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Cold War 1947 - 1991


Alpenwolf

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Hey Alpen,

Yesterday there was a clan on the server behaving like 5 year olds.

I was on the read team and they were on red team too. Except one of them were sitting as a blue team i Tactical Commander (GCI). Once the blue players were spawning in the tactical commander team killed the blue team from the APCs.

 

My suggestion is ban the entire clan or remove the Tactical Commander slot.

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Hey Alpen,

Yesterday there was a clan on the server behaving like 5 year olds.

I was on the read team and they were on red team too. Except one of them were sitting as a blue team i Tactical Commander (GCI). Once the blue players were spawning in the tactical commander team killed the blue team from the APCs.

 

My suggestion is ban the entire clan or remove the Tactical Commander slot.

 

Removing the Cmdr slot because of some player's behaviour is unfair to all others.

punishing those responsible is more like it. Send me the tacview file, please.

 

EDIT:

I received a pm with the players names. I'll ban the GCI guy.


Edited by Alpenwolf

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Cold War 1947 - 1991

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So the clan abused friendly fire to give the red team an unfair advantage? Can't you just use a script to autoban people, who repeatedly use friendly fire?

 

What if it happens by mistake as often as it does in real life too? Autoban would be a bit too harsh then.

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Yes of course, but I meant repeated friendly fire that becomes obvious. E.g. when multiple teamkills took place within a short time. If you do not like autoban, then you could make your script collect data from every friendly fire occurence, so you can decide yourself who you want to ban. Alternatively you could automatically send warn messages to players who made teamkills. Every teamkill increases the warn-score and that score only reduces slowly over time. Once the score hits a certain treshold, the player will be autobanned.

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But when GCI uses ground forces to TK. I does not count in the stats that he is teamkilling. And i have never seen on Cold War that some deliberately team kills.

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Hey Alpen,

Yesterday there was a clan on the server behaving like 5 year olds.

I was on the read team and they were on red team too. Except one of them were sitting as a blue team i Tactical Commander (GCI). Once the blue players were spawning in the tactical commander team killed the blue team from the APCs.

 

My suggestion is ban the entire clan or remove the Tactical Commander slot.

 

Huh.

 

As a blue player, I gotta admit - that is clever.

 

Obscene, but clever.

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There is a difference of playing the game within rules and being clever than cheating.

MY SYSTEM SPECS: Hardware Intel pentium 3 @ 800 MHz, 256 Mb RAM, Geforce 2 64Mb, Dell screen 1024x768 + Microsoft sidewhiner joystick + TrackIR 2 + TrackClitPro SOFTWARE: Microsoft Windows 98, Noice Attack & VIASAT PRO, SnackView

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I agree with you, because I don't have as much time to play these days and it sucks when someone wastes my time that way. Even so I maintain a grudging admiration toward players who are terrible in creative ways.

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have you disabled the use of the RWR for the Mig 19 in the mission Alpen as i dont see it in my cockpit

 

 

Maybe I am missing something, but which server setting could affect the RWR?


Edited by tom_19d
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Server settings can ovveride any player special settings. Like rwr on 19 or experimental spo10 on the 21.

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Very enjoyable as always AspenWolf!

 

However, I continue to notice that in the mission with restricted missiles, the MiG-21s carrying R-60's (not R-60M's) can still use those missiles at any aspect while the F-5E's are left with rear-aspect AIM-9P's only. Not sure about the Viggen.

 

I am not sure if this is the intent of the weapon restriction, but it seems unfair and my flares seem to have no effect on the missiles (but perhaps that is something I need to practice).

 

Either way, I have the tacview and the fight starts at 4m40s (I am GalmOne) but I was unable to record the second fight with the same results in tac. I have video evidence only of the second fight.

DCS-The Desert Has Eyes - all aspect R-60s at 4m40s.zip


Edited by SgtPappy
EDIT: Attached tac file in zip
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Server settings can ovveride any player special settings. Like rwr on 19 or experimental spo10 on the 21.

 

I didn’t know that was a thing, I need to get smart on the red aircraft! Thanks.

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Very enjoyable as always AspenWolf!

 

However, I continue to notice that in the mission with restricted missiles, the MiG-21s carrying R-60's (not R-60M's) can still use those missiles at any aspect while the F-5E's are left with rear-aspect AIM-9P's only. Not sure about the Viggen.

 

I am not sure if this is the intent of the weapon restriction, but it seems unfair and my flares seem to have no effect on the missiles (but perhaps that is something I need to practice).

 

Either way, I have the tacview and the fight starts at 4m40s (I am GalmOne) but I was unable to record the second fight with the same results in tac. I have video evidence only of the second fight.

The weapons' restriction thing is mainly to change the routine and get players to use all kinds of weapons. Here you get to work on different strategies while using less sophisticated weapons. Comparing the R-60M with the R-60 shows how players are less likely to score the same amount of kills, which proves that the restriction applies. Same thing with the AIM-9P5 and the RB-74, etc. Comparing those with their predecessors shows the exact same results. I believe many make the mistake of comparing different weapons of different manufacturers with their various variants.

All planes, all cars, all vehicles, machines, electric devices, etc. have advantages and disadvantages over their counterparts. We can't just start trimming them down to get "balance" and please everyone, or so I believe.

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Looks like there’s an issue with “Chaos” where the airbases are all neutral.

 

 

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Just looked it up. All good. Airbases are not neutral.

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Cold War 1947 - 1991

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You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com

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Just looked it up. All good. Airbases are not neutral.

 

 

 

Copy, there was an issue on the last rotation where no one, red or blue, could get the ground crew to do anything.

 

 

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Hey Alpenwolf, may I suggest to keep all available Aircrafts in every mission ? Just wanted to take the Mig 15 out for a spin but on the running mission only 21s and 19s were available. There were 4 players on at this time and I think you are limiting the player base for no reason.

 

Sometimes folks just want to fly a specific airframe or do not have the others. Thanks for the hard work.

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