight Model. [*]MiG-29. Corrected thrust at low engine rpm. [*]MiG-29. Adjustment of aerodynamic moments with the slats extension. [*]MiG-29. Added APU-60 for all pylons and APU-470 for inner pylons for AA missiles. [*]MiG-29. Accidentally engine stall at 1.6M - fixed. [*]MiG-29S: R-77 misaligned on launchers - corrected. [*]Su-33. Corrected position of FAB-250 on pylons. [/LIST] [B]DCS A-10C[/B] [LIST] [*]Broken Autostart fixed. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]Reversed NPP localizer bar animation. [*]Reversed Max G-load needle animation. [*]Reimplemented vibration effects to Pitot while taxiing. [*]Fixed hint typo on Mach test switch from 1.7 to 1.5. [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Corrected engine instruments lighting to be able to see colors of limitations arc when setting high illumination. [*]Updated C-101 textures (Albedo) and liveries. [*]Corrected parachute to keep same texture when reaching the ground. [*]Smoke CB’s push-in/pull-out were reversed in inputs. [*]Player can now change cockpit position (front/rear) with joystick button, before it was only possible with keyboard. [*]Corrected some mission names. [*]C101CC max fuel weight corrected. [/LIST]
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DCS 2.5.3.24984 Added support of new campaign - Combined Arms: Frontlines Georgia. [B]DCS World[/B] [LIST] [*]Restored the missing debriefing after instant action mission. [*]AI aircraft climb to a very high altitude when attacking armor units with bombs - fixed. [*]AI ground. Not-activated truck can rearm the ground forces if it is visible (not hidden in the ME). [*]ME. Task 'go to waypoint' will work correctly with the stop condition. [*]Fixed issue with DCS freezing on start in some conditions. [*]MP. All information about servers with a large number of slots and clients (40+) will now be visible in the list of servers. [*]Sound. Improved fade out of sounds with distance. [*]AI F-86F. Will not use radar ranger for long range search. [*]AI F-86F. Fixed bug that bring to ground collision in the rocket attack. [*]A-10C & F/A-18C. AWACS aircraft do not call out enemy locations till the player’s comms menu is opened to AWACS - fixed. [*]Radio commands given by the player when a radio message from the AI is playing do not go through - fixed. [*]Multimonitor configurations. GUI dropboxes will not break away from their place on the main display to the other displays. [*]SA-2 unable to engage high altitude targets - fixed. [*]F-4E Iran. Added skin by Sadjad_Vosoul (ISAAC). [*]С-130 Iran. Added 2 skins by Sadjad_Vosoul (ISAAC). [*]Added SAM SA-15 Tor to Iran. [*]ME. Implemented ship livery selection. [*]Ground AI will be reposition itself if the current target exit from his fire angle. [*]Radar Mys-M1 (Silkworm HY-2 surveillance radar) is integrated. The ASM battery will be receive targeting from Mys-M1 [*]surveillance radar. If the radar destroyed the ASM battery will be not functional. [*]Stennis carrier. The helicopter in takeoff position will not block all AI operations on the deck. [*]AI fighters with TWS and multiple launch capability will not use F-pole maneuver if they decided for multiple launch for several bandits. This was done so that the targets did not leave the radar's field of view. [*]MP. Banned user will get message about his ban and reason. [*]MP. Fixed the client's serverlist update when shutting down the server. [*]TrackIR works always, despite of control settings - fixed. [*]Hawk MPQ-55 will be marked as HK on Western RWR systems. [*]Fixed crash when a bridge without pillars is destroyed. [*]AI fighters will use an AIM-120C first instead of using the shorter ranged AIM-120B. [*]AI vehicles. Supplies truck added for all countries. [*]AI vehicles. Added M60 MBT to USA. [*]China Asset Pack. Completed Navy liveries (054A: 25 skins, 052B: 2 skins, 052C: 6 skins) [*]China Asset Pack. Updated KJ-2000 external model shape [*]The AI Su-34 will no longer self-destruct when dropping a KAB-500S. [*]Fixed an MP issue where static objects with number greater than 501 would not be visible to clients. [*]Added coalition management of countries in the Mission Editor via arrows keyboard keys. [*]Debriefing. Target for some SAMs and ASM HY-2 were displayed as null (0) or nothing in the debriefing. [*]When scripting the Mission Editor function StaticObject.destroy() is run on cargo objects, the cargo was not removed from the perspective of clients. [*]Corrected Su-24 level of detail such that it does not disappear. [/LIST] [B]DCS F/A-18C[/B] [LIST] [*]Introduced JHMCS. [*]Introduced FPAS. [*]Introduced AGM-65E with laser guidance (can be used with JTAC/AFAC assistance a while). Known issue: overlapped symbols of laser codes on Mav page, will be fixed soon. [*]Big radar refactoring. [*]External fuel disappears after manoeuvre with disabled fuel pumps - fixed. [*]Radar in boresight mode will not locks target outside beam pattern. [*]Added RU manual translated by Vasil Komarichin aka ICS_Vortex [*]Added VMFAT-101 skins [*]Added NSAWC & NAWDC skins [*]Added VX-31 CoNA skin [*]Added AGM-65 instant action mission. [*]FPAS climb fixed. [*]Added input for JHMCS (Axis and buttons). [*]AGM-65E and AIM-9X reload issue - fixed. [*]AIM-9X Reticle Visible in all A/A Weapon HUD - fixed. [*]Initial introduction of the AGM-65G. This is very much an Open Beta version with several known issues. [*]Added radar information on the JHMCS and implementation of HACQ and LACQ modes. [*]Correct CLIMB function for the FPAS page. [*]Updated DCS:F/A-18C Hornet User Guide. [*]Night cockpit illumination on external view added. [*]Quantity of AMRAAM missiles on HUD will update correctly. [*]Fixed radar elevation and TDC numbers that indicate altitudes of coverage. [*]Improved ACM mode performance regardless of target aspect. [*]Radar elevation and azimuth errors after target unlock is fixed. [*]Added option for VR (left/right/both eyes), added TD box. [*]Added radio command to AI wingmen to “Go to Tanker”. [*]Corrected nose bounce and blackout when launching from the aircraft carrier with a heavy payload. [*]Updated AGM-65E/F. While the AGM-65E is now complete, the AGM-65F is still a work in progress. Known AGM-65F issues include TDC slew roughness, missile speed, and seeker lock distance against ships. [*]Radar fixes: - Radar will no longer move to the other side of the display when when the radar is commanded gimbal limits - Fix the antenna position if the HMD is turned on and the operator looks at the HUD - Radar no longer gets stuck in an 8-degree scan and that cannot be exited after locking a target and breaking lock - Rmax and Seeker Cue can no longer appear outside the tactical radar area. [*]JHMCS: - HACQ/LHAQ mode - radar FOV circle will be drawn while looking through HUD - HACQ/LHAQ mode - radar lock while looking through HUD is fixed - Fixed radar antenna position lock when HMD is turned on and looking through HUD - Up-look reticles was added [/LIST] [B]DCS Flaming Cliffs[/B] [LIST] [*]Su-33 Heavy Sky campaign. Total update all missions by Alex Zelog. Changed: payloads, balance of forces, Su-33s TO weight, weather, minors. [*]MiG-29. Added missing net animations. [*]MiG-29 Flight model corrections, added engine gyrotorque (will be slightly aircraft spin on the tailslide maneuver). [*]Su-27 and MiG-29. Trim reset (LCTRL-T) will be strictly to zero. [*]MiG-29. The pitch stability augmentation system synchronized to wing slats deflection. [*]MiG-29. Updated model of braking chute. [*]MiG-29. Engines will be broken after exceed 2.6M speed. [*]MiG-29. Improved damper in the longitudinal channel. [*]MiG-29. Added an animation of a flaps buttons. [*]MiG-29. The Nose Wheel Steering HI and LO modes. The LO mode (8 degrees) used for takeoff and landing. HI mode (31 degrees) used for taxi and can be engaged by holding the LALT-Q combo provided Flaps are Up. [*]MiG-29. Added commands to set barometric altimeter pressure. [*]Multiplayer. An aircraft shaking of clients aircraft near the carrier deck is fixed. [*]MiG-29. Added the Instant Action missions in the Nevada. [*]MiG-29. The drag coefficient of the speed brake now depends on the M number. Will be less than now. [*]MiG-29. The dead zone of throttle between maximal and afterburner eliminated. [*]MiG-29. Engines can be stalled on negative AoA bigger -17 degrees. [*]MiG-29. HUD radar operation mark in VERTICAL and BORESIGHT modes restored. [*]MiG-29. New single missions in Nevada. [*]Su-27. Updated training mission Start-Up. [*]MiG-29. Adjusted the APUS compensator that will works independence by landing gear. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]Fixed gauge lights. [*]Fixed missing SPS/IAB panel texts. [*]Adjusted suspension. [*]Improved boundary layer blow system effects. [*]Improved engine device code to reduce FPS stutters. [*]Added navigation data for Persian Gulf. [*]Fixed gauges from blacking out. [*]Fixed smoothing groups on HUD glass. [/LIST] [B]DCS M-2000C by RAZBAM[/B] [LIST] [*]Fuel flow corrections added based on new data [*]Corrected RWR code not showing correctly for J-11A, F/A-18C Lot 20, SA-2, SA-3, Flat Face Search Radar, KJ-2000 [/LIST] [B]DCS AV-8B NA by RAZBAM[/B] [LIST] [*]Sidearms issues fixed: - Sidearm keeps lock when the aircraft is not pointing at the target. - Sidearm keeps lock after firing when another missile remains in the aircraft - Sidearm does not have volume control (Sidewinder volume control also fixed [*]Fixed Magnetic compass not moving when aircraft INS is not aligned is also fixed [*]Corrected RWR code not showing correctly for J-11A, F/A-18C Lot 20, SA-2, SA-3, Flat Face Search Radar, KJ-2000 [*]Corrected Left wing Polygon defects [*]Corrected Right wing Polygon defects [*]Bomb Interval now working [*]KC-130 Fuel amount increased by 50% [/LIST] [B]DCS AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Exterior mirrors now reflect the environment [*]Fixed various clipping and shine-through issues in exterior (esp. Cockpit) [*]Sculpted new normal map for exhaust nozzle and area [*]Sculpted new normal map for exterior exhaust shell [*]Added RoughMet textures for the exhaust shell [*]Added turbine texture for better deep engine detail [*]Metal elements on wings now have appropriate material definitions [*]Animated engine exhaust fan [*]Interior engine sounds now loop properly [*]New! Improved visual fidelity of afterburner [*]Afterburner now cast lights inside engine exhaust pipe [*]Afterburner now cast lights on surrounding objects and terrain [*]Corrected afterburner z-fighting [*]Afterburner planes do not render at high viewing angles. [*]Corrected afterburner self-illumination [*]Fixed glass in LoD (distant) models turning opaque and bright. [*]New! Added significantly better quality uncompressed normal maps for entire exterior [*]Light domes are now appropriately shiny [*]Fixed wheel/tire animation values so they spin at correct speeds. [*]Fix to timeline appearing late in PLAN-bombing mode. [*]Fix to time-to-destination display in TID. [*]Fix to Rb15 missile-in-target-time. [*]Fix to Rb15 missile-in-target-time displayed even though no Rb15 is selected. [*]Update Rb15 definitions for AI. AI will now use the missiles properly. [*]E on waypoint indicator should not show when aiming ie sidewinder lock. [*]TERNAV should not update when turned off [*]Updated RB-15 for AI definition. AI will now use the missiles properly. [*]Fix to Bk90 not being launchable in NAV-mode. [*]EP13 color inversion selectable by radar mode button (black-on-white/white-on-black). [*]Brightness and contrast control for EP13. [*]Corrected elevation boresight position for Mavericks. [*]Added encyclopedia entries for weapons. [*]New feature: cartridge from putting marks on F10 map (named B1-B9, M1-M9, BX1-BX9, R1-R9, MR1-MR9 = recon-target, or S1-S9) and selectable in kneepad. Also you can just have a marker named “ATTACK” and a quick attack flightplan will be generated. [*]EP13 altitude warning is reset if EP13 is not turned on. [*]The Boundary/GRÄNS lines are now visible again. [*]AB performance at height and speed tweaked. [*]The dumping of the sight for sidewinder carried on wingtips should now be relative to the plane and not the horizon. [*]Fixed AKAN dispersion and accuracy. [*]Fixed Sun Halo effect on canopy [*]Added glass scratches to canopy glass [*]Fixed oval-shaped afterburner flame issue [*]Slight cockpit optimization [*]Fixed afterburner flame clipping into exhaust can [*]Fixed RAT projecting through intake on left side of fuselage [*]Added Encyclopedia entries for weapons [*]Tweaked dispersion for MinGr55 shell for the AKAN m/55 gunpods. [*]Fixed pop-up point not switching to target waypoint on being passed. [*]Fix to pop-up point not switching over. [*]Fixed sun halo on canopy glass. [*]Added scratches to canopy glass. [*]Fixed oval shaped afterburner. [*]Ground Radar 2.0: - greatly improved ground mapping radar where more objects are visible and the radar better differentiates between terrain types. [URL="https://forums.eagle.ru/showthread.php?t=225862"]Read more[/URL] [*]Auto generated attack missions should now default to a ingress/egress angle 45 degree off instead of straight when no suitable terrain-masked ingress/egress is found. [*]Fix to TERRNAV not fixing. [/LIST] [B]DCS Persian Gulf[/B] [list] [*]Updated Persian Gulf map with additions of Kish Island airfield, Al Bateen airfield, Lavan Island airfield, Bandar-e-Jask airfield, Abu Dhabi International Airport, Sas Al Nakheel airfield, Abu Dhabi National Exhibition Center, and the Yas Viceroy with Formula 1 racetrack. [I]NOTE: All new airports still in the WIP and not working properly yet.[/I] [*]Map Size restored to the original viewable area in the Mission Editor [/list] [B]DCS MiG-15bis[/B] [list] [*]New Instant Action missions in Normandy. [*]Cockpit 3D model bugfix. [*]Fixed an external textures z-fighting. [/list] [B]DCS Spitfire IX[/B] [list] [*]Fixed bombs drag issue. [*]Adjusted the tint of the armoured glass. [*]One of ordinary Spitfire model LODs has clipped wings -fixed. [/list] [B]DCS F-86F[/B] [list] [*]Added Instant Action missions for Normandy. [/list] [B]DCS Combined Arms[/B] [list] [*]The optic sights magnification will not depends from type of munitions. [*]Default brightness of night vision optic corrected. [*]Corrected night vision window size of CA units when turn on of SSAA graphic option. [*]Wounded playable infantry will reduce max speed. [*]Incorrect aiming calculation after moved the target point on the F10 map - fixed. [/list] [B]DCS F-5E[/B] [LIST] [*]Corrected mission F-5E Mission - AWACS.miz [/LIST] [B]Campaigns[/B] [LIST] [*]Memory of the Hero. Updated mission 13 and 14. Deleted intro track, corrected triggers. [*]Spitfire IX - Big Show Campaign. Corrected a typo in the documentation. Added some B-17 skins that were accidentally missing. [*]Spitfire IX Big Show Campaign. - Performance improvements (not all bombers drop bombs to reduce FPS hit) - Air Sea Rescue logic changed. Now it's possible to call mayday even if the radio doesn't work, you just won't get an answer. [*]M-2000C Red Flag Сampaign. - Mission 1: added "mission complete" message. - Mission 6: Changed loadout of some of the Red Force jets after player feedback to slightly reduce the difficulty. - Mission 10: Mirages 2000-5s will now engage blue forces. [*]MiG-29 Over the Hump campaign сorrected. [*]F-15C Aggressors BFM Campaign. Added new missions against the Su-27. [/LIST]
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DCS 2.5.4.26552 [B]WWII Update:[/B] Introduced DCS: Christen Eagle II by Magnitude 3 LLC Introduced an improved of Bf 109, Fw 190, P-51D and Spitfire IX cockpits and external models. Added another version of the P-51D Mustang: P-51D-25-NA. This version has different IFF and radio equipment. Support of new campaign - P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. [B]Note:[/B] Regarding the VEAO Hawk, the developer has ceased supporting their product. We will though continue to make available the 2.5.3 updater for those that wish to fly this product. [B]DCS World[/B] [LIST] [*]Corrected blue fog color. [*]Gas Platforms and Oil Rigs can now be placed on ground (not only in water) in the Mission Editor. [*]ME. Triggers. Action "RADIOITEM ADD TO coalition or group" visible for all is fixed. [*]ME. The Zone that is property of the task сontinue to be displayed on the map after changing the task is fixed. [*]ME. Part of the tab "Naval group" continues to be displayed after closing is fixed. [*]The SU-17M4 loadout has 2 entries for MER*6 FAB-100 – one of these is redundant and was deleted. [*]AGM-65. Search and lock ranges was increased based on launch altitude. [*]Encyclopedia. Fixed incorrect description for BetAB-500 bombs. [*]Su-33 AI. Late activated Su-33 causing game crash is fixed. [*]ATC Request for Takeoff Error - no clearance for takeoff fixed at hold short check from 80 meters instead 30+30 is fixed. [*]Forcing the civilian traffic options within the mission options screen has no effect when in the simulation - fixed. [*]MP. Ban functionality in server UI (WIP). [*]Added P-51D to Greece. [*]AGM-88. Adjusted missile position on LAU-118 launcher. [*]Sound disappear after off and using cancel on settings is fixed. [*]T.Flight Hotas: user can't assign any command is fixed. [*]Fixed glitch on some video cards when pixel color is less than zero. [*]Sea shelf objects will be available as suppliers. [*]Fixed bug with incorrect fog covering and ground explosion effect. [*]Fixed crash with mission reloading when cursor was forced with Alt+C. [*]Fixed crash with mission reloading when shell smoke tail was present in air at this time [*]Crash on group destroy with engine shutdown event is fixed. [*]Crash on mission reload with active scripting timers is fixed. [*]ME. Fixed bug with Ammo tab of Naval group that changing on tab to Route in some situations. [*]Input. Fixed bug that caused black screen after reassign input and press OK button. [*]MP. Fixed aircraft jumping back on heavy packet loss. [*]MP. Fixed aircraft rubber-banding when recovering from packet loss. [*]VR. Fix glitch (large white area ) when high pixel density value selected. [*]VR. Possible fix for Samsung Odyssey crosseyed picture. [*]VR: One eye image blinks when water set to High is fixed. [*]ME. FOG checkbox doesn't set when weather preset with fog selected is fixed. [*]Fixed crash if tank has been destroyed while shooting. [*]AIM-7. Loft trajectory corrected. Arm delay increased for safe launch. [*]MP. AIM-7. Net phantom (client side) of missile always flies straight ahead fixed. [/LIST] [B]DCS: F/A-18C Hornet[/B] [LIST] [*]Added Laser-guided bombs GBU-10/12/16. [*]Added air show smoke for Hornet. New loadout option and key command added. [*]Added BRAA (enabled on Radar/DATA) and AA Waypoint (Bullseye), set on HSI/DATA page with indications on and attack radar page. [*]Added AGM-65F SHIP Mode. [*]Cockpit textures updated to include fixed normal map issue on the left DDI. [*]Ripple Single/Ripple Salvo fixed. [*]VACQ and GACQ symbol on HUD fixed. [*]Updated F/A-18C RU manual by Vortex. [/LIST] Notes: [LIST] [*]We are adding updated tones for the AIM-9X, but they are not complete in this Open Beta version. [*]We are in the process of adding more realistic fuse options for MUFZ and EFUZ, including functional delayed fuse options. These are work in progress for this Open Beta. [*]AGM-65F axis slew for the Thrustmaster Warthog throttle mini-stick is a hardware issue that we cannot resolve due to the same switch being used for two actions at the same time. We are investigating an option to allow slew without TDC press. [*]A couple datalink pages have been added to this Open Beta, but these are largely non-functional as we create the larger data link system for the Hornet. [*]Corrected wrong VVI indication on HUD [*]Crash when using Weapon.getDesc() on an Aim-7F from event handler is fixed. [*]Removed GBU-16 dual carry on BRU-33. [*]Added Instant Action Missions: [*]Caucasus FA-18C AGM-65F Maverick Practice [*]Caucasus FA-18C Paveway II Laser Guided Bombs Practice [*]Caucasus FA-18C River Run [*]Persian Gulf FA-18 Strike Fighter [*]Added HARM delivery in the Self Protect mode. [*]Fixed DUD cue for GPB/LGB. [*]Fixed FOV of AGM-65E. [*]Fixed TDC slew of AGM-65F. [*]Radar ACM modes switching corrected. [*]Missing Leading Edge Extension (LEX) Vapors restored. [*]Added COLOR option to Radar, DATA sub-level. [*]Added Maverick TTMR and IN RNG (in range) cues when seeker slaved to Waypoint Designated (WPDSG) point. [*]Added new, more accurate AIM-9X sounds. [*]Fixed AGM-65E target lock issue. [*]F/A-18C training - lesson 12 AIM-9. Default language will be EN not RU. [*]F/A-18C training - lesson 15 Rockets. Corrected an failure where RU was the default locale. [*]F/A-18C. Update of the french Hornet manual. [/LIST] [B]DCS: M-2000C by RAZBAM[/B] [LIST] [*]Added new Pilot (Ejection). [*]Added new Pilot in Seat (Ejection). [*]Added new Pilot in Cockpit. [*]Added new Pilot Uniform variations for Liveries. [*]Updated Liveries Description.Lua. [*]Updated all aircraft models. [*]Updated Cockpit to have Shadow Casting. [*]Removed older Livery variations from Liveries Folder to main texture folder. [*]Removed VR Pilot temporally to start integration of new more Accurate 3D Scanned VR Pilot. [*]Changed pilot model and textures. [*]Changed texture names from .bmp.dds and .tga.dds to .dds. [*]Fix Light Texture bugs. [*]Fixed Easy Radio bugs, allowing use of Radio panel and SR Radio [*]Fixed English cockpit modelling issue [*]Fixed reversed Head movement of exterior pilot [*]Added new animation process for Instrument controls [*]Added new animation process Switches and Knobs [*]Fixed the pilot's animation of arm in full forward movement [*]Fixed visor showing when ejected [*]Fixed Sun glare showing on cockpit instruments [*]Fixed minor problem with Roughmet texture on the Vertical RWR [*]M07: removed the Hercules causing problems with taxiing [*]M10: corrected AI behaviour and fixed bug where bandits would crash one into another [*]M12: changed the starting time to 9am [*]Updated M2000C Afterburner effect [/LIST] [B]DCS: AV-8B by RAZBAM[/B] [LIST] [*]Sidearm lock now breaks immediately after a target is destroyed. [*]Sidearm selected/Still fires a gun pod fixed. [*]Step logic and button is fixed. [*]Erroneous MAV information on MCPD. [*]MAVs reticles do not change color when changing polarity. [*]INRNG seems to be visible for MAV at this point. [*]Pushing step and then changing weapons carried over to next weapon. [*]Having an ITER pylon does not block step logic for other weapons. [*]Changed texture names from .bmp.dds and .tga.dds to .dds. [*]Updated Cockpit to have Shadow Casting. [*]Fixed Button 5 on UFC, wrong argument. [*]Fix Light Texture bugs. [*]Added new animation process for Instrument controls [*]Added new animation process Switches and Knobs [*]Added New Pilot [*]Added New Pilot Patches [*]Added new helmet HGU-68/P to AV8B pilot with normal and Roughmet. [*]Changed Luas in Livery folder for new Pilot [*]Released M02 and M17 for harrier (trainings) [*]Fixed Easy Radio bugs, allowing use of Radio panel and SR Radio [*]Fixed spring loaded switches not working correctly [*]Fixed Chaff & Flares release when EXP switch is OFF [*]Corrected thrust calculations at low to mid engine power [*]Corrected relation to pitch trim to stabilator throw [*]Modified ASL behavior. Now it runs parallel to the pitch ladder [/LIST] [B]DCS: AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Rb04 and Rb15 should now target civilian boats (scenery) in Persian Gulf. [*]Changed the radar gain axis command to use the full axis range [-1,1] (was [0,1]). [*]Added BK-90 Preplanned target tutorial. [*]Improved performance during radar usage at long range. [*]Fixed missing texture for Rb75/T/B [*]Fixed issues with kneeboard. Some cosmetic issues still remaining. [*]Kneeboard now displays flight-plan of selected data cartridge. [*]Flight plans created in F10 map now supports adding time and speed, ie “B2 0.8” for Mach 0.8 or “M4 12:35:10” for time-on-target thirty five minutes and ten seconds past noon. Force speed works like it does in the Mission Editor, and not like in CK37, so setting a speed on B2 will have it use that speed from B1 to B2 and after, similar to setting speed on B1 manually in CK37. [*]Manual update, RC2 [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]C-101CC Flyable [*]EFM for C-101 EB and C-101CC. Note: Early Beta Version. [*]Multiplayer- Now you can take control in rear cockpit. Some system works (Gear, Flaps,Stick, Pedals). WIP. [*]LAU-131 with M257 rockets (parachute illumination) does work now. [*]Payload does not remain in same position when the wing is detached. [*]Improved pilots’ animation and textures. [*]Fixed liveries folder structure. [*]Fixed ADI gauge glass. [*]Fixed issue with engine stopping when there is tail wind. [*]Fixed Sidewinder pylon. [*]Implemented MPR switch and corresponding light. [*]Fixed smoke system icons in ME payload page. They are now visible again. [*]Added C-101CC kneeboard (WIP) with tables for TACAN-DME channels and paired frequencies. [*]Fixed both EB and CC kneeboards. [*]Added localizer indication to C-101CC ADI. [*]Updated DEFA 553 shells (30mm instead of 12.7mm). [*]Fixed GS arm and capture modes of FD. It now keeps ALT mode longer, until GS deviation is closer to zero. No fly-up commands anymore at ILS capture. [*]Stall warning does not sound now with tailwind on ground, only when test is performed. [*]AoA indicator needle in C-101CC does not move with tailwind on ground, only when test is performed. [*]Reduced adverse yaw effect. [*]Increased yaw moment dampening. [*]Fixed ITT instrument marks in C-101CC. (Engine instruments indications are WIP). [*]Replaced Fast Erect label with Gyro Platform label in C-101CC rear cockpit. [*]Updated C-101EB kneeboard, and added C-101CC kneeboard with specific checklist and data, as well as table with TACAN-DME channels and paired frequencies. [*]Updated CC kneeboard with TACAN-DME tables. [*]Fixed digits in altimeter Kollsman window of C-101CC. [*]Removed Air Brake Toggle from control inputs. [*]Updated C-101CC kneeboard with an additional depression table for bombs employment. [/LIST] [B]DCS: F-86F Sabre[/B] [LIST] [*]Updated the English Flight Manual. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]R-3x missile performance adjusted. [*]Calibrated altimeter’s precision. [*]Updated weapons’ panel texture (‘Easy Weapons’ option) [*]Updated radar ‘JAM’ texture. [*]Fixed shaking pitot while the aircraft is stationary. [*]Fixed track replay. [/LIST] [B]DCS Yak-52[/B] [LIST] [*]Large FPS difference from 2 Blade to 3 Blade prop fixed. [/LIST] [B]DCS UH-1H[/B] [LIST] [*]Assertion and crash when UH-1H main rotor is damaged are fixed. [/LIST] [B]DCS Mi-8MTV2[/B] [LIST] [*]Correct mass calculation in rearm menu. [/LIST] [B]DCS FC3[/B] [LIST] [*]Su-33. Corrected unnatural camera shaking when wings folded. [/LIST] [B]Campaigns[/B] [LIST] [*]M-2000 Red Flag Campaign by Baltic Dragon. Added RU locale (texts and images). [*]F-15C: The Georgian War campaign by Baltic Dragon. It includes the following changes: [INDENT]M2 - increased the volume of some audio files. M3 - Added stop condition to prevent Su-24s from re-attacking ground targets after bugging out (edited). M6 - Su-25Ts will no longer engage AWACS. M8 - enemy MiGs will now stay on station and not land too early. M10 - Corrected timing on radio chatter between WP3 & 4 M11 - Adjusted flight path to prevent AI Su-27 crashing. Removed inactive MiG-31. Restricted Ground attack for wingman M12 - Yak-40 will be destroyed if damaged by hostile fighters M16 - Adjusted default flight formation. Silenced AI Hip radio calls. Corrected duplicate VO[/INDENT] [*]L-39 Kursant campaign. Corrected missions of stage 6. [*]P-51D The Blue Nosed Bastards of Bodney. Removed the "player alive" success condition. Updated some docs. [*]Mi-8MTV2 The Border Campaign. Corrected mission 8 (Radio Hunt) where group of Mi-24 can not landing. [*]M-2000C Red Flag Campaign. [INDENT]Mission 03: removed static F-15 blocking taxi route for Monster (UK Tornado). Mission 10: fixed behaviour of AI F-5 and M-2000 so that they engage instead of landing. A-10C Stone Shield. Adapting mission files under DCS 2.5. [/INDENT][*]Museum Relic Campaign. Numerous performance changes made to both campaigns. [/LIST]
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DCS 2.5.4.26825 Introduced new campaign [URL="https://www.digitalcombatsimulator.com/en/shop/campaigns/the_enemy_within_3_campaign/"]The Enemy Within 3.0[/URL] by Baltic Dragon [B]DCS World[/B] [LIST] [*]Helicopter-borne infantry (descent). Corrected calculating total number of troops. [*]ME. Effects on the map will be have an option to be hidden. [*]AI vehicles. Vehicles will sink if they are destroyed when swimming on the water. [*]ME. Triggers. The trigger condition “missile in zone” will contains the SS-N-2 Silkworm anti ship missile in the list. [*]Su-25T. Corrected Shkval training mission. [*]AI helicopter will not be landing to the landing area that was occupied by player. [/LIST] [B]DCS Christen Eagle II by Magnitude LLC[/B] [LIST] [*]Added missing alpha channel to pilot’s patch texture. [*]Fixed more cockpit typos. [*]Fixed more typos in manual. [*]Updated sounds. [*]Improvements in suspension. [*]Added Chinese text to training missions. [/LIST] [B]DCS MiG-21bis by Magnitude LLC[/B] [LIST] [*]Fixed canopy ejectors from showing while it is open. [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Damage model affects now to Flight Model (WIP). For now, you can see: Balance and yaw moments and lift and drag forces, due to the loss of parts of the wings. Engine fire (only EB). [*]Fix in damage model: Parts that are detached do not appear now duplicated, that is, connected to the airplane body at the same time. [*]Added pylons damage model. [*]Fixed N1, N2 and ITT indication with MPR in C-101CC. [*]Added patch to left arm of pilots (it was missing). [*]Fixed AGA patches. [*]Fixed patches of internal model. [/LIST] [B]DCS Combined Arms[/B] [LIST] [*]Laser ranger has been fixed for binocular view. [/LIST] [B]DCS F/A-18C Hornet[/B] [LIST] [*]Fix of stores weight calculation in MCc (LAU-61 rockets add absurd amount of weight). [*]Unable to step through all GBUs loaded, Incorrect release sequence are fixed. [*]AIM-7 will lose semi active radar guidance when the f-18C is hit and enters 360 spin. [*]Fixed crash when cycle between CAP-9 and TST pod. [*]Unable to select BRA with no A/A Waypoint Selected is fixed. [*]Radar page BRA and A/A Waypoint Color Error is fixed. [/LIST] [B]DCS Flaming Cliffs[/B] [LIST] [*]Mig-29A/S/G Landing light animation tuned. [*]Su-25 Revanche campaign adapted to DCS 2.5.4. Corrected weather, time of start, triggers, force balance and payloads. [/LIST] [B]Campaigns[/B] [LIST] [*]A-10C Operation Piercing Fury. Bugfix of mission 08. [*]M2000 Red Flag Campaign. Mission 10 and 11. Fixed third flight of A-10Cs that were stuck during taxiing. [*]CA Georgia Campaign. Fixes include visibility of some units. Added and updated some VOs. Fixed some typos. Other fixes. [*]Ultimate Argument: F-4E replaced by A-10C - fixed. [/LIST]
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DCS 2.5.4.27430 [B]DCS World[/B] [LIST] [*]JTAC has very short designation range - range is increased. [*]Added binocular with laser to units that assigned for JTAC task. [*]BDA setting can be enforced now from server to clients. [*]AIM-9X: AIs will not use the missile to engage targets well outside the range of the missile. [*]AGM-65: Missiles launched from sides of Triple Rack will have proper trajectory. [*]Fixed crash related to BGM-109 Tomahawk usage. [*]AI’s Su-33 will be able to take off from deck of Kuznetsov with proper weight. [*]MP Server. Slightly corrected the banned list window. [*]MP Server. Fixed gradual performance loss when there’s no sound card. [*]ME. Armament HMMWV added to Georgia [*]ME. Soldiers added to Abkhazia and South Ossetia. [*]ME. Added Cuba to country list. [*]Kazakhstan Air Force will speak in Russian, not English. [*]MiG-29A. Added Kazakhstan KazAADF 2008 skin by Asker Askerov. [*]Radar missile usage crash fixed. [*]Wingmen air refueling crash fixed. [*]Ground units - crash on recon mode fixed. [*]Missile launch warning system crash fixed. [*]Aircraft Big formations. Crash appearing in case of destruction of the leading flight is fixed. [*]Fixed crash when switching maps. [*]Function "onPlayerTryConnect" now send correct message to a client when connection has been refused. [*]ME. Fixed issue with Cuba country that replacing the Third Reich [*]Helicopter special troops: On the helicopter there is no menu for embarking commandos if the first commando in the group is killed. [/LIST] [B]DCS M-2000C by RAZBAM[/B] [LIST] [*]Added Overwing Vapor [*]External model updated [/LIST] [B]DCS AV-8B by RAZBAM[/B] [LIST] [*]Fixed: NRAS Cannot be entered and does not display NRAS cue. [*]Fixed: Pitch Caret can not be changed on the ODU. [*]Fixed Helmet decal showing on the visor and oxygen mask of the pilot [/LIST] [B]DCS Christen Eagle II by Magnitude 3 LLC[/B] [LIST] [*]Fixed pilots' textures showing on 3D mesh. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]Fixed collision lines' naming convention. [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Fixed MPR power as a function of altitude (MPR doesn't decrease power at high altitude anymore). [*]Added oil pressure drop when engine damaged. [*]Added C-101CC engine fire when damaged. [*]Improved engine failure when damaged. [*]Rudder, aileron, elevator, horizontal stabilizer, flaps and speed brake flight model damage implemented. [*]Added engine fire for C-101CC to flight model damages. [*]Batteries, inverters, generator, starter, engine oil leak, engine fire, hydraulic leak, gunsight lamps flight model damage implemented (WIP). [*]Fixed wheels damaged collision model. [*]Added batteries and inverters destruction when the nose detaches. [*]Added generator destruction when engine section is damaged. [*]Added aerodynamic drag increase when nose is teared. [*]Added starter destruction due to engine section damage. [*]Fixed IFR mission #2, which was broken due to new advanced flight model. [*]Added failures set in Mission Editor (WIP) for: generator, starter, batteries, inverters, oil pressure drop, fuel leak, engine seized, hydraulic leak, elevator loss, aileron loss, rudder loss, pitot tube blocked, static port blocked and gunsight lamps failure. [*]Front-rear cockpits synchronization in multiplayer: fixed batteries isolation pushbuttons, added essential circuit transfer, added engine anti-ice and engine computer pushbuttons (partially), fixed pitch trim synchronization (partially). [*]Fixed hydraulic pressure in AFM. It's now zero at cold start and increases/decreases during engine start/stop or crank. [*]Added PART. METAL. (CHIP DETECT) warning light to C-101EB. [*]Crank will not work if there is starter failure. [*]Pilot’s arm patches are not visible when pilot body is not showing. [*]Rework on aircraft numerals (changed color for Chilean numeral). [*]Fixed Spanish patches for Matacan and Claex skins. [*]Engine seizure after some time with low oil pressure or mishandling in that condition. [*]Improved pilot liveries for default skin. [*]Added kneeboard to pilot model. [*]Altimeter indication freeze if pitot tube and static ports are blocked. [*]Changed name: Gunsight lamps failure. [/LIST] [B]DCS F/A-18C[/B] [LIST] [*]TOT HUD indicator is reversed - fixed. [*]BRA bearing should not change based on azimuth setting [*]When the player selects a different radar azimuth setting, the BRA bearing will not changing. [*]Added Realistic/Unrealistic TDC Slew option for compensate issue with hardware TDC of the Thrustmaster Warthog. [*]Fixed High Drag Bomb Fuze Errors. [*]Fixed some errors in the Early Access Guide. [*]Adjusted pullup cue and Break X logic. [*]Corrected unguided weapons accuracy. [/LIST] [B]DCS Mi-8MTV2[/B] [LIST] [*]Spring Tension Campaign:13th miz - Mi-28 doesn't attack targets - fixed. [/LIST] [B]DCS Spitfire IX[/B] [LIST] [*]Cockpit. Corrected Pitot heat switch marking. [*]The glass material of canopy will not be detached from the canopy frame. [/LIST] [B]Persian Gulf Map[/B] [LIST] [*]Al Dhafra Airbase. Player will able to call the Rearming and refuel panel even from the farthest parking. [/LIST] [B]Campaigns[/B] [LIST] [*]The Enemy Within 3 Campaign by Baltic Dragon: [INDENT]Mission 01- corrected typo in coordinates given by Overlord (text). Mission 04 - corrected rare bug where Axeman would send radio messages after being killed, corrected F10 menu items not disappearing when they should, corrected some overlaping radio messages. [/INDENT][*]F-15C Aggressors BFM Campaign by Mapple Flag. Some minor briefing text updates and unit repositioning. [/LIST]
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DCS 2.5.4.29167 DCS: MiG-19P Farmer by RAZBAM Simulations is now available. DCS F-14 Tomcat by Heatblur Simulations. Introduced of the DCS Dedicated Server. [B]DCS World[/B] [LIST] [*]Static objects linked to a parent object with offset fixation will ow rotate with the parent object (i.e. static objects on an aircraft carrier). [*]AI combat vehicles. Buildings and allied units in the the line of sight prevents weapon fire. [*]MP. Multiple clients will not spawn in the same location on the CVN-74 deck. [*]Fixed bug that could potentially cause SFM aircraft to explode at spawn. [*]Improved performance of some scripting functions. [*]Open mission/track panels. Added ability to sort files by typing by first letter of the file name. [*]Fixed frequent crash with mission scripting - script trying to destroy aircraft when aircraft trigger some event , as result - aircraft destroyed in the middle of self activity which result crash on next line after posting event. [*]Aircraft AI. Fixed crash caused by the bingo fuel landing at aircraft carrier. [*]JTAC will now not report Rapier as SA-2. [*]ME. Ground units. Added different colors for detection and engagement range rings. [*]ME. Deleted non-functional PLANNING CARGO indicator from aircraft payload menu. [*]MP. The glass in the cockpit will be transparent, not black, during texture loading after spawning into the cockpit. [*]MP. Some tuning of Server options panel. [*]MP. Client aircraft disappears, if he disconnects from the server on pause and joins back, fixed. [*]Mi-8MTV2 and UH-1H AI helicopters. Onboard gunners are implemented. From now the AI gunners will engage different types of threats within their (gunners') weapons range. [*]Airborne troops can embarking to second helicopter after disembarking from the first one. [*]ME. Corrected an enabling checkbox of Sand storm setting. [*]Scripts. Fixed frequent crash with mission scripting - script trying to destroy aircraft when aircraft trigger some event. [*]AI KC-130 will not taxiing reverse after refueling. [*]Input axis binding causes UI "freeze" and Lua error in dcs.log fixed. [*]MP. Increased timeouts to 10 minutes. [*]ME. Triggers. Added new field to message action with delay message in seconds. [*]Fixed a crash when player left aircraft for AI control with scheduled two identical failures, which caused them to mess. [*]Fixed a crash if player ejects himself in the middle of refueling procedure. [*]Dedicated server. Log update now checks if lifecycle is enabled. [*]Dedicated server. File selector: 'Saved Games' topmost folder. Only show relative path from it. [*]R-27R and R-27T DLZ is corrected. [*]Black screen flickering on the some video cards fixed. [*]Fixed crash when use trigger "Start player seat lock" with incorrect number. [*]Ship's cruise missiles. Fixed a wrong launch orientation of missile. [*]ME. Corrected unit templates: Hawk SAM Battery standard and Hawk SAM Battery reinforced, S-300, Patriot. Corrected name of Rapira position. [/LIST] [B]DCS M-2000C by RAZBAM[/B] [LIST] [*]Weapon positions fixed [*]Cockpit internal lighting improved [*]Mission 1 and Mission 12 updates in the Campaign [*]Weapon positions fixed [/LIST] [B]DCS AV-8B by RAZBAM[/B] [LIST] [*]Weapon positions fixed [*]MPCD Transparency background fix [*]KC-135 MPRS wingtip vortices position fixed [*]Bitching Betty sounds upgraded [*]Cockpit internal lighting improved [*]Ground Proximity Warning System enabled [*]Previous fixes now added: [INDENT]-Weapon positions fixed -MPCD Transparency background fix -KC-135 MPRS wingtip vortices position fixed -Ground Proximity Warning System enabled [/INDENT] [*]Tpod Point track issue Fixed [*]ASL line behavior fixed [*]Fuel Probe Model Changed [*]Training Missions Updated [*]Fuel Probe Model Adjusted to match real airframe [*]DMT can now track moving targets [*]MPCD Brightness control enabled [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Improved textures of cockpit structure and front panel [*]Fixed canopy textures [*]Fixed pilot textures [*]All liveries are now also accessible to users that do not own the module [*]Fixed engine failure due to ice accretion [*]Added the following failures: [INDENT]Engine flameout with relight Engine flameout without relight Engine anti-ice failure Chip in oil (including engine damage accumulation if engine is mishandled) GS and LOC signal failures VOR, TACAN, DME, ADF and radio altimeter failures Pitch trim runaway - Nose up Pitch trim runaway - Nose down Control stick pitch trim switch failure Control stick aileron trim switch failure Rudder trim failure Left gear extension fault Left gear retraction fault Right gear extension fault Right gear retraction fault Nose gear extension fault Nose gear retraction fault Flaps fault[/INDENT] [*]Front and rear cockpits synchronization in multiplayer (multicrew): [INDENT]Fixed dc bus tie and engine anti-ice syncs Added fuel valve, submerged pump and fuselage fuel quantity syncs Added partially functioning transfer pumps and start-up sequence syncs Fixed fuel pumps synchronization[/INDENT] [*]Fixed refueling on ground (Still WIP, can only refuel up to 97% and cannot defuel) [*]Added buffet vibration and sound, due to high angle of attack, high g-force or high airspeed. [*]Fixed refuelling and defuelling processes. [*]Solved issue with engine shutdown at high altitudes when moving throttle in a slightly abrupt way. [*]Added Force Feedback. [*]Fixed emergency fuel lever full travel. It now reaches the max position. [*]Improved buffet. It now vibrates depending not only in G load but also in AoA at high G loads. [*]Added new ejection seat to external model. [*]Added synchronization of the following systems to multicrew: -Canopy (partially working) -Radios priority -Navigation priority -VOR/TCN selector -HSI course/heading selector -Fuel test -Emergency air brake -Emergency landing gear deployment (working partially, only front cockpit) [*]Updated CN localization. [*]Solved issue with telebriefing dimmer moving ADF intercom button. [/LIST] [B]DCS Christen Eagle II by Magnitude 3 LLC[/B] [LIST] [*]Introduction of new pilots and associated textures. [/LIST] [B]DCS Fw 190 D-9[/B] [LIST] [*]ME, payload. Corrected the order of hardpoints. [*]The asymmetrical loadouts in the ingame payload panel are not possible now. [*]The sensitivity of rotaries EZ42 Gunsight Target Distance Control and EZ42 Gunsight Altitude Aiming Correction Adjusting Knob I is decreased for fine tuning. [/LIST] [B]DCS Bf 109 K-4[/B] [LIST] [*]Corrected the parking places in the Taxi and Takeoff training mission. [/LIST] [B]DCS F/A-18C[/B] [LIST] [*]MIDS with Link 16 datalink functionality was added [*]Situational Awareness (SA) page basic functionality was added: MSI symbology, PPLI, F/F, and SURV tracks, EW symbols, air defense zones, TUC data, chaff/flares data, waypoints and route, and Sensor subpage [*]IFF was improved: possibility to interrogate target on RDR page with no radar lock [*]Link 16 capable AI aircraft were improved to interact with F/A-18C [*]NCTR function was added [*]Corrected Hornet 1989-OCA.miz [*]Turn rate indication on ADI page was fixed [*]HARM Target of Opportunity (TOO) mode was added [*]Some minor fixes in HARM SP mode [*]Tone for HARM handoff in SP mode was added [*]WYPT indication on HUD will not jumps when heading goes through zero. [*]Switching DDI's from left to right will not causes loss of contacts. [*]On the SA page, the TDC will always be displayed as priority and "over" other symbols. [*]SA TDC will be yellow color. [*]Fixed bug that can caused to ghost contacts on SA page in multiplayer. [*]SA page. Locked donor will be marked star symbol. [*]Only a contact determined as hostile (red, chevron), will have a diamond TD marker on the HUD. [*]Fixed uncommanded roll with crosswind. [*]Added HARM TD box on HUD. [*]F/A-18C. The TDC will be always displayed as priority and "over" other symbols on the SA page. [*]F/A-18C. AGM-65 and AGM-88 don't disappear from stations 2 & 8 after fired fixed. [*]Corrected heading values on radar page. [*]F/A-18C missions: added HARM instant action mission, added more threats, added Hornet Nevada mission, updated sound trigger, updated SAMs, added waypoints, Added Hornet low alt recce mission for Normandy map, added new Hornet instant action caucasus mission, added voice-overs. Added French, Korean and Russian localization. Updated for datalink. The big part of Instant Action missions relocated to the Single missions. [*]SA page with large number of threats will not causes significant FPS hit. [*]Hostile identification on SA fixed (WIP). [*]INS alignment procedure fixed (WIP). [*]Added initial Latent Track While Scan (LTWS) mode [*]Missing AGM-65F timing after re-arming is restored. [*]Correct sequence of bombs release from double rack. [*]Optimization of afterburner nozzles animation. [*]Folded wings produce bug on 2nd and other LODs fixed. [*]INS set correctly on Autostart. [*]INS alignment fixed. [*]Updates to IFF and datalink to include interrogation of already locked target [/LIST] [B]DCS Flaming Cliffs[/B] [LIST] [*]MiG-29. RPM hangs at 100% if player moves throttle from max to medium position at supersonic speeds is fixed. [*]Su-33. Training lessons from Simon Pearson added. [*]Su-33. Fixed small jumps on carrier spawn. [/LIST] [B]DCS F-5E[/B] [LIST] [*]Corrected some cockpit materials: radar indicator, gunsight glass, pilot textures. [/LIST] [B]DCS F-86F[/B] [LIST] [*]Added chinese manual. [/LIST] [B]DCS MiG-15bis[/B] [LIST] [*]Added chinese manual. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]Fixed flight model not reacting to damage values. [/LIST] [B]DCS Campaigns[/B] A-10C Basic Flight Training (BFT) Campaign: [INDENT]BFT08 - Corrected Manual Reversion oscillations. BFT10 - Corrected altitude triggers. Added F10 Nav Point references for VR. [/INDENT] The Enemy Within 3.0 [INDENT]Mission 02: Updated radio settings for the wingman (35.5 FM). Mission 04: Small adjustments and bug fixes for radio system. Updated laser code in the kneeboard. Mission 05: Fixed bug where sometimes the RTB conversation wouldn't be played. Wingman will no longer speak after he has been shot down. Mission 12: Updated timing of some voiceovers. Mission 16: Fixed bug where HVA would be destroyed even if player killed all enemy units. Mission 18: Fixed rare bug when some players would not hear comms with Overlord. [/INDENT] Black Shark 2 Republic Campaign. Structure of campaign changed. Minor changes in missions. L-39 Kursant campaign. Changed banking around targets. Mi-8MTV2 Oilfield: 16th mission, place of emergency landing of 325th moved to the clean place. TEW 3.0 by Baltic Dragon [INDENT]Mission 13: Updated positions of some enemy units to decrease difficulty a little. Fixed occasional bug with allied helos not landing on the roof - now they will land beside the main building. [/INDENT] M-2000C Red Flag by Baltic Dragon [INDENT]Mission 06: Updated F-14 model and loadout. Reduced skill of Aggressor Phantoms. Mission 11: Updated triggers for Hawg flights - they should RTB when task is complete. If AI flights crash after mission complete it won't affect the score.[/INDENT] Edited by Chizh
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DCS 2.5.4.30386 Introducing DCS: I-16 by OctopusG Network protocol changed, old servers are not visible [B]DCS World[/B] [LIST] [*]F10 map options for 'a/c only' and 'map only' will not make airbase icons disappear. [*]Uncontrolled ground units will not be be controlled by keyboard combos. [*]MP. Detected units in the fog of war conditions will be visible after reconnecting to the server. [*]MT4 Sherman and MT4A4 Sherman speed corrected. [*]All AIM-7 missiles have active guidance seekers like an AIM-120 - fixed. [*]M6 Linebacker will reload all Stingers by the stock for 240 seconds. [*]M192 HAWK launcher will reload faster, for 420 seconds. [*]After rearm SAM Hawk does not not attack enemy - fixed. [*]AIM-7 wing animation fixed. [*]AGM-88 adjusted accuracy. Autopilot tuning, overload rate response slightly decreased for avoid a hard bucketing. [*]AI S-3B can't takeoff from CVN-70 in some case - fixed. [*]Dedicated Server. Fix mission restart, now server not crashes even if next mission do not exists or broken. [*]AI aircraft will be accelerate to required speed for weapon launch if this weapon required certain minimum speed. For example ARM missile Kh-31 requires minimum 0.7M for sure launch. [*]MP. F10 map. With target mark on, the aircraft type, player nick and mark text is overlapped - fixed. [*]Fixed crash caused by video driver NV 430.39 when MK-20 or CBU canisters opens. We strongly recommend to update Nvidia drivers to version 430.53 ([url]https://nvidia.custhelp.com/app/answers/detail/a_id/4798[/url]) for preventing crashes on graphical effects. [*]MP. Fixed crash on the taxi in the multiseater aircraft. [*]MP. Fixed starting dedicated server with settings saved from webGUI also checks if mission list is empty. [*]ME and F10 map. Added view of precise coordinates with hundredths of seconds. Cycle through coordinate display option available by pressing LAlt + Y. [*]ME. Incorrect removal of the list Waypoint properties fixed. [*]Ground AI. The algorithm of detour of buildings and obstacles was adjusted. [*]AGM-88. Turned off the loft trajectory for SP and TOO modes. Fixed trajectory sagging at terminal phase of flight. [*]TrackIR_external_views option will not inherited from previous simulation run. [/LIST] [B]Flaming Cliffs 3[/B] [LIST] [*]Duplicated input for Autopilot reset command in Su-27, 33 and Mig-29 aircraft both FC and standalone is now fixed. [*]MiG-29 throttle lag decreased (WIP) [*]MiG-29. Corrected RD-33 thrust and RPM at high altitude [/LIST] [B]DCS AV-8B by RAZBAM[/B] [LIST] [*]Cockpit textures updated [*]MPCD Knobs Fixed [*]MPCD Brightness Control Updated [*]MPCD BIT Page enabled [*]LCD Display Updated [*]Damage Model is now enabled (WiP): [*]INS System [*]RWR Receiver [*]Weapons Stations [*]Chaff + Flares [*]SMS Damage enabled [*]DMT Damage enabled [*]FLIR Damage enabled [*]CMDS Damage enabled [*]CONF Page enabled [*]Training Missions updated [*]HUD Update: Steer-To point symbol available on NAV and VTOL modes. [*]HUD reacts to device damage: - INS - Mission Computer (MSC) - Weapons Manager (SMS) - Armament Control Panel (ACP) - Aircraft Computer (ADC) [*]Roll Stabilized Sight (iron sight) enabled (WiP) [*]MPCD STRS (Stores) page reacts to device damage (WiP) [*]Weapons Manager (SMS) damage model update (WiP) [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Added emergency fuel lever functionality and dependency on emergency fuel valve. [*]Added engine computer total failure. [*]Ignition light comes now on when emergency fuel valve is ON. [*]No more buffet on ground when there's wind. [*]Implemented the following Weapons circuit breakers: - CAMERA SIGHT (energizes the sight) - 115VAC SIGHT (energizes the sight head gyros) [*]Force feedback: -The stick does center now in roll when there is hydraulic pressure (stick stiffness in roll depends on hydraulic pressure) -Stick force in roll depends now on hydraulic pressure. (Low hyd press means more force at higher speeds) [*]Added pitch trim tone sound (both cockpits). [*]Added pitch trim tone circuit breaker. [*]Emergency guard cuts emergency pitch trim when closed. [*]No pitch trim tone sound when using normal trim and emergency trim guard is open. [*]When CB (circuit breaker) “PITCH TRIM TONE” in C-101EB is out, emergency trim guard does not cut the relation between speed brake switch and trim electrical circuits. [*]Changed emergency trim switch to spring-loaded type. [*]C-101CC ELT switch changed to spring-loaded type. [*]C-101EB TARSYN synchronization switch changed to spring-loaded type. [*]Fixed “AUDIO PANEL” label in C-101CC circuit breakers panel. [*]Added functionality of the following circuit breakers of armament panel in the C-101CC: MACHINE GUN 1 CANNON MACHINE GUN 2 ARMING CONTROL EMERG NORMAL [*]Fixed cockpit frame roundness between front and rear canopies. [*]Fixed position of some of C-101CC circuit breakers of weapons panel, so that the white ring is visible when the circuit breaker is tripped. [*]Fixed default position of C-101CC circuit breakers: white ring not visible now when the circuit breaker is pushed in (flushed). [*]Fixed ignition switch functionality when using keyboard or joystick buttons. [*]Fixed default position of ignition switch at mission start. [/LIST] [B]DCS: F-14 Tomcat by Heatblur Simulations[/B] [LIST] [*]Fix for DDD aspect switch unit scaling for supersearch & acquisition. [*]Fix for being able to fill dropped external tanks. [*]Adjustments to structural integrity and wing snap code (hopefully corrects less lenient structural damage with higher network latencies) [*]Fixed floating gear emergency extension handle. [*]New: Added radar beam structure emulation to the RWR. [*]RWR gains and signal strength thresholds adjusted. [*]RWR threat library version changed to "R9D2". [*]Hook bypass switch input fix. [*]Tweaked 6-dof view limits. Less goosing through the canopy. [*]Converted some lua option strings to facilitate translation. [*]Added custom cockpit livery option. [*]Removed l10n folder from coremods. [*]Added another option to RADIO MENU AND PTT BEHAVIOUR: DON'T USE DEFAULT PTT (RADIO MENU) BUTTONS FOR SRS. [*]Additional push to talk entries for controlling SRS without interacting with the radio menus. [*]Added clickspots for the AN/ARC-159 buttons: LOAD and TONE. [*]Fixed ground air and electrical still on after flight. [*]Multicrew sync of ejection arm switches. [*]Fixed jester landing calls special option not working. [*]Restore functionality to show HUD movable reticle (pipper) for TCS in STT modes (hiding HUD steering tee implicitly). [*]Changed default Jester ripple quantity options to 2,3,4,6,8,16,28. [*]Fix Sidewinder keybind volume adjustment infinite loop. [*]Adjusted aerodynamic damage effects. [*]Small adjustments to thrust and drag models [*]Fixed the names of the RIO CMS input commands (AN/ALE-39). [*]Fixed the kneeboard displaying wrong mag var values for Nevada (first page). [*]NEW: JESTER now uses RWS and ground stabilize if asked for [*]Fixed trim speed ramp-up [*]Added close jester menu bindable command [*]Fixed some command categorizations [*]Added AFCS SAS Channel toggle switches [*]Fixed flap axis range [*]Fixed various flap input bugs [*](JESTER) No “lost lock” call-out in dogfights [*]Fixed SAMs engaging with multiple subsystems not triggering the RWR [*]Hawk CVAR added to threat library [*]Threat library updated to version R9D3 [*]Updated various single player missions & reactivated alert 5 mission [*]Updated Caucasus Free flight mission [*]Fixed JESTER menu opening when JESTER is incapacitated [*]Fixed MAK-79 loadout on right rear station [*]Released F-14 Paintkit: [url]http://media.heatblur.se/HB-F-14_Paintkit-v1.0.rar[/url] [/LIST] [B]DCS UH-1H[/B] [LIST] [*]Restored a fire of door miniguns after rearming through ground crew. [/LIST] [B]DCS F-5E[/B] [LIST] [*]Updated Caucasus Instant Action missions. [/LIST] [B]DCS L-39[/B] [LIST] [*]Corrected training mission Bombs. [*]Corrected L-39C Cold Start Nevada Instant Action mission. [/LIST] [B]DCS F/A-18C[/B] [LIST] [*]JDAM initial implementation. [*]INS. Autostart. After aligned to OK, the switch will be moved to NAV. [*]LTWS. Added switching radar in STT mode in AIM-7 launch [*]LTWS. Added aged track of target's blips. [*]LTWS. RADAR relocks last tracked target after LTWS off/on fixed. [*]LTWS. No L&S symbols on radar page displayed if track under cursor fixed. [*]LTWS. HMD lock box not in the correct position fixed. [*]LTWS. Radar page doesn't update when DATA button pressed fixed. [*]JDAM accuracy increased. [*]JDAM crash fixed. [*]Added Training Day mission [*]The autostart procedure now automatically turns on the radios. [*]APU did not start up in some cases after repair - fixed. [*]After full depleted of fuel, the aircraft will not start even after refueling - now in this case it is necessary to make repairs. [*]Emergency braking system corrected. [*]Fixed JDAM QTY related crash. [*]GBU-38 corrected maximum range [*]HARM flight profile for SP and TOO modes adjusted to remove loft. [/LIST] Note: much of the Hornet effort this past period has been focused on the Litening targeting pod, AGM-154 JSOW, JDAM and JSOW dynamic launch zone and lofting, full simulation of the INS and GPS navigation system, precise waypoint input option, MIDS for LTWS, and correcting the logic for HARM guidance. [B]DCS A-10C[/B] [LIST] [*]Update of the A-10C Instant Action Missions [*]JDAM in-range indication restored. [/LIST] [B]DCS AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Fixed egregious CK37 CTD [*]Corrected crash when inputting runway heading >360 degrees. [*]Fixed bombing mode not stepping in when non BP and M waypoint. [*]Fixed typo in rocket quick start mission. [*]Updated RB 75 models Added RB 75 textures, requires a line in the livery to change from USAF texture. [*]Fixes to flight plan in kneeboard for custom cartridges. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication) [*]Improved inputs for ASP axis-based controls (rotaries) [*]Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based) [*]Improved reticle size scaling. [*]Fixed emergency jettison switches to being clickable. [*]Fixed flaps reset switch going under control box when pushed. [*]Fixed SOD mode knob rotation range. [*]Fixed SPS launch button. [*]Fixed white flood light knob rotation. [*]Fixed air pressure gauge bezel's UVs [*]Added liveries' description.lua custom arg command for bort numbers. [/LIST] Note: This is not the full major cockpit update. These small fixes are brought over from it for testing. [B]DCS MIG-19 by RAZBAM[/B] [LIST] [*]FM Updates: Throttle logic and braking behavior. [/LIST] [B]DCS Persian Gulf[/B] [LIST] [*]Added new airfields: Liwa Airbase, Ras Al Khamiah International Airport, Lavan Island airport. [*]Added historical sites: Bam city, Persepolis, Rayen Citadel. [*]North end of Bandar Abbas - parkings added. [*]Cleanup after repair added. [*]Many minor changes. [/LIST] [B]DCS Campaigns[/B] AJS-37 Viggen 16-2 Red Flag Campaign by Bunyap Sims - corrected mission 01. DCS BS2 Republic: fixed bug with broken default localisation.
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DCS World 2.5.5.32533 [B]DCS World 2.5.5.32533 [/B] Introduced DCS: Fw 190 A-8 by Eagle Dynamics [B]DCS World[/B] [LIST] [*]ME. Corrected overlapping texts in the route panel. [*]ME. After deselecting a group, focus will not remains in last used text box. [*]ME. Added support for 1024x1024 pixel briefing images. [*]Video rendering. Eliminated the memory leaks. [*]Corrected parachute animation during ejection from ground level. [*]AI aircraft taxi. Obstacle detour mechanism adjusted. [*]Add keybinding for "sound on/off" option to all ED modules. [*]Ground AI. Vehicles without moving turret will be rotate own hull for gun aiming. [*]Radio altimeter now detect ships. Flying over the ship, the radio altimeter will show the altitude to the deck, not to the sea surface. [*]ME. Fixed GUI Error when use task FAC for group placed from template. [*]MP. Timeout settings are now forced by the server, network speed setting is automatic. [*]MP. Reworked network transport for better handling of a large number of units. Note: Network protocol has changed! [*]Sound. New sonic boom effect. [*]China Asset Pack. Add ZBD-04A IFV. [*]AGM-88. Seeker suddenly changed target in flight - fixed. [*]Aircraft carrier landing lights now on when clouds > 9. [*]Fixed fog visibility calculation at 0 height. [*]Option for scaling font in radio menu and messages added to System options, Scale Option to change the font size of top left/right messages. [*]Improved net synchronization of canopy animation. [*]ME. Corrected AI advanced actions behaviour when the coalition has been changed [*]Radio menu cutoff in VR has been fixed [*]Fixed F10 map coordinates having low precision in special mode [*]Sochi 761 kHz beacon is now correct on the F10 map [/LIST] [B]DCS F/A-18C[/B] [LIST] [*]Corrections to Russian Early Access Hornet manual. [*]Fixed JDAM range circles are out of display area. [*]Hidden in ME units will not be visible on SA page. [*]HARMS now will not switch targets after launch. [*]AGM-88 rocket effects now properly aligned with model. [*]Updated and corrected radar warning receiver and HARM threat identification codes. [*]PRECISE coordinate entry added to HSI [*]Added FEDS cue to A/A gun in SIM mode [*]Added BATR cue to A/A gun HUD [*]Updated french Hornet manual. [*]Incorrect TD box movement on HUD in LTWS mode fixed. [*]Added AGM-154A JSOW [*]Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode. [*]Added BRU-55A/A dual smart weapon rack. [*]Loft option on SMS page now works correctly for the AIM-7 [*]SA page declutter options added [*]HSI WPT coordinates format fixed for PRECISE mode [/LIST] [B]Flaming Cliffs 3[/B] [LIST] [*]Su-27. Missing/damaged airbrake will do not work. [*]MiG-29. Addition of Chinese manual. [*]MiG-29C. Fixed failure of damper. [/LIST] [B]DCS A-10C[/B] [LIST] [*]Yaw trim will not operates with Yaw SAS disengaged. [/LIST] [B]DCS Bf 109 K-4[/B] [LIST] [*]Added new missions for Caucasus map [/LIST] [B]DCS P-51 Mustang[/B] [LIST] [*]P-51D and TF-51D. Added provision for direct gear control, On and Off. [/LIST] [B]DCS Yak-52[/B] [list] [*]Added new failure of flaps sounds. [*]Added bang to flaps mechanical failure. [*]Added canopy synchronization in the multiplayer [/list] [B]DCS UH-1H[/B] [LIST] [*]AI door gunner will not try to shoot through buildings to hit a target. [*]Added cockpit door synchronization in multiplayer [/LIST] [B]DCS Ka-50 Black Shark[/B] [LIST] [*]Fixed cockpit door slammed in closing [*]Inverted animation of rotors AoA by pedals. [*]ABRIS. Fixed insane calendar dates. [/LIST] [B]DCS Combined Arms[/B] [LIST] [*]Vehicles gun position are now synchronous to the server and client. [*]Fixed rearm time for Hawk. [*]Added reload time stinger for M6 Linebacker. [*]Fixed ignoring of targets after reloading Hawk. [*]Fixed AI tank destroyer not turning hull for attack (WW2). [*]Fixed units driving through buildings. [*]Fixed different speed shells SPG on server and client (if player take control after AI fired on small distance). [*]Fixed incorrect aiming AI Strela-10 in some positions. [/LIST] [B]DCS AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Many new bindings added especially by integrating FunkyFranks bindings mod. Missing [*]bindings for some devices added and duplicate/red bindings corrected. [*]Fixed issue with Bx waypoints (and other special waypoints) not getting recognized as such [*]when loaded from custom cartridge. [*]Corrected RR bombing symbology on radar and Rb04 radar sight. [*]Fix so ring on radar now stays after a A1 SPA (M-recon) fix. [*]Slight accuracy improvement to bombing. [/LIST] [B]DCS AV-8B by RAZBAM[/B] [LIST] [*]Kneeboard has been enabled [*]Bomb release order fixed [*]SITE bombsight enabled [*]Dashed lines for CCIP and SITE bombsight [*]HUD color fix [*]CCIP update (WiP); CCIP is now limited. Cross won't go below the HUD bottom. [*]UFC ALT Function is now fully functional: [INDENT]- GPWS can be enabled/temporarily disabled - Pull Up Cue (PUC) can be enabled/disabled - Low Altitude Warning can be set. - Radar Altimeter can be turned On/Off - Selection of RADALT and GPS for Ground Level determination is enabled. [/INDENT][/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Fixed excessive aerodynamic drag of smoke system. [*]Added jettisoning disconnection functionality of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers of armament panel in the C-101CC. [*]Added weaponry fuses disconnection by means of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers in C-101CC. [*]Fixed some EB and CC cockpit labels which appeared blank in EN and ES localizations. [*]Fixed labels for breakers of weapons pylons outer, mid and inner (left wing are the lower. ones and right wing are the upper ones). [*]Fixed Squelch Switch label. [*]Fixed engine anti-ice push-button input. [*]Omitted video recorder inputs. [*]Fixed several duplicate input issues. [*]Updated CN localization. [*]Updated EN localization. [*]Completed ES localization. [*]Fixed Albedo of cockpit structure texture, EB only. [/LIST] [B]DCS Christen Eagle II by Magnitude 3 LLC[/B] [list] [*]Corrected description.luas for the missing texture of the harness. [*]Fixed ambient occlusion for the instrument panel. [*]Fixed the front pilot's patch alpha channel. [/list] [B]DCS F-14 Tomcat by Heatblur Simulations[/B] [LIST] [*]Quickstart missions: Caucasus: Free Flight tanker orbit fixed, Persian Gulf: Alert 5 readded [*]Fixed Mak79 MK-83 loadout on right rear station. [*]Mission fixes (AI radio and triggers) with voice overs from forum user “beppe_goodoldrebel”: Bear Intercept, Iran Flogger Faceoff, Tomcat Meets Foxhound, MiG-28 Furball - thank you! [*]Fixed Iran Reactor Strike and Trench Run Reactor Strike missions (added target waypoints in target area) [*]Fixed M61 and AIM-9 tutorial missions [*]Added SP and COOP missions “Operation Timber - Paving the Way” and “Night Hunter” [*]Fixed SAMs engaging with multiple subsystems not triggering the launch warning when the missile guiding subsystem wasn't the first strongest lobe of the tracking subsystems. [*]RWR threat library changed to R9D4: added HAWK CWAR, Blindfire (BF) and Rapier launcher (RP). [*]Renamed TCS roughnet map [*]Added Fictional Chromecat Homage skin (“the developer’s delight”) [*]Added B-side for tape player [*]Enabled CRS selector in AWL/PCD [*]Fixed some flap input bugs [*]Fixed flap axis range [*]Fixed flaps blowback bug [*]Added AFCS SAS channel toggle switches [*]Fixed some more key binding categorizations [*]Fixed some command categorizations [*]Added close jester menu bindable command [*]Ensure SEAM LOCK lamp lights up in LTS test even without sidewinder present [*]Ensure COLLISION lamp is lit during LTS test [*]Fix typo in keybinds: Enviroment -> Environment [*]Added some inertia to the turn and slip ball [*]Rearranged Iceman relative heading menu entries [*]When fenced in, Jester uses CMS mode switch position selected from the menu [*]Fixed Jester menu category icon being displayed for disabled options [*]Fixed Jester close menu while incapacitated [*]Jester menu fixed in VR [*]Jester will no longer give lost lock callout during dogfights [*]Improved missile announcement logic for Jester [*]Jester was sent to a fast typing course - waypoint entering speed has been improved [*]INS GO NOW reworked - it displays the type of alignment which would be used with GO NOW. [*]GO NOW should enter AHRS/AM if COARSE alignment is not achieved (previously IMU/AM). [*]Jester will interrupt entering the waypoints and switch to INS when the requested alignment option is reached; he will continue entering the rest of the waypoints after "ready to taxi" [*]Fixed current waypoint initialization for missions with no waypoints set. [*]It should no longer require to select another waypoint before selecting WP1 [*]Ensure STT lock is lost when radar is disabled [*]Added new auto tune test conditions [*]Fix for Jester being unable to re-align the INS after landing [*]Jester now sets correct ARC-182 modulation when using "Tune ATC" [*]Jester menu options can be selected with the ICS PTT when using 'OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)'. [*]When using "OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)", the menu will hide only with a valid radio option selected or when the radio menu key is pressed again, but it won't hide with any PTT. [*]The minimum ICS volume exported to SRS is set to 0.2 - this emulates ability to communicate without intercom [*]Added custom viewport for Jester menu. Use "F14_JESTER_MENU" in your MonitorSetup file. [*]When "F14_JESTER_MENU" is not set, it defaults to "GU_MAIN_VIEWPORT" [*]Added special option to repeat RIO weapon type wheel on TID (VR readability vs realism.) [*]Added special option to require weapon selector press between OFF and GUN (disabled per default) [*]Corrected main menu sound files: fixes non looping soundtrack & black screen on exit [*]Added SUU-25 to RIO weapons roller [*]NEW: JESTER now uses RWS and ground stabilize if asked for. [*]Ground stab can auto recenter after a preselect time, [*]Jester can switch back to TWS automatically if needed [*]Jester uses wider scan pattern in RWS mode [*]Fixed radar pattern resetting to center in multiplayer/multicrew when changing modes [*]Some tweaks to phoenix PN and lofting params [*]Temporarily disabled automatic TWS MAN to AUTO mode change on phoenix launch pending TWS-AUTO final implementation [*]Ensure TWS missile tracking only goes to radar targets [*]Fix LZ showing on TID when vel vector is disabled on toggle button [*]Fixed countermeasures programs being initiated (one release pulse) with power set to OFF [*]Fix for time-to-impact not showing on TID for STT phoenix shots [*]Engine performance tuning [*]Fixed trim speed ramp-in [*]Adjusted pitch and phugoid damping [*]Adjusted rudder roll power at high AOA [*]Adjusted pitch with power effects [*]Adjusted drag in turning situations [*]Adjusted lift in turning situations [*]Adjust pitch trim ramp-in speed [*]Fixed nozzle position bug when losing oil pressure [*]Decreased max afterburner fuel flow above 55k feet [*]Added slight yaw moment due to fuel probe deployment [*]Fixed AP not being able to engage when using FFB stick [/LIST]Known Issue: Afterburners are invisible. [B]DCS MIG-19 by RAZBAM[/B] [LIST] [*]Corrected G-suit parameter. [*]Corrected AI FM min and max g limit. [*]Corrected AI FM max range. [*]Updated AI FM aerodynamic tables. [*]Updated AI FM engine tables. [*]Corrected damage shape name to actual file name and added wing damage shape. [*]Corrected various engine related damage responses. [*]Corrected various flight control related damage responses. [*]Throttle logic corrected to design basic aircraft. [*]Wheel braking effectiveness reduced to closer match data. [*]UV Lights enabled. [*]Instruments backlight enabled. [*]Flood lights updated - All sights updated. [*]ASP-5N Sight depression control updated. Depression values now affects all sights modes even when caged. [*]Cockpit knobs and dials will no longer spin forever. [*]Model altitude indicator and variometer behavior in transonic. [*]Stores failure, structural limits implemented. [*]Corrected timing for fuel starvation when inverted. [*]Added engine failure when below military power and at very high altitude. [*]Engine off induced drag behavior. [*]“Crime and Punishment” - 10 mission campaign by Baltic Dragon. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication). [*]Improved inputs for ASP axis-based controls (rotaries). [*]Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based). [*]Improved reticle size scaling. [*]Fixed emergency jettison switches to being clickable. [*]Fixed flaps reset switch going under control box when pushed. [*]Fixed SOD mode knob rotation range. [*]Fixed SPS launch button. [*]Fixed white flood light knob rotation. [*]Fixed air pressure gauge bezel's UVs. [*]Added liveries' description.lua custom arg command for bort numbers. [/LIST] Note: This is not the full major cockpit update. These small fixes are brought over from it for testing. These updates did not make the previous patch. We apologize for the inconvenience. [B]Campaigns[/B] Spitfire IX The Big Show campaign by Reflected Simulations Revised the mission goals to ensure progression. Fw 190 D-9 in some missions replaced with new Fw 190 A-8. M-2000C Red Flag campaign by Baltic Dragon, Mission 15: added safeguard for Gazelles - they will now be destroyed and won't break mission by getting damaged. Memory of the Hero Campaign by Stone Sky. Mission 10 - reworked trigger of helicopter disruption in the end of the mission. Mission 12 - reworked the points system and the analysis of additional triggers in radiomenu F10. Enemy Within 3.0 campaign by Baltic Dragon. Mission 1: fixed an issue where MANPADS would fall through the roof into the building and be unable to shoot, thus blocking mission progress. L-39 Kursant campaign. Corrected mistakes in a mission briefings of stage 7. A-10C AAT Campaign by Mapple Flag. AAT10 - Changed loadout to use IR MAVs only. A-10C TTQ Campaign by Mapple Flag. TAC14 - Changed helicopter altitude to avoid tree crash. P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8. CA Frontlines - Georgia Campaign. Added Chinese localisation. P-51D Charnwood Campaign by B&W. Updated missions. Spitfire IX Epsom Campaign by B&W. Updated missions and docs.
[B]El pueblo unido jamás será vencido[/B] [URL="https://forums.eagle.ru/showthread.php?t=205737"]DCS World 2.5: Часто задаваемые вопросы[/URL]
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DCS World 2.5.5.33184 DCS: Fw 190A-8 Introduced to Steam [B]DCS World[/B] [LIST] [*]Map coordinates in status bar doesn't changes after format change until user moves mouse fixed. [*]Sound system. Reworked voice allocation to properly handle lots of close objects. [*]Options. Tooltips in cockpit will be set by local options, not server. [*]P-51D and Spitfire don't have a "Customized Cockpit options" - fixed. [*]Removed gigantic bow waves appear at maximum vessel speed. [*]ME. Sound and Message are not played when using trigger "Text/Message for coalitions" - fixed. [*]Added new item 'Wake Turbulence' in Mission Editor (as a checkbox in Mission Options) and in serverlist window (in Server Options box). [*]ME. Cannot move wingmen position when set to ground start - fixed. [*]ME. Added Mach speed in the aircraft group panel. You can set the aircraft speed via either the true speed or the Mach. [*]Tunguska missile has no smoke trail - fixed. [*]Restored the models of Russian railroad cars. [*]Aircraft AI. Added accounting of tyre damage when calculating the point of contact with surface. [*]No parking available error on ships/FARPs - fixed. [*]ME. Restored working of the action "Sound to Country" in triggers. [*]Small water explosions from guns will not produce visible shock wave effect. [*]HUD filter doesn't works when droplets are visible - fixed. [*]Gun-sight Glass disappears with rain - fixed. [*]Aircraft AI will feel the rocking deck of the ship on landing. [*]Fixed cropped radio menu list. [/LIST] [B]DCS AV-8B N/A by RAZBAM[/B] [LIST] [*]Removed GBU-16 x 3 from loadout menu (Bombs do not fit on the Racks) [*]Designating a target will save the position as a steerpoint (targetpoint) [*]Steerpoint navigation has been improved [*]Steerpoints (waypoint, mark point, target point) can now be designated as targets [*]Steerpoints and their offsets will change to a diamond if designated as targets [*]Steerpoint offset bug fixed [*]TACAN and TACAN offset navigation bugs fixed. [*]EHSD page bug fixes. [*]TACAN library enabled (5 TACAN stations data is loaded based on selected map). [*]EHSD Data page: TACAN information display is fixed. [*]Added training MIssion 15: dumb iron bombs [/LIST] [B]DCS MIG-19P by RAZBAM[/B] [LIST] [*]Fixed Polish Skin [/LIST] [B]DCS Christen Eagle II by Magnitude 3 LLC[/B] [LIST] [*]Resaved instant missions to fix texture errors on pilot harnesses. [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Completed ES localization. [*]Several fixes to EN localization. [*]Updated CN localization. [*]Added synchronization of TARSYN and Flight Director to multicrew (EB only). [/LIST] [B]DCS AJS37 Viggen by Heatblur Simulations[/B] [LIST] [*]Fixed issue with bombs in CCIP mode might not release if you used another mode prior. [*]Thrust reverser now kicks up snow. [*]Change to PLAN sight so it takes the aircrafts climb angle into account. Corrected radar ranging. [*]Fixed bomb solutions for CCIP and PLAN. [*]Fix to C++ assert warning when selecting cartridges that are created for another map. [/LIST] [B]DCS F/A-18C Hornet[/B] [LIST] [*]Added on/off fuse on AGM-154C [*]AGM-154 EFUZ set OFF still causes weapon to detonate - fixed. [*]Added new single mission 'Patriot Express' for the Normandy map. [*]Aircraft explodes if player took control form AI by ALT+J pressing - fixed. [*]Corrected collision model. [*]Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine. [*]Ground & Sea units received via datalink will not show as air contacts on the SA page. [*]BRU-41a sequencer fails to drop multi BDU-33 - fixed. [*]It is now possible to add negative elevation data on the HSI [/LIST] [B]DCS UH-1H[/B] [LIST] [*]Co-pilot flexi sight jitters when used with trackIR - fixed. [/LIST] [B]Flaming Cliffs[/B] [LIST] [*]Su-27. FAB-250 loadouts changed to more realistic. [*]Restored working of the switch route points or airfields LCtrl+~ combo. [/LIST] [B]DCS F-14B by Heatblur Simulations[/B] [LIST] [*]Fixed potential CTD when TCS scans an object without a 3D model [*]Fixed Jester doing only one action when asked to perform a series of actions of the same type [*]Fixed negative values (formatted as large positive 32bit integer) showing up for TID contacts' altitude [*]Fixed bad limiter input on fuel probe yaw moment [*]Fixed Jester radio tune and similar commands [*]Fix to Jester stuck in the TCS mode (no TID repeater bug) [*]Fixed CMS readiness not syncing properly in multicrew [*]Fix for the F-5 being displayed as 'U' on the RWR [*]Make time less relative (multiplayer clock fix) [*]Small fix to Jester missile detection [*]Fixed AI Wings swept forward on spawn [*]Adjusted AI oversweep collision model [*]Kneeling and launch bar fixes for the AI [*]Fixed nose gear strut collapsing on touchdown for the AI [*]Fixed broken gear animations [*]Retweaked some lights intensity [*]Potential fix to right engine not starting after damage bug [*]Reduced drag in turning situations [*]Reduced rudder roll power from 15-40 units AOA [*]Added more nose down at high ct with flaps up [*]Reduced pitch rate damping overall, but increased pitch rate damping with flaps [*]Reduced pitch with power effect at high Ct [*]Reduced drag vs pitch rate at high alpha [*]Tweaked pitch rate damper fade out at high AOA [*]Increased lift vs pitch rate [*]Added pitch acceleration based damping and AOA rate pitch damping [*]Added narrow limit on pitch rate damper and increased strength [*]Adjusted Phugoid Damping [*]Added slight extra nose down moment with power/flaps up [*]Fix to pitch oscillation induced blackout issue [/LIST]
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DCS 2.5.5.34864 update [B]DCS 2.5.5.34864 update[/B] Introduced F/A-18C Aggressors BFM campaign by Maple Flag Introduced Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation [B]DCS World[/B] [list] [*]AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls. [*]Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected. [*]Bug with misaligned yellow boxes in tutorial missions is fixed. [*]Corrected Stinger MANPADS guidance. [*]Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked. [*]Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets. [*]Redesign of the Mission Editor MAP, SAT, ALT buttons in bottom information bar. [*]Time setting fields restored in the AVI recording panel. [*][*]In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled). [*]Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views. [*]Stinger and Igla manpad missiles. Corrected guidance logic and the motor and booster data. [*]AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets. [*]Improved the AGM-84E Harpoon launch effects. [*]MP. SSE. Dynamically spawned and hidden units will no longer be visible to clients. [*]MP. Serverlist: Fixed only 16 symbols being visible in the server player names. [*]MP. JTAC will now respond to all wingmen, not just the group lead. [*]Encyclopedia. Fixed KDO mod.40. [*]Fixed ground unit AI sometimes getting stuck on a bridge if the terrain leading up to the bridge is above it. [*]SSE: Corrected Unit.getPosition() function. [*]Fixed incorrect behavior of aircraft AI on the carrier deck if you give control to AI (takeoff from parking). [*]PAI : AV-8B AI will landing to deck vertically, not as conventional aircraft. [*]AGM-154A now corrected for wind conditions [*]Increased draw distance of static objects to compare to AI/Player objects [*]Increased draw distances of Map objects [*]Kuznetsov carrier. The AI aircraft will takeoff with the “takeoff from ramp” (parking hot) type of start. [*]Su-34. Default payload with X-59M displayed incorrectly in simulation fixed. [*]DCS can be closed by pressing Close window in taskbar. [*]The render distance of the static objects in the optics devices is adjusted. [*]F10 map view will not show a small caliber shells. [*]ME. When you copy and paste a group with EPLRS tasking the group Id tied to the task will be changing. [*]ME: column width in units list saved between sessions [*]ME: read only mission doesn't corrupted now when user attempts to save them [*]SSE. world.getMarkPanels is returning correctly. [*]CAP-9M adjusted mass and drag index. [*]Logbook. Fixed A-A kills scoring issue. [*]Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint [*]Fixed mass and type of the double rockets payloads (player’s A/C no more makes unexpected roll after rockets launch, rockets in twin payloads can be launched in salvo mode) [/list] [B]DCS F/A-18C[/B] [list] [*]HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly. [*]Extending the landing gear after a belly landing will no longer cause an explosion. [*]Fixed loss of Gun use after firing off all Mavericks. [*]Zuni Rockets no longer pause after every 4 rockets. [*]Hydra Rockets no longer stop firing after 4 rockets. [*]PLID & STEP functions have been added to the SA Page - Currently WIP. [*]INTERVAL BOMBING in AUTO & CCIP modes has been fixed. [*]Wing fold function removed from auto start sequence on CV. [*]Pilot kneeboard is now functional. [*]Corrected NVG graphics artifacts. [*]The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access. [*]STEP data now matches Radar Data for a selected target. [*]SA page STEP marker doesn't pass through all displayed contacts - fixed [*]SA page EXPAND option added [*]JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed [*]Radar shows target as hostile even if DL and NTCR are turned off - fixed [*]Fixed a crash that could happen when trying to restart AUTO at the end of a WP route. [*]Fixed disabling AUTO in mid-route could break AUTO sequence. [*]TDC movement now shuts off STEP. [*]Radar altimeter is now set correctly at zero before Hornet start-up. [*]Updated the Hornet Guide. [*]Fixed CTD when setting bomb interval. [*]Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first) [*]AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen [*]TGP FOV no longer changes when MAV is selected and on screen [*]FLIR - LTD/R - LST Key Assignments now available in Options [*]EXPAND will close when target is lost [*]EXPAND will not affect the Radar causing loss of targets [*]SCS Depress no longer controls Point/Area Track selection [*]Added Litening Pod to centerline station in single missions. [*]Laser latch function works in different way randomly fixed. [*]AGM-65F will be possible to fire when if it's slaved by pod. [*]TGP Zoom will not controls Radar elevation in FLIR page. [*]Added input commands for FLIR, LTD/R, LST/NFLR switches. [*]Digital Map: electric circuit, TV screen condition for camera fixed. [*]Moving map fixed after GPS warmed up. [*]FLIR polarity switch no longer effects Maverick picture [/list] [B]DCS: Bf-109K-4[/B] [list] [*]Fixed the MW50 gauge animation. [*]Ammunition counters are now pre-set. [*]Ammunition counter dials now work with assigned axis. [/list] [B]DCS Fw 190 D-9[/B] [list] [*]Asymmetric loadouts are prohibited. [*]Fixed artificial horizon not being powered. [*]Turn indicator working again [/list] [B]DCS Fw 190 A-8[/B] [list] [*]Adjusted gun sight glass tint. [*]Increase/Decrease RPM Mouse Tips in wrong place was removed. [*]Control stick connectors and lamp intensity animation added. [*]Clock connectors and animation corrected. [*]Added animation for the CB covers. [*]Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited. [/list] [B]DCS A-10C[/B] [list] [*]Corrected training missions (no longer stuck while waiting for user response). [*]A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km. [*]Crash when user changed TAD profile after cold start fixed [/list] [B]DCS F-15C[/B] [list] [*]Throttles step movement input commands will work. [/list] [B]DCS F-5E[/B] [list] [*]Fixed odd yawing behavior over 300 knots. [/list] [B]DCS NS430[/B] [list] [*]Better shadow bias and sampling. [*]Increased shadow map resolution on high option. [*]Optimizing bias for terrain shadow map. [*]Adaptive splitting of shadow cascade for camera near and cockpit view, optimized shadow map sampling. [/list] [B]DCS WWII Assets Pack[/B] [list] [*]KDO.G.40 corrected. [/list] [B]DCS Yak-52[/B] [list] [*]Some gauges appear to stay dark even in sunlight - fixed. [/list] [B]Combined Arms[/B] [list] [*]Units will no longer fire unless they have a direct line of sight to the commanded target. [*]Adjusted the sound volume of the Igla MANPAD. [/list] [B]Campaigns[/B] [list] [*]DCS BS2 Republic: Minor changes in 05 mission [*]P-51D High Stakes Campaign: 10th - targets moved to clearings, 9-th - oil tanks replaced. [*]A-10C BFT Campaign by Maple Flag. Mission BFT09 - Updated pattern altitude trigger. [*]FC3: F-15C campaign. Added missing voice-over to mission 00. Adjusted success criteria for mission 03 to be less restrictive. [/list] [B]DCS F-14B by Heatblur Simulations[/B] [list] [*]Slightly increased G at which wing structural failure will occur [*]Adjusted pitch moments for flaps, speedbrake and power [*]Adjusted yaw damping with flaps down [*]Fixed wing sweep program indicator in bomb mode [*]Bomb mode now doesn't stick [*]ASH better handles spawn heading errors on carrier [*]Fixed INS drift due to DCS reporting different aircraft heading before and after spawn. [*]Fixed ASH wrong wind calculations, fixes bomb fall line inaccuracy at high wind speeds. [*]Installed anti-lag filter in the INS alignment routines - should reduce INS drift from lags. [*]Fixed afterburners being invisible - pending further improvement [*]Fixed invisible RIO DDD lights [*]Fixed invisible TID HCU lights [/list] [B]DCS AV-8B N/A by RAZBAM[/B] [list] [*]CTD when entering a new waypoint bug fix. [*]INS Stuck on invalid steerpoint bug fix. [*]EHSD not clearing after un-designating a target bug fix. [*]EHSD does not display range to waypoint bug fix. [*]EHSD Waypoint numbering corrected when using SEQ bug fix. [*]Kneeboard now displays the AWLS channel list. [*]RWR Codes updated to include J-11A and F-14B. [*]TPOD Slave bug fix (Known issue it will not track moving vehicles locked by the DMT). [*]Kneeboard update: Target points 1 to 4 display (WiP). [/list] [B]DCS M-2000c by RAZBAM[/B] [list] [*]PCA/HUD logic modified. [*]Master Arm functionality modified. [*]MAGIC and CAN (AA guns) can only be selected by HOTAS. [*]Special modes switch functionality modified. [*]RWR Codes updated to include J-11A and F-14B. [*]Please see notes in ED Forums to learn about new PCA/HUD logic [*]Disabled keyboard input file bug fix. [*]MAGIC Select/Visor Down bug fix. [*]MAGIC Select improved. [*]Specific HUD page for POL. [*]POL behaviour fixed. [/list] [B]DCS AJS-37 Viggen by Heatblur Simulations[/B] [list] [*]Reduced probability Rb15s fired in random group mode will target the same ship. [*]Removed invalid error-warning in dcs.log output. [*]Fixed ARAK rocket pods causing destructive aircraft roll [/list] [B]DCS C-101 by AvioDev[/B] [list] [*]Added pitch trim indicator light operation (it was previously working trim light test only, now the light illuminates also when trimming, via normal or emergency trimming, front and rear cockpit). (C-101EB and C-101CC). [*]Added functionality of ADI DH light to both front and rear cockpit (it illuminates now when a/c altitude is below decision height). [*]GA light in rear cockpit ADI illuminates now as well (previously only front cockpit GA light was operative). [*]Partially fixed multicrew sync for canopies. [*]Fixed rear map box cover, now it doesn't open when activating rear canopy jettisoning lever. [*]Further work on multicrew sync for canopies, will be totally fixed in the next update. [*]Completed multicrew canopies synchronization (fixed pending bugs). [*]Fixed multicrew canopies initial synchronization at cold start, and when 2nd pilot enters the aircraft (any seat). [*]Fixed canopies animation jitter when observed from another station in multicrew aircraft (external views only). [*]Partially opened canopy (canopy closed with locking lever in forward position, which means canopy won't close completely) is visible now in other station (client or server). [/list] [B]Known issues:[/B] [list] [*]Trees shadows quality is degraded [*]F/A-18C: Client aircraft doesn't show in MSI in radar page [/list]
[B]El pueblo unido jamás será vencido[/B] [URL="https://forums.eagle.ru/showthread.php?t=205737"]DCS World 2.5: Часто задаваемые вопросы[/URL]
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DCS 2.5.5.35461 update [B]DCS World[/B] [LIST] [*]ChinaAssetPack. Add HQ-7 Launcher and Radar Vehicles [*]URAL-4320T now takes damage as expected [*]Naval Units now have health bars on the F10 map [*]ME. Trigger Zone of Search Then Engage task no longer freezes for relocation in some conditions. [*]Dedicated Server. Issues with -norender and AI not attacking now fixed. [*]ME. Error after clicking the Add button in tab Suppliers that appeared in some cases is fixed. [*]Corrected trees shadows. [*]In external view, the SPAAA ZSU-23 can cause lag, memory leak and even crash if stuck - fixed. [*]ME. Error when click on task Embarking, after changing infantry group - fixed. [*]ME. GUI Error when trying to select tasks "Radio usage when contact" in some cases - fixed. [*]SSE. RAlt+J command will not breaks unit name of the object for the scripting engine. [*]SSE. Coalition.addStaticObject unable to spawn objects on ships - fixed. [*]The spreading under fire of ground units - restored. [*]AI aircraft will not react to lock by undetectable optical systems. [*]Nose illumination lights don't longer illuminate the nose - fixed. [*]F10 map. The names of enemy airfields will not float away in the Fog of War mode. [*]MP. If setting is not enforced in mission file, used setting is not displayed on MP UI - fixed. [*]ME. Error when use the selecting arrows from stop condition with LAST WPT - fixed. [*]ME. Error when trying to delete cloned task - fixed. [*]Added interface variable 'ammo_type_default' for assignment of default munition mix for aircraft canons. [/LIST] [B]DCS F/A-18C Hornet[/B] [LIST] [*]JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point [*]Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option [*]Weapon Programming no longer retained after the aircraft is shut down [*]Auto-bombing no longer affected by unselected waypoint altitude [*]AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed. [*]Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick". [*]AGM-65 FOV can be changed even when not selected. [*]Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid. [/LIST] [B]DCS MiG-21bis by Magnitude 3 LLC[/B] [LIST] [*]Adjusted alpha channel for afterburner flame effects. (WIP) [*]Added missing floodlights. [*]Corrected directional sounds [*]Increased volume of external engine sound. [/LIST] [B]DCS Christen Eagle II by Magnitude 3 LLC[/B] [LIST] [*]Decreased volume of structural stress sounds. [*]Corrected error from having the module show up twice in the mission editor. [/LIST] [B]DCS F-14 Tomcat by Heatblur Simulations[/B] [LIST] [*]NEW: JESTER can now tune radar elevation for a specific distance and altitude [*]Added JESTER Elevation Menu [*]Adjusted trim speed [*]Adjusted pitch damping [*]Adjusted power at low speeds [*]Adjusted Speedbrake drag [*]Adjusted pitch moment with gear and flaps [*]Adjusted High AOA buffeting to start at higher alpha [*]Fixed VF-24 Livery [*]Gave JESTER a bit more trust in his pilot, adjusted his eject criteria [*]Fixed swapped x and y in map markers, will work with JESTER again [*]Fixed possible right engine flameout bug on in-air respawn [*]Added new Quickstart mission “Watching the Devildog - Laser Guided Bombs” [*]Added SP and COOP (2 Crews) version of Watching the Devildog [*]More Tweaking to Afterburners (which remain WIP) [/LIST] [B]DCS 2000C by RAZBAM[/B] [LIST] [*]Weapons System Command enabled. [*]Radar search behavior updated to simulate real radar: - Radar antenna in TWS will not follow locked target. - Contact icons can disappear if they are not inside the radar sweep. - Contact icons now display on which bar they are located. [*]Following keybinds are modified: - Special Modes FWD to Weapons SystemCMD FWD - Special Modes AFT to Weapons SystemCMD AFT - Target Unlock/Special Modes Deselect to Weapons SystemCMD Depress [*]Updated Mission 06 of the campaign: - fixed the AI flight lead behaviour. He will now drop bombs from the - south and return to the anchor point. - fixed rare problem with the AI flight lead not taxiing. [/LIST] [B]DCS AV-8B by RAZBAM[/B] [LIST] [*]Full set of 20 training missions made by Baltic Dragon is now available. [/LIST] [B]DCS C-101 by AvioDev[/B] [LIST] [*]Added cockpit lighting synchronization in multicrew. [*]Fixed anti-collision light that could be off disregarding cockpit switch position at hot start. [*]Fixed not working animation of rear canopy of another human controlled C-101 in multiplayer. [*]Fixed again forward canopy synchronization so that partially opened canopy of human controlled C-101 is visible now for another player in multicrew. [*]Radioaltimeter DH light will not illuminate now above 2000 ft. [*]Added wing condensation effect. [*]Fixed several knobs inputs binding to keyboard or HOTAS (like markers, ignition light and MPR dimmers, stby horizon caging etc). [/LIST] [B]DCS Su-27[/B] [LIST] [*]Corrected Su-27 training mission "Internal 30 mm Cannon". [/LIST] [B]DCS Spitfire IX[/B] [LIST] [*]Added german Spitfire flight manual [*]Sun glare issues fixed [/LIST] [B]DCS F-5E[/B] [LIST] [*]Combat Mix set as default munition mix for cannon. [/LIST] [B]DCS Fw 190 A8 "Anton":[/B] [LIST] [*]Adjusted frontal cockpit glass frame sizing [*]Adjusted frontal glass opacity and color [/LIST] [B]DCS Fw 190 D9 "Dora":[/B] [LIST] [*]Adjusted frontal cockpit glass frame sizing [/LIST] [B]Campaigns[/B] [LIST] [*]F-15C: The Georgian War campaign by Baltic Dragon: - M10: Adjusted windsock position to prevent interference with AI flights. - M11: Adjusted windsock position to prevent interference with AI flights. - M12: Prevented Flanker despawning after landing from triggering an ROE violation. - M14: Adjusted trigger logic to allow player to escape ambush without being fired upon. [*]F-15C Aggressors BFM Campaign by Maple Flag - Corrected Tanker speeds, altitudes, radios and TACANs - Updated documents to add tanker info - Corrected some voice over triggers to stop overlaps [/LIST] Edited by VR
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Stable release update DCS 2.5.5.39384 [B]New Stable version 2.5.5.5.39384 came to public.[/B] This version contains F-16C Viper (early access) and includes the following updates: [INDENT][URL="https://forums.eagle.ru/showpost.php?p=4055581&postcount=69"]DCS 2.5.5.36986 update 2019-10-03[/URL] [URL="https://forums.eagle.ru/showpost.php?p=4069801&postcount=70"]DCS World update 2.5.5.37626[/URL] [URL="https://forums.eagle.ru/showpost.php?p=4077985&postcount=71"]DCS World update 2.5.5.38040[/URL] [URL="https://forums.eagle.ru/showpost.php?p=4082165&postcount=72"]DCS World update 2.5.5.38140[/URL] [URL="https://forums.eagle.ru/showpost.php?p=4093025&postcount=73"]DCS World update 2.5.5.38756[/URL] [URL="https://forums.eagle.ru/showpost.php?p=4099862&postcount=76"]DCS World update 2.5.5.39003[/URL] [URL="https://forums.eagle.ru/showpost.php?p=4105600&postcount=77"]DCS World update 2.5.5.39262[/URL] [URL="https://forums.eagle.ru/showpost.php?p=4106676&postcount=78"]DCS World update 2.5.5.39384 [/URL][/INDENT]
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DCS 2.5.5.41371 New stable DCS 2.5.5.41371 released! Changelog: [url]https://www.digitalcombatsimulator.com/en/news/changelog/stable/2.5.5.41371/[/url] Edited by Eagle Dynamics
Я не смотрю телевизор ЧИЖ [URL="https://www.digitalcombatsimulator.com/ru/vacancies/"]Вакансии в ED[/URL]
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Stable Version DCS 2.5.6.49798 New Stable version released! [url]https://www.digitalcombatsimulator.com/en/news/changelog/stable/2.5.6.49798/[/url] Thank you all for your patience, we hope you enjoy all of the new features in 2.5.6!
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