Mr_Burns Posted December 12, 2017 Share Posted December 12, 2017 It's hard to see the MFDs properly with that bulky UFC, I assume it's accurate but anyone without head tracking will struggle? Not an issue with the model (or an issue) but I wonder why they couldn't make it less protruding? (not Razbam - the designers). Do you think it's less Awkward in real life, I was going to stick with one screen until I get my new house in 8 months time but am seriously considering upcycling an old 15" screen from the garage to export them? Anyone else got any comments on it? Link to comment Share on other sites More sharing options...
lemoen Posted December 12, 2017 Share Posted December 12, 2017 Move your head position back. Link to comment Share on other sites More sharing options...
1stBEAST Posted December 12, 2017 Share Posted December 12, 2017 its less awkward in real life i mean it is closer to you, but you can move your head. i would say even without headtracking it shouldnt be an issue. because it only realy blocks the view to the buttons. so you cant see what function is avaible for the left or right osb´s i dont know if the so called "quick/snap views" are implemented. if so you can press a key combo and you will see the left or right MPCD as a whole. you can check the keybindungs in the settings for this. Link to comment Share on other sites More sharing options...
horus-DCS Posted December 12, 2017 Share Posted December 12, 2017 I thought that too at the first time. But it wasn't so bad with VR, so 2D distortion is the real problem I think. But the best solution is exported screens + TM MFDs. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
exray Posted December 12, 2017 Share Posted December 12, 2017 But the best solution is exported screens + TM MFDs. Totally agreed. Just got my setup together last night and it's amazing. So much easier to see and actuate the MFDs. i7-4790k @ 4.4GHZ, 32GB G. Skill Ripjaws DDR-2133 RAM, EVGA GTX 1080Ti FTW3, Crucial M500 SSD, VKB MCG, TWCS Throttle, MFG Crosswind, TrackIR 5 Link to comment Share on other sites More sharing options...
Mr_Burns Posted December 13, 2017 Author Share Posted December 13, 2017 That's Sunday sorted then! Time to get the 2bd screen up! Link to comment Share on other sites More sharing options...
Zarma Posted December 13, 2017 Share Posted December 13, 2017 Go VR i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Saitek Combat Rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074 Link to comment Share on other sites More sharing options...
Fri13 Posted December 13, 2017 Share Posted December 13, 2017 Maybe the 2D camera position is just wrong by default? Like have you tried to lean forward when centering view so when you get back to normal sitting position your view is little further? Check the seat position when you are sitting normally. Many modules these days has problems with default camera being totally wrongly positioned (even in VR), maybe worst is in A-10 where your head is straight above stick! i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Fri13 Posted December 13, 2017 Share Posted December 13, 2017 Maybe the 2D camera position is just wrong by default? Like have you tried to lean forward when centering view so when you get back to normal sitting position your view is little further? Check the seat position when you are sitting normally. Many modules these days has problems with default camera being totally wrongly positioned (even in VR), maybe worst is in A-10 where your head is straight above stick! i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
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