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Windows Mixed Reality Discussion


NineLine

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quick question about WMR.

which software does the reprojection if you play dcs via steamVR. is it done by the WMR software or by steamVR, or can you choose?

 

if it is done by WMR how does WMR reprojection compare to steamVR and oculus implementation? i'm familiar with oculus ASW and found it to be very useable at 45fps.

thanks

Reprojection is done by steamvr software.

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  • 3 weeks later...

I have an issue with the initial calibration on my Reverb, just before the cliff house loads up. The "look left, right, down" feature sometimes appears, sometimes not and sometimes just for a brief moment. The quality of the tracking from then on seems to depend on how much time was allowed during this calibration. The reliability of the calibration window appearing at all seems totally random. I've tried multiple re-installs of WMR and also with and without the auto/manual switch sensor option. Any ideas what may be up?

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1) try setting the boundary

2) make sure you just launch the cliff house and then do the calibration , then launch dcs

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I can set a boundary but it doesn't stay for long and keeps resetting after a while.

 

My process for launch is start menu/Mixed Reality Portal and hope to get the calibration screen.

Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2.

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Are you sure the usb cable is actually plugged in properly? Either that or you may have a defective bit of hardware...

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I can set a boundary but it doesn't stay for long and keeps resetting after a while.

 

My process for launch is start menu/Mixed Reality Portal and hope to get the calibration screen.

 

Just as a side note, Mixed Reality Portal should start up whenever you put on the Reverb. Shouldn't be any need to go to start menu etc.

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Just as a side note, Mixed Reality Portal should start up whenever you put on the Reverb. Shouldn't be any need to go to start menu etc.

 

Depends if you have WMR activated auto sensor or manual in WMR settings.

Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2.

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Good point. Don’t know why you would have it switched off though.

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I get loads of bother with the sensor on. Can't rest the HMD on my head and use desktop etc. SOH may be right on the USB. I get regular disconnect sounds even though I have a powered USB hub. The Reverb has been an odd one to be honest and I've had two. Got a G2 coming in the first batch. Hopefully these issues will have been ironed out.

Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2.

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  • 2 weeks later...

I just got the Reverb G2 and am a first time WMR user. I noticed that there is a very significant strobe flash effecting during the Role Selection Screen load and the pre-flight mission Briefing screen load that is very uncomfortable. Does anyone know the cause and fix? Didn't experience this when I was using the Quest.

 

Thanks!

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No fix, I’m afraid. Always been that way. Users have been moaning about it for a long time now.

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Depends if you have WMR activated auto sensor or manual in WMR settings.

 

I do not see a setting that stops WMR Portal from opening automatically.

Don B

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I do not see a setting that stops WMR Portal from opening automatically.

With my G1 wmr portal starts up on it's own each time my monitor wakes up from sleep or every time I reboot my pc.

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With my G1 wmr portal starts up on it's own each time my monitor wakes up from sleep or every time I reboot my pc.

Try swapping the ports over between your monitor and hmd

 

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Opening automatically is disabled in windows headset setting.

 

Not really unless you know something I do not. If you are talking about the "input switching" option, changing that does not prevent WMR software from starting up when headset is plugged in. I have found no way to prevent that.

Don B

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Not really unless you know something I do not. If you are talking about the "input switching" option, changing that does not prevent WMR software from starting up when headset is plugged in. I have found no way to prevent that.

 

No one said anything about plugging in.

 

Just putting the head set on.

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Latest Nvidia drivers 457.30 messed up the refresh rate on my Odyssey plus. I have a RTX2080ti and I started getting Error 13-14 which means it could not start my WMR at the refresh rate I set, which was 90hz. I could run it in 60hz but the flicker bugged the crap out of me. So I rolled the drivers back to 456.71 and it all works again. If anyone else has issues, give that a try.

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Latest Nvidia drivers 457.30 messed up the refresh rate on my Odyssey plus. I have a RTX2080ti and I started getting Error 13-14 which means it could not start my WMR at the refresh rate I set, which was 90hz. I could run it in 60hz but the flicker bugged the crap out of me. So I rolled the drivers back to 456.71 and it all works again. If anyone else has issues, give that a try.

 

Running 457.30 with Odyssey plus all good 90hz or 60hz I prefer 60hz and have no flicker in dcs.world or elite Dangerous or any other software I have.

 

1080ti.

 

 

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  • 2 weeks later...

Hi guys, just got my first vr with g2. Looks great on all other games but for some reason dcs is a shimmering mess and anything at distance is blurry, chances of spotting enemy at distance is zero! 

I have both wmr and steam vr set as close to native as possible but can't seem to get an even vaguely monitor quality picture. 

Surely it's not this crap in vr? 

It's like playing pilot wings on super nintendo ffs. 

Can get it to a steady 45fps (I guess reprojection) but why can we get a solid non shimmering pic? 

Puttingy face close to dials and they look amazing but sit back and its jagged and shimmery. 

What am I missing? 

4k per eye but not even 1080p quality?! 

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