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Data Ordinals For Use With Socket.lua


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Hello all,


I've been trying to find a list of the data exported/imported using Socket.lua (specifically the ordinals to use when requesting/updating values). I would like to get all of them if possible, but my immediate need is to see if I can read the text in the comms window to figure out what F keys different radio targets are bound to.


Does anyone know where to get these ordinals? I found a few by chance and they work great, but although they may come in handy later, they aren't what I am looking for now.


Thanks a lot,



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The radio menu is part of the GUI, not the cockpit. It is not accessible from Export.lua and from what I can tell there is no reference to it in the *GameGUI.lua environment either.


It looks like parts of it are implemented in Lua (Scripts/UI/RadioCommandsDialog) but some of the glue code is implemented in C++. I could not find a way to get a reference to the text widgets that it creates.

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