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Tracks breaking when different graphics settings used


Luse
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After flying an aerobatic flight with a group of friends tonight and wanting to grab some screenshots I decided to max out my setting in DCS and found out something peculiar.

 

The track will play totally fine ( No jets breaking off randomly, etc ) as long as I don't mess with AA / AF. Changing either of these settings will make break the track %100 of the time. When taxiing I will run into the jet in front of me, graphics settings back to what they were when flying and it doesn't happen and the track even takes fast forwarding at 30X no problem.

 

Is this a known issue or bug?

STT Radar issue is leftover code.

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