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Also, a lot of people just find steam gauges, iron bombs, and getting up-close and NoE to hit your target more interesting than punching in coordinates and dropping murder bots from 30k ft, 20nm away

Hi all,    we have made it very clear the date is subject to change, internal testing continues and if we need more time we will take it, I think most of you want 2.7 to be the best it can b

I'm sorry to nitpick, but DCS is so much more than a game ... it's the best flight Simulator available to consumers 🙂

Interesting newsletter, you have a lot(like A LOT) on your table ED. I hope everything workes out as planed(atleast for things i care 😜 ). I'm a little disappointed that the Hind is now in the second quarter release timeframe. 😢

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Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind

 

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Oh wow what an incredible newsletter! Am I glad I updated my computer hardware in advance, so I'll be able to fully enjoy the beauty!

Question though: @BIGNEWYor anyone else, can you please confirm the new clouds will also block LoS for AI units, so that we'll have more realistic dogfights through clouds for example? Thanks!
 

11 minutes ago, padonis said:

Well, there's still a question. Is the Mig-29 up to date? This is probably what many of us are curious about.


I doubt there will be a problem there. To me, the newsletter read like there won't be a "Black Shark 3", just a PBR/geometry/lighting update to bring the module up to DCS 2.5 standards. Hopefully this will free up some personnel to update the other helicopters as well 🙂

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17 minutes ago, padonis said:

Well, there's still a question. Is the Mig-29 up to date? This is probably what many of us are curious about.

 

What do you mean by up to date? The only MiG-29 planned right now is the 9.12 MiG-29 Fulcrum A, which is the initial Soviet production variant of the early 80s.

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27 minutes ago, Northstar98 said:

 

The more feasible solution is to do earlier BLUFOR aircraft that are comparable to REDFOR modules we can actually do.

This!

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I mean, is it still in the plans or will it be. Because as we can see, BS3 is unlikely to be finished. According to the announcement, they were to start doing the Mig-29 after BS3, so theoretically they could start. However, reading the latest news, his fate may be similar to BS3.

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13 minutes ago, padonis said:

I mean, is it still in the plans or will it be. Because as we can see, BS3 is unlikely to be finished. According to the announcement, they were to start doing the Mig-29 after BS3, so theoretically they could start. However, reading the latest news, his fate may be similar to BS3.

That is the question. But the BS3 had some hightech stuff(for red) on its plate, that's probably the reason why it was canceled. A Mig-29A you can buy at every street corner - exaggerated said 😉

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25 minutes ago, padonis said:

I mean, is it still in the plans or will it be. Because as we can see, BS3 is unlikely to be finished. According to the announcement, they were to start doing the Mig-29 after BS3, so theoretically they could start. However, reading the latest news, his fate may be similar to BS3.

It was only discussed, not announced officially compared to the AH-64 for example. But reading the newsletter, I only understand that BS3 is dead due to restrictions on modern military tech in Russia. If they are able to release an old Mi-24 Hind, for sure, a similarly old Mig-29 is fair game. But it does confirm that anything modern, as in probably in use by the Russian air force, is out of the question.

 

I want to emphasize the courage to release such a detailed newsletter when some here might nitpick and hold ED accountable for anything as if it was a promise in blood. And it really looks like 2021 will be an exciting year!


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6 hours ago, padonis said:

Unfortunately, the loss of the content of the new machines on the side of RED is the nail in the coffin of DCS World. Soon, only Western planes will fly in the sky, because you have to tell yourself the truth that FC planes are only FC. The full module Mig-29, Su-27 or Su-30 should be a priority, moreover, it is not some modern machine. It is known about the newer ones that there is nothing to dream about.

 

Yeah, I'm sure it'll be a big problem, cause games never focus on a specific plane/side @@ Drama much? That's not relevant to DCS future.

 

Also, why do gamers have so much trouble understanding governments do not care about their hobby or if some ''enthusiast'' can't play a game? You guys routinely forget that these are real weapon systems and that politics does indeed factor in.

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I'm tempted to pre-purchase the Mi-24, because of its large discount  🙂

 

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1 hour ago, zhukov032186 said:

Yeah, I'm sure it'll be a big problem, cause games never focus on a specific plane/side @@ Drama much? That's not relevant to DCS future.

 

Also, why do gamers have so much trouble understanding governments do not care about their hobby or if some ''enthusiast'' can't play a game? You guys routinely forget that these are real weapon systems and that politics does indeed factor in.

This is understandable, but the Mig-29 and Su-30 are no secrets there, many countries have flown them and still fly. There is nothing secret anymore in them.


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30 minutes ago, padonis said:

This is understandable, but the Mig-29 and Su-30 are no secrets there, many countries have flown them and still fly. There is nothing secret anymore in them.

 

By the Russian military secrec act is a problem, ED dont go to make them (dont like get to jail by a game). Has the same situations to a F-14D by Heatblur or other aircrafts.

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57 minutes ago, padonis said:

This is understandable, but the Mig-29 and Su-30 are no secrets there, many countries have flown them and still fly. There is nothing secret anymore in them.

 

 As I said in another thread, secrecy or classification is irrelevant. We're talking politics and national security. Flight manuals for any number of aircraft are declassified and perfectly legal to have in the USA, but if you carry it across state lines or give it to a foreign national it's a felony. I'm sure it's the same with Russia and many other countries. And again, this is about politics and the various countries tit for tating each other. They do not care about whether hobbyists can access their information.

 

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What an exciting list for 2021 and beyond. 

 

Looks quite demanding for the team, but of course just reading the list doesn't account for work that has already been completed on some of these tasks.

 

Thanks for sharing your plans with us.  Looking forward to it all!  :thumbup:

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Why does ED even focus on "Dynamic Campaign", isn't that gonna be purely singleplayer (or only very few players) anyways? If so, then I'd gladly pass on that feature and instead prefer ED to either

A) finally host official realistic PvP servers (ft. CSAR mod etc.) or for ED to

B) make sure that at least one certain PvP multiplayer-server finally (after 1-2 years..) stops banning loyal players for childish reasons (heated but still friendly discussion as example) and unbans those again. At least that PvP MP server just has way too much power, due to the nature of flawed management-structure on that server (the historically to-mankind-known infamous "1-man-full-authority" structure...)

I guess option B) is the way less exhausting option for ED... (Sometimes it just takes a short communication between respected ED staff and a PvP MP server management to improve MP for everyone... 😉 )


please, everyone, make sure you support PvP multiplayer in the right way, please always play on servers with a power-divided management structure (=several rational people having to vote about server-related decisions), thank you!!

 

Not referring to RSR server here (in my signature), that server is really awesome!


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20 minutes ago, DanielNL said:

Why does ED even focus on "Dynamic Campaign", isn't that gonna be purely singleplayer (or only very few players) anyways? 

 


maybe because the SP crowd is a large majority?

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44 minutes ago, DanielNL said:

Why does ED even focus on "Dynamic Campaign",

 

 

 

Never fly multi player, not since I owned Lock On, what, 20 years ago??

 

Not my thing, same as a gazillion other players.

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31 minutes ago, Mr_Burns said:

 

Never fly multi player, not since I owned Lock On, what, 20 years ago??

 

Not my thing, same as a gazillion other players.

 

Same. I've been playing flight sims since the early 80's and joined the ED journey the day Flanker came out, but I've got zero interest in MP. Been waiting for a Dynamic Campaign ever since the Falcon 4.0 days.

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All I see is more processing power, more processing power....

I know I'll only be flying in clear sky if volumetric cloud is as power hungry as MSFS 2020 clouds.

And synchronize them in MP and then AI to follow its visibility rules..... I'm actually scared.

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2 hours ago, Taz1004 said:

All I see is more processing power, more processing power....

I know I'll only be flying in clear sky if volumetric cloud is as power hungry as MSFS 2020 clouds.

And synchronize them in MP and then AI to follow its visibility rules..... I'm actually scared.

It's the usual story:

  • Some people want constant, tangible visual improvements and eye-candy.
  • Some people want newer, better, higher fidelity core features.
  • Some people want a constant stream of new modules.
  • Some people want better performance.

Ultimately ED have to keep moving forward and balancing all four of the demands (and more that I've failed to identify and call out).

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I like how it's looking. A lot. 🙂 It looks like Q1 and Q3 are going to bring some really good things to the world (besides COVID vaccines, of course 🙂 ). Hopefully I'll be able to enjoy them with a Reverb G2, which I'm planning to get myself soon-ish.

 

Shame about the Ka-50, but MiG-29 is probably still on the table, and there had been some recent comments about Su-27S not being as out of reach as we might have thought. Dunno if the interview in question postdated the new laws or not, but either way, the original generation of the Su-27 doesn't really have anything fancy like the new Black Shark was supposed to.

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8 hours ago, DanielNL said:

Why does ED even focus on "Dynamic Campaign", isn't that gonna be purely singleplayer (or only very few players) anyways? If so, then I'd gladly pass on that feature and instead prefer ED to either

A) finally host official realistic PvP servers (ft. CSAR mod etc.) or for ED to

B) make sure that at least one certain PvP multiplayer-server finally (after 1-2 years..) stops banning loyal players for childish reasons (heated but still friendly discussion as example) and unbans those again. At least that PvP MP server just has way too much power, due to the nature of flawed management-structure on that server (the historically to-mankind-known infamous "1-man-full-authority" structure...)

I guess option B) is the way less exhausting option for ED... (Sometimes it just takes a short communication between respected ED staff and a PvP MP server management to improve MP for everyone... 😉 )


please, everyone, make sure you support PvP multiplayer in the right way, please always play on servers with a power-divided management structure (=several rational people having to vote about server-related decisions), thank you!!

 

Not referring to RSR server here (in my signature), that server is really awesome!

 

Here we go again. Let the battle between SP and MP forces begin...

 

Here is my counter strike then: 

Stop MP development, focus on core game and stable SP experience first. Once the game is complete in this regard think about MP for "only few players".

 

Nah... forget it.

 

Excellent newsletter, looking forward to announced items of interest! Thank you ED!

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All I can say is that if someone has never flown in MP, they have lost a lot. Nothing can replace fighting and working with a real person than with "AI". For many years I only flew "SP", I had to grow up to "MP" and gain faith in my skills. People are more unpredictable than "AI". I quickly noticed that I lacked skill when turning AI opponents into real people. And of course, new friends, after several years of flying together also in real life. But others prefer to lock themselves in their rooms and pretend that "AI" thinks like a real human, choosing to be alone in front of the screen. To sum up - I recommend the "MP" mode, there is nothing to be afraid of.
As soon as there are new clouds and everything related to them, it will be a real revolution in "MP". I fly both MP and SP, each mode has its own advantages and disadvantages.


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26 minutes ago, padonis said:

All I can say is that if someone has never flown in MP, they have lost a lot.

 


I played MP for a year and a half, but got tired of the obnoxious, immature  and rude people that one encounters on the MP scene ... finally realized that I enjoyed DCS more when playing alone.


Edited by Rudel_chw
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