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Chaning Non_flyable back to non flyable


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:helpsmilie:Ok. Heres the problem. I have the Walmis F-15 Mod installed. I uninstalled it, but its still there. I just want my A-10 back to normal. How do i go about changing the Non Human cockpit of the F-16 back to the regular A-10? I want to fly my A-10 without looking at the F-16. PLEASE SOME ONE HELP ME. I don't know what to do. Love the F-15 Model, but want to get rid of all the Non flyables made Flyable by it.:(:cry: SO PLEASE HELP ME. Thanks if you can help.

 

 

S! :pilotfly:

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When i installed Walmis's F-15 mod it gave me a bunch of different flyables. SUch as i could fly the F-117, Su-30, One of those mods was the A-10 was turned into an F-16 with the cockipt of the A-10 so you can fire the Mavericks. I want to get rid of those flyables so i just have the originals. I.E F-15, A-10, Su-33, etc.

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Guest IguanaKing

I'm not sure how that ended up happening to you. I have Walmis' F-15 mod installed and my A-10 didn't get screwed up like that. Look in your ME folder. IIRC (I'm not at my home PC right now), there should be a zip file named something like "meinitF-15bak". Try unzipping that into your ME folder after making a backup of your current meinit. I believe Walmis included that in his package so you could restore your original configuration. I hope this helps. :)

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Guest IguanaKing

Heh...so much for my memory. :D Yes, give that a try. As long as you take the existing meinit and save it to another location before doing that, it shouldn't hurt anything.

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Ok. that is done. Now i think the only problem is somewhere there is a skin for the F-16 that is replacing the A-10. I went through and everything is back to normal except when you hit payload on the A-10 it shows up as an F-16 still. Same as in game. Jump in and you are in the cockpit of the A-10 but flying the F-16. ANy ideas?

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no i took the existing one completely out of the file. It is sitting on my desktop. Its just the F-16 skins that are there. When i do the payload the weapons look like they are on the A-10 wings. I'l get a s/s Heres the screenies of what im talking about.

 

 

thumbnail_a-10.bmp%5D

Thumbnail_a10_2.bmp

 

How do i get rid of that F-16 skin?

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Try IguanaKing meinit.xml file here and see if that helps; http://forum.lockon.ru/showpost.php?p=271302&postcount=55

 

I cant really work out why an A10 would be substituted for and F16 .. the A10 is way to slow so I'm guessing this is some kind of glidtch your seeing andyway give IguanaKing's file a shot and see if that works.

Cozmo.

[sIGPIC][/sIGPIC]

Minimum effort, maximum satisfaction.

 

CDDS Tutorial Version 3. | Main Screen Mods.

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nope that wasn't it either. It has something to do with some kinda skin over lapping the A-10. and i can't find out where its at. i went through modman and that didn't specify any mods or anything for the a-10. I can't seem to figure it out. I have to get to work but any suggestions please are greatly appreciated. And thanks IK, and Cosmonaut for the help thus far.

 

S!

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nope that wasn't it either. It has something to do with some kinda skin over lapping the A-10. and i can't find out where its at. i went through modman and that didn't specify any mods or anything for the a-10. I can't seem to figure it out. I have to get to work but any suggestions please are greatly appreciated. And thanks IK, and Cosmonaut for the help thus far.

 

S!

 

A skin can't force that happening, it has to be a model.

Have you still got the A-10 model in game?

 

 

If so, then your A-10.cmd file has been overwritten with a renamed F-16 model.

Get a proper A-10.cmd and write it back.

 

If not, then there's a line in your A-10 MeInit section telling it to show an F-16 3D model in the Mission Editor. Think it runs something like shape="F-16". Find that tiny little block and delete it.

 

 

As to how it can happen - when you install a Loman mod, it backs up the files you're overwriting to a certain folder.

If you install the mod once, it'll remove the A-10 model to a backup folder, put the F-16 model in it's place, and be done.

 

If you try and install the mod a second time, it'll move the A-10 model (which is now an F-16 model) to that backup folder, overwriting the previous backup. Your backed-up A-10 file is now an F-16 shape, so when you uninstall it doesn't have an A-10 shape to move back ;)

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You know what this might be.. I think somehow the Model file itself has been renamed so the F16 model now has the name of the A10. Not sure how to fix it though if you don't have the original files you may be looking at a complete reinstall.

 

Edit; Oops ..Brit's got it.. sorry didn't see your post.

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Cozmo.

[sIGPIC][/sIGPIC]

Minimum effort, maximum satisfaction.

 

CDDS Tutorial Version 3. | Main Screen Mods.

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Ok. Thanks for explanation. That's probably what happened. I don't ever recall loading an A-10 mod to change it to the F-16 however. It only happened oddly enough when i installed the Walmis F-15 Mod. I don't know why but thats when all the non flyables turned to flyables. Where can i get the A-10.cmd that you are speaking of Brit? Any ideas?

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Ok. Thanks for explanation. That's probably what happened. I don't ever recall loading an A-10 mod to change it to the F-16 however. It only happened oddly enough when i installed the Walmis F-15 Mod. I don't know why but thats when all the non flyables turned to flyables. Where can i get the A-10.cmd that you are speaking of Brit? Any ideas?

 

 

Here's all the A10 cmd files I could find in my \Bazar\World\Shapes folder: A10cmd

 

Try just the a-10.cmd first, if that works fine, if not then I guess try them all ;) .. Just remember to back everything up.

Cozmo.

[sIGPIC][/sIGPIC]

Minimum effort, maximum satisfaction.

 

CDDS Tutorial Version 3. | Main Screen Mods.

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