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Allow the option to have player slots as static aircraft until filled


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With the new wonderful world of Carrier Aviation upon us in DCS and the new challenge of limited deck space to deal with(especially if your flying with a virtual squadron). Can we get an option to have multiplayer slots shown as static aircraft in unoccupied slots? It would be really nice for multiplayer servers that will have the Carrier with nice Hornets and eventually Tomcats parked wings folded just for immersion. And with many of us flying in large virtual squadrons it will be the only way to enjoy that environment without giving up precious parking spaces on the deck that we need for our squadmates...


Edited by Greekbull

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VFA-25 Fist of the Fleet

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Great idea. This would work well for both immersion and as an indicator of unused MP slots to those players already in-game.

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I'm all for it. It would allow for airfields and carriers to feel more alive, and not so empty. Added bonus would be that AI aircraft would not take spawn parking locations when they shut down.

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Greek, the man with a plan.

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VFA-25 Fist Of The Fleet

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That is one great idea! It helps with many issues, as mentioned - more immersion with parked aircraft, prevents AI from parking in an MP slot, prevents human piloted aircraft from parking in an MP slot, provides an automatic set of static aircraft without the mission editor needing to worry about it.

 

 

Just one more suggestion - since some airfields have many parking spots (and potential spawn points), besides having an on/off toggle for this option, a second option for how many MP slots to populate might be a good idea (i.e. otherwise you may have literally dozens or 100+ parked aircraft, which might be a bit much for clients to have to download, just a thought). A third option of course would be aircraft type(s) (edit: or not, I guess the aircraft to be spawned would be the type, doh! :) ).


Edited by 609_Relentov
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Yup, definitely ! :thumbup:

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