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DCS Update Patch Notes Discussion Thread


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Suit yourself. That gui scaling was implemented for a reason... (to make tiny 4K text easier to see) and now it looks great. From your own post back in the day:

 

https://forums.eagle.ru/showthread.php?t=206076&highlight=gui+scaling

 

At the moment, we have a Scale GUI option that downscales the resolution of the GUI if one is running DCS at a high res. I would like to see the opposite, i.e. the GUI being at a higher res than the one running DCS in game.

To me this makes more sense, as I feel it is much more likely that 4K/5K users are not running DCS at anything like native res, but would like to see the GUI looking better than it does at anything less than 1440p with horribly large icons and chunky text spoiling the overall feel.

A user definable scale?

 

I don't know why you are pointing to that post of mine, as I doesn't relate in any way to what we are discussing. In that post, the point I was trying to make was that if someone was running DCS on a 4K display at 1080p, for example, that I would like to see the GUI being at a higher res, e.g. native 4K, as I hate the GUI being in low res. The opposite to 'Scale the GUI'.

So, similarly, back to the point in hand, I am very happy running DCS in native 4K both in-game and the GUI.

I have no problem reading the text in the GUI, and dislike the Scale GUI option version and its large text and images. But, each to his own. What size of monitor are you running? If it's quite small, then I understand your point more.

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WUT, a hotfix on sunday! Now THAT I call dedication, USSR Rik! ! Hat off!

DCS Wishlist: VR-TrackIR icons next to player names in score-chart,  2K11 Krug SA-4 Ganef SAM, canopy 6DOF tracking-limit (deny head-through-canopy, breaks immersion)

DCS server-admins: please adhere to the common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thank you.)   -    Dell Visor WMR, Ryzen 5 3600 (6C/12T), RX 580 8GB

 basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

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Open Beta Hotfix #3 is Up

Fixed crash at start mission in the Persian Gulf and Normandy.

Fixed issue of Oculus Rift with Asynchronous Spacewarp mode.

Added Helicopters Ops mission dedicated to start of sales the Helicopters bundle (Ka-50, Mi-8MTV2, UH-1H, SA342)

[sIGPIC][/sIGPIC]

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Great to see that ED seem to have listened to the community and didn’t insist on going with the standard roll out of OB, stable, OB etc.

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Great to see that ED seem to have listened to the community and didn’t insist on going with the standard roll out of OB, stable, OB etc.

 

The OB only gets rolled out to release if there are no show stopping issues, and there were in the latest updates. Hence no roll out.

I believe ED always listen to the community. After all, that’s what beta testing is all about.

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https://forums.eagle.ru/showthread.php?p=3623404#post3623404

 

Nice to see they got the menu issue in VR fixed for those with higher res monitors.

Don B

 

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Can't wait now for the MP chat and F10 floating names fix.

DCS Wishlist: VR-TrackIR icons next to player names in score-chart,  2K11 Krug SA-4 Ganef SAM, canopy 6DOF tracking-limit (deny head-through-canopy, breaks immersion)

DCS server-admins: please adhere to the common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thank you.)   -    Dell Visor WMR, Ryzen 5 3600 (6C/12T), RX 580 8GB

 basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

PvP: 100+ VTOL FARP landings, 125+ hours AV-8B, F-14 crew, JF-17 AKG-A2A, royal dutch airforce F-16C - PvP campaigns since 2013

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Thumbs up from me this week, some mor key bugs ironed out.

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What does that mean?

I've made 2 simple starts at -10° C and +35° C , I've seen no visible difference.

 

What backspace340 said. I did not test the fix yet, but it looked like this:

 

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Did they fix the labels from stretching and moving in the 3 monitor setup in the Beta? It got porked 2 updates ago, and so I rolled the beta back. It's an easy fix I think, but the log says nothing about it. It was porked 2 months ago, and they fixed it. Now it's porked again. Is it now fixed?? I want to update if it's fixed.. Thanks...

487454526_DCS2018-08-2914-05-31.thumb.jpg.1924462e5cbff0c3972976f41bbb4b1c.jpg


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Nope. Major game bugs get "hot fixes." These are not considered major bugs as there are workarounds and the ability to avoid them.

 

 

 

How can I avoid the ACM modes being broken by the Medium PRF issues?

 

Apologies if I’ve missed this previously.

 

 

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How can I avoid the ACM modes being broken by the Medium PRF issues?

 

Apologies if I’ve missed this previously.

 

 

Sent from my iPhone using Tapatalk

 

Simple, don't use Medium PRF. Like I said workarounds or avoidance...

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DCS Update Patch Notes Discussion Thread

 

Simple, don't use Medium PRF. Like I said workarounds or avoidance...

 

 

 

Slow locking radar...recommend avoid using any ACM mode...solid advice. Thanks, sir.

 

Brb, dying 100% of the time after I notch to defend any missile launched on me and turn back in.

 

 

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VR Cockpit (link):

Custom Throttletek F/A-18C Throttle w/ Hall Sensors + Otto switches | Slaw Device RX Viper Pedals w/ Damper | VPC T-50 Base + 15cm Black Sahaj Extension + TM Hornet or Warthog Grip | Super Warthog Wheel Stand Pro | Steelcase Leap V2 + JetSeat SE

 

VR Rig:

Pimax 5K+ | ASUS ROG Strix 1080Ti | Intel i7-9700K | Gigabyte Z390 Aorus Master | Corsair H115i RGB Platinum | 32GB Corsair Vengeance Pro RGB 3200 | Dell U3415W Curved 3440x1440

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