Jump to content

RWR audio?


Sandman1330
 Share

Recommended Posts

Is it true, there is a bug where I never hear a lock sound? Only when radar missile is launched at me I get missile launch warning? (All I see is " * RWR sounds not being heard." in the "Known Issues" thread which hasn't been updated for 7 months now, and I doubt a RWR sound bugfix takes 7 months)

 

Still hoping for an official fix. Tired of re patching user mods and files every open beta update.

Link to comment
Share on other sites

  • Replies 117
  • Created
  • Last Reply

Top Posters In This Topic

So there is a workaround with a user mod?

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, Stinger fix (broken since over 2 years), canopy 6DOF tracking-limit (deny head-through-canopy)

NOTAM (to DCS server-admins): Please adhere to the common sense gaming-industry administration-policy as most of the global gaming-industry does, after all there's enough hostility on the internet already which really doesn't help anyone. Thank you.    -    That moment when companies don't want to mention important facts in their ToS... -.-   -    Dell Visor WMR, Ryzen 5 3600 (6C/12T), RX 580 8GB

 basic DCS-community rule-of-thumb: Don't believe bad things that a DCS pilot claims about another famous DCS pilot without having analyzed the existing evidence - that would only be bullheadedly

PvP: 125+ hours AV-8B VTOL, JF-17 AKG-A2A, royal dutch airforce F-16C, F-14 crew - PvP campaigns since 2013

Link to comment
Share on other sites

So there is a workaround with a user mod?

 

Yes look on page 9 on this forum from exnihilodub (sorry spelling) he created some sound files although not what’s realistic however I use it as any audio is better than what we have right now. There is a link with far replacement sounds.

Link to comment
Share on other sites

Can't see it on page 9 of "problems & bugs" forum... Link it simply, please.

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, Stinger fix (broken since over 2 years), canopy 6DOF tracking-limit (deny head-through-canopy)

NOTAM (to DCS server-admins): Please adhere to the common sense gaming-industry administration-policy as most of the global gaming-industry does, after all there's enough hostility on the internet already which really doesn't help anyone. Thank you.    -    That moment when companies don't want to mention important facts in their ToS... -.-   -    Dell Visor WMR, Ryzen 5 3600 (6C/12T), RX 580 8GB

 basic DCS-community rule-of-thumb: Don't believe bad things that a DCS pilot claims about another famous DCS pilot without having analyzed the existing evidence - that would only be bullheadedly

PvP: 125+ hours AV-8B VTOL, JF-17 AKG-A2A, royal dutch airforce F-16C, F-14 crew - PvP campaigns since 2013

Link to comment
Share on other sites

  • 2 weeks later...
I've managed to create some sounds which are at least audible.

 

The contents go to C:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\AV8BNA\Sounds\Effects\RWR .

 

SAM LOCK sound is still inaudible. Don't forget to back up your original sounds folder. Be advised those are highly unrealistic beeps and boops. Needs to be replaced after every update. Don't delete your .rar file.

 

https://we.tl/xXXbHGsKNf

 

 

The link has been updated. Couldn't manage to upload to ED files. I'll reupload and change the link once every week as it expires but don't take my word for it.

Link to comment
Share on other sites

  • 3 weeks later...
So I've been playing with .sdef settings yesterday and found out that amount of reverb is controlled with release= string, gain is self explanatory. If detached=true is used then only short audio samples work with the right amount of reverb as they don't repeat and reverb doesnt run over itself with looping. As with arount 10seconds long missile launch warning sample it goes overboard. But this one I suppose is done to repeat until missile threat is present so it could probably be done by shorting it to one or two sequence loop the most so that reverb doesn't run over multiple times, cause after i break lock i can hear only reverb ending for the whole audio sample lenght. I'll try this today late in the evening, but if anyone has time and audio knowledge to mess around I'd be happy to hear from how it came out.

 

Note that I've put this settings on all rwr .sdef files with only hearing new threads beep perfectly.

 

inner_radius = 10

outer_radius = 100

detached = true

release = 0.1

gain = 0.4

 

Well this fixed the issue for me, I am now hearing the warnings (still got shot down but an improvement).

Link to comment
Share on other sites

Well this fixed the issue for me, I am now hearing the warnings (still got shot down but an improvement).

 

Yea appreciate all his work on this issue. I hope he is getting Royalties or a free module from Razbam for helping them with this long standing issue still not addressed. Lol

Link to comment
Share on other sites

Nice work jejsus this also fixed me. So strange to hear warning now. :thumbup:

Processor: i7-8700K CPU @ 5.1GHz (OC)

Memory: 16384MB RAM DDR 4266

Card name: NVIDIA GeForce RTX 2080TI FE

VR: PiMax 5K+

HDD: Samsung SSD 960 EVO

HDD: WD SSD WDS100T2B0A-00SM50

Link to comment
Share on other sites

so excuse me if I'm wrong but, was that all RAZBAM had to do to fix this issue since december 2017? A 5-line configuration on .sdef files?

 

Seems that way.

 

It's the same the weapon placement issue on pylons (mk.82's and stuff clipping through the pylon). It's a one line fix in the AV-8B.lua, takes 1 minute to fix.

 

The Harrier has been abandoned.

[spoiler=PC SPECS]

Intel i5-8600k @3.60GHz

EVGA GTX 1070Ti

Windows 10

16GB RAM 3200 MHz

500 GB Samsung 850 SSD

2TB Seagate SSHD

Some cool LED fans that light up

 

 

Link to comment
Share on other sites

Seems that way.

 

It's the same the weapon placement issue on pylons (mk.82's and stuff clipping through the pylon). It's a one line fix in the AV-8B.lua, takes 1 minute to fix.

 

The Harrier has been abandoned.

 

With the huge decline in pace and lack of com, persistent bugs that have not been addressed , unfortunately i'm starting to think your correct.

That Razbam official announcement as a projected December completed date for the Harrier is fast approaching

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...