Abburo Posted December 10, 2017 Share Posted December 10, 2017 (edited) Having in mind that DCS next gen is quite close to be released I think is time that ED needs to look for further improvements. One idea could be to change a bit the way for buttons configuration in a way I saw in other titles and is working flawless. Where it is applicable can attach an sub-option under the function stating the position is TOGGLE or HOLD. For example: Master Arm [HOLD] - a push button can be used to activate/deactivate [TOGGLE] - a lever button with one position could be used to keep the function activated. We are used to do this kind of workarounds in config files, but we need to preserve them before updates so that tedious work need to be repeated every time. I think the solution proposed above is pretty simple and straight forward. It just needs some more time to consume. I am pretty sure the community can help if needed. Maybe not right to mention but for more clarity I am reffering to Elite Dangerous approach and I think X-Plane have something similar too. It does not matter who, all it counts is an extremely usefull solution. Edited December 10, 2017 by Abburo Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom Link to comment Share on other sites More sharing options...
Recommended Posts